Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 15:46:20 Player: Zntyl Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3234) 3234 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 5927 Bonus ------- High Alert Combat Kills 213 Cogmind --------- Core Integrity 0/550 Matter 147/500 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (260) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Heavy Assault Cannon > --- INVENTORY (25) --- Improved VTOL Module Huge Storage Unit Large Matter Pod (150) Large Matter Pod (150) Plasma Cannon Plasma Cannon Heavy Assault Rifle Enhanced Autogun Assault Cannon Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Heavy Assault Cannon > --- INVENTORY -------- Improved VTOL Module Huge Storage Unit Large Matter Pod Large Matter Pod Plasma Cannon Heavy Assault Rifle Enhanced Autogun Assault Cannon Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Great Maul [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 87 | 6 10 23 6 42 Power 9 | 1 . 2 2 4 Engine 9 | 1 . 2 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 4 2 8 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 14 | 2 . 4 2 6 Hover 1 | . . . . 1 Flight . | . . . . . Utility 19 | 1 4 7 2 5 Device 1 | . . . . 1 Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 13 | . 3 7 2 1 Artifact . | . . . . . Weapon 43 | 2 6 10 . 25 Energy Gun 2 | 2 . . . . Energy Cannon 7 | . 3 2 . 2 Ballistic Gun 8 | . . 2 . 6 Ballistic Cannon 18 | . 2 4 . 12 Launcher 8 | . 1 2 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 28 | . . 8 5 15 Power 2 | . . 1 1 . Propulsion 8 | . . 1 1 6 Utility 11 | . . 5 3 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 5 | . . 5 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 99 93 74 Engine 11 | . 14 11 11 9 Wheel 22 | . 28 21 21 15 Storage 12 | . 14 11 11 13 Hackware 1 | . . . . 5 Protection 19 | . 13 32 27 3 Energy Cannon 7 | . 26 . . . Ballistic Gun 9 | . . 4 22 10 Ballistic Cannon 7 | . . 16 . 13 Naked Turns . | . . . . . Heaviest Build 130 | 13 100 113 100 130 Greatest Support 32 | 26 26 32 32 32 Greatest Overweight (x) 12 | 2 3 4 3 12 Average Overweight (x) 2 | . . 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 6 12 25 25 25 Most Carried 22 | 3 16 21 20 22 Average Carried 15 | . 8 17 18 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 18 | . 16 18 18 18 Class Distribution -------------------- 50% | Mutant 32% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 2382 | 152 218 624 442 946 Remotely 341 | . . . . 341 Salvage Created 3050 | . 513 1036 365 1136 Parts 175 | . 19 66 24 66 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 76 | . 9 29 6 32 Guns 18 | . . 4 6 8 Cannons 36 | . 5 19 . 12 AOE 19 | . 2 5 . 12 Classes Destroyed 14 | . 6 3 2 3 Worker 7 | . 1 . 3 3 Builder 3 | . 1 . . 2 Tunneler 2 | . . . 1 1 Hauler 2 | . . 1 . 1 Recycler 3 | . 1 1 . 1 Watcher 7 | . 3 3 . 1 Swarmer 8 | . 3 3 . 2 Cutter 3 | . . . . 3 Grunt 46 | . 6 17 3 20 Brawler 2 | . . . 1 1 Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 14 | . . 8 2 4 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 5 11 3 9 Combat Bots Only 9 | . 3 9 3 5 Max Kills in Single Turn 6 | . 2 6 2 5 Gunslinging 1 | . . . 1 . Exploded 5 | . 2 5 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 4668 | . 172 1507 324 2665 Core 826 | . 37 194 33 562 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . 26 8 . Core Remaining (%) 76 | 100 85 . 43 . Volleys Fired 202 | . 25 84 23 70 Largest 3 | . 2 2 2 3 Hottest 144 | . 112 70 46 144 Shots Fired 425 | . 50 162 47 166 Gun 128 | . . 36 47 45 Cannon 282 | . 49 124 . 109 Launcher 15 | . 1 2 . 12 Special . | . . . . . Kinetic 352 | . . 154 47 151 Thermal 3 | . . . . 3 Explosive 15 | . 1 2 . 12 Electromagnetic 55 | . 49 6 . . Robot Hit Streak 14 | . 9 9 14 8 Robot Miss Streak 9 | . 3 4 2 9 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 225 | . 27 93 33 72 Core Hits 142 | . 13 46 16 67 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | . 1 6 . 10 Blast 15 | . . 5 . 10 Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7276 | . 1068 2086 507 3615 Guns 1448 | . . 419 507 522 Cannons 3610 | . 818 1285 . 1507 Explosions 2209 | . 250 382 . 1577 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 4117 | . . 1608 507 2002 Thermal 149 | . 122 . . 27 Explosive 2087 | . 128 382 . 1577 Electromagnetic 914 | . 818 96 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 7 | . . . 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 23 . Message Errors 10 | . . . 10 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 212 | . 106 . . 106 Projectiles 110 | . 84 . . 26 Explosions 102 | . 22 . . 80 Melee . | . . . . . Knockbacks 16 | . . 2 . 14 Impact . | . . . . . Kinetic 15 | . . 2 . 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 273 | . . . . 273 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 480 | . 266 334 221 480 Average Temperature 114 | . 89 90 56 164 Received Heat Transfer 1890 | . 78 585 75 1152 Effects 6 | . . 2 . 4 Energy Bleed 2 | . . 2 . . Interference 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 3 | . 2 1 . . Combat Hostiles 3 | . 2 1 . . Parts Fried 8 | . 5 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 200 | . 150 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 759 | . 