Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 19:00:37 Player: MEOWRTGM Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2530) 2530 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 8952 Bonus ------- Follower Combat Kills 132 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 2/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Kinecellerator Improved Hacking Suite Long-range Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit IFF Parser Transmission Jammer Hardened Heavy Armor Plating Thermal Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Flak Cannon Power Maul > --- INVENTORY -------- Light Fission Core Light Fission Core Wheel Advanced Cooling System High-capacity Matter Pod Compact Matter Pod Kinecellerator Improved Weapon Cycler System Restoration Module Long-range Tractor Beam Field Recycling Unit Drone Bay Makeshift Shrapnel Gun Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher DRS Beacon [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Barrage Gun Energy Gun Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 Utility 5 | . . . . . 5 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 56 | 7 5 . 1 1 10 1 7 1 . 23 Power 8 | 1 . . . . 1 1 2 . . 3 Engine 4 | 1 . . . . . 1 1 . . 1 Core 4 | . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . . . 5 . . . . 7 Treads 7 | 2 . . . . 4 . . . . 1 Leg . | . . . . . . . . . . . Wheel 6 | . . . . . 1 . . . . 5 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 22 | 2 3 . 1 . 3 . 3 1 . 9 Device 12 | 1 1 . . . 1 . 2 1 . 6 Storage 3 | 1 1 . 1 . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 2 Protection 5 | . 1 . . . 2 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 2 . . 1 1 . 2 . . 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 1 . 2 . . . Ballistic Cannon 3 | . 2 . . . . . . . . 1 Launcher 2 | . . . . . . . . . . 2 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 19 | . . . . . . 1 3 . 2 13 Power 3 | . . . . . . 1 1 . . 1 Propulsion 6 | . . . . . . . . . 2 4 Utility 6 | . . . . . . . 2 . . 4 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 8 | . . . . . . 1 3 . 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 10 15 14 16 14 15 15 16 16 13 Power 1 | . 1 1 1 2 2 . . 1 1 . Propulsion 1 | 1 2 2 2 2 1 1 . . . . Utility 5 | . 1 4 3 3 4 6 7 8 8 7 Weapon 6 | . 5 8 8 9 7 7 6 7 7 4 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 4 . 2 4 2 1 5 . . 18 Power 3 | . . . . . . 1 . . . 2 Propulsion 4 | . 2 . . 1 . . 1 . . . Utility 12 | . 1 . . . 1 . . . . 10 Weapon 17 | . 1 . 2 3 1 . 4 . . 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 75 77 80 80 80 77 74 Engine 7 | . 14 14 14 14 4 3 3 6 6 5 Core 1 | . . . . . 2 2 2 . . 2 Treads 24 | . 28 28 28 28 25 26 26 26 23 10 Device 12 | . 12 14 8 . 11 13 15 20 20 17 Storage 8 | . 14 14 14 14 6 6 6 6 6 4 Protection 8 | . 1 . 5 14 12 13 10 6 6 4 Ballistic Gun 4 | . 5 . . . 5 6 6 6 6 9 Ballistic Cannon 4 | . 16 28 28 . . . . . . 4 Special Weapon 4 | . . . . 4 6 6 5 6 6 . Peak Build Rating 76 | 7 11 11 11 21 55 55 58 62 62 76 Average Rating 40 | 6 9 11 10 12 49 54 56 60 61 57 On Entrance 31 | . 7 11 11 8 21 55 54 58 62 57 Avg Prop Armor Cover (%) 9 | . . . . . 15 . . . . 8 Naked Turns 106 | . . . . . . . . . . 106 Heaviest Build 92 | 12 34 32 54 60 89 89 92 92 92 92 Greatest Support 83 | 40 40 40 40 40 83 83 83 83 83 47 Greatest Overweight (x) 22 | . . . 1 1 22 1 1 1 2 8 Average Overweight (x) 1 | . . . . 1 1 1 . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 16 20 20 20 20 20 20 18 Most Carried 20 | 5 15 15 19 20 20 20 20 18 18 20 Average Carried 16 | 2 11 15 15 19 18 18 18 18 18 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 19 20 19 20 18 18 18 5 Scrap Suit Usage (%) 33 | . . . . . 1 30 78 100 100 1 Parts Cannibalized 5 | . . . . . 1 . 4 . . . Class Distribution -------------------- 50% | Tank 37% | Mutant 11% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Matter Collected 2283 | 283 99 . 199 63 239 136 385 . 46 833 Remotely 83 | . 