Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 18:13:51 Player: LightKnight Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (124) 620 Value Destroyed (5818) 5818 Prototype IDs (43) 860 Alien Tech Used (4) 800 Bonus (7860) 7860 TOTAL SCORE: 25158 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Signal Interpreter Improved Target Analyzer Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Stasis Canceller Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Improved Target Analyzer Particle Accelerator Experimental Core Shielding Power Shielding Advanced Hardlight Generator Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- HERF Cannon Hardcell Cannon > --- INVENTORY -------- Impulse Thruster Improved Force Field Transdimensional Reconstructor Tesla Rifle Improved Datajack [Rating: 104] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Powered Armor Weapon Guided Plasma Cannon Energy Gun Gatling Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . . . 4 . . 2 2 . . . . . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Utility 11 | . . . . . 4 . . 1 . . . . . . . 2 . 2 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | . 6 1 4 2 3 17 6 15 3 1 7 3 2 . 3 . 3 8 3 6 9 . . 6 19 14 Power 13 | . 1 . . . . 2 . 4 . . 1 . 1 . . . . 1 . 1 . . . . 1 1 Engine 4 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Core 6 | . 1 . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Propulsion 19 | . . . 2 . 1 . 1 1 1 . . 1 . . . . . . . . 3 . . . 6 3 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Utility 71 | . 2 . 1 1 2 12 3 6 2 1 4 2 1 . 2 . 2 4 3 3 5 . . 3 8 4 Device 36 | . 1 . . 1 1 5 . 3 . 1 3 1 1 . 1 . . 2 1 2 3 . . 1 6 3 Storage 5 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . . Processor 10 | . 1 . . . . . 1 1 1 . . . . . . . 2 . . 1 . . . 1 2 . Hackware 7 | . . . . . . . 1 1 . . 1 . . . . . . 1 1 . 1 . . . . 1 Protection 13 | . . . . . . 6 . 1 1 . . 1 . . 1 . . 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 3 1 1 1 . 3 2 4 . . 2 . . . 1 . 1 3 . 2 1 . . 3 4 6 Energy Gun 13 | . 2 . . 1 . 2 . 1 . . . . . . . . 1 . . . 1 . . 1 2 2 Energy Cannon 9 | . . . 1 . . . 2 1 . . 1 . . . . . . . . 1 . . . . . 3 Ballistic Gun 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Launcher 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . 3 2 2 Parts Lost 58 | . . . . . . 3 2 7 . 1 . . 1 2 . . 4 1 1 . . . 2 13 14 7 Power 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 1 Propulsion 11 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 4 3 Utility 27 | . . . . . . 2 1 4 . . . . . 1 . . 1 . 1 . . . 1 8 6 2 Weapon 14 | . . . . . . 1 1 2 . 1 . . . . . . 2 1 . . . . . 2 3 1 Highest Loss Streak 13 | . . . . . . 1 2 3 . 1 . . 1 2 . . 3 1 1 . . . 2 13 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 89 100 100 100 62 86 89 89 80 64 75 72 69 73 69 64 68 71 67 72 80 84 76 71 42 24 Engine 2 | . 7 . . . . 3 . 2 . . 4 6 6 13 6 5 5 5 5 5 4 . . 1 . . Core 7 | . 6 14 14 14 9 5 9 12 13 11 6 6 2 . . . . . . 1 5 5 4 3 . . Treads 1 | . . . 4 28 1 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 23 . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 8 9 9 6 13 13 13 13 13 13 13 11 9 5 5 5 3 . . . . . Device 15 | . 2 14 14 14 16 25 9 16 11 11 18 8 12 13 18 17 16 13 10 15 15 15 14 7 6 6 Storage 7 | . 14 14 14 14 9 9 13 12 6 4 . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . . 8 8 15 6 6 6 6 6 6 5 15 15 14 8 10 10 9 13 15 13 Hackware 3 | . . . . . . . 4 . . . 5 6 6 6 6 5 5 9 10 15 16 21 19 18 4 1 Protection 8 | . . . . . . 16 18 12 5 6 6 10 6 6 4 5 5 9 8 10 9 10 9 8 . . Energy Gun 4 | . 