Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 02:09:23 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (88) 440 Value Destroyed (3471) 3471 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2356) 2356 TOTAL SCORE: 14767 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1056 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 91/100 System Corruption 58% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (2) ------- Hypervelocity Railgun Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Experimental Myomer Leg Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Experimental Flexi-carbon Leg Experimental Myomer Leg Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Target Analyzer Hardened Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Lance > --- INVENTORY -------- Quantum Rifle Nova Cannon Hypervelocity Railgun Hardcell Cannon Gamma Bomb Array [Rating: 162] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Centrium Heavy Armor Plating Device Advanced Weight Redist. System Storage Energy Well Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 1 . . 1 . . . . . . . . . . 2 Utility 7 | . . 1 . . . . 1 . . 1 . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 4 11 . . . 17 4 2 4 8 17 . 7 1 . 16 7 17 1 1 45 Power 24 | 1 2 1 . . . 4 . . 2 1 2 . . . . 2 2 2 . . 5 Engine 11 | 1 2 1 . . . 3 . . 1 1 1 . . . . 1 . . . . . Core 6 | . . . . . . 1 . . 1 . 1 . . . . . 1 2 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 . . . 5 Propulsion 67 | 2 . 5 . . . 8 1 . . 1 7 . 2 1 . 7 1 9 1 1 21 Treads 17 | 2 . 5 . . . 3 . . . . 4 . . . . . . . . . 3 Leg 28 | . . . . . . . . . . . 3 . 1 . . 6 1 6 1 1 9 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover 15 | . . . . . . 5 1 . . 1 . . 1 1 . . . 2 . . 4 Flight 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 4 Utility 45 | 1 2 2 . . . 3 3 . 1 3 4 . 5 . . 3 1 4 . . 13 Device 22 | . 1 . . . . 1 3 . . 1 1 . 3 . . 2 1 3 . . 6 Storage 4 | 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . Processor 8 | . 1 1 . . . 1 . . . 1 1 . 1 . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . . . . . . . . 1 1 2 . 1 . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 3 . . . 2 . 2 1 3 4 . . . . 4 3 2 . . 6 Energy Gun 8 | 1 . 1 . . . . . 2 . . . . . . . 2 1 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 8 | 1 . 1 . . . 1 . . . 3 . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . 1 . . . . . 2 . 1 . . 4 Parts Lost 77 | . . 3 . . . . . 1 11 1 5 . 2 . 2 5 14 1 5 7 20 Power 15 | . . 1 . . . . . . 4 . 1 . . . . 2 3 1 . 1 2 Propulsion 37 | . . 2 . . . . . 1 3 . 2 . 1 . 2 1 6 . 2 5 12 Utility 17 | . . . . . . . . . 3 1 2 . . . . 1 4 . 1 . 5 Weapon 8 | . . . . . . . . . 1 . . . 1 . . 1 1 . 2 1 1 Highest Loss Streak 14 | . . 1 . . . . . 1 3 1 4 . 2 . 2 5 9 1 3 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 1 5 8 9 9 10 9 7 8 6 4 4 5 4 5 5 4 4 4 3 1 4 Power 1 | . 2 2 3 3 3 1 2 2 1 . . . . . . . 1 1 . . . Propulsion . | . . . 1 1 1 1 . . . . . . . . . . . . 1 . . Utility . | . . . 1 1 2 2 2 3 2 1 2 2 1 2 2 . . . . . . Weapon 3 | . 1 3 4 4 4 3 3 3 3 3 1 3 3 3 3 4 3 2 2 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 2 1 . . . 2 . . . 1 1 . . . . 3 . 3 1 . 4 Power 5 | . 2 . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Utility 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Weapon 8 | . . 1 . . . 1 . . . 1 . . . . . 3 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 97 94 100 100 100 98 91 94 55 34 49 86 84 81 73 76 68 37 56 28 56 Engine 5 | . 