Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 14:50:37 Player: Somnium Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1481) 1481 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 7227 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 751 Met Imprinter 300 Was Imprinted 300 Friendly Fire -257 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 30/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Launcher Guidance Computer > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Neutrino Core Matter Compressor (250) Advanced Signal Interpreter Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Launcher Guidance Computer > --- WEAPON ----------- Phase Cannon Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Matter Compressor Advanced Weight Redist. System Advanced Signal Interpreter Hacking Drone Bay High-powered Shock Rifle Mass Driver [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Particle Charger Storage Small Storage Unit Processor Signal Interpreter Protection Medium Reflective Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 6 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . . 1 . . . 4 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 76 | . 3 5 13 3 2 6 25 9 10 Power 14 | . . 1 2 1 . . 4 4 2 Engine 6 | . . 1 2 1 . . 2 . . Core 8 | . . . . . . . 2 4 2 Reactor . | . . . . . . . . . . Propulsion 20 | . . 1 3 2 . 4 7 . 3 Treads 3 | . . . . . . . . . 3 Leg 13 | . . 1 3 2 . 4 3 . . Wheel 3 | . . . . . . . 3 . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 28 | . 2 1 5 . 2 1 10 3 4 Device 11 | . 2 . 1 . 2 . 2 1 3 Storage 7 | . . . 4 . . 1 1 . 1 Processor 4 | . . 1 . . . . 2 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . . . . . 5 1 . Artifact . | . . . . . . . . . . Weapon 14 | . 1 2 3 . . 1 4 2 1 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 4 | . . . 1 . . 1 2 . . Ballistic Gun 4 | . 1 . . . . . 2 . 1 Ballistic Cannon 3 | . . 2 1 . . . . . . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 37 | . . 1 1 2 . 2 13 14 4 Power 7 | . . . 1 1 . 1 2 2 . Propulsion 11 | . . . . . . . 6 3 2 Utility 12 | . . 1 . 1 . . 3 5 2 Weapon 7 | . . . . . . 1 2 4 . Highest Loss Streak 8 | . . 1 1 1 . 2 5 8 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 92 95 99 91 63 79 36 Engine 6 | . 14 14 9 9 11 4 1 . . Core 1 | . . . . . . . 2 4 1 Leg 22 | . 28 28 29 33 33 33 12 . . Wheel 2 | . . . . . . . 5 14 . Device 8 | . 12 8 9 8 10 11 3 9 5 Storage 9 | . 14 14 11 11 11 11 5 5 1 Processor 12 | . . 4 11 11 11 11 16 18 22 Protection 2 | . . . . . . . 7 7 . Energy Cannon 5 | . . . 7 11 11 9 3 4 . Ballistic Gun 3 | . 28 . . . . . 1 8 . Ballistic Cannon 8 | . . 27 14 11 11 11 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 11 13 17 18 18 18 30 41 44 22 Greatest Support 65 | 20 20 20 30 30 30 45 55 45 65 Greatest Overweight (x) 9 | . . . . . . . 9 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 8 8 15 15 8 5 Average Capacity 8 | . 8 8 8 8 8 11 12 7 5 Most Carried 12 | . 8 8 8 8 8 11 12 8 5 Average Carried 7 | . 7 7 7 7 7 8 5 7 3 Final Capacity 15 | 8 8 8 8 8 8 15 8 5 5 Final Carried 11 | 6 8 7 8 8 8 11 6 5 4 Class Distribution -------------------- 53% | Scavenger-Mutant 34% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Matter Collected 1984 | 200 164 267 98 144 81 505 191 228 106 Remotely . | . . . . . . . . . . Salvage Created 1345 | . 179 149 182 136 . 24 146 529 . Parts 103 | . 19 20 15 8 . 1 5 35 . Haulers Intercepted 2 | . 1 . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 16 . . 1 Prevented 13 | . . . . . . 11 . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 45 | . 6 10 7 5 . 1 2 14 . Guns 6 | . 6 . . . . . . . . Cannons 27 | . . 10 7 5 . 1 1 3 . AOE 11 | . . . . . . . 1 10 . Classes Destroyed 11 | . 4 . 1 . . . 4 2 . Worker 1 | . . . . . . . 1 . . Builder 1 | . . . . . . . . 1 . Hauler 2 | . 1 . . . . . . 1 . Watcher 4 | . 1 . 1 . . . . 2 . Swarmer 28 | . 5 8 3 3 . 1 . 8 . Grunt 12 | . 1 2 3 2 . . . 4 . Duelist 1 | . . . . . . . 1 . . Sentry 1 | . . . 1 . . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . . Wizard 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 3 3 2 3 . 