83 . . . . . . . . . Salvage Created 2765 | 112 211 . . . 335 208 551 . 171 1177 Parts 107 | 8 17 . . . 10 7 15 . 3 47 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . 6 . . 1 7 . 1 . Prevented 15 | . . . . . . 6 7 . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 51 | . 9 . . . 6 3 11 . 3 19 Guns 22 | . 5 . . . 2 1 5 . 1 8 Cannons 17 | . 4 . . . 2 . 3 . . 8 AOE 4 | . . . . . 1 . . . . 3 Classes Destroyed 14 | 2 4 . . . 3 2 2 . . 1 Worker 7 | . 1 . . . . . . . . 6 Builder 2 | . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 5 | 1 . . . . . . . . . 4 Watcher 2 | . 1 . . . 1 . . . . . Swarmer 18 | . 6 . . . 3 . 1 . . 8 Grunt 11 | . 3 . . . 1 . 5 . . 2 Brawler 2 | . . . . . . . 2 . . . Sentry 7 | . . . . . 1 1 1 . 1 3 Hunter 7 | . . . . . . 1 2 . 2 2 Programmer 5 | . . . . . 1 . . . . 4 Behemoth 1 | . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 2 4 . . . 3 1 4 . 1 6 Combat Bots Only 4 | . 4 . . . 3 1 4 . 1 3 Max Kills in Single Turn 4 | 1 1 . . . 2 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 503 | . 28 . . . 49 30 94 . 38 264 Missed 159 | . 7 . . . 16 9 31 . 9 87 Hits 344 | . 21 . . . 33 21 63 . 29 177 Melee 9 | . . . . . . . 9 . . . Projectile 335 | . 21 . . . 33 21 54 . 29 177 Critical Strikes 8 | . . . . . . . 4 . . 4 Damage Taken 6175 | . 209 . . . 560 311 1217 . 560 3318 Core 1146 | . 18 . . . 28 . 74 . 14 1012 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 105 | . . . . . 17 14 74 . . . Ignored by Resistances 103 | . . . . . . . . . 25 78 Regen/Repaired (Parts) 38 | . . . . . 4 . 34 . . . Core Remaining (%) 92 | 100 . . . 92 . . . . 86 . Volleys Fired 205 | 13 31 1 8 . 18 9 46 . 16 63 Largest 3 | 2 2 1 2 . 2 2 3 . 2 3 Hottest 96 | 70 70 33 66 . 28 28 76 . 28 96 Shots Fired 405 | 26 51 1 10 . 27 14 88 . 22 166 Gun 269 | 26 26 . . . 16 9 70 . 10 112 Cannon 85 | . 25 1 10 . . . . . . 49 Launcher 2 | . . . . . . . . . . 2 Special 49 | . . . . . 11 5 18 . 12 3 Kinetic 328 | 13 38 1 10 . 16 9 70 . 10 161 Thermal 26 | 13 13 . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Impact 49 | . . . . . 11 5 18 . 12 3 Robot Hit Streak 13 | 5 6 . 3 . 7 9 10 . 8 13 Robot Miss Streak 8 | 2 4 2 3 . 2 2 3 . 2 8 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 289 | 16 26 . 3 . 18 12 68 . 18 128 Core Hits 151 | 4 12 . . . 7 4 22 . 5 97 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . . 2 2 3 . . 2 Critical Strikes 14 | . 2 . . . 2 2 5 . 1 2 Burn 2 | . 2 . . . . . . . . . Smash 12 | . . . . . 2 2 5 . 1 2 Melee Attacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8964 | 163 395 . 18 . 1283 515 2074 . 639 3877 Guns 3398 | 163 166 . . . 219 118 1008 . 121 1603 Cannons 1294 | . 229 . 18 . . . . . . 1047 Explosions 1351 | . . . . . 405 . . . . 946 Melee 101 | . . . . . . . . . . 101 Ramming 9 | . . . . . . . . . . 9 Kinetic 4493 | 77 282 . 18 . 219 118 1008 . 121 2650 Thermal 945 | 86 113 . . . 265 . . . . 481 Explosive 605 | . . . . . 140 . . . . 465 Electromagnetic . | . . . . . . . . . . . Impact 2912 | . . . . . 659 397 1066 . 518 272 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 . . . 1 1 . 5 Average Corruption 1 | . 1 1 1 . . . 1 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . . 2 4 . . . 9 . . 21 Message Errors 13 | . . 1 1 . . . 4 . . 7 Matter Fused 11 | . . 1 1 . . . 2 . . 7 Heat Flow Errors 2 | . . . 1 . . . 1 . . . Energy Discharges 5 | . . . 1 . . . 2 . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1400 | . 22 . . . 316 274 348 . 136 304 Projectiles 1179 | . 22 . . . 289 274 348 . 136 110 Explosions 176 | . . . . . 27 . . . . 149 Melee 45 | . . . . . . . . . . 45 Knockbacks 25 | . 2 . . . . 1 2 . 3 17 Impact 7 | . . . . . . 1 2 . 3 1 Kinetic 18 | . 2 . . . . . . . . 16 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . 130 . . . . 110 Shots 5 | . . . . . 2 . . . . 3 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 310 | 100 192 . 99 . 19 6 300 . 16 310 Average Temperature 81 | 37 58 . 71 . 8 6 117 . 9 91 Received Heat Transfer 792 | . 