14 9 11 11 11 17 7 7 4 1 1 6 5 5 5 8 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 6 . . . 5 Treads 9 | . 28 32 33 33 33 29 . . . . 4 26 19 5 1 . . . . . 2 Leg 8 | . . . . . . . . . . . 4 13 11 17 17 16 23 4 28 12 10 Hover 4 | . . . . . . 5 30 32 14 3 . . 1 10 6 4 . 6 . . 5 Device 7 | . 2 11 11 11 11 9 13 15 9 9 4 . 6 5 5 14 16 5 1 . 2 Storage 4 | . 14 10 11 11 11 9 7 7 4 . . . . . . . 5 5 5 5 1 Processor 8 | . 9 8 11 11 11 9 7 7 7 11 18 20 17 17 17 14 . 2 5 5 3 Protection 3 | . . . . . . . . . 1 . 5 6 8 10 11 4 . . . . 10 Energy Gun 2 | . 14 2 11 11 11 5 . 1 1 . . . . . . 1 2 . 4 . . Ballistic Gun 4 | . 13 19 11 11 11 9 14 11 2 6 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 5 6 5 5 5 3 1 . . . 1 Peak Build Rating 162 | 6 7 13 13 13 13 30 39 40 38 37 55 55 65 64 64 72 76 71 74 71 162 Average Rating 51 | 4 6 10 13 13 13 19 34 38 22 22 27 55 59 63 57 60 62 46 66 33 111 On Entrance 33 | . 6 7 13 13 13 13 30 39 38 6 20 55 55 61 64 55 68 32 71 63 17 Naked Turns 2 | . . . . . . . . . . . . . . . . 2 . . . . . Heaviest Build 124 | 14 15 27 27 27 27 32 27 28 27 31 41 38 45 37 37 41 51 30 29 19 124 Greatest Support 173 | 40 40 60 60 60 60 80 38 38 31 16 68 40 72 72 72 105 105 144 146 125 173 Greatest Overweight (x) 7 | . . . . . . 3 . . 1 3 3 . 1 . . 1 1 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 9 10 10 10 9 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 8 10 10 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 2 5 Average Carried 5 | 1 5 8 9 9 10 9 7 8 6 4 4 5 4 5 5 4 4 4 3 1 4 Final Capacity 10 | 8 8 10 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 8 9 10 10 10 8 8 8 5 5 5 5 5 5 5 5 5 5 2 2 4 Class Distribution -------------------- 55% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 2695 | 218 146 375 . . 3 220 . 79 136 . 240 . . 90 . 200 55 15 205 20 693 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2749 | . 347 394 . . . 125 . 56 154 . 162 . . 53 76 125 301 20 148 72 716 Parts 148 | . 20 24 . . . 5 . 1 5 . 10 . . 5 4 6 18 3 7 5 35 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 2 . 8 . . 4 2 . 14 . 8 4 . Prevented 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 83 | . 8 10 . . . 1 . 1 7 . 4 . . 1 2 12 9 . 13 5 10 Melee 23 | . . . . . . . . . . . 4 . . 1 2 . 9 . 1 . 6 Guns 28 | . 8 10 . . . 1 . 1 2 . . . . . . . . . 3 . 3 Cannons 8 | . . . . . . . . . . . . . . . . 1 . . 2 4 1 AOE 24 | . . . . . . . . . 5 . . . . . . 11 . . 7 1 . Classes Destroyed 12 | . 3 2 . . . 1 . . 1 . . . . 1 1 1 . 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 39 | . 3 1 . . . . . . 3 . 2 . . . 2 5 7 . 11 5 . Grunt 27 | . 5 5 . . . . . 1 2 . . . . . . 6 . . 1 . 7 Duelist 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . 3 . . . 1 . . . . 1 . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . . 1 . 1 . . . . . 2 . . . . Programmer 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 2 . . . 1 . 1 5 . 3 . . 1 2 12 3 1 6 3 2 Combat Bots Only 12 | . 3 2 . . . 1 . 1 5 . 3 . . 1 2 12 3 . 6 3 2 Max Kills in Single Turn 4 | . 1 1 . . . 1 . 1 3 . 1 . . 1 1 4 1 1 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . . . . . . 3 . . . . . . 3 . . 4 1 . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1670 | . 45 85 . . . 22 . 48 152 38 90 12 15 9 58 82 180 5 89 104 636 Missed 587 | . 8 33 . . . 6 . 24 74 17 21 5 3 3 31 29 65 2 28 37 201 Hits 1083 | . 37 52 . . . 16 . 24 78 21 69 7 12 6 27 53 115 3 61 67 435 Melee 10 | . . 3 . . . . . . 1 . 3 . . . . 