Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 17:16:47 Player: Ferret Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1092) 1092 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 6417 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 74 Friendly Fire -142 Cogmind --------- Core Integrity 450/1000 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Battle Rifle Battle Rifle Battle Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- EM Disruption Field > --- WEAPON ----------- Heavy Laser Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Wheel Battle Rifle Battle Rifle Battle Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Large Matter Pod Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . Power 3 | . . 1 . . . . . 1 . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 2 | . . . . 1 1 . . . . . . . Weapon 3 | . . 1 . 1 . . . 1 . . . . Parts Attached 36 | 5 4 5 1 9 1 . 3 1 . . 6 1 Power 3 | 1 . 1 . 1 . . . . . . . . Engine 3 | 1 . 1 . 1 . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . 1 . 2 1 . . . . . 3 1 Treads 2 | . . . . . 1 . . . . . . 1 Leg 1 | . . . . . . . . . . . 1 . Wheel 5 | 2 . 1 . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . Utility 10 | . 3 . 1 3 . . 1 1 . . 1 . Device 3 | . . . 1 . . . . 1 . . 1 . Storage 3 | . 3 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 3 | . . . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 1 3 . 3 . . 2 . . . 2 . Energy Gun 4 | 1 . 1 . 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . 2 . . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 4 | . 1 2 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 26 | . . . . 15 1 . 3 . . . . 7 Power 2 | . . . . 2 . . . . . . . . Propulsion 9 | . . . . 4 1 . . . . . . 4 Utility 6 | . . . . 4 . . 1 . . . . 1 Weapon 9 | . . . . 5 . . 2 . . . . 2 Highest Loss Streak 9 | . . . . 9 1 . 3 . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 46 | . 78 98 100 57 2 . 14 3 6 6 17 11 Engine 9 | . 14 22 22 12 . . . . . . . . Wheel 9 | . 28 22 22 9 . . . . . . . . Device 2 | . . . 8 2 . . . 3 6 6 2 . Storage 3 | . 7 22 13 . . . . . . . . . Hackware 2 | . . . . 6 . . . . . . . . Protection 3 | . . . . 7 . . 3 . . . . . Energy Gun 2 | . 4 3 . 3 . . . . . . 3 1 Ballistic Gun 2 | . 14 3 . . . . 10 . . . 2 . Launcher 9 | . 9 25 33 12 . . . . . . . . Naked Turns 318 | . . . . 41 83 110 16 24 . . 27 17 Heaviest Build 30 | 7 14 23 23 30 . . 15 1 1 1 9 9 Greatest Support 23 | 20 20 20 20 20 23 3 3 3 3 3 15 20 Greatest Overweight (x) 7 | . . 1 1 7 . . 4 . . . 1 . Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 2 5 5 5 5 3 5 5 5 5 Average Carried 3 | . 2 1 1 3 5 5 2 2 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 1 2 5 5 5 2 2 5 5 5 5 Class Distribution -------------------- 53% | Mutant 18% | Hacker-Bomber 11% | Hacker-Mutant 8% | Skirmisher 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Hacker-Bomber | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Matter Collected 897 | 265 77 16 . 173 . 36 . . 283 . 42 5 Remotely . | . . . . . . . . . . . . . Salvage Created 655 | 56 . 39 7 456 . . . . . . . 97 Parts 51 | 5 . 2 2 36 . . . . . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Combat Hostiles Destroyed 28 | 1 . 2 4 20 . . . . . . . 1 Guns 5 | 1 . . . 3 . . . . . . . 1 Cannons 4 | . . . . 4 . . . . . . . . AOE 19 | . . 2 4 13 . . . . . . . . Classes Destroyed 8 | 2 . . 1 5 . . . . . . . . Worker 2 | 1 . . . 1 . . . . . . . . Builder 4 | . . . . 4 . . . . . . . . Tunneler 3 | . . . . 3 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 10 | . . . 4 6 . . . . . . . . Grunt 15 | 1 . 2 . 11 . . . . . . . 1 Sentry 2 | . . . . 2 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 . 2 6 7 . . . . . . . 1 Combat Bots Only 6 | 1 . 