Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 23:53:34 Player: nado Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (172) 860 Value Destroyed (5703) 5703 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1551) 1551 TOTAL SCORE: 15654 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 597 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 408/550 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Medium Storage Unit Matter Compressor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Medium Matter Pod Advanced Force Field Advanced Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Medium Treads Biometal Medium Treads Heavy Linear Accelerator [Rating: 118] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . 1 . . Utility 9 | . . . . . 2 . 1 . . . . 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 1 17 5 . 2 31 37 6 1 . . 1 16 2 3 28 1 6 29 Power 28 | . 3 2 . 1 2 3 1 . . . . 4 . 1 4 . 2 5 Engine 10 | . 3 2 . 1 . 2 . . . . . 2 . . . . . . Core 13 | . . . . . 2 1 1 . . . . 2 . 1 4 . 2 . Reactor 5 | . . . . . . . . . . . . . . . . . . 5 Propulsion 60 | . 3 1 . . 12 14 2 . . . . 2 1 . 13 1 4 7 Treads 34 | . 2 1 . . 12 9 . . . . . . . . . . 3 7 Leg 2 | . 1 . . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . Flight 21 | . . . . . . 5 2 . . . . 2 1 . 9 1 1 . Utility 61 | . 6 1 . . 9 12 2 . . . . 6 1 2 9 . . 13 Device 30 | . 2 . . . 4 6 . . . . . 4 . 1 6 . . 7 Storage 6 | . 2 . . . 1 . . . . . . . . . . . . 3 Processor 3 | . . . . . 1 1 . . . . . . . . . . . 1 Hackware 5 | . . . . . . 1 1 . . . . 2 . . 1 . . . Protection 17 | . 2 1 . . 3 4 1 . . . . . 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 5 1 . 1 8 8 1 1 . . 1 4 . . 2 . . 4 Energy Gun 5 | . . . . . 4 . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . 1 2 . . . . . 2 . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 12 | . 5 1 . 1 1 1 . . . . . . . . . . . 3 Launcher 7 | . . . . . . 4 . 1 . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 . . . . . . . . . . . 3 Parts Lost 92 | . . 3 . 1 4 15 . 1 . . 1 15 1 7 11 . 7 26 Power 11 | . . . . . 1 2 . . . . . 3 . 2 . . 1 2 Propulsion 31 | . . 1 . . 1 6 . 1 . . 1 3 1 2 4 . 3 8 Utility 35 | . . 1 . . 1 4 . . . . . 5 . 2 7 . 3 12 Weapon 15 | . . 1 . 1 1 3 . . . . . 4 . 1 . . . 4 Highest Loss Streak 10 | . . 3 . 1 1 10 . 1 . . 1 3 1 4 4 . 7 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 87 100 100 95 93 96 91 84 84 79 64 70 70 58 78 53 60 Engine 6 | . 13 14 14 14 3 7 . . . . . 2 6 5 . . . . Core 2 | . . . . . 5 1 7 7 7 7 7 2 . . 4 5 4 3 Treads 17 | . 19 21 28 28 34 31 . . . . . . . . . . 5 14 Flight 4 | . . . . . . 1 34 29 23 23 18 10 7 6 12 31 14 . Device 10 | . 2 . . . 13 8 15 15 15 15 15 18 26 21 16 26 12 11 Storage 7 | . 14 14 14 14 9 8 . . . . . . . . . . . 4 Processor 1 | . . . . . . . 7 7 7 7 7 3 . . . . . . Hackware 4 | . . . . . . . 12 15 15 15 15 18 6 6 5 10 10 8 Protection 8 | . 9 7 14 14 10 15 2 . . . . . 4 9 6 . . 2 Energy Gun 2 | . . . . . 3 . . . . . . . 12 12 . . . . Energy Cannon 1 | . . . . . 1 11 . . . . . . . . . . . . Ballistic Gun 2 | . 4 . . . 7 1 . . . . . . . . . . . . Ballistic Cannon 9 | . 23 28 28 28 5 3 . . . . . . . . . . . 