1 1 12 . Combat Bots Only 8 | . 3 3 2 3 . 1 1 8 . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Hostile Shots Fired 544 | . 41 28 45 34 . 26 203 118 49 Missed 179 | . 10 10 12 14 . 14 67 33 19 Damage Taken 5679 | . 295 189 420 199 . 270 2089 1654 563 Core 2071 | . 116 25 55 42 . 16 810 648 359 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 156 | . . . . . . . 156 . . Ignored by Resistances 12 | . . . . . . . 12 . . Core Remaining (%) 54 | 100 . 43 . . . 71 4 . . Volleys Fired 151 | . 23 20 29 13 1 9 15 40 1 Largest 3 | . 2 2 2 2 2 2 2 3 1 Hottest 152 | . 40 70 91 91 91 91 91 152 28 Shots Fired 263 | . 46 40 49 26 2 16 18 65 1 Gun 63 | . 46 . . . . . . 16 1 Cannon 189 | . . 40 49 26 2 16 18 38 . Launcher 11 | . . . . . . . . 11 . Special . | . . . . . . . . . . Kinetic 170 | . 46 40 39 13 1 9 5 16 1 Thermal 47 | . . . . . . . 9 38 . Explosive 11 | . . . . . . . . 11 . Electromagnetic 35 | . . . 10 13 1 7 4 . . Robot Hit Streak 10 | . 10 6 10 3 . 5 5 7 . Robot Miss Streak 6 | . 3 6 3 3 . 2 4 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 131 | . 30 17 34 13 . 10 11 16 . Core Hits 88 | . 10 11 13 6 . 3 13 32 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 1 3 1 . . . 1 . Meltdown 1 | . . . . . . . . 1 . Blast 4 | . . 1 2 1 . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4809 | . 386 316 715 250 . 219 901 2017 5 Guns 468 | . 386 . . . . . . 82 . Cannons 2088 | . . 316 643 250 . 219 297 363 . Explosions 2213 | . . . 72 . . . 579 1562 . Melee . | . . . . . . . . . . Ramming 40 | . . . . . . . 25 10 5 Kinetic 1446 | . 386 316 446 85 . 78 53 82 . Thermal 1209 | . . . 72 . . . 440 697 . Explosive 1494 | . . . . . . . 324 1170 . Electromagnetic 620 | . . . 197 165 . 141 59 58 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 . 15 . 5 Average Corruption 4 | . . . 1 1 1 . 8 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 . . Effects 18 | . . . 2 . 1 . 14 . 1 Message Errors 3 | . . . . . . . 3 . . Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 4 | . . . . . 1 . 2 . 1 Energy Discharges 3 | . . . . . . . 3 . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . Misfires 2 | . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 208 | . . . 1 . . . 130 77 . Projectiles 26 | . . . 1 . . . . 25 . Explosions 182 | . . . . . . . 130 52 . Melee . | . . . . . . . . . . Knockbacks 12 | . . . 7 3 . 2 . . . Impact . | . . . . . . . . . . Kinetic 11 | . . . 6 3 . 2 . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 205 | . . . . . . . 201 4 . Shots 2 | . . . . . . . 2 . . Rammed 8 | . . . . . . . 1 4 3 Targets Rammed 13 | . . . . . . . 6 4 3 Kicked 5 | . . . . . . . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 368 | . . 114 75 106 94 82 368 210 119 Average Temperature 53 | . . 34 24 48 34 26 121 63 79 Received Heat Transfer 1188 | . 90 60 174 51 . 129 279 396 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 5 | . . . . . . . 1 4 . Heat Transferred 1166 | . . . 150 . . . 372 644 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Peak Influence 530 | . 210 305 232 277 . . 352 530 . Initial 109 | . . 15 40 72 . . 21 109 . Average 142 | . 61 152 149 214 . . 125 172 . Maximum Alert Level 2 | . 1 1 1 1 . . 1 2 . Low Security (%) 74 | . 99 67 87 38 . . 70 70 . Level 1 22 | . . 32 12 61 . . 29 15 . Level 2 2 | . . . . . . . . 13 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . . . 6 6 . Investigation 1 | . . . . . . . . 1 . Extermination 1 | . . . . . . . 1 . . Reinforcement 7 | . 1 . 1 . . . . 5 . Assault . | . . . . . . . . . . Garrison 5 | . . . . . . . 5 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Distress Signals 4 | . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 8 11 19 9 . 15 20 30 8 Peak Tracking Total 11 | . 4 3 6 4 . 4 7 11 8 Tactical Retreats 24 | . 2 2 5 4 . . 6 4 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Traps Triggered 2 | . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Machines Disabled 14 | . . 1 . 1 . . 8 4 . Max in Single Turn 6 | . . 1 . 1 . . 6 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Machines Accessed 5 | . 2 . 2 . . 1 . . . Terminals 4 | . 