2 6 5 . . . . . . . 1 Max Kills in Single Turn 4 | 1 . 2 2 4 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Hostile Shots Fired 545 | 4 . 1 7 234 111 6 99 . . . . 83 Missed 191 | 1 . . 3 77 55 3 29 . . . . 23 Damage Taken 3877 | 24 . 9 26 1644 337 40 815 . . 1 . 981 Core 1603 | 8 . . 7 539 182 40 276 . . 1 . 550 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1110 | 8 . 3 8 481 108 13 238 . . . . 251 Core Remaining (%) 69 | 96 96 . 98 2 . . 28 . . 99 . . Volleys Fired 49 | 5 . 1 2 32 . . . . . . . 9 Largest 3 | 2 . 3 3 3 . . . . . . . 2 Hottest 119 | 60 . 90 90 119 . . . . . . . 102 Shots Fired 91 | 9 . 3 6 60 . . . . . . . 13 Gun 37 | 9 . . . 15 . . . . . . . 13 Cannon 13 | . . . . 13 . . . . . . . . Launcher 41 | . . 3 6 32 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 22 | 5 . . . 13 . . . . . . . 4 Thermal 9 | . . . . . . . . . . . . 9 Explosive 41 | . . 3 6 32 . . . . . . . . Electromagnetic 19 | 4 . . . 15 . . . . . . . . Robot Hit Streak 24 | 6 . . 7 16 . . . . . . . 24 Robot Miss Streak 3 | 2 . . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 58 | 7 . . 1 37 . . . . . . . 13 Core Hits 90 | 3 . 3 7 67 . . . . . 1 . 9 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . . . . 2 Destroy 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3245 | 90 . 98 279 2489 12 . . . . 2 . 275 Guns 490 | 90 . . . 142 . . . . . . . 258 Cannons 332 | . . . . 332 . . . . . . . . Explosions 2392 | . . 98 279 2015 . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 31 | . . . . . 12 . . . . 2 . 17 Kinetic 467 | 47 . . . 332 . . . . . . . 88 Thermal 170 | . . . . . . . . . . . . 170 Explosive 2392 | . . 98 279 2015 . . . . . . . . Electromagnetic 185 | 43 . . . 142 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 . . . . . Average Corruption 1 | . . . . 1 . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . 1 2 . . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 64 | . . 10 3 51 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 64 | . . 10 3 51 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . . 16 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 12 | . . . . 12 . . . . . . . . Secondary 4 | . . . . 4 . . . . . . . . Self-Inflicted Damage 47 | . . . . 33 6 . . . . 1 . 7 Shots 3 | . . . . 3 . . . . . . . . Rammed 11 | . . . . . 3 . . . . 1 . 7 Targets Rammed 11 | . . . . . 3 . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | 18 . 36 54 193 . . . . . . . 304 Average Temperature 88 | 13 . 22 30 86 . . . . . . . 141 Received Heat Transfer 1872 | 18 . 6 . 882 150 9 243 . . . . 564 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 333 | . . . . . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Peak Influence 803 | 25 43 106 177 803 351 . . 130 37 22 75 . Initial 276 | . 13 15 34 58 276 . . 100 37 22 9 . Average 287 | 5 42 38 175 516 327 . . 116 37 22 65 . Maximum Alert Level 3 | . . . . 3 1 . . . . . . . Low Security (%) 56 | 100 100 100 100 18 . . . 100 100 100 100 . Level 1 11 | . . . . 8 100 . . . . . . . Level 2 17 | . . . . 40 . . . . . . . . Level 3 13 | . . . . 31 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . 6 . . . . . . 1 . Investigation 5 | . 1 1 . 3 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . 3 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Distress Signals 4 | . . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 84 | 1 2 3 4 40 4 5 14 2 . . 1 8 Peak Tracking Total 10 | 1 2 1 4 8 3 4 10 2 . . 1 7 Tactical Retreats 10 | . . . . 5 1 1 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Traps Triggered 5 | . . . . 3 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Machines Disabled 9 | . . 1 3 4 . . . . . . 1 . Max in Single Turn 3 | . . 