Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 23:33:13 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2624) 2624 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 7575 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 280 Registered with UFD 300 Cogmind --------- Core Integrity 594/850 Matter 40/300 Energy 100/100 System Corruption 22% Temperature Warning (321) Movement Core (350) Ox6 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Matter Compressor (250) Signal Interpreter Field Laser Heavy Laser Thermic Laser Force Rifle Antimatter Cannon Remote Datajack Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Sensor Array Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Force Rifle Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Matter Compressor Signal Interpreter Field Laser Heavy Laser Thermic Laser Force Rifle Heavy Plasma Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Remote Datajack Plasma Cutter DRS Beacon [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . Utility 4 | . . . . . . . 4 . Weapon 1 | . . . . . . . 1 . Parts Attached 82 | 6 . 4 17 12 6 . 30 7 Power 7 | 1 . . 3 . 1 . 2 . Engine 6 | 1 . . 3 . 1 . 1 . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 20 | 2 . 2 6 1 2 . 6 1 Treads 16 | 2 . . 4 1 2 . 6 1 Leg 4 | . . 2 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 . 1 2 2 . . 11 . Device 8 | . . . 1 1 . . 6 . Storage 2 | 1 . . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 7 | . . 1 . 1 . . 5 . Artifact . | . . . . . . . . . Weapon 38 | 2 . 1 6 9 3 . 11 6 Energy Gun 16 | . . 1 4 5 1 . 5 . Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 4 | 2 . . 1 . 1 . . . Ballistic Cannon 8 | . . . . . . . 4 4 Launcher 4 | . . . 1 3 . . . . Special Weapon 3 | . . . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . 3 . Parts Lost 23 | . . 2 2 1 4 . 5 9 Power 3 | . . . 1 . 1 . 1 . Propulsion 7 | . . 1 . . 2 . 2 2 Utility 6 | . . . 1 1 . . 2 2 Weapon 7 | . . 1 . . 1 . . 5 Highest Loss Streak 9 | . . 2 1 1 4 . 2 9 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 97 | . 85 96 99 99 98 100 93 83 Engine 9 | . 14 14 10 11 11 11 2 6 Treads 38 | . 28 23 26 43 42 44 32 28 Leg 1 | . . 2 17 . . . . . Device 5 | . . . 1 10 . . 19 17 Storage 10 | . 14 14 11 11 11 11 6 6 Protection 8 | . . 12 9 . 11 11 7 5 Energy Gun 6 | . . 3 16 18 8 . 7 . Ballistic Gun 7 | . 28 24 4 . 9 11 2 . Ballistic Cannon 1 | . . . . . . . 7 14 Special Weapon 5 | . . . . . 4 11 . . Peak Build Rating 68 | 6 6 7 25 26 25 22 68 68 Average Rating 28 | 4 6 6 18 24 20 21 56 59 On Entrance 19 | . 6 6 7 24 25 21 22 68 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 12 12 13 35 37 37 37 79 81 Greatest Support 134 | 40 40 40 80 80 80 80 134 134 Greatest Overweight (x) 1 | . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 14 15 15 15 15 15 Most Carried 15 | 4 5 6 12 15 15 15 15 14 Average Carried 12 | 1 4 5 9 12 13 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 4 5 6 11 15 14 15 15 11 Class Distribution -------------------- 42% | Commander-Mutant 31% | Mutant 12% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 2296 | 257 . 109 206 315 234 5 1163 7 Remotely 309 | . . . . . . . 309 . Salvage Created 3481 | . . 281 587 1032 170 . 1111 300 Parts 155 | . . 9 56 50 12 . 28 . Haulers Intercepted 4 | . . . . 2 . . 2 . Recyclers Shooed 9 | . . . 4 4 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 62 | . . 6 17 19 3 . 16 1 Guns 40 | . . 6 14 10 3 . 7 . Cannons 10 | . . . . . . . 9 1 AOE 12 | . . . 3 9 . . . . Classes Destroyed 10 | . . 1 5 2 1 . . 1 Worker 1 | . . . . 1 . . . . Builder 3 | . . . 2 . . . 1 . Hauler 4 | . . . . 2 . . 2 . Recycler 7 | . . . 2 3 . . 2 . Watcher 1 | . . . 1 . . . . . Swarmer 11 | . . . 9 . . . 2 . Grunt 32 | . . 6 4 9 1 . 12 . Sentry 16 | . . . 4 10 1 . 1 . Programmer 2 | . . . . . 1 . 1 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 13 | . . 3 13 7 1 . 7 1 Combat Bots Only 8 | . . 3 8 6 1 . 6 1 Max Kills in Single Turn 3 | . . 