Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:19:03 Player: Mr_box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (932) 932 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 3417 Bonus ------- Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Friendly Fire -56 Cogmind --------- Core Integrity 103/400 Matter 167/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Makeshift Power Source Improved Heat Sink Small Battery (37) Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Medium Reflective Plating Shield Generator Hacking Drone Bay (1/1) Heavy Laser Makeshift Laser Beamcaster Heavy Beamcaster Heavy Beamcaster Missile Launcher Guided Missile Launcher Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Precision Matter Filter Advanced Force Field > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Makeshift Power Source Improved Heat Sink Small Battery Small Battery Advanced Targeting Computer Makeshift ECM Suite Medium Reflective Plating Improved Powered Armor Shield Generator Hacking Drone Bay Makeshift Laser Beamcaster Barrage Gun Heavy Battle Rifle Makeshift Shrapnel Gun Missile Launcher Guided Missile Launcher Precision Grenade Launcher Rocket Array [Rating: 46] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Bore Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Rocket Array Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 70 | 7 6 10 1 19 27 Power 5 | 2 . . 1 1 1 Engine 5 | 2 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 3 . 2 7 Treads 3 | . . . . . 3 Leg 11 | 2 . 3 . 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 4 4 . 7 5 Device 11 | . 1 3 . 5 2 Storage 6 | . 2 . . 2 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 31 | 3 2 3 . 9 14 Energy Gun 8 | 1 . 1 . 3 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 2 1 . . . 7 Ballistic Cannon 5 | . 1 1 . 3 . Launcher 7 | . . . . 3 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 5 1 Parts Lost 9 | . . 3 . . 6 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . . 3 Utility 1 | . . 1 . . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 88 94 88 99 97 Engine 11 | . 14 10 11 10 11 Treads 4 | . . . . . 15 Leg 25 | . 28 29 22 32 14 Device 11 | . 4 14 11 11 11 Storage 15 | . 7 11 11 15 21 Processor 4 | . . 6 11 6 . Energy Gun 6 | . 2 3 11 7 6 Energy Cannon 3 | . . 3 11 4 . Ballistic Gun 5 | . 14 2 . . 12 Ballistic Cannon 6 | . 10 11 . 10 1 Naked Turns . | . . . . . . Heaviest Build 78 | 8 51 54 51 69 78 Greatest Support 71 | 20 20 30 20 35 71 Greatest Overweight (x) 20 | . 2 2 2 2 20 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 19 | 5 11 20 20 20 20 Most Carried 20 | 5 13 20 20 20 20 Average Carried 18 | 2 7 16 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 12 19 20 20 19 Class Distribution -------------------- 76% | Mutant 20% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1465 | 252 137 294 10 180 592 Remotely . | . . . . . . Salvage Created 1289 | 35 126 318 142 121 547 Parts 66 | 2 5 30 9 2 18 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . 3 22 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | 1 2 9 3 . 8 Guns 14 | 1 2 1 3 . 7 Cannons 8 | . . 8 . . . AOE 1 | . . . . . 1 Classes Destroyed 11 | 1 1 6 1 . 2 Worker 3 | . 1 1 1 . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 6 | . . 3 3 . . Grunt 11 | 1 2 2 . . 6 Duelist 1 | . . 1 . . . Sentry 4 | . . 3 . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 4 | 1 2 4 3 . 2 Combat Bots Only 4 | 1 1 4 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 322 | 2 5 51 19 . 245 Missed 105 | . 1 11 3 . 90 Damage Taken 2257 | 21 51 553 122 . 1510 Core 319 | 11 11 74 21 . 202 Absorbed by Shields 602 | . . . . . 602 Regen/Repaired (Parts) 95 | . . 95 . . . Core Remaining (%) 93 | 95 91 . . . . Volleys Fired 126 | 6 9 39 9 3 60 Largest 2 | 2 2 2 2 2 2 Hottest 162 | 40 60 133 133 133 162 Shots Fired 247 | 12 18 78 16 6 117 Gun 163 | 12 16 19 8 3 105 Cannon 76 | . 2 59 8 3 4 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 170 | 12 11 54 . . 93 Thermal 69 | . 7 24 16 6 16 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 3 10 8 11 9 Robot Miss Streak 10 | 3 6 10 10 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 144 | 7 8 48 9 3 69 Core Hits 93 | 2 4 28 16 6 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3117 | 67 123 789 121 38 1979 Guns 1748 | 67 84 148 79 38 1332 Cannons 722 | . 39 641 42 . . Explosions 632 | . . . . . 632 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 1826 | 67 89 591 . . 1079 Thermal 644 | . 34 198 121 38 253 Explosive 632 | . . . . . 632 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . 13 . . 5 Projectiles 13 | . . 13 . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | 6 6 305 242 126 216 Average Temperature 63 | 6 6 109 95 58 49 Received Heat Transfer 463 | 12 27 87 . . 337 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1090 | . 75 305 179 50 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 135 | 20 123 135 90 . . Initial 13 | . 13 . 7 . . Average 32 | 3 55 31 20 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 1 6 12 3 . 21 Peak Tracking Total 5 | 1 2 5 3 . 5 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 3 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 6 13 . 5 . Successful 19 | . 2 12 . 5 . Failed 5 | . 4 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 7 | . . 7 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 . 5 . Record 2 | . . 2 . . . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 7 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 90 | . . 90 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 1249 | . . . . . 1249 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7486 | 122 596 1055 689 2842 2182 Spaces Moved 3407 | 87 344 429 253 1447 847 Core 24 | 23 . . . . 