2 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 10 | . 4 . 5 . . 1 . . . Successful 6 | . . . 5 . . 1 . . . Failed 4 | . 4 . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 4 . 1 . . . 4 4 . Terminals 6 | . 4 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . . Record 1 | . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 63 | . . . 63 . . . . . . Retrieved Matter 63 | . . . 63 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Total Allies 11 | . . . . . 8 . 3 . . Largest Group 8 | . . . . . 8 8 3 . . Highest-Rated Group 272 | . . . . . 272 272 153 . . Highest-Rated Ally 51 | . . . . . 41 41 51 . . Zionite Dispatches 1 | . . . . . . . 1 . . Hacker 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 108 | . . . . . . 89 19 . . Total Damage 3203 | . . . . . . 2088 1115 . . Kills 23 | . . . . . . 16 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 3 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . . 20 24 . Traps 2 | . . . . . . . 2 . . Emergency Access 4 | . . . . . . . . 4 . Items 26 | . . . . . . . 13 13 . Machines 5 | . . . . . . . 3 2 . Patrols 4 | . . . . . . . 1 3 . Guards 3 | . . . . . . . 1 2 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Turns Passed 6147 | . 442 537 640 271 1135 949 912 769 492 Spaces Moved 4635 | 1 237 365 401 143 885 653 733 589 628 Core 711 | . . . . . . . 103 66 542 Treads 86 | . . . . . . . . . 86 Legs 3073 | 1 237 365 401 143 885 653 388 . . Wheels 743 | . . . . . . . 220 523 . Hover 22 | . . . . . . . 22 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 50 50 50 Average Speed 107 | 120 120 120 120 120 120 120 107 93 65 Slowest Speed 500 | 120 120 120 120 120 120 120 500 450 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 2 45 74 31 16 85 82 20 23 71 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 1 . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 11 | . . 2 . . 3 4 . . 2 Spaces Dug 25 | . . . . . . . . 25 . Terrain Destroyed 131 | . . . 4 . . . 32 95 . Melee . | . . . . . . . . . . Projectile 30 | . . . . . . . 1 29 . AOE 101 | . . . 4 . . . 31 66 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Total 5549 | . 349 426 509 216 957 803 836 744 709 Wait 601 | . 76 26 57 56 64 125 42 94 61 Move 4626 | . 236 364 400 142 884 652 732 588 628 Hop . | . . . . . . . . . . Pick Up 40 | . 7 5 5 . 2 5 11 3 2 Fast Attach 25 | . . . 4 1 2 3 9 3 3 Attach 35 | . 1 1 3 . . 1 16 6 7 Detach 10 | . . . . . 1 . . 5 4 Swap 16 | . 2 4 6 2 . 2 . . . Drop 32 | . 4 6 5 2 3 6 5 1 . Fire 151 | . 23 20 29 13 1 9 15 40 1 Melee . | . . . . . . . . . . Ram 5 | . . . . . . . 1 4 . Kick 5 | . . . . . . . 5 . . Crush 3 | . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 454 | -10/Mines | Learned location of 1 exit from Materials 471 | -10/Mines | Core integrity fell below 50% 799 | -10/Mines | Discovered new exit (range 15) 804 | -10/Mines | Learned Materials stockpile data 862 | -10/Mines | Identified exit to Materials 963 | -10/Mines | Discovered exit to Materials (range 10) 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Identified exit to Mines 1499 | -9/Materials | Build established: Scavenger-Mutant 1620 | -9/Materials | Entered Mines 1704 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1890 | -9/Mines | Identified exit to Zion 1891 | -9/Mines | Entered Zion 1955 | -7/Zion | Given the Hacking Drone Bay 1955 | -7/Zion | Found Prototype Device 1955 | -7/Zion | Identified Hacking Drone Bay 1980 | -7/Zion | System corruption cleaned by Quarantine Array 2000 | -7/Zion | Learned Factory stockpile data 2412 | -7/Zion | Learned location of Data Miner (-6) 2597 | -7/Zion | Imprinted 2599 | -7/Zion | Declared Zion's savior 2674 | -7/Zion | Gained Derelict followers 2840 | -7/Zion | Given A8's code to call for help 2973 | -7/Zion | Discovered new exit (range 11) 2985 | -7/Zion | Identified exit to Proximity Caves 3026 | -7/Zion | Entered Proximity Caves 3026 | -6/Proximity Caves | Accompanied by 8 allies 3068 | -6/Proximity Caves | Learned Factory emergency access door positions 3319 | -6/Proximity Caves | Lost 3 allies 3378 | -6/Proximity Caves | Learned Factory stockpile data 3807 