26 25 6 10 9 5 . . 6 4 . . . . . . . 4 . . . . . 2 3 . Energy Cannon 6 | . . . 7 14 9 9 13 12 6 4 5 6 6 6 6 5 . . . 4 4 . . . . . Launcher 2 | . . 2 14 4 . . . . . . 5 6 6 6 5 5 4 . . . . . . . . . Peak Build Rating 104 | 6 12 14 21 26 36 56 60 67 76 78 70 70 69 69 62 62 75 92 92 83 104 91 91 98 99 53 Average Rating 52 | 6 7 13 18 24 34 47 55 60 74 66 64 65 66 68 59 62 68 82 75 77 85 90 90 83 67 37 On Entrance 52 | 6 6 12 14 21 26 36 56 52 60 76 43 70 66 69 54 62 62 58 92 78 83 90 91 81 27 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 13 16 18 30 31 102 134 138 153 140 142 73 76 76 72 65 65 65 81 68 76 76 31 31 30 30 21 Greatest Support 56 | 20 20 20 40 40 40 28 28 28 56 56 56 56 56 56 56 56 56 28 28 28 33 43 48 32 34 7 Greatest Overweight (x) 5 | . . . 1 . 3 4 4 5 2 2 1 1 1 1 1 1 2 2 2 2 5 . . 1 . 4 Average Overweight (x) 1 | . . . . . 2 3 4 4 2 1 . 1 1 1 . 1 . 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 8 8 8 10 23 25 25 25 25 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 8 8 8 10 19 25 25 22 23 23 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 6 6 7 7 9 15 22 21 19 20 18 3 4 4 5 3 4 4 4 4 4 4 4 5 4 4 4 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 6 8 8 10 19 25 19 19 23 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 78% | Mutant 14% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 2205 | 200 60 12 31 60 30 176 60 244 20 . . 151 88 . 75 . . 97 275 189 . 45 2 134 182 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5550 | . . 12 . . 708 1179 594 1570 . . . 110 411 . 81 . . 297 104 226 . . . . 156 102 Parts 258 | . . 3 . . 34 54 26 61 . . . 12 13 . 7 . . 17 3 13 . . . . 9 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 7 2 . 5 . . . 3 7 . . . . . . Prevented 20 | . . . . . . . . . . . . 2 9 . 2 . . . 4 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 105 | . . . . . 14 24 9 25 . . . 5 6 . 3 . . 5 2 4 . . . . 5 3 Guns 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 5 3 Cannons 78 | . . . . . 14 22 9 23 . . . . 1 . . . . 4 1 4 . . . . . . AOE 12 | . . . . . . . . . . . . 5 3 . 3 . . 1 . . . . . . . . Classes Destroyed 13 | . . 1 . . 6 . 1 4 . . . . . . 1 . . . . . . . . . . . Worker 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Builder 5 | . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 7 | . . . . . 3 . 3 1 . . . . . . . . . . . . . . . . . . Swarmer 24 | . . . . . 4 3 . 4 . . . 5 . . . . . . . . . . . . 5 3 Grunt 45 | . . . . . 6 12 4 13 . . . . 5 . . . . 3 2 . . . . . . . Brawler 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . . . 3 9 1 2 . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . 2 2 . . . . . . 1 . . 2 . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . . 1 . . 5 3 4 15 . . . 4 3 . 1 . . 2 2 2 . . . . 4 2 Combat Bots Only 5 | . . . . . 4 3 3 5 . . . 4 3 . 1 . . 2 2 2 . . . . 4 2 Max Kills in Single Turn 5 | . . 1 . . 1 1 1 5 . . . 4 1 . 1 . . 2 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 1 . 1 . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Hostile Shots Fired 926 | . . . . . 27 84 41 157 . 6 9 21 15 29 6 . 17 45 18 28 . . 9 124 204 86 Missed 403 | . . . . . 11 31 13 55 . 1 7 5 5 13 4 . . 12 5 11 . . 2 70 123 35 Damage Taken 10414 | . . 28 . . 198 806 598 1518 . 192 156 235 367 163 35 . 397 570 203 279 . . 269 919 1966 1515 Core 2433 | . . . . . 39 154 34 169 . 70 . . 13 . 8 . 24 23 . 38 . . 22 253 726 860 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 188 | . . . . . . . . . . . . . . . . . . . . . . . 29 159 . . Ignored by Resistances 374 | . . . . . . . . . . . 