5 Peak Build Rating 118 | 6 13 13 13 13 37 37 37 34 31 31 31 37 36 39 79 75 75 118 Average Rating 30 | 6 10 11 13 12 28 27 35 33 31 31 29 28 34 35 39 75 63 85 On Entrance 31 | 6 6 13 13 13 13 37 31 34 31 31 31 29 23 35 27 70 75 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 40 40 38 40 109 130 13 10 10 10 12 18 19 20 20 14 34 70 Greatest Support 210 | 20 46 46 46 46 90 86 20 20 15 15 15 11 13 8 35 42 210 210 Greatest Overweight (x) 33 | . . 1 . . 1 33 . . . . 1 2 2 6 5 . 2 6 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 12 | 8 9 15 15 15 18 24 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 25 | 6 10 11 9 9 25 25 5 5 5 5 5 5 5 5 5 3 5 7 Average Carried 9 | 6 8 10 9 8 15 23 4 5 5 5 5 3 4 4 4 3 4 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 25 | 6 10 9 9 9 25 5 5 5 5 5 5 2 5 5 4 3 5 5 Class Distribution -------------------- 47% | Mutant 19% | Scavenger-Mutant 10% | Infiltrator-Mutant 8% | Hacker-Mutant 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Matter Collected 4333 | 210 415 310 . 140 879 642 60 5 . . 35 24 181 20 195 . 14 1203 Remotely 163 | . . . . . . . . . . . . . . . . . . 163 Salvage Created 6403 | . 407 136 . 102 1572 1567 169 . . . 39 244 . 23 850 . . 1294 Parts 335 | . 37 11 . 11 88 67 4 . . . 2 21 . 2 47 . . 45 Haulers Intercepted 13 | . 2 . . . 3 2 2 . . . . 2 . . . . . 2 Recyclers Shooed 11 | . 2 . . 1 1 1 . . . . . 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Combat Hostiles Destroyed 115 | . 10 11 . 7 29 27 . . . . 4 1 . . 8 . . 18 Melee 8 | . . . . . . . . . . . . . . . 8 . . . Guns 24 | . 1 . . . 17 6 . . . . . . . . . . . . Cannons 72 | . 9 11 . 7 12 15 . . . . . . . . . . . 18 AOE 10 | . . . . . . 5 . . . . 4 1 . . . . . . Classes Destroyed 16 | . 7 1 . 1 4 1 . . . . . 2 . . . . . . Worker 7 | . 1 . . . 2 1 . . . . . 2 . . . . . 1 Builder 11 | . 3 1 . 1 . 3 . . . . . 1 . . 1 . . 1 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 13 | . 2 . . . 3 2 2 . . . . 2 . . . . . 2 Recycler 12 | . . . . . 1 2 1 . . . . . . . 4 . . 4 Operator 6 | . 2 . . . 1 1 . . . . . 1 . 1 . . . . Watcher 9 | . 3 . . . 3 1 . . . . . 1 . . . . . 1 Swarmer 23 | . 3 6 . 4 . . . . . . 4 . . . 4 . . 2 Grunt 48 | . 7 2 . 2 13 16 . . . . . . . . . . . 8 Brawler 4 | . . . . 1 2 1 . . . . . . . . . . . . Duelist 3 | . . . . . 2 1 . . . . . . . . . . . . Sentry 18 | . . . . . 9 8 . . . . . . . . 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 5 | . . . . . 3 . . . . . . . . . . . . 2 Programmer 10 | . . . . . . . . . . . . 1 . . 3 . . 6 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 . 4 5 11 1 . . . 4 4 . 1 4 . . 6 Combat Bots Only 8 | . 3 3 . 4 5 8 . . . . 4 1 . . 4 . . 5 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 1 . . . 1 2 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . 1 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Hostile Shots Fired 1214 | . 50 56 . 28 152 161 28 18 2 . 17 91 . 68 98 . 31 414 Missed 379 | . 24 11 . 8 35 43 15 10 2 . 7 38 . 18 22 . 11 135 Damage Taken 14871 | . 311 800 . 177 1660 2021 179 59 . . 174 1066 22 608 1454 . 802 5538 Core 3304 | . 47 154 . . 119 281 78 5 . . 83 398 . 66 342 . 415 1316 Absorbed by Shields 390 | . . . . . . . . . . . . . . . . . 18 372 Redirected to Shielding 193 | . . . . . 