1 Treads 511 | . . . . . 511 Legs 2872 | 64 344 429 253 1447 335 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 260 190 163 Average Speed 202 | 101 157 209 260 191 229 Slowest Speed 1050 | 120 260 260 260 260 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 6 52 28 51 91 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . 1 . . 5 Melee . | . . . . . . Projectile 2 | . . 1 . . 1 AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3752 | 109 381 509 271 1518 964 Wait 5 | . . . 1 4 . Move 3402 | 86 343 428 252 1446 847 Hop . | . . . . . . Pick Up 83 | 10 15 22 4 21 11 Fast Attach 10 | . 2 1 . 2 5 Attach 16 | 5 . 5 . 5 1 Detach . | . . . . . . Swap 44 | 2 4 4 1 12 21 Drop 65 | . 8 10 4 25 18 Fire 126 | 6 9 39 9 3 60 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Repaired Aluminum Leg 1214 | -9/Materials | Repaired Imp. Heat Sink 1244 | -9/Materials | Repaired Aluminum Leg 1491 | -9/Materials | Discovered new exit (range 15) 1774 | -9/Materials | Entered Mines 1781 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2447 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2463 | -9/Mines | Entered Zion 2510 | -7/Zion | Given the Hacking Drone Bay 2511 | -7/Zion | Found Prototype Device 2512 | -7/Zion | Identified Hacking Drone Bay 2551 | -7/Zion | Learned location of Warlord (-4) 2749 | -7/Zion | Learned Factory emergency access door positions 3917 | -7/Zion | Imprinted 3919 | -7/Zion | Declared Zion's savior 4196 | -7/Zion | Found Prototype Launcher 4197 | -7/Zion | Identified Rocket Array 4242 | -7/Zion | Found Prototype Launcher 4272 | -7/Zion | Identified Gui. Missile Launcher 5147 | -7/Zion | Learned Factory emergency access door positions 5178 | -7/Zion | Found Prototype Device 5179 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5269 | -7/Zion | Discovered new exit (range 12) 5305 | -7/Zion | Entered Proximity Caves 5305 | -6/Proximity Caves | Accompanied by 4 allies 5308 | -6/Proximity Caves | Spotter reported a threat 5646 | -6/Proximity Caves | Learned Factory emergency access door positions 5926 | -6/Proximity Caves | Found Imp. Powered Armor 6133 | -6/Proximity Caves | Build established: Derelict-Mutant 6621 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6875 | -6/Proximity Caves | Spotted B-75 Beast 6876 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 6922 | -6/Proximity Caves | Lost 3 allies 6959 | -6/Proximity Caves | Learned location of 1 exit from Factory 7213 | -6/Proximity Caves | Destroyed B-75 Beast 7456 | -6/Proximity Caves | Core integrity fell below 50% 7487 | -6/Proximity Caves | Self-destructed Last Messages --------------- Acquired 52 matter. Base Generator explodes. Imp. Treads destroyed. Barrage Gun destroyed. U-05 Engineer lays Concrete. Med. Treads destroyed. U-05 Engineer lays Concrete. Imp. Powered Armor severed. R-10 Processor collects Imp. Powered Armor. U-05 Engineer lays Concrete. Arm. Treads destroyed. U-05 Engineer lays Concrete. L-41 Fighter destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Carbon-fiber Leg. R-10 Processor destroyed. Hvy. Battle Rifle destroyed. Core Shielding fries itself beyond repair. Mak. Power Source destroyed. Com. Wheel fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?#????????????????????????? | | ?????????????????????? ? ????????????????????????? | | ?????????????????????" ? "???????????????????????? | | ?????????????????????" " "???????????????????????? | | ?????????????????????" " "???????????????????????? | | ?????????????????????" " "???????????????????????? | | ????????????????????"" ????????????????????????? | | ????????????????????"" ????????????????????????? | | ????????????????????"" ????????????????????????? | | ????????????????????"" ????????????????????????? | | ?????????????????????" ????????????????????????? | | ?????????????????????" ????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????#???????? | | ??????????????????????# #??????????????? #???????? | | ???????????###????????# #?????????????? #???????? | | ??????????## #????????# #????????????## #####???? | | ???????#### #????????# #???????????? ???? | | ???????# ##???????# #??????????? ????? | | ???????# ##??????# #?????????? ???? | | ????????# #??????# #????????? ???? | | ????????## #??????# ########## ???? | | ??????#### #??????# =Y! ???? | | ??????# #??????# @%[%[!= ???? | | ??????# ### #??????# ########## ???? | | ####### #?## ##?###### #####?????? ????? | | ####% #??# #??????? ???? | | ########## #??# ##???????? #??? | | ?????????# ##"### ^ #????????? ???? | | ?????????# + ##?????????? ## ##???? | | ?????????# *+ #????????????????????? | | ?????????# = = + ###??????????????????? | | ?????????# ! + ????????????? | | ?????????# + ^ ??????????? | | ?????????# ### ## ##########???????????? | | ?????????# #?# # #????????????????????? | | ?????????# #?#### #????????????????????? | | ?????????# #????##### #####????????????????????? | | ?????????# #????????# #????????????????????????? | | ??######## #????????####????????????????????????? | | ??# =! #????????????????????????????????????? | | ??# ] #????????????????????????????????????? | | ??# ########????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 400 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 50 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Part-time Mechanic Risk Taker Robot Respite Storm Trooper The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed HeartHackingTriangulator Manual? 0 Play Time 01:27:18 Cumulative 1.4 hours Start 2024.03.31 @ 23:50:17 End 2024.04.01 @ 01:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2418f8c-e92b-4bb0-a8b7-64fa29d7249b