25 . 30 . 8 . 180 131 . . . . . . . . Core Remaining (%) 86 | 100 . . . 100 . . 58 75 . . . . . . 89 . 97 . . . . 94 . 78 . . Volleys Fired 342 | . 2 3 . . 36 72 36 64 2 . 5 4 17 . 4 . . 12 11 18 . 1 12 . 31 12 Largest 2 | . 2 2 . . 1 1 2 2 2 . 1 1 1 . 2 . . 2 2 2 . 1 1 . 2 1 Hottest 179 | . 90 98 . . 120 120 179 179 163 . 90 43 90 . 133 . . 126 96 153 . 65 65 . 124 113 Shots Fired 466 | . 4 6 . . 36 72 46 127 4 . 7 4 19 . 5 . . 24 21 31 . 1 12 . 35 12 Gun 108 | . 4 3 . . . 1 . 33 2 . . . . . . . . 12 10 4 . . . . 33 6 Cannon 328 | . . . . . 36 70 46 94 2 . 5 . 7 . 1 . . 12 11 27 . 1 12 . . 4 Launcher 25 | . . 3 . . . . . . . . 2 4 12 . 4 . . . . . . . . . . . Special 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Kinetic 94 | . . . . . . . . 23 . . . . . . . . . 16 21 17 . 1 12 . 4 . Thermal 268 | . 2 3 . . 36 71 36 66 2 . 5 . 7 . 1 . . . . . . . . . 29 10 Explosive 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 97 | . 2 . . . . 1 10 38 2 . 2 4 12 . 4 . . 8 . 14 . . . . . . Robot Hit Streak 102 | . 1 . . . 32 78 102 11 2 . . 1 4 . 4 . . 7 4 6 . . . . 8 9 Robot Miss Streak 4 | . 2 . . . . . 1 4 2 . . 1 2 . 1 . . 2 3 4 . . . . 3 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 293 | . 1 . . . 32 46 39 90 2 . . 1 11 . 2 . . 18 11 18 . . . 1 17 4 Core Hits 172 | . . 3 . . 18 24 16 54 . . . 6 10 . 4 . . 13 5 7 . . . . 8 4 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Critical Strikes 13 | . . . . . . . . 1 . . . . 1 . . . . 3 1 3 . . . . 3 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Blast 7 | . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . . Melee Attacks 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10909 | . 12 43 . . 1269 2103 1237 3080 59 . . 300 578 13 206 . . 618 373 467 . . . . 452 99 Guns 1358 | . 12 . . . . . . 409 26 . . . . . . . . 206 137 26 . . . . 452 90 Cannons 7955 | . . . . . 1269 2103 1237 2056 33 . . . 192 . 33 . . 355 236 441 . . . . . . Explosions 1571 | . . 40 . . . . . 615 . . . 300 386 . 173 . . 57 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 25 | . . 3 . . . . . . . . . . . 13 . . . . . . . . . . . 9 Kinetic 1505 | . . . . . . . . 328 . . . . . . . . . 406 373 306 . . . . 92 . Thermal 7015 | . 12 . . . 1269 2103 1107 1615 33 . . 144 192 . 33 . . 57 . . . . . . 360 90 Explosive 655 | . . 40 . . . . . 615 . . . . . . . . . . . . . . . . . . Electromagnetic 1709 | . . . . . . . 130 522 26 . . 156 386 . 173 . . 155 . 161 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 4 4 . 5 . 3 3 3 1 1 6 . . . . 1 1 1 1 1 . . Average Corruption 2 | . . . . . 3 3 . 5 . 3 3 2 1 1 5 . . . . 1 1 1 1 1 . . Corruption Purged 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . Effects 57 | . . . . . . 14 . 13 . . 7 1 2 . 13 . . . . 3 2 . . 2 . . Message Errors 13 | . . . . . . 5 . 4 . . 1 1 . . 2 . . . . . . . . . . . Matter Fused 16 | . . . . . . 1 . 4 . . 1 . . . 6 . . . . 2 2 . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . 2 . . Data Loss (major) 4 | . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Misfires 6 | . . . . . . . . 2 . . 2 . 2 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 212 | . . . . . 57 18 33 83 9 . . . . . 12 . . . . . . . . . . . Projectiles 176 | . . . . . 57 18 33 59 9 . . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . 24 . . . . . . 12 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . 5 3 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . 5 3 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . 28 . . . . . . . . 101 . 134 6 19 . . 86 . . . . . . . 4 Shots 12 | . . 1 . . . . . . . . 2 . 