31 . . . . . . . . 23 30 . . 109 Ignored by Resistances 105 | . . . . . 73 32 . . . . . . . . . . . . Regen/Repaired (Parts) 358 | . . . . . 207 . . . . . . 66 31 54 . . . . Core Remaining (%) 56 | 100 . . . 19 . 27 . . . . 76 . . 45 65 . 63 . Volleys Fired 370 | . 49 29 . 15 107 72 . . . . 4 19 . 2 . . . 73 Largest 2 | . 2 2 . 2 2 2 . . . . 1 1 . 2 . . . 2 Hottest 159 | . 78 78 . 78 125 130 . . . . 30 85 . 80 . . . 159 Shots Fired 683 | . 98 58 . 30 213 128 . . . . 4 19 . 4 . . . 129 Gun 227 | . 30 . . . 134 38 . . . . . . . 4 . . . 21 Cannon 437 | . 68 58 . 30 79 84 . . . . . 10 . . . . . 108 Launcher 19 | . . . . . . 6 . . . . 4 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 494 | . 98 58 . 30 153 47 . . . . . . . . . . . 108 Thermal 163 | . . . . . 53 75 . . . . . 10 . 4 . . . 21 Explosive 19 | . . . . . . 6 . . . . 4 9 . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . . . . . . Robot Hit Streak 18 | . 10 10 . 3 18 12 . . . . 4 10 . 6 . . . 10 Robot Miss Streak 8 | . 4 8 . 5 6 3 . . . . . 1 . 1 . . . 6 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 492 | . 65 29 . 13 152 84 11 . . . 1 12 . 3 32 . . 90 Core Hits 256 | . 27 13 . 7 77 54 3 . . . 4 16 . 3 16 . . 36 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . Critical Strikes 29 | . 2 2 . . 8 1 . . . . . 1 . . 1 . . 14 Burn 4 | . . . . . 4 . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 1 . . . . . . . . . . . . Blast 19 | . 1 2 . . 3 . . . . . . . . . . . . 13 Sever 1 | . . . . . . . . . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 76 | . . . . . . . 25 . . . . 5 . . 41 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . 25 . . . . 5 . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 41 . . 5 Sneak Attacks 12 | . . . . . . . 3 . . . . 1 . . 5 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15580 | . 1077 694 . 416 3142 2793 522 . . . 369 1036 . 46 1330 . 16 4139 Guns 3268 | . 151 . . . 1887 672 . . . . . . . 40 . . . 518 Cannons 8134 | . 890 658 . 394 1218 1507 . . . . . 128 . . . . . 3339 Explosions 1727 | . . . . . . 588 . . . . 369 770 . . . . . . Melee 2245 | . . . . . . . 522 . . . . 138 . . 1330 . . 255 Ramming 206 | . 36 36 . 22 37 26 . . . . . . . 6 . . 16 27 Kinetic 8396 | . 1041 658 . 394 2221 743 . . . . . . . . . . . 3339 Thermal 3009 | . . . . . 789 1436 . . . . . 226 . 40 . . . 518 Explosive 1629 | . . . . . . 588 . . . . 369 672 . . . . . . Electromagnetic 95 | . . . . . 95 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 660 | . . . . . . . 522 . . . . 138 . . . . . . Piercing 1585 | . . . . . . . . . . . . . . . 1330 . . 255 Highest Corruption 12 | . . . . . . 1 . . . . . . . 1 6 . . 12 Average Corruption 4 | . . . . . . 1 . . . . . . . 1 4 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . 4 . . . . . . . . 13 . . 24 Message Errors 8 | . . . . . . 1 . . . . . . . . 3 . . 4 Matter Fused 10 | . . . . . . 1 . . . . . . . . 2 . . 7 Heat Flow Errors 4 | . . . . . . 1 . . . . . . . . 2 . . 1 Energy Discharges 7 | . . . . . . 1 . . . . . . . . 2 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . . . . . . . 3 . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 523 | . 8 2 . 6 . 21 64 . . . . 