78 . . . 6 42 459 . 45 162 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 2 3 . 2 . Combat Hostiles 8 | . . . . . 1 2 3 . 2 . Parts Fried 13 | . . . . . 1 2 7 . 3 . Impact Corruptions 30 | . . . . . 8 5 10 . 4 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1240 | 259 481 . . . 150 . . . . 350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . . 100 . . . . 93 Level 1 2 | . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 353 | 10 100 19 . . 181 . . . . 353 Initial 19 | . . 19 . . . . . . . . Average 62 | . 25 1 . . 60 . . . . 109 Influence Increases 2070 | 15 272 1 . . 351 80 385 . 80 886 Destroy 0b10 Robot/C 1020 | . 180 . . . 120 60 220 . 60 380 Destroy 0b10 Robot/NC 95 | 15 10 . . . 10 . . . . 60 Destroy Leader 216 | . 32 . . . 34 20 30 . 20 80 Successful Hack 109 | . 31 . . . . . . . . 78 Disable Machine 180 | . 15 . . . 135 . . . . 30 Destroy Structure 105 | . 4 1 . . 22 . . . . 78 Lose Combat Pursuer 345 | . . . . . 30 . 135 . . 180 Influence Decreases 1717 | 15 220 53 . . 328 103 338 47 80 533 Entered New Map 89 | . . 33 . . . 9 . 47 . . Time Decay 1466 | 15 220 20 . . 328 84 316 . 80 403 Lost Part 162 | . . . . . . 10 22 . . 130 Squads Dispatched 10 | . 1 . . . 2 . . . . 7 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . 2 . . . . 3 Reinforcement 5 | . 1 . . . . . . . . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 . . . . . . . . 3 Communications Jammed 35 | . . . . . . . . . . 35 Distress Signals 35 | . . . . . . . . . . 35 Times Spotted 97 | . 17 . 2 4 8 3 16 . 3 44 Peak Tracking Total 14 | . 6 . 1 6 4 1 4 . 1 14 Tactical Retreats 17 | . . . . 1 2 . 8 . . 6 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Machines Disabled 12 | . 1 . . . 9 . . . . 2 Max in Single Turn 9 | . 1 . . . 9 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Machines Accessed 24 | . 7 . 1 7 1 . 1 . . 7 Terminals 13 | . 7 . . . 1 . . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 103 | . 25 . 5 52 1 . 1 . . 19 Successful 84 | . 14 . 5 52 . . 1 . . 12 Failed 18 | . 10 . . . 1 . . . . 7 Catastrophic 3 | . . . . . 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 17 | . 11 . . . . . . . . 6 Terminals 41 | . 25 . . . 1 . . . . 15 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 74 | . 10 . 5 52 . . 1 . . 6 Record 49 | . . . 5 44 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 8 | . 1 . . 7 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . 2 Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . . . 2 Terminals 6 | . 4 . . . . . . . . 2 Botnet 6 | . 4 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 6 . . . 1 . . . . 7 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . Highest-Rated Group 40 | . . 40 40 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 32 | . . . 12 20 . . . . . . Total Damage 406 | . . . 119 287 . . . . . . Kills 4 | . . . 2 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 4 | . . . . 4 . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 9256 | 193 840 282 677 . 822 663 2494 1220 659 1406 IFF 2733 | . . . . . . . . 674 659 1400 Seismic 6517 | 193 840 282 677 . 822 663 2494 546 . . Jamming 1098 | . . . . . . . . . . 1098 Robot Analysis Total 8 | . 1 . . 7 . . . . . . Derelict Logs Recovered 13 | . . 2 2 2 . 1 2 1 3 . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Turns Passed 13264 | 277 980 282 1073 2105 943 1529 2675 1223 659 1518 Spaces Moved 5639 | 143 434 174 574 872 361 578 1017 495 242 749 Core 205 | 2 . . . . 1 . . . . 202 Treads 4994 | 141 434 174 574 872 327 578 1017 495 242 140 Legs . | . . . . . . . . . . . Wheels 438 | . . . . . 33 . . . . 405 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Fastest Speed 35 | 50 160 160 160 240 165 247 167 247 247 35 Average Speed 213 | 158 160 160 181 240 238 247 246 247 258 144 Slowest Speed 1150 | 160 160 160 240 240 1150 247 247 247 330 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 5 72 51 41 72 10 72 84 61 45 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . Scrap Searched 12 | . . . . 