6 . 2 . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Targets Rammed 5 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 60 . . . 126 209 236 207 185 . 349 29 355 . 45 . . . 96 240 . . . . 64 5 Average Temperature 79 | . 31 . . . 48 87 86 78 90 . 102 16 150 . 24 . . . 47 78 . . . . 13 5 Received Heat Transfer 1377 | . . . . . 63 369 81 429 . . . . 57 . . . . 27 54 . . . 9 108 126 54 Effects 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Parts Melted 27 | . . . . . 3 12 3 5 . . . 1 2 . . . . . . . . . . . 1 . Heat Transferred 12980 | . 37 . . . 2800 4398 2290 2350 50 . . 100 300 . 50 . . 50 . . . . . . 444 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 1423 | . 15 29 . . 254 1423 780 642 254 65 138 . . . . 25 26 173 . . . . 45 91 757 632 Initial 693 | . . 5 . . . 70 693 184 254 45 45 . . . . 25 21 7 . . . . . 13 . 420 Average 331 | . 13 8 . . 123 648 675 225 119 51 71 . . . . 25 20 55 . . . . 18 22 258 527 Maximum Alert Level 4 | . . . . . 1 4 3 2 1 . . . . . . . . . . . . . . . 3 2 Low Security (%) 54 | 100 100 100 . 100 86 13 . 71 90 100 100 . . . . 100 100 100 . . . . 100 100 45 . Level 1 9 | . . . . . 13 18 . 8 9 . . . . . . . . . . . . . . . 25 . Level 2 16 | . . . . . . 15 51 19 . . . . . . . . . . . . . . . . 27 100 Level 3 16 | . . . . . . 41 48 . . . . . . . . . . . . . . . . . 1 . Level 4 3 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 1 . 5 4 . . 1 . . . . . 1 . . . . . 2 3 3 . Investigation 6 | . 1 . . 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Reinforcement 12 | . 1 . . . 1 . 1 1 . . . . . . . . 1 . . . . . 2 3 2 . Assault 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 13 | . 1 . . . 3 . 1 . . . 1 . . . . . . . . . . . . . 6 1 Communications Jammed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 1 . . . 20 28 20 34 1 6 3 7 7 4 7 . 4 7 6 9 . . 7 18 74 18 Peak Tracking Total 21 | . 1 . . . 5 8 5 7 1 6 3 4 3 4 4 . 3 3 2 3 . . 8 14 21 8 Tactical Retreats 25 | . . . . . 1 2 2 4 . . 1 . 1 . . . 2 . . . . . . . 8 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 11 | . . . . . 2 5 . . 2 . . . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 32 | . . . . . . 4 2 21 . . 2 . . . . . . 1 . . . 1 . . 1 . Max in Single Turn 5 | . . . . . . 1 1 5 . . 2 . . . . . . 1 . . . 1 . . 1 . Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 58 | . 2 . 1 1 6 3 6 3 2 . 2 2 1 . . 1 . 1 . . 4 1 3 6 9 4 Terminals 39 | . 2 . . . 5 3 5 2 2 . 2 1 . . . 1 . 1 . . . . 2 4 6 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 1 Total Hacks 121 | . 2 . 1 1 10 6 17 6 3 . 5 2 1 . . 1 . 2 . . 17 1 9 16 16 5 Successful 61 | . . . 1 1 3 2 7 2 1 . 2 2 1 . . 1 . 1 . . 17 1 2 8 6 3 Failed 60 | . 2 . . . 7 4 10 4 2 . 3 . . . . . . 1 . . . . 7 8 10 2 Catastrophic 18 | . 2 . . . 4 1 2 1 2 . 1 . . . . . . . . . . . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . 1 . 3 . 11 1 3 . 2 . . . . . . . . . . . 4 7 7 1 Terminals 86 | . 2 . . . 9 6 16 5 3 . 5 1 . . . 1 . 2 . . . . 5 14 13 4 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 1 Terminal Hacks 51 | . . . 1 1 2 2 6 2 1 . 1 2 1 . . 1 . 1 . . 17 1 2 5 3 2 Record 11 | . . . . . . . . . . . . 2 . . . . . . . . 5 1 . . 2 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 1 Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . . 5 2 5 3 2 . 2 . . . . . . 1 . . . . 2 3 5 3 Full Trace Events 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 reboot_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Total Damage 763 | . . . . . . 763 . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 13492 | 3 379 383 1489 214 835 2526 851 1418 354 108 348 666 536 195 348 6 115 392 456 428 170 167 140 266 460 239 Spaces Moved 10197 | 3 290 303 1003 128 441 1450 463 687 254 88 297 422 436 169 292 6 82 251 334 286 144 390 266 381 987 344 Core 230 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 212 Treads 316 | . . . 142 128 46 . . . . . . . . . . . . . . . . . . . . . Legs 1457 | 3 290 303 861 . . . . . . . . . . . . . . . . . . . . . . . Wheels 6005 | . . . . . 395 1450 463 687 254 88 297 422 436 169 292 6 82 251 334 286 93 . . . . . Hover 1135 | . . . . . . . . . . . . . . . . . . . . . 51 390 266 381 47 . Flight 1054 | . . . . . . . . . . . . . . . . . . . . . . . . . 922 132 Fastest Speed 30 | 120 120 120 120 160 115 145 160 160 130 100 100 115 115 115 100 115 100 115 115 115 42 34 30 38 31 40 Average Speed 116 | 120 120 120 147 160 146 152 160 171 130 120 110 115 115 115 110 115 107 128 124 129 103 41 41 59 36 52 Slowest Speed 300 | 120 120 120 240 160 160 160 160 175 130 130 115 115 115 115 115 115 130 130 130 130 300 42 42 96 56 280 Overloaded Moves 85 | . . . . . . . . . . . . . . . . . . . . . . 5 17 63 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 2 65 61 71 25 39 90 47 23 9 78 8 70 68 14 60 . 74 12 64 59 61 68 10 53 41 34 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 1 . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 . . . 1 1 1 1 . . . . 1 1 1 . . . . Scrap Searched 24 | . . 1 . 4 . . . . . . . 9 2 . 1 . . . 3 3 . 1 . . . . Spaces Dug 25 | . . 9 . . 1 . . 1 . . 4 . . . . . . . . . . . 6 3 1 . Terrain Destroyed 162 | . . 28 . . 1 1 1 41 1 . 26 7 2 . . . . 21 7 9 . . 9 3 2 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Projectile 57 | . . . . . 1 1 1 14 1 . 5 . 1 . . . . 3 7 9 . . 9 . 2 3 AOE 102 | . . 28 . . . . . 27 . . 21 7 1 . . . . 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Qua Total 11304 | 2 317 316 1017 139 594 1645 537 796 275 89 312 598 463 169 311 5 111 296 355 313 164 392 283 414 1005 386 Wait 379 | . 11 3 . . 102 3 4 21 . . . 167 4 . 12 . . 22 . . . . 6 16 . 8 Move 10090 | 2 289 302 1002 127 440 1443 462 686 254 87 296 421 435 169 291 5 81 250 333 285 143 389 265 380 915 338 Hop 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 3 Pick Up 75 | . 1 4 4 4 10 7 8 6 5 . 2 . 3 . 1 . 9 2 4 1 1 1 . 1 1 . Fast Attach 91 | . 4 . 1 1 2 10 2 3 2 1 4 2 1 . 1 . 3 5 3 3 9 . . 5 18 11 Attach 34 | . . . . . 1 2 4 5 1 . 3 1 1 . 2 . . 3 . 3 1 . . . 2 5 Detach 37 | . 3 . 1 1 1 6 4 . 2 1 1 2 . . . . . 1 1 3 2 . . 2 2 4 Swap 20 | . 2 1 3 1 . 5 . 7 . . . . . . . . . . . . . . . 1 . . Drop 87 | . 4 2 6 5 2 9 17 3 1 . 1 1 2 . . . 9 1 3 . 8 1 . 5 4 3 Fire 342 | . 2 3 . . 36 72 36 64 2 . 5 4 17 . 4 . . 12 11 18 . 1 12 . 31 12 Melee 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 40 . . 8 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Miscellaneous 48 | . . . . . . 48 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Discovered new exit (range 13) 342 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 396 | -10/Mines | Discovered new exit (range 7) 425 | -10/Mines | Met a Derelict testing a Signal Generator 434 | -10/Mines | Found Signal Generator 461 | -10/Mines | Learned location of 1 exit from Materials 471 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 560 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Excavation squad dispatched 688 | -10/Mines | A large section of the Mines collapsed 766 | -10/Mines | Entered Exiles 782 | -10/Exiles | Discovered new exit (range 15) 796 | -10/Exiles | Met 8R-AWN 817 | -10/Exiles | Met EX-HEX 849 | -10/Exiles | Met EX-BIN 867 | -10/Exiles | Aligned with FarCom system 868 | -10/Exiles | Given EX-Vault access code 897 | -10/Exiles | Opened EX-Vault 925 | -10/Exiles | Warned to stay clear of 0b10 Research branches 956 | -10/Exiles | Met EX-DEC 1014 | -10/Exiles | Found Deploy-a-Sentry 1016 | -10/Exiles | Found Deploy-a-Sentry 1018 | -10/Exiles | Found Deploy-a-Sentry 1234 | -10/Exiles | Discovered new exit (range 10) 1429 | -10/Exiles | DAS Turret deployed 1436 | -10/Exiles | Found Gui. Plasma Cannon 2255 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Deploy-a-Sentry 2255 | -10/Exiles | Entered Mines 2298 | -9/Mines | Met a Derelict shopkeep closing up shop 2453 | -9/Mines | Discovered new exit (range 6) 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Evolved 4 slots: Utility x4 2470 | -8/Materials | Identified exit to Factory 3302 | -8/Materials | Identified exit to Garrison 3304 | -8/Materials | Entered Garrison 3432 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Discovered new exit (range 10) 3520 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3710 | -8/Garrison | Discovered new exit (range 15) 3730 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3792 | -8/Garrison | Triggered checkpoint 3832 | -8/Garrison | Triggered checkpoint 3896 | -8/Garrison | Build established: Scavenger-Mutant 4220 | -8/Garrison | Discovered new exit (range 35) 4220 | -8/Garrison | Discovered new exit (range 53) 4220 | -8/Garrison | Discovered new exit (range 21) 4303 | -8/Garrison | Installed Relay Interface Framework 4343 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4434 | -8/Garrison | Triggered checkpoint 4435 | -8/Garrison | DAS Turret deployed 4555 | -8/Garrison | Spotted B-75 Beast 4801 | -8/Garrison | Build established: Mutant 5161 | -8/Garrison | Phase Generator disabled 5474 | -8/Garrison | DAS Turret deployed 5536 | -8/Garrison | Triggered checkpoint 5554 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Found Powered Armor 5587 | -8/Garrison | Found Powered Armor 5608 | -8/Garrison | Triggered checkpoint 5679 | -8/Garrison | Garrison Relay disabled 5800 | -8/Garrison | Garrison Relay disabled 5830 | -8/Garrison | Entered Materials 6230 | -8/Materials | First assault squad dispatched 6657 | -8/Materials | Discovered exit to Factory (range 16) 6681 | -8/Materials | Entered Factory 6681 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6683 | -7/Factory | FarCom data flow suspended 7762 | -7/Factory | Lost 3 parts (2u1w) 7881 | -7/Factory | First assault squad dispatched 8075 | -7/Factory | Discovered new exit (range 15) 8099 | -7/Factory | Entered another Factory area 8099 | -6/Factory | Evolved 2 slots: Propulsion x2 8117 | -6/Factory | Found Hvy. Reflective Plating 8453 | -6/Factory | Sucked down chute 8453 | -6/Factory | Entered Waste 8468 | -6/Waste | EMP discharged 8517 | -6/Waste | Spotted C-40 Crusher 8518 | -6/Waste | Spotted C-40 Crusher 8520 | -6/Waste | Spotted C-40 Crusher 8524 | -6/Waste | Spotted C-40 Crusher 8526 | -6/Waste | Spotted C-40 Crusher 8531 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8536 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8539 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8539 | -6/Waste | Spotted C-40 Crusher 8540 | -6/Waste | Discovered new exit (range 22) 8561 | -6/Waste | Entered Factory 8630 | -6/Factory | Identified exit to Lower Caves 8685 | -6/Factory | Spotted B-75 Beast 8861 | -6/Factory | Found Launcher Loader 8909 | -6/Factory | Entered Lower Caves 8943 | -6/Lower Caves | Encountered a Warlord checkpoint 9436 | -6/Lower Caves | Learned