191 . . 22 . . 209 Projectiles 204 | . 8 2 . 6 . 5 . . . . . . . . . . . 183 Explosions 207 | . . . . . . 16 . . . . . 191 . . . . . . Melee 112 | . . . . . . . 64 . . . . . . . 22 . . 26 Knockbacks 48 | . 7 2 . 2 5 1 . . . . . . . . . . . 31 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 43 | . 6 2 . 2 5 1 . . . . . . . . . . . 27 Secondary 5 | . 1 . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 303 | . . . . . . 145 . . . . . 155 . 3 . . . . Shots 9 | . . . . . . 6 . . . . . 3 . . . . . . Rammed 25 | . 2 4 . 2 6 2 . . . . . . . 1 . . 4 4 Targets Rammed 30 | . 4 4 . 3 8 2 . . . . . . . 1 . . 4 4 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 2 . . . . . . . . . . . . . Highest Temperature 651 | . 117 225 . 246 470 499 13 . . . 6 48 . 6 231 1 . 651 Average Temperature 115 | . 33 83 . 113 113 126 8 . . . 6 20 . 3 137 1 . 198 Received Heat Transfer 2633 | . 117 63 . 30 639 900 117 18 . . 18 285 . . 81 . . 365 Effects 23 | . . . . . 2 3 . . . . . . . . . . . 18 Shutdowns 7 | . . . . . 1 1 . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . 1 . . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . 2 . . . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . 6 9 . . . . . . . 1 . . . 1 Heat Transferred 4712 | . . . . . 1850 1924 . . . . . 198 . 111 . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Peak Influence 595 | . 152 81 . 197 270 595 448 . . . . 347 121 312 157 74 51 228 Initial 191 | . . 15 . . 1 105 154 . . . . 191 121 . 16 71 51 . Average 123 | . 49 29 . 34 89 427 275 . . . . 235 58 125 62 73 10 89 Maximum Alert Level 2 | . . . . . 1 2 2 . . . . 1 . 1 . . . 1 Low Security (%) 78 | 100 100 100 . 100 90 5 27 . . . . 17 100 80 100 100 100 93 Level 1 13 | . . . . . 9 25 64 . . . . 82 . 19 . . . 6 Level 2 7 | . . . . . . 69 8 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 4 7 3 . 1 . 1 3 . 9 5 . 1 9 Investigation 12 | . 1 . . . 2 2 2 . . . . 1 . 1 3 . . . Extermination 7 | . . . . . . . . . . . . . . 1 2 . . 4 Reinforcement 17 | . 2 . . . 1 1 1 . . . . 2 . 4 . . 1 5 Assault 3 | . . . . . . 1 . . 1 . 1 . . . . . . . Garrison 7 | . . . . . 1 3 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 1 . . . . 1 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Distress Signals 12 | . . . . . 4 3 . . . . . . . 4 1 . . . Communications Jammed 57 | . . . . . . . . . . . . . . 57 . . . . Distress Signals 57 | . . . . . . . . . . . . . . 57 . . . . Times Spotted 241 | . 19 10 . 8 41 42 15 1 3 . 16 22 1 16 18 . 3 26 Peak Tracking Total 11 | . 4 3 . 4 4 8 4 1 9 . 11 7 1 5 7 . 3 5 Tactical Retreats 33 | . 2 . . 1 1 . 5 . 3 . 7 8 . 2 4 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Traps Triggered 14 | . 3 . . . 1 1 2 . . . . 3 . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Machines Disabled 13 | . . . . . 1 4 . . . . . 6 . . . . . 2 Max in Single Turn 3 | . . . . . 1 1 . . . . . 3 . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Machines Accessed 60 | . 4 . 1 1 12 6 13 . . 3 . 7 . 5 6 1 . 1 Terminals 42 | . 4 . . 1 8 6 10 . . . . 4 . 3 4 1 . 1 Fabricators 3 | . . . . . . . . . . . . 1 . 1 1 . . . Repair Stations 4 | . . . . . 2 . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Total Hacks 156 | . 