Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 19:31:50 Player: TheRose202 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4169) 4169 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 8785 Bonus ------- Follower Combat Kills 108 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 79/100 System Corruption 6% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Compact Battery (22) Improved Terrain Scan Processor Hacking Suite Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (14) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Particle Charger > --- WEAPON ----------- Plasma Cannon Katana Great Axe > --- INVENTORY -------- Improved Airjet Improved Airjet Improved Terrain Scan Processor Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Beam Rifle Magnetic Acceleration Cannon [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Transport Network Coupler Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Katana Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Slots Evolved 6 | . . . 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 109 | 5 16 1 16 25 6 19 21 . Power 20 | 1 1 1 2 6 . 4 5 . Engine 13 | 1 . . 2 4 . 4 2 . Core 7 | . 1 1 . 2 . . 3 . Reactor . | . . . . . . . . . Propulsion 47 | 2 5 . 7 11 5 11 6 . Treads 6 | . . . 2 . . 4 . . Leg 25 | 2 3 . 5 7 5 3 . . Wheel 4 | . . . . . . . 4 . Hover 8 | . 2 . . . . 4 2 . Flight 4 | . . . . 4 . . . . Utility 17 | . 4 . 2 4 . 1 6 . Device 6 | . . . 1 1 . . 4 . Storage 5 | . 2 . . 2 . . 1 . Processor 3 | . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 3 | . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 25 | 2 6 . 5 4 1 3 4 . Energy Gun 6 | 2 2 . 1 . . 1 . . Energy Cannon 3 | . . . . . . . 3 . Ballistic Gun 3 | . . . . 1 . 2 . . Ballistic Cannon 5 | . 1 . . 3 1 . . . Launcher . | . . . . . . . . . Special Weapon 5 | . 3 . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . Parts Lost 50 | . 7 2 2 5 . 6 17 11 Power 11 | . 1 1 1 . . 2 4 2 Propulsion 19 | . 2 1 . 4 . 3 5 4 Utility 10 | . . . . 1 . 1 5 3 Weapon 10 | . 4 . 1 . . . 3 2 Highest Loss Streak 5 | . 2 2 1 2 . 2 4 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 4 4 4 7 9 9 7 5 Power . | . 1 . . 1 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . 1 3 1 3 6 6 5 5 Weapon 1 | . . . . 2 1 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 18 | . 1 1 . 4 3 2 2 5 Power 2 | . . 1 . . 1 . . . Propulsion 1 | . . . . . . . 1 . Utility 13 | . . . . 3 2 2 1 5 Weapon 2 | . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 90 85 94 94 100 96 86 67 Engine 9 | . 1 . 7 13 18 17 8 . Core 5 | . 12 13 3 3 . . 4 4 Leg 20 | . 26 15 27 27 36 25 . . Wheel 1 | . . . . . . . . 19 Hover 3 | . 1 . . . . 1 22 . Device 5 | . . . 1 6 9 3 9 8 Storage 5 | . 1 . . 7 9 9 6 7 Processor 10 | . 9 14 20 9 9 9 7 6 Protection 5 | . 10 14 11 3 . 4 . . Energy Gun 3 | . 8 14 5 . . . . 6 Energy Cannon 1 | . . . . . . . 6 4 Ballistic Cannon 6 | . 11 14 1 6 9 6 2 . Special Weapon 1 | . 5 . 4 . . . . . Slashing Weapon 6 | . . . 8 8 9 9 10 7 Peak Build Rating 52 | 5 11 11 16 32 37 43 52 31 Average Rating 24 | 3 9 9 13 23 35 33 43 22 On Entrance 20 | . 5 11 10 13 31 37 42 31 Avg Prop Armor Cover (%) 4 | . . . 9 4 . . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 7 16 12 14 39 40 45 74 62 Greatest Support 92 | 20 20 20 30 50 60 92 46 46 Greatest Overweight (x) 13 | . 1 1 1 3 . 2 5 13 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 5 5 5 5 10 10 10 20 20 Average Capacity 9 | 5 5 5 5 8 10 10 15 20 Most Carried 10 | 2 5 5 5 10 10 10 10 7 Average Carried 6 | . 4 4 4 7 9 9 7 5 Final Capacity 20 | 5 5 5 5 10 10 10 20 20 Final Carried 10 | 1 5 5 4 8 10 8 6 6 Class Distribution -------------------- 49% | Mutant 47% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Matter Collected 2812 | 250 363 24 242 624 183 577 503 46 Remotely 232 | . . . 