1 3 2 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 477 | . . 60 101 103 33 . 172 8 Missed 140 | . . 15 28 34 8 . 55 . Damage Taken 5405 | . . 626 813 974 427 . 1905 660 Core 688 | . . 151 34 187 60 . 113 143 Absorbed by Shields 144 | . . . . 144 . . . . Redirected to Shielding 26 | . . 14 12 . . . . . Regen/Repaired (Parts) 254 | . . . . 254 . . . . Core Remaining (%) 56 | 100 . 39 . . . 29 . . Volleys Fired 252 | . . 43 37 55 39 . 64 14 Largest 3 | . . 2 2 2 2 . 3 3 Hottest 183 | . . 60 126 126 108 . 183 170 Shots Fired 509 | . . 85 74 96 57 . 161 36 Gun 347 | . . 85 69 78 36 . 79 . Cannon 116 | . . . . . . . 80 36 Launcher 23 | . . . 5 18 . . . . Special 23 | . . . . . 21 . 2 . Kinetic 212 | . . 76 10 . 8 . 91 27 Thermal 218 | . . 9 59 63 10 . 68 9 Explosive 23 | . . . 5 18 . . . . Electromagnetic 33 | . . . . 15 18 . . . Robot Hit Streak 23 | . . 17 8 13 23 . 15 13 Robot Miss Streak 5 | . . 2 5 3 2 . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 358 | . . 66 36 71 49 . 108 28 Core Hits 158 | . . 18 35 47 16 . 37 5 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 9 | . . . . 3 . . 6 . Burn 3 | . . . . 3 . . . . Destroy 3 | . . . . . . . 3 . Blast 3 | . . . . . . . 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8105 | . . 549 1108 1943 395 . 3020 1090 Guns 3508 | . . 549 535 970 395 . 1059 . Cannons 3051 | . . . . . . . 1961 1090 Explosions 1546 | . . . 573 973 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3492 | . . 469 52 . 100 . 2006 865 Thermal 2989 | . . 80 483 1014 173 . 1014 225 Explosive 1291 | . . . 573 718 . . . . Electromagnetic 333 | . . . . 211 122 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . 3 . 3 22 Average Corruption 3 | . . . . . 2 . 2 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . . 3 . 22 6 Message Errors 7 | . . . . . 1 . 5 1 Matter Fused 8 | . . . . . 1 . 6 1 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 6 | . . . . . . . 5 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . . . Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . 15 . . . 88 . Projectiles 88 | . . . . . . . 88 . Explosions 15 | . . . 15 . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . . . 12 . Impact . | . . . . . . . . . Kinetic 11 | . . . . . . . 11 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 133 | . . . 32 101 . . . . Shots 4 | . . . 1 3 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 406 | . . 130 313 216 390 . 406 321 Average Temperature 102 | . . 32 109 65 178 . 113 145 Received Heat Transfer 1576 | . . 378 195 346 21 . 636 . Effects 7 | . . . 1 . 2 . 1 3 Interference 4 | . . . 1 . . . . 3 Matter Decay 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 1 1 5 . . 1 . Heat Transferred 5866 | . . 175 1050 2200 278 . 1813 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Peak Influence 698 | . . 145 420 698 285 . 207 87 Initial 213 | . . . 56 115 213 . . 70 Average 186 | . . 82 188 442 173 . 89 66 Maximum Alert Level 2 | . . . 2 2 1 . 1 . Low Security (%) 62 | 100 100 100 46 7 38 . 99 100 Level 1 19 | . . . 46 10 61 . . . Level 2 17 | . . . 6 81 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . 2 . . 8 . Investigation 2 | . . . . 1 . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . 1 . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 1 6 24 21 4 . 31 4 Peak Tracking Total 6 | . 1 2 6 5 2 . 5 3 Tactical Retreats 2 | . . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 7 | . . . 1 2 . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 10 | . . . 1 5 . . 4 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 2 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 27 | . . . 5 7 4 6 5 . Terminals 16 | . . . 5 5 4 . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 75 | . . . 14 14 12 25 10 . Successful 45 | . . . 5 6 6 25 3 . Failed 30 | . . . 9 8 6 . 7 . Catastrophic 5 | . . . 3 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 36 | . . . 11 11 11 . 3 . Terminals 40 | . . . 