12 . 1 2 27 15 28 . . 20 . 19 . 8 19 2 . 3 Successful 71 | . 4 . 1 . 14 4 8 . . 20 . 11 . 3 4 1 . 1 Failed 85 | . 8 . . 2 13 11 20 . . . . 8 . 5 15 1 . 2 Catastrophic 17 | . . . . 1 1 4 7 . . . . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . . 2 11 7 16 . . . . 11 . 1 9 . . . Terminals 103 | . 12 . . 2 18 15 20 . . . . 12 . 4 15 2 . 3 Fabricators 9 | . . . . . . . . . . . . 3 . 3 3 . . . Repair Stations 11 | . . . . . 7 . . . . . . 4 . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . . 1 . . . Scanalyzers 5 | . . . . . 1 . 4 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Terminal Hacks 44 | . 2 . 1 . 5 4 3 . . 20 . 3 . 3 1 1 . 1 Record 3 | . . . 1 . . . . . . 2 . . . . . . . . Part Schematic 11 | . . . . . 1 . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Robot Analysis 3 | . . . . . 1 1 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . 3 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 6 | . . . . . . . 1 . . . . 1 . 2 1 1 . . Level Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . . 6 . . . . . . 4 . . . . . . Scan Component 5 | . . . . . 3 . . . . . . 2 . . . . . . Repair 5 | . . . . . 3 . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 2 . 2 . . . . 2 . . 1 . . . Terminals 9 | . 2 . . . 2 . 2 . . . . 2 . . 1 . . . Assimilate 3 | . 1 . . . . . 2 . . . . . . . . . . . Botnet 5 | . 1 . . . 2 . . . . . . 1 . . 1 . . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 45 | . 4 . . 1 9 5 11 . . . . 7 . 2 5 . . 1 Full Trace Events 13 | . 1 . . . 2 3 2 . . . . 1 . 1 3 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . 1 . . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . Parts Repaired 5 | . . . . . 3 . . . . . . 2 . . . . . . Time 152 | . . . . . 117 . . . . . . 35 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Total Allies 32 | . . . . . . 10 2 . . . . . 20 . . . . . Largest Group 20 | . . . . . . 10 2 1 1 . . . 20 20 . . . . Highest-Rated Group 691 | . . . . . . 173 52 26 26 . . . 691 690 . . . . Highest-Rated Ally 50 | . . . . . . 29 26 26 26 . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . 42 . . . . . . 5 154 . . . . Total Damage 3592 | . . . . . . 566 . . . . . . 141 2885 . . . . Kills 22 | . . . . . . 3 . . . . . . 1 18 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Robot Analysis Total 3 | . . . . . 1 1 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Turns Passed 14675 | 8 1553 1642 344 909 2847 1419 562 156 197 37 257 750 801 991 782 45 78 1297 Spaces Moved 10070 | 6 845 755 216 536 1238 541 1253 408 474 107 496 683 371 413 884 146 69 629 Core 27 | . . . . . . 2 . . . . . . . 2 1 . 18 4 Treads 4357 | . 550 755 216 536 1238 419 . . . . . . . . . . 18 625 Legs 341 | 6 295 . . . . . . . . . . . . . 40 . . . Wheels 51 | . . . . . . . . . . . . . . . 51 . . . Hover 708 | . . . . . . . . . . . . . 286 395 27 . . . Flight 4586 | . . . . . . 120 1253 408 474 107 496 683 85 16 765 146 33 . Fastest Speed 25 | 120 120 160 160 160 148 31 29 29 34 34 34 37 37 105 25 30 30 150 Average Speed 120 | 120 146 190 160 160 177 203 30 29 34 34 49 86 199 231 71 30 87 155 Slowest Speed 1700 | 120 160 240 160 160 228 1700 34 34 34 34 107 180 240 350 300 30 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 11 . 