1 . 1 9 1 . . Spaces Dug 4 | . 1 . . . 2 . . . . 1 Terrain Destroyed 74 | . 4 1 . . 22 1 3 . 3 40 Melee 1 | . . . . . . . . . . 1 Projectile 15 | . 4 1 . . 3 1 3 . 3 . AOE 58 | . . . . . 19 . . . . 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Total 6511 | 167 673 177 595 887 421 668 1116 496 257 1054 Wait 478 | . 181 3 2 7 15 76 19 . . 175 Move 5629 | 142 433 173 573 871 360 577 1016 494 241 749 Hop . | . . . . . . . . . . . Pick Up 68 | 5 14 . 5 4 7 3 12 . . 18 Fast Attach 28 | 7 2 . . 1 4 . 1 1 . 12 Attach 22 | . 1 . . . 5 1 6 . . 9 Detach 7 | . 1 . 2 . . . 3 . . 1 Swap 15 | . 3 . 2 . 3 . 1 . . 6 Drop 54 | . 7 . 3 4 9 1 12 1 . 17 Fire 205 | 13 31 1 8 . 18 9 46 . 16 63 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Central database locked down 787 | -10/Materials | Identified exit to Mines 870 | -10/Materials | Discovered new exit (range 10) 1179 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned Materials terminal intel 1268 | -10/Mines | Met a Derelict bent on vengeance 1280 | -10/Mines | Discovered new exit (range 8) 1361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1464 | -10/Mines | Learned 2 Materials zone layouts 1528 | -10/Mines | Discovered new exit (range 6) 1540 | -10/Mines | Entered Subcaves 1540 | -10/Subcaves | Accompanied by 3 allies 1540 | -10/Subcaves | Identified exit to Materials 1541 | -10/Subcaves | Approached by a straggling Scientist 1586 | -10/Subcaves | Learned Materials stockpile data 1597 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1598 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2354 | -10/Subcaves | Visited Clippyterm 2361 | -10/Subcaves | Learned location of Deep Caves (-6) 2361 | -10/Subcaves | Learned Factory emergency access door positions 2547 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2613 | -10/Subcaves | Entered Scraptown 2613 | -9/Scraptown | Accompanied by 2 allies 2613 | -9/Scraptown | System corruption cleaned by C-Scrubber 2738 | -9/Scraptown | Visited Fellowship of the Rings 2805 | -9/Scraptown | Visited Cyclists 2875 | -9/Scraptown | Visited UFD Registry 2875 | -9/Scraptown | Registered with UFD as "Pulsetalker" 2909 | -9/Scraptown | Visited SPCMW 2959 | -9/Scraptown | Visited Comm Corps 3127 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3132 | -9/Scraptown | Learned location of 1 exit from Factory 3134 | -9/Scraptown | Learned 8 Factory zone layouts 3170 | -9/Scraptown | Discovered new exit (range 5) 3223 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3941 | -9/Scraptown | Visited Junk Cannon Lab 3965 | -9/Scraptown | Found Prototype Special Weapon 3965 | -9/Scraptown | Identified Junk Cannon 4041 | -9/Scraptown | Visited Science Guys 4139 | -9/Scraptown | Visited LU-1G1's Boring Crew 4187 | -9/Scraptown | Visited Derelict Rescue Squad 4209 | -9/Scraptown | Found DRS Beacon 4308 | -9/Scraptown | Met Optimus 4308 | -9/Scraptown | Accepted into 0bPrime 4476 | -9/Scraptown | Visited Analyses Database 4567 | -9/Scraptown | Visited Infowarlord's Domain 4575 | -9/Scraptown | Civil war broke out across Scraptown 4631 | -9/Scraptown | Optimus destroyed in the chaos of civil war 4674 | -9/Scraptown | Found Scrap Suit 4678 | -9/Scraptown | Lost 9 allies 4709 | -9/Scraptown | Discovered new exit (range 3) 4718 | -9/Scraptown | Entered Factory 4718 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4719 | -6/Factory | Identified exit to Lower Caves 4720 | -6/Factory | Identified exit to Extension 4720 | -6/Factory | Identified exit to Factory 5031 | -6/Factory | Build established: Tank 5661 | -6/Factory | Entered Lower Caves 5789 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5882 | -6/Lower Caves | Learned Factory terminal intel 6302 | -6/Lower Caves | Spotted B-75 Beast 6308 | -6/Lower Caves | Destroyed B-75 Beast 6569 | -6/Lower Caves | Activated DRS Beacon 7175 | -6/Lower Caves | Discovered new exit (range 8) 7190 | -6/Lower Caves | Entered another Lower