3 . . . . . Projectile 1073 | . 37 49 . . . 16 . 24 77 21 66 7 12 6 27 50 115 3 61 67 435 AOE 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 Critical Strikes 50 | . . . . . . . . . 2 . . . 1 1 3 1 4 . . 1 37 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 19381 | . 441 673 . . . 247 . 289 1197 179 725 89 416 125 498 1137 1754 159 1018 1052 9382 Core 3562 | . 79 126 . . . 30 . 14 463 33 204 . . 21 41 546 238 24 78 350 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . . 11 Redirected to Shielding 123 | . . . . . . . . . 103 . . . . 6 . 14 . . . . . Ignored by Resistances 74 | . . . . . . . . . . . . . . . . . . . . . 74 Regen/Repaired (Parts) 174 | . 74 70 . . . . . . . . . . . . . 30 . . . . . Core Remaining (%) 63 | 100 68 . . . 68 94 . . 31 . . 72 . . . . 15 . . 60 . Volleys Fired 176 | . 29 39 . . . 8 . 11 14 . . . . . . 6 7 3 17 15 27 Largest 2 | . 2 2 . . . 2 . 2 2 . . . . . . 1 2 1 2 1 2 Hottest 144 | . 70 79 . . . 76 . 46 79 . . . . . . . 144 105 105 105 113 Shots Fired 278 | . 58 76 . . . 16 . 12 19 . . . . . . 6 14 3 28 15 31 Gun 229 | . 58 74 . . . 16 . 12 12 . . . . . . . 14 . 22 . 21 Cannon 29 | . . . . . . . . . . . . . . . . . . 3 3 13 10 Launcher 9 | . . 2 . . . . . . 7 . . . . . . . . . . . . Special 11 | . . . . . . . . . . . . . . . . 6 . . 3 2 . Kinetic 153 | . 29 70 . . . 10 . 12 7 . . . . . . . . . . . 25 Thermal 94 | . 29 4 . . . 6 . . 5 . . . . . . . 14 3 14 13 6 Explosive 20 | . . 2 . . . . . . 7 . . . . . . 6 . . 3 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . 11 . . Robot Hit Streak 16 | . 12 15 . . . 16 . 5 7 . . . . . . 5 3 3 6 6 6 Robot Miss Streak 4 | . 3 3 . . . . . 1 2 . . . . . . 1 3 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . 1 . . Capacitor 3 | . . . . . . . . . . . . . . . . . . 3 . . . Shots Hit Robots 279 | . 42 54 . . . 19 . 10 16 . 13 . . 3 3 5 22 4 24 10 54 Core Hits 140 | . 18 20 . . . 4 . 3 13 . 6 . . 1 3 18 11 2 15 4 22 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 26 | . 2 . . . . . . . 1 . 2 . . 1 1 2 4 . 1 . 12 Burn 6 | . 2 . . . . . . . 1 . . . . . . . 2 . 1 . . Destroy 8 | . . . . . . . . . . . . . . . . . . . . . 8 Sever 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Impale 8 | . . . . . . . . . . . 2 . . 1 1 . . . . . 4 Melee Attacks 123 | . . . . . . 6 1 1 3 . 20 . 2 3 3 . 26 2 4 3 49 Impact 15 | . . . . . . 6 1 1 3 . 4 . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . 1 . . . 24 2 4 3 . Piercing 74 | . . . . . . . . . . . 16 . 1 3 3 . 2 . . . 49 Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10427 | . 512 854 . . . 286 . 151 662 . 382 . . 124 134 2425 737 181 1881 496 1602 Guns 2638 | . 512 796 . . . 208 . 130 156 . . . . . . . 171 . 538 . 127 Cannons 745 | . . . . . . . . . . . . . . . . . . 108 34 321 282 Explosions 3942 | . . 58 . . . . . . 451 . . . . . . 2175 . . 1123 135 . Melee 2737 | . . . . . . 78 . 21 55 . 382 . . 101 134 . 566 73 106 40 1181 Ramming 35 | . . . . . . . . . . . . . . 23 . . . . . . 12 Kinetic 1581 | . 261 753 . . . 121 . 130 98 . . . . . . . . . . . 218 Thermal 1450 | . 251 43 . . . 87 . . 58 . . . . . . . 171 108 220 321 191 Explosive 3942 | . . 58 . . . . . . 451 . . . . . . 2175 . . 1123 135 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 210 | . . . . . . 78 . 21 55 . 56 . . . . . . . . . . Slashing 1082 | . . . . . . . . . . . . . . . . 250 533 73 186 40 . Piercing 1775 | . . . . . . . . . . . 326 . . 101 134 . 33 . . . 1181 Entropic 352 | . . . . . . . . . . . . . . . . . . . 