Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 14:10:55 Player: Megaknight51 Result: Destroyed by 31-5I6(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (505) 505 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1555 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 167/170 System Corruption 0% Temperature Cool (12) Movement Rolling (107) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Thermal Plating > --- WEAPON (2) ------- Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Targeting Computer Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Powered Cannon Subdweller Shrapnel Launcher Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Thermal Plating > --- WEAPON ----------- Battle Rifle Makeshift Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Targeting Computer Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Powered Cannon Makeshift Shrapnel Gun Subdweller Shrapnel Launcher Multitool [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 5 3 6 15 Power 4 | . 1 . 3 Engine 4 | . 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 . 1 5 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 1 1 4 6 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 13 | 2 9 14 14 Power . | . . 1 . Propulsion 6 | 1 4 7 6 Utility 2 | . 1 3 2 Weapon 4 | . 2 3 5 Tool/Special . | . . . . Unused Backups 20 | . . 2 18 Power . | . . . . Propulsion 6 | . . . 6 Utility 3 | . . 1 2 Weapon 10 | . . 1 9 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 89 96 99 Engine 13 | . 9 14 13 Wheel 27 | . 28 28 27 Device 4 | . 14 10 . Storage 14 | . 14 14 14 Protection 8 | . . . 13 Energy Gun 3 | . 9 10 . Ballistic Gun 21 | . 14 14 25 Impact Weapon 1 | . . . 2 Peak Build Rating 21 | 5 9 9 21 Average Rating 12 | 3 7 8 15 On Entrance 5 | . 5 9 8 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 34 | 8 29 29 34 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 10 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 2 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 15 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 18% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 982 | 284 73 92 533 Remotely . | . . . . Salvage Created 666 | 101 161 87 317 Parts 65 | 12 11 11 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . . 22 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 1 6 12 Guns 19 | . 1 6 12 Classes Destroyed 8 | 2 3 2 1 Worker 2 | . 1 1 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Swarmer 9 | . . 5 4 Grunt 4 | . 1 . 3 Subdweller 5 | . . . 5 Assembled 1 | . . 1 . Best Kill Streak 4 | 4 2 3 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 103 | . 8 22 73 Missed 19 | . . 1 18 Hits 84 | . 8 21 55 Projectile 84 | . 8 21 55 Critical Strikes 1 | . . 1 . Damage Taken 1153 | 2 131 256 764 Core 255 | . 64 8 183 Absorbed by Shields . | . . . . Ignored by Resistances 8 | . . . 8 Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 13 11 21 49 Largest 2 | 1 2 2 2 Hottest 100 | 20 85 100 100 Shots Fired 158 | 13 14 34 97 Gun 151 | 13 14 28 96 Cannon . | . . . . Launcher . | . . . . Special 7 | . . 6 1 Kinetic 136 | 13 11 16 96 Thermal 22 | . 3 18 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 9 13 6 11 Robot Miss Streak 11 | 3 1 4 11 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 83 | 10 9 14 50 Core Hits 42 | 4 6 8 24 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Destroy 2 | 1 . . 1 Melee Attacks 15 | . . . 15 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1302 | 132 136 177 857 Guns 1298 | 128 136 177 857 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | 4 . . . Kinetic 1148 | 128 101 62 857 Thermal 150 | . 35 115 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | 2 . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 24 136 7 Average Temperature 36 | . 13 41 4 Received Heat Transfer 231 | . 72 . 159 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 74 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 15 35 70 . Initial . | . . . . Average 9 | 2 8 11 . Influence Increases 435 | 20 70 140 205 Destroy 0b10 Robot/C 260 | . 20 100 140 Destroy 0b10 Robot/NC 40 | 20 15 5 . Destroy Leader 50 | . 10 20 20 Successful Hack 10 | . 10 . . Lose Combat Pursuer 75 | . 15 15 45 Influence Decreases 381 | 20 70 140 151 Time Decay 361 | 20 70 140 131 Lost Part 20 | . . . 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 7 16 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 . 1 Successful 5 | . 4 . 1 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Part Schematic 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 31 | . . 5 26 Total Damage 186 | . . 