1 3 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Machines Accessed 12 | . 4 1 . 6 . . . 1 . . . . Terminals 9 | . 4 . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . 8 3 . 18 . . . 1 . . . . Successful 22 | . 6 3 . 13 . . . . . . . . Failed 8 | . 2 . . 5 . . . 1 . . . . Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 22 | . 8 . . 14 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . 3 . 4 . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 6 . . 9 . . . . . . . . Record 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 3 . 4 . . . . . . . . Recycle Component 4 | . . 2 . 2 . . . . . . . . Process 2 | . . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 1 . 5 . . . . . . . . Full Trace Events 5 | . 1 1 . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 4 | . . 2 . 2 . . . . . . . . Recycled Matter 128 | . . 84 . 44 . . . . . . . . Retrieved Matter 44 | . . . . 44 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Total Allies 21 | . . . . . . . . . 21 . . . Largest Group 21 | . . . . . . . . . 21 3 3 2 Highest-Rated Group 830 | . . . . . . . . . 830 75 75 50 Highest-Rated Ally 50 | . . . . . . . . . 50 25 25 25 Total Orders . | . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . 35 3 Total Damage 629 | . . . . . . . . . . . 557 72 Kills 3 | . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Turns Passed 1881 | 75 199 65 164 719 123 110 63 77 89 34 95 68 Spaces Moved 2169 | 71 236 57 164 589 182 219 51 149 169 65 175 42 Core 1137 | 21 . . . 207 157 219 51 149 169 65 79 20 Treads 40 | . . . . . 25 . . . . . . 15 Legs 1 | . . . . . . . . . . . 1 . Wheels 889 | 50 236 57 164 382 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 102 | . . . . . . . . . . . 95 7 Fastest Speed 40 | 50 80 95 95 50 50 50 50 50 50 50 47 40 Average Speed 76 | 71 80 95 95 103 65 50 116 50 50 50 49 88 Slowest Speed 400 | 80 80 95 95 400 160 50 250 50 50 50 120 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 5 46 8 32 49 5 44 10 3 82 3 5 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 164 | . . 18 20 126 . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 164 | . . 18 20 126 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Upp Total 2295 | 86 244 66 168 648 185 218 53 151 172 65 180 59 Wait 6 | . . . . 6 . . . . . . . . Move 2158 | 70 235 56 163 588 181 218 50 149 168 64 174 42 Hop . | . . . . . . . . . . . . . Pick Up 28 | 6 5 2 1 10 . . . 1 3 . . . Fast Attach 9 | . . . . 1 1 . . . . . 6 1 Attach 24 | 5 2 4 1 8 . . 3 1 . . . . Detach 5 | . . 1 1 3 . . . . . . . . Swap 3 | . 2 1 . . . . . . . . . . Drop 1 | . . 1 . . . . . . . . . . Fire 49 | 5 . 1 2 32 . . . . . . . 9 Melee . | . . . . . . . . . . . . . Ram 11 | . . . . . 3 . . . . 1 . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 337 | -9/Materials | Discovered new exit (range 4) 340 | -9/Materials | Entered Mines 373 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 375 | -9/Mines | Found Prototype Device 376 | -9/Mines | Identified Exp. Sensor Array 399 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 491 | -9/Mines | Discovered new exit (range 8) 504 | -9/Mines | Entered Materials 504 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1063 | -8/Materials | Core integrity fell below 50% 1103 | -8/Materials | Discovered new exit (range 16) 1108 | -8/Materials | Lost 9 parts (2p2n2u3w) 1187 | -8/Materials | Core integrity fell below 20% 1223 | -8/Materials | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -7/Factory | Discovered new exit (range 3) 1346 | -7/Factory | Discovered new exit (range 15) 1346 | -7/Factory | Entered Lower Caves 1356 | -7/Lower Caves | Encountered a Warlord checkpoint 1375 | -7/Lower Caves | Build established: Mutant 1440 | -7/Lower Caves | Learned location