352 . . Highest Corruption 58 | . . . . . . . . . . . . . . . . . . . . . 58 Average Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . . . . . . . . . . 52 Message Errors 11 | . . . . . . . . . . . . . . . . . . . . . 11 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . 13 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . 9 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . . . 5 . . 49 . . 13 . 46 . 15 80 31 18 Projectiles 98 | . . . . . . . . . . . . . . . . 14 . 15 38 31 . Explosions 65 | . . . . . . . . . . . . . . . . 32 . . 33 . . Melee 94 | . . . . . . . . 5 . . 49 . . 13 . . . . 9 . 18 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . . . 33 . . . . . . . . . . . 2 Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 138 . . . . 13 2 80 207 . . . . . 23 6 . 168 102 162 381 Average Temperature 105 | . 55 . . . . 6 2 29 95 . . . . . 11 6 . 95 30 68 147 Received Heat Transfer 3007 | . 219 204 . . . 72 . 150 258 51 96 . 36 9 219 238 . 12 99 . 1344 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 2 . 1 1 . . . . . . . . . 1 . 1 Heat Transferred 3071 | . 888 111 . . . 222 . . 222 . . . . . . . 481 111 518 333 185 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . 8 . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . 100 . . 100 . . . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 182 | . 100 125 39 . . 30 16 . . 182 . . 35 . . . . 45 . . 58 Initial 182 | . . 16 39 . . . . . . 182 . . . . . . . 24 . . 3 Average 17 | . 33 46 10 . . 2 1 . . 165 . . 10 . . . . 6 . . 12 Influence Increases 3109 | . 194 323 . . . 50 17 50 450 . 90 . 45 75 220 450 255 105 285 110 390 Destroy 0b10 Robot/C 1660 | . 160 200 . . . 20 . 20 140 . 80 . . 20 40 240 180 . 260 100 200 Destroy 0b10 Robot/NC 25 | . 10 . . . . 5 . . . . . . . . . . . 10 . . . Destroy Leader 184 | . 24 40 . . . 10 . . 10 . 10 . . 10 . . 30 . 10 10 30 Successful Hack 70 | . . . . . . . 16 . . . . . 30 . . . . 20 . . 4 Disable Machine 75 | . . 15 . . . 15 . . . . . . 15 . . . . 15 . . 15 Destroy Structure 15 | . . 8 . . . . 1 . . . . . . . . . . . . . 6 Lose Combat Pursuer 1080 | . . 60 . . . . . 30 300 . . . . 45 180 210 45 60 15 . 135 Influence Decreases 3090 | . 153 263 101 . . 50 17 35 175 158 222 . 45 75 160 170 556 109 262 162 377 Entered New Map 693 | . . 25 62 . . . . . 4 108 50 . . . . 60 340 15 14 12 3 Time Decay 1830 | . 153 208 39 . . 50 17 25 141 40 132 . 30 75 140 60 126 89 198 80 227 Lost Part 562 | . . 30 . . . . . 10 30 10 40 . 15 . 20 50 90 . 50 70 147 Lost Ally 5 | . . . . . . . . . . . . . . . . . . 5 . . . Squads Dispatched 13 | . . . . . . 1 . . 1 . . . 1 . 1 . . 2 . . 7 Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 Reinforcement 4 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 Assault 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 8 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 10 18 . . . 1 1 3 30 6 5 9 2 4 10 32 17 9 15 7 36 Peak Tracking Total 18 | . 3 5 . . . 1 1 3 16 7 3 9 3 3 10 18 7 3 6 5 13 Tactical Retreats 30 | . . 2 . . . . . 2 6 . . . . 2 5 2 2 2 1 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 7 | . . 1 . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 22 | . 1 1 . 1 . 2 2 . 1 1 1 . 1 . . 6 . 3 . . 2 Terminals 9 | . . . . . . 2 1 . . . . . 1 . . . . 3 . . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 49 | . 2 4 . 1 . 3 6 . 1 2 1 . 4 . . 13 . 10 . . 2 Successful 29 | . 2 2 . 1 . . 2 . 1 . 1 . 2 . . 13 . 4 . . 1 Failed 20 | . . 2 . . . 