58 128 Kills 3 | . . 1 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 896 | 3 337 556 . Seismic 896 | 3 337 556 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3072 | 111 337 731 1893 Spaces Moved 2385 | 77 307 476 1525 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 2383 | 75 307 476 1525 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 103 | 90 94 100 107 Slowest Speed 125 | 100 105 105 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 34 93 77 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 10 | . . . 10 Spaces Dug 7 | . . . 7 Terrain Destroyed 11 | . . . 11 Melee 5 | . . . 5 Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2800 | 103 340 685 1672 Wait 208 | . 9 172 27 Move 2383 | 77 306 475 1525 Hop . | . . . . Pick Up 29 | 6 10 2 11 Fast Attach 8 | 5 1 . 2 Attach 5 | 1 1 2 1 Detach 1 | 1 . . . Swap 32 | . 1 8 23 Drop 25 | . 1 5 19 Fire 94 | 13 11 21 49 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Central database locked down 299 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 583 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Discovered new exit (range 10) 756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 769 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 799 | -10/Mines | Build established: Scavenger-Mutant 863 | -10/Mines | Excavation squad dispatched 863 | -10/Mines | A large section of the Mines collapsed 1180 | -10/Mines | Entered Subcaves 1180 | -10/Subcaves | Accompanied by 3 allies 1222 | -10/Subcaves | Learned Materials trap positions 1276 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1479 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1481 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1636 | -10/Subcaves | Disturbed a concealed Subdweller 1784 | -10/Subcaves | Build established: Mutant 1799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2103 | -10/Subcaves | Learned Materials terminal intel 2299 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2353 | -10/Subcaves | Discovered new exit (range 16) 2366 | -10/Subcaves | Core integrity fell below 50% 2580 | -10/Subcaves | Core integrity fell below 20% 2771 | -10/Subcaves | Build established: Derelict-Mutant 2812 | -10/Subcaves | Visited 4L-MR0's lab 2835 | -10/Subcaves | Found Powered Cannon 3000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3073 | -10/Subcaves | Destroyed by 31-5I6(R) with Subdweller Laser Last Messages --------------- Power Bank Rainbow Chip Procsplitter VL-GR5's Exoskeleton "Deathgrip" Powered Cannon 02827_ Testing Chamber breached. 02828_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 02833_ Dropped Sub. Beam Cannon. 02833_ Dropped Sub. Monowheel. 02835_ Acquired Powered Cannon. 02836_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 02884_ Acquired 28 matter. 02912_ Triggered Piercing Trap. 02912_ Spikes shoot up from the floor. 02912_ Critical hit (Impale). Sub. Beam Cannon falls loose from the Twisted Machinery. 03007_ Dropped Sub. Beam Cannon. 03007_ Acquired Sub. Beam Cannon. Map ----- +----------------------------------------------------+ | ??????????####???????## ##???????????? | | ?????????## ##??????# #???????????? | | ?????????# #??????## #???????????? | | ?????????# ##?????## ### ?????????? | | ?????##### ##???## ### ## ????????? | | ?##### ##?## ###### ??????? | | ?# #?# #????## ????? | | ?# ##?## #?????## ???? | | ## ### ###?# ##??????? ???? | | # #?# ### ##???????? ???? | | #?# ## #????????? ## ???? | | #?## ## ##????????###? ##???? | | ### #??# #### #????????????? ?????? | | ### ##?# #### #?????????????????????? | | ### * #?????????????????????? | | % #?????????????????????? | | #####?????????????????? | | #?###?????????????? | | ### #### #?# ##????????????? | | ## #?######### #?# #????????????? | | ## !" """ #??????# ## ### #????????????? | | #### !%" ## #?????## ## ##???????????? | | #?## " ## ##????## #???????????? | | #?## " #####?????# ###???????????? | | ##?# """ ##???????# ####?????????????? | | ??# "" ######### @ ###????????????????? | | ?# "" "##RR######??????????????????? | | ?## "## "" ] " ### ## #??????????????? | | ??# ### "" ?????????? | | ?# #?## """" ?????????? | | ? "??####""""" # ## ### ?????????? | | # ####?????###### ## ##?#???????????????????? | | ?#####??????????????####?##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 42 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyTechTorch Manual? 0 Play Time 00:16:17 Cumulative 137.8 hours Start 2026.05.31 @ 13:56:02 End 2026.05.31 @ 14:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56f7487c-8334-4e43-8894-cf6bd5e99c14