Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 09:17:08 Player: HabNab Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (773) 773 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2573 Bonus ------- None Cogmind --------- Core Integrity 495/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (118) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Sensor Array Improved Utility Shielding Improved Medium Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Sensor Array Improved Utility Shielding Improved Medium Laser Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | . 2 23 6 Power 7 | . . 6 1 Engine 7 | . . 6 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 1 5 1 Treads . | . . . . Leg 7 | . 1 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 1 4 3 Device 5 | . . 3 2 Storage 1 | . . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | . . 8 1 Energy Gun 7 | . . 6 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 3 | . . 1 2 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 2 Average Slot Usage (%) 93 | . 95 91 98 Engine 17 | . 14 18 17 Leg 28 | . 28 29 27 Device 9 | . . 9 17 Storage 11 | . 14 11 9 Processor 1 | . . . 8 Protection 2 | . 9 . . Energy Gun 16 | . 14 16 18 Ballistic Gun 4 | . 14 3 . Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 36 | 10 13 35 36 Greatest Support 47 | 20 20 45 47 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 6 6 8 10 Most Carried 10 | 6 6 10 10 Average Carried 7 | 6 6 7 8 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 6 6 10 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 525 | 200 31 259 35 Remotely . | . . . . Salvage Created 948 | . 190 658 100 Parts 83 | . 13 59 11 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 6 13 5 Guns 17 | . 4 8 5 AOE 6 | . 1 5 . Classes Destroyed 9 | . 2 7 . Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 10 | . 3 3 4 Grunt 9 | . 3 5 1 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 5 | . 4 3 5 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1294 | . 292 644 358 Core 181 | . 85 41 55 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 66 89 . Volleys Fired 76 | . 18 45 13 Largest 2 | . 2 2 2 Hottest 126 | . 60 126 126 Shots Fired 149 | . 36 87 26 Gun 146 | . 36 84 26 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 30 | . 18 12 . Thermal 81 | . . 55 26 Explosive 3 | . . 3 . Electromagnetic 35 | . 18 17 . Robot Hit Streak 17 | . 8 17 4 Robot Miss Streak 6 | . 3 2 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 100 | . 23 63 14 Core Hits 43 | . 8 29 6 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1858 | . 308 1348 202 Guns 1388 | . 272 914 202 Cannons . | . . . . Explosions 465 | . 36 429 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 171 | . 78 93 . Thermal 1024 | . 36 786 202 Explosive 288 | . . 288 . Electromagnetic 370 | . 194 176 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . 119 . Shots 4 | . . 4 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 124 213 167 Average Temperature 57 | . 54 52 78 Received Heat Transfer 336 | . 93 135 108 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2261 | . 100 1717 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 400 | . 270 400 334 Initial 169 | . . 113 169 Average 228 | . 131 244 267 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 33 | 100 61 30 17 Level 1 65 | . 38 68 82 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 20 17 Peak Tracking Total 12 | . 6 3 12 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 6 14 4 Successful 8 | . 3 5 . Failed 16 | . 3 9 4 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 11 | . 3 5 3 Terminals 22 | . 5 13 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1100 | 2 189 717 192 Spaces Moved 615 | 2 104 392 117 Core . | . . . . Treads . | . . . . Legs 615 | 2 104 392 117 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 150 | 120 120 150 123 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 30 35 24 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 3 14 . Melee . | . . . . Projectile . | . . . . AOE 17 | . 3 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 834 | 1 136 555 142 Wait 67 | . 12 53 2 Move 612 | 1 103 391 117 Hop . | . . . . Pick Up 23 | . . 20 3 Fast Attach 9 | . 1 8 . Attach 9 | . . 5 4 Detach . | . . . . Swap 13 | . 1 10 2 Drop 24 | . 1 22 1 Fire 76 | . 18 45 13 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 13) 174 | -10/Materials | Discovered new exit (range 15) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 508 | -9/Materials | Lost 3 parts (1n2w) 847 | -9/Materials | Identified exit to Mines 887 | -9/Materials | Discovered new exit (range 10) 909 | -9/Materials | Entered another Materials area 909 | -8/Materials | Evolved 2 slots: Utility x2 1101 | -8/Materials | Self-destructed Last Messages --------------- 00990_ Acquired Imp. Utility Shielding. 00994_ K-01 Serf collects debris. 01032_ T-07 Excavator is excavating. 01043_ Connecting with Terminal... 01043_ Current location identified: Materials 01050_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01062_ K-01 Serf cleans the Electrolysis Chamber. 01063_ Connecting with Terminal... 01063_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 01067_ K-01 Serf cleans the Electrolysis Chamber. 01070_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01075_ K-01 Serf cleans the Electrolysis Chamber. 01086_ Dropped Carbon-fiber Leg. 01097_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01099_ Ion Engine destroyed. 01099_ Heat Sink destroyed. 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