2 . . . . . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 98 99 56 99 77 53 33 57 71 72 74 23 97 10 24 5 88 16 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . Scrap Searched 6 | . . 1 . 1 . . . 2 1 . 1 . . . . . . . Spaces Dug 26 | . . . . . . 3 7 . . . . 15 . . 1 . . . Terrain Destroyed 186 | . 1 5 . 2 3 47 7 . . . 14 79 . . 1 . . 27 Melee 11 | . . . . . . . 7 . . . . 3 . . 1 . . . Projectile 59 | . 1 5 . 2 3 15 . . . . . 6 . . . . . 27 AOE 116 | . . . . . . 32 . . . . 14 70 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Fac DSF Res Total 11796 | 6 1078 900 215 555 1682 740 1388 445 507 106 503 809 432 443 964 146 82 795 Wait 868 | . 133 108 . . 241 38 110 36 36 . 2 63 57 6 . . . 38 Move 10021 | 5 844 754 215 535 1237 540 1230 407 469 106 495 683 370 412 879 145 66 629 Hop 16 | . . . . . . . 11 . 2 . . . . . 2 . 1 . Pick Up 73 | . 11 . . . 29 11 4 . . . . 3 3 2 3 . . 7 Fast Attach 100 | . 10 . . . 17 13 3 . . . . 9 2 1 19 . 6 20 Attach 52 | . . 3 . 1 7 20 2 . . . . 7 . 1 4 1 . 6 Detach 20 | . 1 . . . 3 8 . . . . . 1 . 1 2 . 2 2 Swap 35 | 1 7 2 . 1 8 4 1 1 . . 1 . . 1 5 . . 3 Drop 103 | . 19 . . . 25 32 2 1 . . 1 1 . 3 9 . 2 8 Fire 370 | . 49 29 . 15 107 72 . . . . 4 19 . 2 . . . 73 Melee 76 | . . . . . . . 25 . . . . 5 . . 41 . . 5 Ram 1 | . . . . . . . . . . . . . . 1 . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 27 | . 2 4 . 3 8 2 . . . . . . . . . . 4 4 Escape Stasis 32 | . . . . . . . . . . . . 18 . 13 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 898 | -10/Materials | Discovered new exit (range 14) 1411 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Entered Mines 1563 | -10/Mines | Assembled infested the area 1607 | -10/Mines | Met a Derelict bent on vengeance 1883 | -10/Mines | Discovered new exit (range 7) 1982 | -10/Mines | Core integrity fell below 50% 1985 | -10/Mines | Destroyed YI-UF0 2014 | -10/Mines | Lost 3 parts (1n1u1w) 2023 | -10/Mines | Learned Materials emergency access door positions 2086 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2352 | -10/Mines | Discovered new exit (range 8) 2927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2929 | -10/Mines | Discovered new exit (range 5) 3024 | -10/Mines | Core integrity fell below 20% 3058 | -10/Mines | Learned location of Storage (-8) 3204 | -10/Mines | Entered Exiles 3244 | -10/Exiles | Discovered new exit (range 15) 3264 | -10/Exiles | Met 8R-AWN 3294 | -10/Exiles | Met EX-HEX 3358 | -10/Exiles | Met EX-DEC 3398 | -10/Exiles | Learned location of Zion (-6) 3523 | -10/Exiles | Discovered new exit (range 12) 3548 | -10/Exiles | Entered Mines 3667 | -9/Mines | Discovered new exit (range 9) 4212 | -9/Mines | Discovered new exit (range 4) 4457 | -9/Mines | Entered Materials 4457 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4458 | -8/Materials | Identified exit to Storage 5055 | -8/Materials | Repaired Med. Armor Plating 5674 | -8/Materials | Discovered new exit (range 16) 5771 | -8/Materials | Repaired Corrupted Imp. Sensor Array 5804 | -8/Materials | Repaired Imp. Treads 5885 | -8/Materials | Build established: Scavenger-Mutant 6324 | -8/Materials | Discovered new exit (range 11) 6363 | -8/Materials | Build established: Mutant 6803 | -8/Materials | Build established: Scavenger-Mutant 7044 | -8/Materials | Garrison activated, responded to threat 7073 | -8/Materials | Discovered exit to Storage (range 2) 7304 | -8/Materials | Entered Storage 7422 | -8/Storage | Garrison activated, responded to threat 7439 | -8/Storage | Core integrity fell below 50% 7461 | -8/Storage | Destroyed 8 combat bots 7473 | -8/Storage | Lost 10 parts (1p4n2u3w) 7939 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7941 | -8/Storage | Identified exit to Recycling 8104 | -8/Storage | First assault squad dispatched 8183 | -8/Storage | Lost 10 allies 8287 | -8/Storage | Discovered new exit (range 16) 8664 | -8/Storage | Identified exit to Factory 8723 | -8/Storage | Entered Factory 8723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8957 | -7/Factory | Build established: Scavenger-Scout 9089 | -7/Factory | Discovered new exit (range 14) 9095 | -7/Factory | Identified exit to Factory 9263 | -7/Factory | Discovered new exit (range 2) 9264 | -7/Factory | Identified exit to Lower Caves 9285 | -7/Factory | Entered Lower Caves 9285 | -7/Lower Caves | Accompanied by 1 ally 9326 | -7/Lower Caves | Identified exit to Lower Caves 9393 | -7/Lower Caves | Encountered a Warlord checkpoint 9438 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9441 | -7/Lower Caves | Entered another Lower Caves area 9441 | -7/Lower Caves | Accompanied by 1 ally 9446 | -7/Lower Caves | Identified exit to Data Miner 9447 | -7/Lower Caves | Discovered exit to Factory (range 6) 9580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9638 | -7/Lower Caves | Entered Data Miner 9638 | -7/Data Miner | Discovered new exit (range 6) 9641 | -7/Data Miner | Identified exit to Proximity Caves 9646 | -7/Data Miner | Met Data Miner 9659 | -7/Data Miner | Learned location of Section 7 (-2) 9663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9666 | -7/Data Miner | Received God Mode back door access code from Data Miner 9675 | -7/Data Miner | Entered Proximity Caves 9677 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9821 | -6/Proximity Caves | Learned Factory terminal intel 9922 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9932 | -6/Proximity Caves | Entered Factory 9932 | -6/Factory | Evolved 2 slots: Utility x2 9933 | -6/Factory | Loaded intel: 26 terminal locations 9969 | -6/Factory | Repaired Mni. Grenade Launcher 10085 | -6/Factory | Repaired Imp. Sensor Array 10145 | -6/Factory | Identified exit to Factory 10307 | -6/Factory | Lost 3 parts (1p1n1w) 10369 | -6/Factory | Lost 3 parts (1n1u1w) 10418 | -6/Factory | Lost 3 parts (1p1u1w) 10536 | -6/Factory | Fabricated Biomechanical Wings (x1) 10663 | -6/Factory | Lost 3 parts (1n1u1w) 10682 | -6/Factory | Sucked down chute 10682 | -6/Factory | Entered Waste 10683 | -6/Waste | Joined by Warlord forces that had cleared the area 10812 | -6/Waste | A Compactor rumbled back to life 10812 | -6/Waste | Spotted C-40 Crusher 10814 | -6/Waste | Allies destroyed C-40 Crusher 10824 | -6/Waste | Discovered new exit (range 16) 10890 | -6/Waste | Build established: Infiltrator-Mutant 11483 | -6/Waste | Entered Factory 11483 | -6/Factory | Accompanied by 20 allies 11488 | -6/Factory | Identified exit to DSF 11802 | -6/Factory | Lost 6 allies 12058 | -6/Factory | Build established: Mutant 12383 | -6/Factory | Lost 4 allies 12438 | -6/Factory | P-60 Hacker assimilated allied 88-3C9(m) 12464 | -6/Factory | Lost 4 allies 12466 | -6/Factory | Core integrity fell below 50% 12474 | -6/Factory | Entered another Factory area 12474 | -5/Factory | Evolved 2 slots: Utility x2 12502 | -5/Factory | Lost 4 parts (1p1n1u1w) 12862 | -5/Factory | Lost 4 parts (1n3u) 12866 | -5/Factory | Build established: Infiltrator-Mutant 13242 | -5/Factory | Lost 4 parts (2n2u) 13255 | -5/Factory | Discovered new exit (range 6) 13256 | -5/Factory | Entered another Factory area 13256 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13259 | -4/Factory | Identified exit to DSF 13301 | -4/Factory | Entered DSF 13319 | -4/DSF | Additional patrols routed to DSF 13331 | -4/DSF | Discovered new exit (range 15) 13379 | -4/DSF | Entered Research 13379 | -3/Research | Evolved 2 slots: Utility x2 13381 | -3/Research | Lost 7 parts (1p3n3u) 13613 | -3/Research | Build established: Hacker-Mutant 13698 | -3/Research | Core integrity fell below 50% 13860 | -3/Research | Lost 5 parts (1p1n3u) 14304 | -3/Research | Lost 6 parts (3n1u2w) 14434 | -3/Research | System corruption reached 10% 14512 | -3/Research | Build established: Scavenger-Mutant 14568 | -3/Research | Identified exit to Armory 14568 | -3/Research | Identified exit to Quarantine 14586 | -3/Research | Core integrity fell below 20% 14642 | -3/Research | Lost 4 parts (1n2u1w) 14676 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14665_ System corrupted: Matter fused (-10). 14665_ Med. Treads destroyed. 14665_ Mic. Antimatter Reactor destroyed. 14666_ K-01 Serf collects debris. 14666_ Penetrated by Slug. 14667_ R-10 Processor collects Sml. Matter Pod. 14668_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R020. 14668_ Penetrated by Slug. 14671_ K-01 Serf destroyed. 14672_ Penetrated by Slug. 14672_ R-10 Processor collects Lgt. Ion Engine. 14675_ Penetrated by Slug. 14675_ Adv. Heat Sink destroyed. 14675_ Penetrated by Slug. 14675_ R-10 Processor destroyed. 14676_ Extracted 20 matter. 14676_ Slug penetrates Wall. 14676_ Exp. Power Amplifier destroyed. 14676_ Acquired 157 matter. 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A# """ #????????????? | | ?????????????????????#T # #????????????? | | ?????????????????????## # #????????????? | | ??????????????????????" # #????????????? | | ??????????????????????T R##########????????????? | | ??????????????????????#o #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ???????????????????????p ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 52 Energy Capacity 530 Matter Stores 400 Matter Capacity 650 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 60 Armor Coverage 525 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -8/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed ClaymoresFocalBiocell Manual? 0 Play Time 02:58:31 Cumulative 82.2 hours Start 2025.01.16 @ 00:20:45 End 2025.01.21 @ 23:53:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92776cac-6426-40c9-b7d0-a80f604f0ed9