of 1 exit from Factory 1445 | -7/Lower Caves | Ambushed by wild Derelicts 1454 | -7/Lower Caves | Discovered new exit (range 5) 1456 | -7/Lower Caves | Entered another Lower Caves area 1489 | -7/Lower Caves | Attracted the attention of an 0b10 base 1502 | -7/Lower Caves | Core integrity fell below 50% 1511 | -7/Lower Caves | Discovered new exit (range 9) 1519 | -7/Lower Caves | Entered Factory 1519 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1520 | -6/Factory | Identified exit to Factory 1548 | -6/Factory | Lost 3 parts (1u2w) 1596 | -6/Factory | Sucked down chute 1596 | -6/Factory | Entered Waste 1597 | -6/Waste | Met a frightened Derelict 1597 | -6/Waste | Joined by Warlord forces that had cleared the area 1678 | -6/Waste | Discovered new exit (range 14) 1685 | -6/Waste | Entered Factory 1685 | -6/Factory | Accompanied by 3 allies 1710 | -6/Factory | Discovered exit to Factory (range 15) 1719 | -6/Factory | Entered another Factory area 1719 | -5/Factory | Accompanied by 3 allies 1719 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1727 | -5/Factory | Garrison activated, responded to threat 1809 | -5/Factory | Discovered new exit (range 10) 1814 | -5/Factory | Entered Upper Caves 1814 | -5/Upper Caves | Accompanied by 2 allies 1844 | -5/Upper Caves | Learned Factory terminal intel 1850 | -5/Upper Caves | Core integrity fell below 50% 1871 | -5/Upper Caves | Lost 6 parts (3n1u2w) 1882 | -5/Upper Caves | Self-destructed Last Messages --------------- G-67 Veteran destroyed. Critical hit (Burn: +37). Nuclear Pulse Thruster destroyed. Hvy. Laser destroyed. Nuclear Pulse Thruster destroyed. Acquired 5 matter. Slammed into G-50 Soldier. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Adv. Heat Sink fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Slammed into G-50 Soldier. Destabilizing: Core damaged (-40). Slammed into G-50 Soldier. G-50 Soldier knocked back. Slammed into G-50 Soldier. Critical hit (Burn: +37). Acquired Lgt. Treads. Lgt. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ?????????????????????????? #?????????? | | ??????????????????????????? ?? #?????????? | | ?????????????????????######+ #### #?????????? | | ?????????????????????#s $# # # #?????????? | | ?????????????????????# # "??# #?????????? | | ?????????????????????# @ """# #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????#=s # "" # ####??????? | | ?????????????????????##### " / ##?????? | | ?????????????????????? " ggg ##????? | | ?????????????????????? " # ## | | ?????????????????????+ ! "# | | ?????????????????????# "# ## | | ?????????????????????## ## # ##?? ## | | ?????????????????????? ! "# ##??? #? | | ?????????????????????# ""# #?????#? | | ?????????????????????#"" "" T"" #??????? | | ?????????????????????####### +### ##??????? | | ????????????????????? ###???????? | | ????????????????????? #?????????? | | ????????????????????? #### ###?????????# | | ??????????????????????? ????# ##????????## | | ?????????????????????? #### ##########= | | ?????????????????????? ## % = % | | ??????????????????????# %%%%% %=[ | | ??????????????????????# ###### ####### | | ??????????????????????????????????# #?????# | | ??????????????????????????????? #?????## | | ??????????????????????????????# ### #??????# | | ??????????????????????????????????# #### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 290 Matter Stores 337 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Made in Tau Ceti IV Oops The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed GyrokineticHoverPerforator Manual? 0 Play Time 00:32:13 Cumulative 0.9 hours Start 2024.04.02 @ 16:45:25 End 2024.04.02 @ 17:16:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22e6ff7b-6303-44c3-80fc-94465ccbfab7