3 4 . . 2 . . 2 . . . . 6 . . 1 Catastrophic 5 | . . . . . . 2 1 . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . 1 . 3 . . . . . . . . . . . 8 . . . Terminals 22 | . . . . . . 3 3 . . . . . 4 . . . . 10 . . 2 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 6 | . 2 4 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 20 | . . . . 1 . . 1 . 1 . 1 . 2 . . 13 . . . . 1 Record 7 | . . . . . . . . . . . . . . . . 7 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . Terminals 4 | . . . . . . . . . . . . . . . . . . 4 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 2 . . . Botnet 2 | . . . . . . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 12 | . 1 . . . . 2 2 . . 1 . . 1 . . . . 3 . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Time 52 | . 26 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . . . . 10 . . . Total Orders 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 EXPLORE 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Active Infowar (turns) 454 | . . . . . . . 59 131 260 . . . . . . . . 4 . . . Sensors 4 | . . . . . . . . . . . . . . . . . . 4 . . . Traps 450 | . . . . . . . 59 131 260 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 3 . 2 1 . . . . 3 . 1 . . Drone Launches 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 8805 | 58 430 470 176 416 304 512 176 131 487 82 523 44 107 327 283 1061 535 396 404 172 1711 Spaces Moved 6620 | 33 179 153 110 259 191 357 199 235 926 90 341 37 73 261 228 910 358 444 277 106 853 Core 729 | 4 . . . . . . . . 413 30 88 . . . . 155 . . . . 39 Treads 1319 | 29 179 153 110 259 191 215 . . . . 49 . . . . . . . . . 134 Legs 2824 | . . . . . . . . . . . 180 37 73 261 228 755 358 124 277 106 425 Wheels 217 | . . . . . . . . . . . . . . . . . . . . . 217 Hover 1494 | . . . . . . 142 199 235 513 60 24 . . . . . . 320 . . 1 Flight 37 | . . . . . . . . . . . . . . . . . . . . . 37 Fastest Speed 40 | 50 160 160 160 160 160 43 40 40 43 50 50 120 120 120 120 50 120 46 120 120 41 Average Speed 109 | 146 160 160 160 160 160 118 42 42 46 73 128 120 122 120 120 108 120 76 120 120 147 Slowest Speed 400 | 160 160 160 160 160 160 270 43 43 100 200 200 120 190 120 120 120 190 120 120 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 48 16 34 63 55 30 47 41 96 5 52 7 3 44 46 93 45 12 51 15 23 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 4 | . . . . . . . . 1 1 . 1 . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Terrain Destroyed 292 | . . 11 . . . . 1 . 45 . . . . . . 116 . . 63 53 3 Melee 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Projectile 16 | . . . . . . . . . . . . . . . . 1 . . 7 6 2 AOE 274 | . . 11 . . . . . . 45 . . . . . . 115 . . 56 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total 7710 | 40 265 301 110 262 190 422 286 251 956 105 398 36 87 267 230 976 403 497 313 130 1185 Wait 425 | . 42 84 . . . 1 79 . 5 . 5 . 2 . . 23 4 10 7 . 163 Move 6599 | 32 178 152 109 258 190 356 198 234 925 89 340 36 72 260 227 909 357 443 276 105 853 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 61 | 2 7 6 1 2 . 11 1 . 1 2 4 . 2 . . 7 1 6 1 1 6 Fast Attach 136 | 6 3 6 . . . 9 2 2 1 6 17 . 3 1 . 19 4 13 . . 44 Attach 33 | . . 3 . . . 4 1 . 3 2 3 . 2 . . 3 1 3 3 2 3 Detach 27 | . 1 3 . . . 4 1 . 2 2 2 . 1 . . 1 . 4 . 1 5 Swap 37 | . 2 4 . . . 6 2 1 2 . . . 2 1 . . 3 2 4 3 5 Drop 91 | . 3 4 . 2 . 17 1 2 . 4 7 . 2 1 . 8 . 11 1 . 28 Fire 176 | . 29 39 . . . 8 . 11 14 . . . . . . 6 7 3 17 15 27 Melee 122 | . . . . . . 