Caves area 7298 | -6/Lower Caves | Discovered exit to Factory (range 8) 7327 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7445 | -6/Lower Caves | Learned 4 Factory zone layouts 7446 | -6/Lower Caves | Encountered a Warlord checkpoint 8812 | -6/Lower Caves | Lost 3 parts (1p2u) 9824 | -6/Lower Caves | Discovered new exit (range 13) 9865 | -6/Lower Caves | Entered Zion 9977 | -6/Zion | Discovered new exit (range 12) 10041 | -6/Zion | System corruption cleaned by Quarantine Array 10105 | -6/Zion | Learned Factory terminal intel 10127 | -6/Zion | Learned location of 2 exits from Factory 10293 | -6/Zion | Learned location of Quarantine (-2) 10675 | -6/Zion | Turned away by Imprinter 10720 | -6/Zion | Build established: Derelict-Tank 11088 | -6/Zion | Entered Proximity Caves 11311 | -5/Proximity Caves | Learned Factory interactive machine intel 11623 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11671 | -5/Proximity Caves | Learned 12 Factory zone layouts 11747 | -5/Proximity Caves | Entered Factory 11747 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11748 | -5/Factory | Identified exit to Factory 11748 | -5/Factory | Identified exit to Upper Caves 11750 | -5/Factory | Loaded intel: 53 interactive machine locations 11751 | -5/Factory | Loaded intel: 26 terminal locations 12799 | -5/Factory | Build established: Tank 13153 | -5/Factory | Released all parts (9) 13207 | -5/Factory | Lost 8 parts (3n2u3w) 13246 | -5/Factory | Core integrity fell below 50% 13262 | -5/Factory | Core integrity fell below 20% 13265 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13188_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13189_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 13196_ K-01 Serf cleans the Terminal. 13200_ System corrupted: Component data lost. 13200_ Connecting with Terminal... 13200_ K-01 Serf cleans the Terminal. 13226_ System corrupted: Matter fused (-6). 13229_ Slug penetrates Wall. 13235_ K-01 Serf cleans the TF Node. 13236_ K-01 Serf cleans the Megafabricator. 13240_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4S. 13240_ Acquired Imp. Hacking Suite. 13245_ VVOW3OXP6PJG=F/F5Z6>PFIEQXZO0KMLCSB 13245_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13255_ Knocked back. 13257_ T-07 Excavator destroyed. 13257_ K-01 Serf collects debris. 13261_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? # """ #?# | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????# ####???????????????? | | ????????????????????????# ???????????????? | | ######????############### ####???????????????? | | #????# ## ####???????????????? | | #????# """ """ ## ## ???????????????? | | #????# """ """ ## ## ???????????????? | | #????# """ """ ## ## ???????????????? | | #????# # m # ???????????????? | | #????# """ """ # # ???????????????? | | #????# """ """ # # ???????????????? | | #????# """ """ # + ???????????????? | | #????# # # ???????????????? | | #????# # # ???????????????? | | #????# # # ???????????????? | | #?#### # # ???????????????? | | ########""#######+###### @ % # ???????????????? | | ###???????????????? | | #?????????????????? | | R % #?????????????????? | | * % #?????????????????? | | =%= #?????????????????? | | #?????????????????? | | H #?????????????????? | | #################+########+#######???????????????? | | ## # ???????????????? | | #?"""?????????????????????????????????? | | #?"R??????????????????????????????????? | | #?"""?????????????????????????????????? | | #??""?????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flak Cannon | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Hammer Time Link The Feds Nice Directions, Buddy Overwhelming Uncivil War Challenges ------------ None Game ------ Seed DeliveryPlasmaTelecube Manual? 0 Play Time 01:27:34 Cumulative 92.7 hours Start 2026.09.09 @ 19:17:57 End 2026.09.15 @ 19:00:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 38 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 389cd0e0-76b8-4830-bed5-7b3dd3544f02