Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 15:31:34 Player: A Foxgirl OWO Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1184) 1184 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3149 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 51/290 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Heavy Mace > --- INVENTORY (8) ---- Advanced Weight Redist. System Improved Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Sensor Array > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Advanced Weight Redist. System Assault Rifle Light Cannon Grenade Launcher Heavy Mace [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 49 | 6 9 22 12 Power 11 | 1 3 4 3 Engine 11 | 1 3 4 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 6 2 Treads 3 | 2 1 . . Leg 8 | . . 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 4 | . 2 1 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 10 6 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 16 | 2 2 7 5 Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 4 10 Power 2 | . . . 2 Propulsion 5 | . 1 1 3 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . 1 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 95 89 Engine 12 | . 14 10 16 Treads 15 | . 26 3 . Leg 12 | . . 26 22 Device 12 | . 13 10 15 Storage 12 | . 14 11 9 Ballistic Gun 25 | . 25 25 24 Ballistic Cannon 2 | . 2 3 . Naked Turns . | . . . . Heaviest Build 33 | 10 18 20 33 Greatest Support 40 | 40 40 40 39 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 3 Class Distribution -------------------- 60% | Mutant 38% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1068 | 197 318 483 70 Remotely . | . . . . Salvage Created 1453 | . 539 627 287 Parts 116 | . 37 63 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 13 17 13 Melee 2 | . . . 2 Guns 30 | . 12 8 10 Cannons 10 | . 1 9 . Classes Destroyed 6 | . 5 1 . Builder 6 | . 3 3 . Operator 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 20 | . 3 6 11 Grunt 20 | . 10 8 2 Sentry 3 | . . 3 . Best Kill Streak 8 | . 3 8 5 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 426 | . 73 140 213 Missed 115 | . 22 42 51 Damage Taken 3174 | . 594 990 1590 Core 839 | . 94 192 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . . 65 . Core Remaining (%) 71 | 100 62 52 . Volleys Fired 137 | . 60 50 27 Largest 3 | . 2 3 3 Hottest 79 | . 55 79 66 Shots Fired 313 | . 120 125 68 Gun 282 | . 112 102 68 Cannon 31 | . 8 23 . Launcher . | . . . . Special . | . . . . Kinetic 303 | . 120 115 68 Thermal 10 | . . 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 9 13 14 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 8 | . . 2 6 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 196 | . 78 72 46 Core Hits 84 | . 36 33 15 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Destroy 2 | . 1 . 1 Blast 1 | . 1 . . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2469 | . 692 1043 734 Guns 1800 | . 622 683 495 Cannons 423 | . 67 356 . Explosions . | . . . . Melee 239 | . . . 239 Ramming 7 | . 3 4 . Kinetic 2200 | . 689 1016 495 Thermal 23 | . . 23 . Explosive . | . . . . Electromagnetic . | . . . . Impact 239 | . . . 239 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 19 . . Message Errors 6 | . 6 . . Matter Fused 4 | . 4 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 4 | . 4 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 88 | . . 14 74 Projectiles 14 | . . 14 . Explosions . | . . . . Melee 74 | . . . 74 Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 1 | . . 1 . Crushed 1 | . 1 . . Highest Temperature 144 | . 86 84 144 Average Temperature 34 | . 18 25 60 Received Heat Transfer 873 | . 270 270 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 319 | . 175 268 319 Initial 59 | . . 16 59 Average 85 | . 45 135 132 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 71 75 Level 1 13 | . . 28 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 3 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 21 28 18 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 6 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 8 5 1 Terminals 9 | . 5 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 20 11 7 Successful 20 | . 11 7 2 Failed 18 | . 9 4 5 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 28 | . 15 6 7 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 4 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 9 4 2 Record 1 | . . . 1 Prototype ID Bank 3 | . 2 1 . Alert Level 6 | . 4 2 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 4 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2935 | 130 1414 1094 297 Spaces Moved 1576 | 72 730 631 143 Core 4 | 3 . . 1 Treads 895 | 69 730 96 . Legs 677 | . . 535 142 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 142 | 155 160 126 122 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 89 59 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2014 | 87 880 840 207 Wait 190 | 4 69 105 12 Move 1573 | 71 729 630 143 Hop . | . . . . Pick Up 25 | 6 4 13 2 Fast Attach 13 | 6 3 3 1 Attach 11 | . . 5 6 Detach . | . . . . Swap 25 | . 6 14 5 Drop 31 | . 8 19 4 Fire 137 | . 60 50 27 Melee 7 | . . . 7 Ram . | . . . . Kick 1 | . . 1 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 11) 1272 | -10/Materials | Discovered new exit (range 12) 1545 | -10/Materials | Entered another Materials area 1545 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1751 | -9/Materials | Lost 4 parts (1n1u2w) 1776 | -9/Materials | Destroyed 8 combat bots 2062 | -9/Materials | Build established: Scavenger-Skirmisher 2407 | -9/Materials | Repaired Imp. Ion Engine 2579 | -9/Materials | Discovered new exit (range 16) 2639 | -9/Materials | Entered another Materials area 2639 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2916 | -8/Materials | Core integrity fell below 50% 2927 | -8/Materials | Core integrity fell below 20% 2936 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest system corrupted by crushing effect. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. S-10 Pest destroyed. K-01 Serf collects debris. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Particle Gun fried. K-01 Serf collects debris. Adv. Weight Redist. System destroyed. Destroyed Hvy. Laser. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. 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