6 1 1 3 . 20 . 1 3 3 . 26 2 4 3 49 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 392 | -10/Materials | Repaired Assault Rifle 421 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Repaired Med. Storage Unit 943 | -9/Materials | Discovered new exit (range 11) 957 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 1024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1086 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1103 | -9/Mines | Identified exit to Zion 1106 | -9/Mines | Build established: Scavenger-Mutant 1127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1128 | -9/Mines | Discovered new exit (range 5) 1133 | -9/Mines | Identified exit to Exiles 1135 | -9/Mines | Entered Exiles 1172 | -9/Exiles | Met 8R-AWN 1201 | -9/Exiles | Met EX-HEX 1251 | -9/Exiles | Met EX-BIN 1270 | -9/Exiles | Aligned with FarCom system 1271 | -9/Exiles | Given EX-Vault access code 1308 | -9/Exiles | Opened EX-Vault 1320 | -9/Exiles | Found Supersonic Drone Bay 1353 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1396 | -9/Exiles | Met EX-DEC 1530 | -9/Exiles | Discovered new exit (range 14) 1550 | -9/Exiles | Identified exit to Mines 1551 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1551 | -9/Exiles | Entered Mines 1831 | -8/Mines | Discovered new exit (range 16) 1854 | -8/Mines | Identified exit to Materials 1855 | -8/Mines | Entered Materials 1855 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2359 | -8/Materials | Discovered new exit (range 3) 2362 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2378 | -7/Factory | Discovered new exit (range 94) 2387 | -7/Factory | Discovered new exit (range 157) 2393 | -7/Factory | Discovered new exit (range 186) 2414 | -7/Factory | Identified exit to Lower Caves 2483 | -7/Factory | Fabricated Imp. Trap Scanner (x2) 2543 | -7/Factory | Entered Lower Caves 2593 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2671 | -7/Lower Caves | Discovered new exit (range 6) 2672 | -7/Lower Caves | Encountered a Warlord checkpoint 2673 | -7/Lower Caves | Identified exit to Lower Caves 2674 | -7/Lower Caves | Entered another Lower Caves area 2717 | -7/Lower Caves | Encountered a Warlord checkpoint 2755 | -7/Lower Caves | Learned location of Extension (-4) 2824 | -7/Lower Caves | Spotted B-75 Beast 2836 | -7/Lower Caves | Identified exit to Factory 2916 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2925 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2956 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2967 | -7/Lower Caves | Lost 3 parts (1p2n) 2998 | -7/Lower Caves | Core integrity fell below 50% 3010 | -7/Lower Caves | Learned Factory security intel 3152 | -7/Lower Caves | Build established: Mutant 3161 | -7/Lower Caves | Entered Factory 3161 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -6/Factory | Discovered new exit (range 16) 3242 | -6/Factory | Identified exit to Lower Caves 3243 | -6/Factory | Entered Lower Caves 3270 | -6/Lower Caves | Learned Factory stockpile data 3378 | -6/Lower Caves | Entered a destroyed Warlord outpost 3385 | -6/Lower Caves | Learned Factory trap positions 3510 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3566 | -6/Lower Caves | Lost 4 parts (1p1n2u) 3757 | -6/Lower Caves | Discovered new exit (range 5) 3765 | -6/Lower Caves | Identified exit to Lower Caves 3766 | -6/Lower Caves | Entered another Lower Caves area 3774 | -6/Lower Caves | Discovered new exit (range 8) 3775 | -6/Lower Caves | Learned Factory garrison access intel 3782 | -6/Lower Caves | Encountered an infested base 3782 | -6/Lower Caves | Identified exit to Factory 3810 | -6/Lower Caves | Entered Factory 3810 | -5/Factory | Evolved 2 slots: Utility x2 3811 | -5/Factory | Loaded intel: 89 trap records 3813 | -5/Factory | Loaded intel: 4 garrison access locations 3859 | -5/Factory | Identified exit to Upper Caves 3917 | -5/Factory | Entered Upper Caves 4181 | -5/Upper Caves | Build established: Scavenger-Mutant 4200 | -5/Upper Caves | Encountered a Warlord checkpoint 4226 | -5/Upper Caves | Discovered new exit (range 15) 4243 | -5/Upper Caves | Identified exit to Upper Caves 4244 | -5/Upper Caves | Entered another Upper Caves area 4248 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4518 | -5/Upper Caves | Discovered new exit (range 8) 4526 | -5/Upper Caves | Identified exit to Warlord 4527 | -5/Upper Caves | Entered Warlord 4653 | -5/Warlord | Found Prototype Special Weapon 4653 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 4659 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4661 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5028 | -5/Warlord | Met Warlord 5053 | -5/Warlord | Warlord's base attacked by MAIN.C 5180 | -5/Warlord | Found Prototype Energy Gun 5180 | -5/Warlord | Identified Vortex Rifle 5183 | -5/Warlord | Found Vortex Rifle 5372 | -5/Warlord | Opened side exit 5395 | -5/Warlord | Spotted Executioner 5403 | -5/Warlord | Warlord forces counterattacked 5409 | -5/Warlord | Released all parts (4) 5413 | -5/Warlord | Core integrity fell below 50% 5420 | -5/Warlord | Destroyed 12 combat bots 5437 | -5/Warlord | Lost 5 parts (2p1n1u1w) 5462 | -5/Warlord | Found Prototype Energy Cannon 5464 | -5/Warlord | Found Prototype Energy Cannon 5560 | -5/Warlord | Spotted Striker 5574 | -5/Warlord | Discovered new exit (range 14) 5588 | -5/Warlord | Entered Proximity Caves 5593 | -4/Proximity Caves | Learned Research security intel 5604 | -4/Proximity Caves | Learned Research non-interactive machine intel 5614 | -4/Proximity Caves | Lost 14 allies 5627 | -4/Proximity Caves | Spotted B-86 Titan 5841 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 5911 | -4/Proximity Caves | Learned location of 2 exits from Research 6018 | -4/Proximity Caves | Core integrity fell below 20% 6076 | -4/Proximity Caves | Lost 9 parts (2p3n4u) 6109 | -4/Proximity Caves | Discovered new exit (range 13) 6123 | -4/Proximity Caves | Entered Factory 6123 | -4/Factory | Evolved 2 slots: Utility x2 6329 | -4/Factory | Build established: Mutant 6356 | -4/Factory | Found Quantum Capacitor 6483 | -4/Factory | Discovered new exit (range 7) 6518 | -4/Factory | Identified exit to Upper Caves 6519 | -4/Factory | Entered Upper Caves 6538 | -4/Upper Caves | Learned location of 1 exit from Research 6630 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6807 | -4/Upper Caves | Lost 3 parts (1n2w) 6910 | -4/Upper Caves | Discovered new exit (range 12) 6922 | -4/Upper Caves | Identified exit to Upper Caves 6923 | -4/Upper Caves | Entered another Upper Caves area 6994 | -4/Upper Caves | Lost 6 parts (1p4n1w) 7027 | -4/Upper Caves | Discovered new exit (range 11) 7094 | -4/Upper Caves | Identified exit to Research 7095 | -4/Upper Caves | Entered Research 7095 | -3/Research | Evolved 2 slots: Propulsion x2 7096 | -3/Research | Identified exit to Armory 7096 | -3/Research | Identified exit to Testing 7098 | -3/Research | Loaded intel: 79 non-interactive machine