location of Zion (-6) 9560 | -6/Lower Caves | Discovered new exit (range 10) 9575 | -6/Lower Caves | Entered another Lower Caves area 9999 | -6/Lower Caves | Encountered a Warlord checkpoint 10041 | -6/Lower Caves | Discovered new exit (range 6) 10111 | -6/Lower Caves | Entered Zion 10156 | -6/Zion | System corruption cleaned by Quarantine Array 10191 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10205 | -6/Zion | Discovered new exit (range 19) 10255 | -6/Zion | RIF detected upon attempting to enter Zion 10255 | -6/Zion | Attacked by Zionites 10255 | -6/Zion | Spotted 3W-50M(B) 10255 | -6/Zion | Spotted 5O-5XZ(B) 10305 | -6/Zion | NK-0LA came to Zion's defense 10306 | -6/Zion | Entered Proximity Caves 10646 | -5/Proximity Caves | Discovered new exit (range 8) 10654 | -5/Proximity Caves | Entered Factory 10654 | -5/Factory | Evolved 2 slots: Utility x2 10660 | -5/Factory | Identified exit to DSF 10660 | -5/Factory | Entered DSF 10681 | -5/DSF | Additional patrols routed to DSF 10744 | -5/DSF | Discovered new exit (range 21) 10775 | -5/DSF | Entered Factory 10775 | -4/Factory | Evolved 2 slots: Utility x2 10800 | -4/Factory | Lost 3 parts (1n1u1w) 11035 | -4/Factory | Identified exit to Upper Caves 11035 | -4/Factory | Identified exit to Armory 11100 | -4/Factory | Build established: Hacker-Mutant 11167 | -4/Factory | Entered Upper Caves 11167 | -4/Upper Caves | Spotted SO-WVH(f) 11167 | -4/Upper Caves | Spotted 0E-EGD(f) 11168 | -4/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 11169 | -4/Upper Caves | Encountered a Master Thief 11169 | -4/Upper Caves | Encountered a Master Thief 11173 | -4/Upper Caves | Exp. Cooling System stolen by Master Thief 11409 | -4/Upper Caves | Encountered a Warlord checkpoint 11516 | -4/Upper Caves | Identified exit to Upper Caves 11623 | -4/Upper Caves | Entered another Upper Caves area 11623 | -4/Upper Caves | Spotted 19-18G(f) 11623 | -4/Upper Caves | Spotted M9-MRH(f) 11624 | -4/Upper Caves | Hvy. Gauss Cannon stolen by Master Thief 11625 | -4/Upper Caves | Encountered a Master Thief 11625 | -4/Upper Caves | Encountered a Master Thief 11626 | -4/Upper Caves | Spotted 7N-H1E(f) 11627 | -4/Upper Caves | Encountered a Master Thief 11632 | -4/Upper Caves | Railgun stolen by Master Thief 11646 | -4/Upper Caves | Discovered new exit (range 6) 12018 | -4/Upper Caves | Discovered new exit (range 9) 12051 | -4/Upper Caves | Entered Zhirov 12051 | -4/Zhirov | Discovered new exit (range 3) 12075 | -4/Zhirov | Met Zhirov 12098 | -4/Zhirov | Learned location of Quarantine (-2) 12098 | -4/Zhirov | Learned location of Testing (-3) 12098 | -4/Zhirov | Learned location of Command (-1) 12111 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12133 | -4/Zhirov | Found Alien Artifact 12148 | -4/Zhirov | Found Alien Artifact 12148 | -4/Zhirov | Identified Integrated Reactor 12148 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12221 | -4/Zhirov | Entered Proximity Caves 12227 | -3/Proximity Caves | Found Alien Artifact 12383 | -3/Proximity Caves | Discovered new exit (range 12) 12388 | -3/Proximity Caves | Entered Research 12388 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12398 | -3/Research | Identified exit to DSF 12456 | -3/Research | Identified exit to Testing 12528 | -3/Research | Entered Testing 12539 | -3/Testing | Found Prototype Processor 12539 | -3/Testing | Identified Exp. Signal Interpreter 12695 | -3/Testing | Identified exit to Research 12794 | -3/Testing | Entered Research 12794 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12825 | -2/Research | Lost 13 parts (2p1n8u2w) 12880 | -2/Research | Identified exit to Quarantine 13091 | -2/Research | Build established: Mutant 13118 | -2/Research | Spotted B-90 Cyclops 13128 | -2/Research | Identified Transdimensional Reconstructor 13128 | -2/Research | Warped through subspace 13155 | -2/Research | Found Prototype Device 13155 | -2/Research | Identified Exp. Shock Absorption System 13244 | -2/Research | Spotted B-90 Cyclops 13251 | -2/Research | Core integrity fell below 50% 13254 | -2/Research | Entered Quarantine 13283 | -2/Quarantine | Lost 8 parts (3n3u2w) 13370 | -2/Quarantine | Found Alien Artifact 13370 | -2/Quarantine | Identified Core Reset Matrix 13370 | -2/Quarantine | Identified Dimensional Node Initializer 13370 | -2/Quarantine | Used Core Reset Matrix 13374 | -2/Quarantine | Detected hypermatrix surge 13374 | -2/Quarantine | Sensed 12 artifacts in vicinity 13384 | -2/Quarantine | Lost 3 parts (1p1n1u) 13450 | -2/Quarantine | Core integrity fell below 20% 13475 | -2/Quarantine | Met incapacitated Sigix Warrior 13475 | -2/Quarantine | Lockdown squad dispatched 13488 | -2/Quarantine | Initialized slip node 13493 | -2/Quarantine | Core destroyed Last Messages --------------- Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. 13475_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 13476_ Connecting with Sigix Quarantine Controls... 13477_ Slug penetrates Sigix Quarantine Controls. 13477_ Sigix Quarantine Controls disabled. 13477_ Slug penetrates Door Terminal. 13477_ Door Terminal disabled. 13488_ Initializer activates and latches into the ground. 13493_ Slug penetrates Sigix Quarantine Chamber. 13493_ Dimensional Slip Node implodes. 13493_ Imp. Matter Neutralizer destroyed. 13493_ Triangulator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????# | | ???????????????????????????????????? | | ????????????????????????????????????" | | ???????????????????????????????????"" | | ???????????????????????????????????"" | | ???????###########????????????????#"" | | ???????#"""""""""#????????????????#"" | | ???????#"""""""""#??########??????#"" | | ???????#""" @ """#??# #??????#"" | | ???????#""g""" ""#??# #??????# | | ???????#""h"&"g""#### #??????### | | ???????#"" """ ""# " ########## | | ???????#""" g"""#### + | | ???????#"" ""#??# ########## | | ???????#"" T""#??##/############## | | ???????#### ####???#????# # | | ?????????# #???????????# """ """ # | | ?????????## #?#########?# """ """ # | | ???????#### # #?# """ """ # | | ???????# # ] #?# # | | ???????# / ""T""?????# " " # | | ???????# # """""?????# "T" # | | ???????#### #######?????# """ # | | ?????????## ##??????????#####+##### | | ?????????# ############## ### | | ?????????# "" h | | ?????????# "T h | | ?????????# | | ?????????# ! ###+######+### ### | | ?????????######## ## ### #?? | | ????????????????# ## #?# #?? | | ????????????????# !##"" ""#?# #?? | | ????????????????# ##"""""#?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 42 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Corruption Block 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 40 Power Shielding 33 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 20 Launcher Accuracy 60 Target Analysis 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Achievements -------------- Alien Roots Factory Defaults Tank Challenges ------------ None Game ------ Seed BurstNetworkPropulsion Manual? 0 Play Time 02:31:18 Cumulative 149.0 hours Start 2025.02.11 @ 15:38:41 End 2025.02.11 @ 18:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b046638-675e-4308-80bf-ad3dd782ea76