14 10 12 . 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 1 . . 4 . Terminal Hacks 31 | . . . 3 . 3 25 . . Record 24 | . . . . . . 24 . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 3 | . . . 1 . 2 . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Seal Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 9 | . . . 2 3 3 . 1 . Terminals 9 | . . . 2 3 3 . 1 . Botnet 9 | . . . 2 3 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . . . 5 6 4 . 4 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 2 | . . . . . . . 2 . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 12 | . . . . . 12 . . . Largest Group 12 | . . . . . 12 12 12 . Highest-Rated Group 156 | . . . . . 156 156 156 . Highest-Rated Ally 21 | . . . . . 21 21 21 . Total Orders . | . . . . . . . . . Ally Attacks 89 | . . . . . 4 . 85 . Total Damage 1494 | . . . . . 52 . 1442 . Kills 9 | . . . . . 1 . 8 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Robot Analysis Total 3 | . . . 1 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 6624 | 78 80 325 654 828 640 2583 1313 123 Spaces Moved 3409 | 45 50 134 335 343 264 1556 641 41 Core 5 | 5 . . . . . . . . Treads 3204 | 40 50 108 161 343 264 1556 641 41 Legs 200 | . . 26 174 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 170 165 165 162 162 Average Speed 162 | 147 160 153 144 170 165 165 162 164 Slowest Speed 250 | 160 160 190 250 170 170 165 164 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 42 | 4 12 28 46 84 61 91 19 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 156 | . . . 28 103 . . 20 5 Melee . | . . . . . . . . . Projectile 25 | . . . . . . . 20 5 AOE 131 | . . . 28 103 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 4041 | 54 50 183 433 473 419 1574 791 64 Wait 108 | . . . 21 47 21 8 9 2 Move 3402 | 44 49 133 334 342 263 1555 641 41 Hop . | . . . . . . . . . Pick Up 56 | 4 1 2 13 6 3 6 21 . Fast Attach 34 | 6 . 3 8 3 . . 13 1 Attach 23 | . . 1 5 2 4 . 8 3 Detach . | . . . . . . . . . Swap 25 | . . . 4 7 2 . 9 3 Drop 46 | . . 1 11 3 . 5 26 . Fire 252 | . . 43 37 55 39 . 64 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 87 | . . . . . 87 . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Entered Mines 204 | -10/Mines | Learned location of Zion (-6) 289 | -10/Mines | Found a hidden stash of uninstalled traps 301 | -10/Mines | Build established: Mutant 413 | -10/Mines | Core integrity fell below 50% 481 | -10/Mines | Discovered new exit (range 3) 484 | -10/Mines | Entered Materials 484 | -9/Materials | Evolved 2 slots: Propulsion x2 921 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Identified exit to Storage 1091 | -9/Materials | Destroyed 8 combat bots 1138 | -9/Materials | Entered Storage 1239 | -9/Storage | Garrison activated, responded to threat 1361 | -9/Storage | Repaired Arm. Treads 1578 | -9/Storage | Discovered new exit (range 16) 1908 | -9/Storage | Core integrity fell below 50% 1961 | -9/Storage | Used back door to open Recycling access 1961 | -9/Storage | Discovered new exit (range 4) 1966 | -9/Storage | Entered Recycling 2101 | -9/Recycling | Lost 4 parts (1p2n1w) 2349 | -9/Recycling | Build established: Scavenger-Mutant 2546 | -9/Recycling | Scanned before Scraplab entrance 2569 | -9/Recycling | Entered Scraplab 2583 | -9/Recycling | Discovered new exit (range 2) 2606 | -9/Recycling | Entered Scraptown 2606 | -9/Scraptown | Accompanied by 12 allies 2606 | -9/Scraptown | System corruption cleaned by C-Scrubber 2712 | -9/Scraptown | Build established: Commander-Mutant 2790 | -9/Scraptown | Visited UFD Registry 2815 | -9/Scraptown | Visited Observation Area 2919 | -9/Scraptown | Visited Cave Peace 2937 | -9/Scraptown | Visited Artisan Demo Area 3021 | -9/Scraptown | Visited Fellowship of the Rings 3054 | -9/Scraptown | Visited Spacefarers 3508 | -9/Scraptown | Discovered new exit (range 13) 3712 | -9/Scraptown | Visited Cyclists 3957 | -9/Scraptown | Registered with UFD as "Shadowbrain" 4023 | -9/Scraptown | Visited Research Penetration Think Tank 4065 | -9/Scraptown | Visited Botcube Research 4094 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4125 | -9/Scraptown | Visited Sword Containment 4143 | -9/Scraptown | Visited Derelict Rescue Squad 4153 | -9/Scraptown | Found DRS Beacon 4191 | -9/Scraptown | Visited Scrapoid Pod Storage 4310 | -9/Scraptown | Visited Abandonware Association 4321 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4331 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4331 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4374 | -9/Scraptown | Visited LU-1G1's Boring Crew 4442 | -9/Scraptown | Visited Curators Association 4709 | -9/Scraptown | Visited Science Guys 4897 | -9/Scraptown | Entered Cyclist Reading Room 5171 | -9/Scraptown | Discovered new exit (range 3) 5189 | -9/Scraptown | Entered Factory 5189 | -6/Factory | Accompanied by 12 allies 5189 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5311 | -6/Factory | Lost 9 allies 5554 | -6/Factory | Build established: Scavenger-Tank 5763 | -6/Factory | Garrison activated, responded to threat 6200 | -6/Factory | Lost 3 allies 6389 | -6/Factory | Garrison activated, responded to threat 6502 | -6/Factory | Sucked down chute 6502 | -6/Factory | Entered Waste 6517 | -6/Waste | EMP discharged 6517 | -6/Waste | System corruption reached 10% 6523 | -6/Waste | Build established: Scavenger-Gunner 6544 | -6/Waste | Spotted C-40 Crusher 6557 | -6/Waste | Spotted C-40 Crusher 6562 | -6/Waste | Destroyed C-40 Crusher 6584 | -6/Waste | Crushed by Compactor (1 part destroyed) 6591 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6592 | -6/Waste | Spotted C-40 Crusher 6594 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6598 | -6/Waste | Spotted C-40 Crusher 6598 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6603 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6617 | -6/Waste | EMP discharged 6620 | -6/Waste | Crushed by falling debris 6622 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6625 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6625 | -6/Waste | Self-destructed Last Messages --------------- 06611_ System corrupted: Heat flow error (+147). 06613_ 3 Matter crushed. 06617_ System corrupted (+8). 06617_ 10 Matter fried beyond repair. 06619_ 4 Matter crushed. 06620_ The unstable cave ceiling collapses. 06620_ Crushed by falling debris. 06620_ Arm. Treads destroyed. 06620_ System corrupted by crushing effect (+2). 06622_ 21 Matter crushed. 06622_ Antimatter Cannon crushed. 06622_ Med. Treads crushed. 06622_ Adv. Heat Sink crushed. 06622_ System corrupted: Antimatter Cannon jammed. 06625_ Hvy. Plasma Cannon crushed. 06625_ Sensor Array crushed. 06625_ Lgt. Angular Momentum Engine crushed. 06625_ Critical hit (Destroy). 06625_ Antimatter Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????######??????#@####???????????????????? | | ????????????# #?????#!!CC #???????????????????? | | ##########??# #?????## CC #???????????????????? | | #??# #??????#CC #???????????????????? | | #??# #??????#CC #???????????????????? | | #### ########CC #???????????????????? | | ! CC #???????????????????? | | #???????????????????? | | % #???????????????????? | | #???????????????????? | | #### ######## #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ???????????? ??????????????????? | | ??????????? ????????????????? | | ??????????# % ??????????????? | | ??????????# % ????????????? | | ??????????### ######## ######## ??????????? | | ????????????# #??????# %% #????????? ????????? | | ????????????# #??????" #???????????#???????? | | ????????????? ???????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Gauss Rifle | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredMetafiberShifter Manual? 0 Play Time 01:13:36 Cumulative 160.5 hours Start 2025.04.07 @ 20:23:22 End 2025.04.07 @ 23:33:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2239badb-ec66-42fc-b959-47b240e74e9f