30 202 . . . . Salvage Created 4840 | 68 593 72 883 1054 424 782 964 . Parts 240 | 1 24 3 46 51 21 43 51 . Haulers Intercepted 7 | . 1 . 1 2 . 3 . . Recyclers Shooed 16 | . 4 2 2 4 . 3 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Combat Hostiles Destroyed 81 | 1 14 2 13 15 2 15 19 . Melee 39 | . . . 9 10 2 7 11 . Guns 14 | 1 6 1 2 . . 4 . . Cannons 26 | . 6 1 2 5 . 4 8 . AOE 2 | . 2 . . . . . . . Classes Destroyed 14 | 2 4 . 2 2 . 1 3 . Worker 6 | 1 . . . 1 . 1 3 . Hauler 7 | . 1 . 1 2 . 3 . . Recycler 11 | . 1 . 4 5 . . 1 . Operator 3 | . 1 . . . . 2 . . Watcher 8 | . 2 . 1 2 . 3 . . Swarmer 9 | . . . . 2 2 2 3 . Cutter 1 | . . . . . . . 1 . Grunt 53 | 1 14 2 8 8 . 10 10 . Brawler 2 | . . . . . . 2 . . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . . 4 4 . 1 1 . Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . . . . 3 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 4 | 1 3 2 3 4 1 3 3 . Combat Bots Only 3 | 1 2 2 2 3 1 3 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee 1 | . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Hostile Shots Fired 667 | 6 87 7 57 127 . 123 179 81 Missed 213 | 2 30 3 17 34 . 39 52 36 Hits 454 | 4 57 4 40 93 . 84 127 45 Melee 8 | . . . . . . 4 4 . Projectile 446 | 4 57 4 40 93 . 80 123 45 AOE 1 | . . . . . . . 1 . Critical Strikes 12 | . 2 . . 2 . 4 4 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6751 | 43 770 55 525 1235 . 1239 2172 712 Core 1374 | 21 173 . 89 232 . 130 501 228 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 38 | . 9 8 21 . . . . . Regen/Repaired (Parts) 254 | . . . . 254 . . . . Core Remaining (%) 56 | 91 . 22 77 . . 34 . . Volleys Fired 348 | 5 72 3 20 67 19 97 53 12 Largest 2 | 2 2 2 2 1 1 1 2 2 Hottest 160 | 100 115 95 95 37 40 44 160 130 Shots Fired 422 | 10 116 6 29 67 19 94 64 17 Gun 133 | 10 50 3 19 . . 34 4 13 Cannon 277 | . 55 3 9 67 19 60 60 4 Launcher . | . . . . . . . . . Special 12 | . 11 . 1 . . . . . Kinetic 271 | . 55 3 9 67 19 94 24 . Thermal 146 | 10 61 3 20 . . . 39 13 Explosive . | . . . . . . . . . Electromagnetic 5 | . . . . . . . 1 4 Robot Hit Streak 10 | 5 7 6 10 9 . 9 5 6 Robot Miss Streak 6 | 1 5 . 4 6 . 5 5 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 431 | 8 59 5 52 88 30 93 85 11 Core Hits 187 | 3 32 3 30 46 8 32 30 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | 1 3 1 3 1 . 6 3 2 Burn 3 | 1 . . . . . . . 2 Blast 8 | . 3 1 2 . . 2 . . Sever 9 | . . . 1 1 . 4 3 . Melee Attacks 224 | . . . 35 50 30 43 66 . Impact . | . . . . . . . . . Slashing 224 | . . . 35 50 30 43 66 . Piercing . | . . . . . . . . . Sneak Attacks 28 | . . . 6 6 3 7 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . Damage Inflicted 13415 | 98 1252 86 1456 2391 2030 2889 2957 256 Guns 1534 | 98 389 49 264 . . 454 60 220 Cannons 3529 | . 480 36 88 892 . 1107 890 36 Explosions 317 | . 317 . . . . . . . Melee 7877 | . . . 1094 1464 2030 1328 1961 . Ramming 104 | . 22 1 . 35 . . 46 . Kinetic 3444 | . 480 36 88 892 . 1561 387 . Thermal 1637 | 98 433 49 274 . . . 563 220 Explosive 223 | . 223 . . . . . . . Electromagnetic 130 | . 94 . . . . . . 36 Impact . | . . . . . . . . . Slashing 7877 | . . . 1094 1464 2030 1328 1961 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 6 6 6 Average Corruption 3 | . . . 2 2 2 4 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . 9 1 11 22 8 12 Message Errors 10 | . . . 2 . 3 3 2 . Matter Fused 18 | . . . 2 . 2 5 2 7 Heat Flow Errors 4 | . . . . . 1 1 1 1 Energy Discharges 12 | . . . 3 1 3 4 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . 1 . . 3 1 1 Data Loss (major) 3 | . . . . . 1 2 . . Misfires 1 | . . . . . . . . 1 Alerts 5 | . . . 1 . 1 1 1 1 Weapon Failures 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 1136 | . 23 . 48 210 466 160 229 . Projectiles 51 | . . . . 22 . 27 2 . Explosions 23 | . 23 . . . . . . . Melee 1062 | . . . 48 188 466 133 227 . Knockbacks 31 | . 9 . 1 15 . 3 3 . Impact . | . . . . . . . . . Kinetic 29 | . 9 . 1 13 . 3 3 . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 95 | . 73 . . . . . 22 . Shots 1 | . 1 . . . . . . . Rammed 6 | . . . . . . . 6 . Targets Rammed 22 | . 8 2 . 6 . . 6 . Kicked 16 | . 8 2 . 6 . . . . Crushed . | . . . . . . . . . Highest Temperature 522 | 174 324 69 132 153 157 270 522 69 Average Temperature 63 | 83 74 40 51 50 30 33 114 23 Received Heat Transfer 2571 | 24 429 30 213 504 . 558 717 96 Effects 6 | . 3 . . . . . 3 . Interference 5 | . 2 . . . . . 3 . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 1 . 2 . . . 2 . Heat Transferred 3751 | 370 1221 111 520 . . . 1011 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Maximum Alert Level 2 | . . . 1 . 2 1 . . Low Security (%) 81 | 100 100 100 97 100 34 11 100 . Level 1 17 | . . . 2 . 50 88 . . Level 2 1 | . . . . . 14 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 412 | 20 155 40 208 107 412 293 119 . Initial 200 | . 13 30 . 85 13 200 92 . Average 104 | 2 64 3 124 46 274 235 56 . Influence Increases 3363 | 25 605 50 588 542 399 480 629 45 Destroy 0b10 Robot/C 1700 | 20 280 40 340 300 40 300 380 . Destroy 0b10 Robot/NC 220 | 5 25 . 35 50 40 45 20 . Destroy Leader 450 | . 66 10 114 88 . 82 90 . Allied During Kill 11 | . . . 11 . . . . . Successful Hack 91 | . . . 13 35 14 . 29 . Disable Machine 270 | . 105 . 30 60 . . 75 . Anti-Garrison Action 300 | . . . . . 300 . . . Destroy Structure 81 | . 39 . . 9 5 23 5 . Lose Combat Pursuer 240 | . 90 . 45 . . 30 30 45 Influence Decreases 3363 | 5 548 127 386 724 7 688 761 117 Entered New Map 529 | . 7 47 . 117 7 212 112 27 Time Decay 2434 | 5 471 60 346 567 . 416 479 90 Lost Part 380 | . 70 20 20 40 . 60 170 . Lost Ally 20 | . . . 20 . . . . . Squads Dispatched 20 | . 3 1 5 3 . 2 6 . Investigation 6 | . 2 . 2 1 . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 10 | . 1 . 2 2 . 2 3 . Assault 2 | . . 1 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Distress Signals 12 | . 4 . 1 5 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | 1 24 2 21 26 . 28 22 4 Peak Tracking Total 6 | 1 4 2 3 6 . 4 4 1 Tactical Retreats 16 | . 6 . 3 . . 2 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Traps Triggered 10 | . 3 . 2 1 . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Machines Disabled 21 | . 8 . 2 4 2 . 5 . Max in Single Turn 3 | . 3 . 1 1 1 . 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Machines Accessed 26 | . 3 . 4 7 3 1 8 . Terminals 15 | . 3 . 3 3 3 . 3 . Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 2 | . . . . 1 . . 1 . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 75 | . 9 . 9 32 6 3 16 . Successful 48 | . 2 . 6 25 2 3 10 . Failed 27 | . 7 . 3 7 4 . 6 . Catastrophic 6 | . 1 . . 2 1 . 2 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 37 | . 9 . 6 10 6 . 6 . Fabricators 6 | . . . . . . . 6 . Repair Stations 16 | . . . 3 13 . . . . Recycling Units 5 | . . . . 3 . . 2 . Scanalyzers 8 | . . . . 5 . 3 . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 20 | . 2 . 5 6 2 . 5 . Record 7 | . 1 . 2 4 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Open DSF 2 | . . . . . . . 2 . Emergency Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks 12 | . . . 1 11 . . . . Scan Component 7 | . . . 1 6 . . . . Repair 5 | . . . . 5 . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 7 | . . . . 4 . 3 . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 5 | . . . . 2 . 3 . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 . 4 6 3 . 5 . Full Trace Events 3 | . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 53 | . . . . . . . 53 . Total Part Build Rating 12 | . . . . . . . 12 . Part Studies Acquired 4 | . . . . 2 . 2 . . Parts Repaired 5 | . . . . 5 . . . . Time 196 | . . . . 196 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . Machine Destruction 7 | . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . Total Damage 237 | . . . 237 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Active Infowar (turns) 6323 | . . . 820 1733 929 1001 1301 539 Optics 1403 | . . . . . . . 864 539 Terrain 2253 | . . . . 941 929 383 . . T.N.C. 4957 | . . . 820 1733 929 1001 474 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Turns Passed 8560 | 113 1330 760 820 1733 929 1001 1330 544 Spaces Moved 4879 | 84 866 408 388 830 743 511 763 286 Core 20 | 19 . . . . . . . 1 Treads 144 | . . . 34 . . 110 . . Legs 3490 | 65 810 408 354 737 743 373 . . Wheels 329 | . . . . . . . 44 285 Hover 803 | . 56 . . . . 28 719 . Flight 93 | . . . . 93 . . . . Fastest Speed 48 | 50 56 120 120 111 105 98 48 100 Average Speed 124 | 104 117 181 130 133 106 123 119 105 Slowest Speed 700 | 120 190 190 190 330 112 206 270 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 6 79 59 24 51 84 40 17 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . 43 . . 9 . 22 5 . Melee . | . . . . . . . . . Projectile 36 | . . . . 9 . 22 5 . AOE 43 | . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Total 6569 | 99 1042 420 609 1313 822 729 1020 515 Wait 728 | . 40 1 102 270 . 20 82 213 Move 4870 | 83 865 407 387 829 741 510 762 286 Hop . | . . . . . . . . . Pick Up 154 | 6 23 3 22 38 14 19 27 2 Fast Attach . | . . . . . . . . . Attach 72 | 5 13 1 11 10 . 9 21 2 Detach 2 | . 2 . . . . . . . Swap 64 | . 7 . 9 21 6 16 5 . Drop 82 | . 9 2 17 22 12 15 5 . Fire 348 | 5 72 3 20 67 19 97 53 12 Melee 217 | . . . 35 50 30 43 59 . Ram 6 | . . . . . . . 6 . Kick 16 | . 8 2 . 6 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous 9 | . 3 . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Discovered new exit (range 4) 1444 | -10/Materials | Entered Mines 1445 | -10/Mines | Assembled infested the area 1586 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Discovered new exit (range 16) 2009 | -10/Mines | Met a Derelict testing a Signal Generator 2033 | -10/Mines | Found Signal Generator 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Accompanied by 1 ally 2204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -9/Materials | Discovered new exit (range 5) 3024 | -9/Materials | Entered another Materials area 3024 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3027 | -8/Materials | Build established: Scavenger-Mutant 3838 | -8/Materials | Discovered new exit (range 16) 4231 | -8/Materials | Repaired Lgt. Deuterium Engine 4272 | -8/Materials | Repaired Katana 4312 | -8/Materials | Repaired Carbon-fiber Leg 4352 | -8/Materials | Repaired Assault Cannon 4399 | -8/Materials | Repaired Gauss Rifle 4747 | -8/Materials | Discovered new exit (range 15) 4756 | -8/Materials | Identified exit to Garrison 4757 | -8/Materials | Entered Garrison 4757 | -8/Garrison | Discovered recently destroyed garrison 4810 | -8/Garrison | Garrison Relay disabled 5032 | -8/Garrison | Discovered new exit (range 14) 5076 | -8/Garrison | Discovered new exit (range 10) 5076 | -8/Garrison | Discovered new exit (range 105) 5076 | -8/Garrison | Discovered new exit (range 67) 5099 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Installed