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3874 | -6/Proximity Caves | Discovered new exit (range 5) 3879 | -6/Proximity Caves | Identified exit to Factory 3906 | -6/Proximity Caves | Spotted B-75 Beast 3975 | -6/Proximity Caves | Entered Factory 3975 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3992 | -6/Factory | Lost 3 allies 4049 | -6/Factory | Garrison activated, responded to threat 4235 | -6/Factory | Lost 3 parts (2n1w) 4507 | -6/Factory | Lost 5 parts (3n2u) 4531 | -6/Factory | System corruption reached 10% 4543 | -6/Factory | Core integrity fell below 50% 4556 | -6/Factory | Core integrity fell below 20% 4588 | -6/Factory | Zion Hacker squad teleported in 4754 | -6/Factory | Garrison activated, responded to threat 4762 | -6/Factory | Build established: Mutant 4877 | -6/Factory | Discovered new exit (range 6) 4886 | -6/Factory | Identified exit to Factory 4887 | -6/Factory | Entered another Factory area 4887 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5086 | -5/Factory | Build established: Tank 5462 | -5/Factory | Lost 3 parts (1p2u) 5589 | -5/Factory | Destroyed 8 combat bots 5626 | -5/Factory | Lost 8 parts (1p2n2u3w) 5642 | -5/Factory | Discovered new exit (range 16) 5649 | -5/Factory | Core integrity fell below 50% 5655 | -5/Factory | Identified exit to Upper Caves 5656 | -5/Factory | Entered Upper Caves 5872 | -5/Upper Caves | Build established: Mutant 5905 | -5/Upper Caves | Learned Factory terminal intel 6056 | -5/Upper Caves | Lost 3 parts (2n1u) 6083 | -5/Upper Caves | Core integrity fell below 20% 6148 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05850_ Acquired Med. Treads. 05905_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 05993_ Acquired 10 matter. 06019_ Slammed into P-70 Sage. 06019_ Shock Absorption System destroyed. 06021_ Slammed into P-70 Sage. 06022_ Med. Treads destroyed. 06024_ Slammed into P-70 Sage. 06025_ Med. Treads destroyed. 06066_ BH-FRP(S) destroyed. 06079_ Signal Interpreter destroyed. 06131_ System corrupted: Heat flow error (+159). 06139_ Acquired Barrage Gun. 06141_ Acquired 10 matter. 06145_ Acquired Corrupted Lgt. Treads. 06145_ Integrated Corrupted Lgt. Treads (+2). 06145_ Complication: Energy sink damages Corrupted Lgt. Treads (-28). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????# ##??# #???## #### | | ?????????????# ##???## #??## ## | | ?????????????###?????# ##?## | | ???????????????????### #??# | | ???????????????????# ##??# | | ??????????????????## %##???## ! | | ?????????????????## %%#?????### !% | | ?????????????????# #???????#### ! | | ????????????????# ????????## | | ???????????????# ## ??????# | | ???????????????## #?# #???# | | ????????????????### ??# #??# ### | | ??????????????????## ??# #??# ## #### | | ???????????????????## ## #??# ######?# | | ????????????????????## ? #??????# | | ??????????????????#### ? ???????# | | ??????????????????? ?? ???????## | | ???????????????????? ???## ##### | | ????????????????????? ????? ???# | | ?????????????????????# #?????? #?#???## ### | | ??????????????????????? #???????????#### ??# | | ???????????????????????# #??????????## #?# | | ???????????????????????# #????####### ### | | ???????????????????##### ##???# | | ???????????????????# %p##### g $ | | ???????????????????# /@%s p #??### ##### | | ???????????????????# *% ##### ###??##????### | | ???????????????????# ===#???# ##??????## | | ???????????????????# !#???# ######## | | ???????????????????# #???# | | ??????????????????# #???# | | ??????????????????# ######???# ######### # | | ??????????????????####?????????# ##???????# ## | | ??????????????????????????????# ##????????## #? | | ?????????????????????????????# ##??????????####? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Launcher Accuracy 30 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Fission Core | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Just Browsing The One Challenges ------------ None Game ------ Seed BeamFireGravjet Manual? 0 Play Time 01:25:03 Cumulative 15.8 hours Start 2024.04.13 @ 10:45:49 End 2024.04.13 @ 14:50:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6540dc8b-576c-4868-af3b-fb365eca4e44