locations 7513 | -3/Research | Found Prototype Protection 7513 | -3/Research | Identified Centrium Heavy Armor Plating 7537 | -3/Research | Found Centrium Heavy Armor Plating 7539 | -3/Research | Found Centrium Heavy Armor Plating 7542 | -3/Research | Found Centrium Heavy Armor Plating 7598 | -3/Research | Found Gamma Bomb Array 7973 | -3/Research | System corruption reached 10% 8022 | -3/Research | Lost 3 parts (2n1u) 8299 | -3/Research | Build established: Scavenger-Mutant 8715 | -3/Research | System corruption reached 30% 8779 | -3/Research | Core integrity fell below 50% 8801 | -3/Research | Core integrity fell below 20% 8806 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08778_ Slug penetrates Ion Accelerator. 08778_ Penetrated by Slug. 08778_ P-80 Master resets P-80 Master, system corruption cleaned. 08782_ Slug penetrates Wall. 08786_ Imp. Hacking Suite destroyed. 08788_ Slammed into U-05 Engineer. 08797_ System corrupted: Heat flow error (+165). 08797_ C-30 ARC bursts open, deploying its payload. 08797_ H-77 Assassin unfolds itself. 08797_ Penetrated by Slug. 08799_ U-05 Engineer builds a Wall. 08800_ Slug penetrates Wall. 08800_ Penetrated by Slug. 08800_ Slug penetrates P-80 Master. 08800_ H-77 Assassin suffers critical hit (Impale). 08803_ P-80 Master resets H-77 Assassin, system corruption cleaned. 08804_ Penetrated by Slug. 08804_ Slug penetrates P-80 Master. 08804_ P-80 Master destroyed. 08804_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????""""????? ?????????# #?? | | ??????????????????""""????+ ##+####### #?? | | ??????????????????""""????# #?? | | ??????????????????""""????# ##? | | ??????????????????????????? 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""" #?? | | ???????????????????????#!p"" "" ##???# """ #?? | | ???????????????????????#p%""R"" /hp??# """ #?? | | ???????????????????????# *[""""p #????# """ #?? | | ???????????????????????# ![p| #????# ???? ??? | | ???????????????????????#h !=p #????# ???????? | | ???????????????????????##@########????####???????? | | ????????????????????????#h##?????????????????????? | | ????????????????????????#u##?????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ""??????????????????????# #??????????????????????? | | ""??????????????????????? ???????????????????????? | | ""??????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ????gg?????????????????? | | ?????????????????????????#????????????"""????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"""????????? | | ?????????????????????????????????????????????????? | | ??????""""???????????????????????????????????????? | | ??????""""????????????????????????????"""????????? | | ??????"""""???????????????????????????"""????????? | | ??????""""????????????????????????????"""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 37 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 3600 Resistance: TH 20 Core Shielding 30 Power Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Scanner | x2 | -7/Factory | Preloaded Repaired ---------- Assault Rifle | 26% | -10/Materials Med. Storage Unit | 72% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Turtlemind Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ChromionSubatomicThruster Manual? 0 Play Time 01:50:05 Cumulative 150.6 hours Start 2025.08.13 @ 00:05:18 End 2025.08.13 @ 02:09:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 138 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96548612-5030-4a51-9b33-7c912771afbb