396 468 182 759 Initial 182 | . . . 182 . Average 214 | . 153 318 72 347 Maximum Alert Level 3 | . 1 2 . 3 Low Security (%) 58 | 100 68 8 100 45 Level 1 24 | . 31 71 . . Level 2 16 | . . 19 . 50 Level 3 . | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 4 1 12 Investigation 5 | . 2 2 . 1 Extermination . | . . . . . Reinforcement 9 | . . 2 1 6 Assault 1 | . . . . 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 18 39 6 40 Peak Tracking Total 7 | . 3 7 3 7 Tactical Retreats 6 | . 2 . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 14 | . 1 . 1 12 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 15 | . 9 3 . 3 Terminals 12 | . 8 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 35 | . 22 7 . 6 Successful 20 | . 13 3 . 4 Failed 15 | . 9 4 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 22 | . 15 6 . 1 Terminals 27 | . 18 7 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . 1 2 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 2 | . 2 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 12 | . 10 1 . 1 Terminals 11 | . 10 1 . . Assimilate 2 | . 1 1 . . Botnet 7 | . 7 . . . Operators 1 | . 1 . . . Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 9 2 . 3 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 6 | . . 1 3 2 Largest Group 3 | . . 1 3 3 Highest-Rated Group 40 | . . 10 40 40 Highest-Rated Ally 16 | . . 10 16 16 Total Orders 3 | . . 2 . 1 STAY 2 | . . 1 . 1 FOLLOW 1 | . . 1 . . Ally Attacks 20 | . . . . 20 Total Damage 234 | . . . . 234 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 6480 | 52 1715 1409 1703 1601 Spaces Moved 3869 | 48 1226 737 1031 827 Core 28 | 28 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3841 | 20 1226 737 1031 827 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 130 130 135 Average Speed 132 | 75 102 145 144 152 Slowest Speed 260 | 150 135 150 145 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 62 | 3 99 63 104 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 141 | . 17 18 . 106 Melee . | . . . . . Projectile 37 | . . . . 37 AOE 104 | . 17 18 . 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 4887 | 64 1634 921 1204 1064 Wait 574 | 3 341 45 134 51 Move 3865 | 47 1225 736 1030 827 Hop . | . . . . . Pick Up 93 | 7 24 18 7 37 Fast Attach . | . . . . . Attach 87 | 6 10 23 6 42 Detach 29 | . 3 9 1 16 Swap . | . . . . . Drop 36 | 1 6 6 3 20 Fire 202 | . 25 84 23 70 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 10) 1352 | -10/Materials | Discovered new exit (range 4) 1768 | -10/Materials | Entered another Materials area 1768 | -9/Materials | Evolved 2 slots: Utility x2 1882 | -9/Materials | Discovered new exit (range 12) 1957 | -9/Materials | Destroyed 9 combat bots 2521 | -9/Materials | Discovered new exit (range 12) 2784 | -9/Materials | Lost 5 parts (1p3u1w) 2800 | -9/Materials | Discovered new exit (range 15) 2904 | -9/Materials | Identified exit to Mines 2904 | -9/Materials | Identified exit to Storage 3177 | -9/Materials | Entered Mines 3226 | -9/Mines | Learned location of Zion (-7) 3237 | -9/Mines | Build established: Scavenger-Mutant 3262 | -9/Mines | Discovered new exit (range 14) 3625 | -9/Mines | Discovered new exit (range 7) 3811 | -9/Mines | Core integrity fell below 50% 4071 | -9/Mines | Lost 3 parts (1p2u) 4721 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4880 | -9/Mines | Entered Materials 4880 | -8/Materials | Accompanied by 3 allies 4880 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5161 | -8/Materials | Identified exit to Garrison 5186 | -8/Materials | Garrison activated, responded to threat 5236 | -8/Materials | Lost 3 parts (1n2u) 5610 | -8/Materials | Core integrity fell below 50% 5669 | -8/Materials | Lost 3 parts (1n2w) 5950 | -8/Materials | Discovered new exit (range 3) 6431 | -8/Materials | Core integrity fell below 20% 6455 | -8/Materials | Lost 3 parts (2n1w) 6482 | -8/Materials | Crushed by falling debris 6482 | -8/Materials | Smashed by cave-in Last Messages --------------- 06430_ C-17 Slicer destroyed. 06430_ Material Processor disabled. 06430_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06431_ Hvy. Deuterium Engine severed. 06432_ C-17 Slicer destroyed. 06435_ U-05 Engineer lays Concrete. 06444_ U-05 Engineer builds a Door. 06450_ Acquired Hvy. Assault Cannon. 06453_ Acquired Hrd. Heavy Armor Plating. 06459_ Acquired Arm. Treads. 06461_ Dropped Arm. Treads. 06466_ U-05 Engineer lays Concrete. 06468_ U-05 Engineer builds a Wall. 06473_ The unstable cave ceiling collapses. 06473_ U-05 Engineer lays Concrete. 06477_ Acquired Plasma Cannon. 06477_ U-05 Engineer lays Concrete. 06482_ The unstable cave ceiling collapses. 06482_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???# #####+####??# # | | ???# ## #???# # | | ???# ## ##### ### | | ???# ## [[ + # # | | ???# ## [[ ######## ### | | ???# ## #?######+### ! | | ???# ## =#?## = # | | ???# #########?## # " | | ???# #??????????# " # "G" | | ???" 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed FlyingComponentProcessor Manual? 0 Play Time 00:48:15 Cumulative 81.5 hours Start 2023.03.04 @ 13:31:06 End 2023.03.04 @ 15:46:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 87 Adventurer 60 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189496b3-3b70-45f0-a6f2-354eb801ef14