Relay Interface Framework 5686 | -8/Garrison | Entered Materials 6047 | -8/Materials | Core integrity fell below 50% 6424 | -8/Materials | Discovered new exit (range 16) 6628 | -8/Materials | Build established: Mutant 6687 | -8/Materials | Entered Factory 6687 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6692 | -7/Factory | Identified exit to DSF 6991 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 7313 | -7/Factory | Lost 3 parts (1p1n1u) 7393 | -7/Factory | Lost 3 parts (1p1n1u) 7407 | -7/Factory | Core integrity fell below 50% 7445 | -7/Factory | Lost 4 parts (1p1n1u1w) 7717 | -7/Factory | Build established: Scavenger-Mutant 7894 | -7/Factory | Lost 4 parts (1p1n2w) 7995 | -7/Factory | Discovered new exit (range 5) 8017 | -7/Factory | Entered Lower Caves 8068 | -7/Lower Caves | Spotted B-75 Beast 8255 | -7/Lower Caves | Lost 4 parts (2p2n) 8520 | -7/Lower Caves | Build established: Mutant 8529 | -7/Lower Caves | Core integrity fell below 20% 8561 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: FCS attempts to trigger Adv. Beam Rifle. System corrupted: Adv. Beam Rifle misfires. System corrupted: Component data lost. System corrupted: Heat flow error (+117). Acquired 9 matter. System corrupted: Matter fused (-10). Acquired 5 matter. Acquired Com. Battery. Acquired 27 matter. Wheel destroyed. B-75 Beast suffers critical hit (Burn). Imp. Heat Sink destroyed. Knocked back. System corrupted: Matter fused (-6). B-75 Beast suffers critical hit (Burn). Adv. Visual Processing Unit destroyed. Adv. Beam Rifle destroyed. Com. Wheel destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ???????????????####???????????????????#### ##???? | | ?????????# ???# ??????????????????# # #???? | | ????????? ??# ????????####?????## #???? | | ???????? #?# ??????### #????## ! #???? | | ???????? ## ????## ###??# %%##???? | | ????????# ???## ;#### !#????? | | ?????????# ?### # #????? | | ?????????? # # ###????? | | ??????????? BB ###### ;#### ##??????? | | ????????????? BB ????## #### ##??????? | | ???????????????# ##### ##?# #??????? | | ???????????????# ;; ;##### # ##??????? | | ????????????????# ; ## # ###???????? | | ???????????????## %;;;;;## ##?????????? | | ??????????????## % ; # #??????????? | | ??????????????# @ % ; ; #??###?????? | | ??????????????# % #;;;;; ;;; #?## ###???? | | ??????????????## % ####"%" ### #???? | | ???????????????## #### "; %% #???? | | ????????????????# ;#?# "####" ####### | | ????????????????# #??# % ###??### | | ????????????????##### #??## ##??????# | | ????????????????????# ???# #"#??????## # ## | | ???????????????????? ???# "# #####???## # # | | ??????????????????? ??## "#"## ###??# # # | | ???????????????????##?### "#### # # | | ?????????????????????## ## ## | | ????????????????????## ### | | ????????????????????# ### | | ????????????????????# # | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## ### | | ????????????????????## ###### ##?? | | ?????????????????????## ##????## ####??? | | ??????????????????????#### #???????### ##?????? | | ?????????????????????????###??????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Deuterium Engine | 26% | -8/Materials Katana | 32% | -8/Materials Carbon-fiber Leg | 59% | -8/Materials Assault Cannon | 35% | -8/Materials Gauss Rifle | 70% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% First Step to Greatness Ghost 'Em Heavy Suspicion Loot Pinata Universal Adapter Use The Force Well Done Challenges ------------ None Game ------ Seed VoltaicSubdwellerCleaver Manual? 0 Play Time 01:47:36 Cumulative 4.4 hours Start 2026.01.19 @ 17:42:10 End 2026.01.19 @ 19:31:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc02d1f7-1b48-4b7b-b3de-9a3a05f64e40