Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 10:48:36 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (162) 810 Value Destroyed (6332) 6332 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3351) 3351 TOTAL SCORE: 15193 Bonus ------- High Alert Combat Kills 1226 Follower Combat Kills 1590 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -565 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 289/290 System Corruption 1% Temperature Cool (2) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Antigrav System > --- UTILITY (9) ------ Improved Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Power Shielding Heavy Laser Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Phase Shifter Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Neutron Cannon Advanced KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Gravmag System Gravmag Array Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced ECM Suite Improved Light Armor Plating Heavy Laser Heavy Laser Remote Datajack [Rating: 87] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Slots Evolved 10 | . . 2 . . . 6 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 7 | . . 2 . . . 3 . . 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 180 | 5 7 15 7 5 3 50 32 13 42 1 Power 14 | 1 . 2 . 1 . 4 1 1 4 . Engine 6 | 1 . 1 . . . 3 . . 1 . Core 5 | . . 1 . 1 . 1 1 . 1 . Reactor 3 | . . . . . . . . 1 2 . Propulsion 47 | 2 . 3 3 1 1 12 8 2 14 1 Treads 17 | 2 . 3 3 1 1 4 2 1 . . Leg 11 | . . . . . . 1 3 1 6 . Wheel 10 | . . . . . . 5 3 . 2 . Hover 9 | . . . . . . 2 . . 6 1 Flight . | . . . . . . . . . . . Utility 57 | 1 4 5 2 1 2 15 11 3 13 . Device 24 | . 1 2 . 1 1 8 6 1 4 . Storage 3 | 1 2 . . . . . . . . . Processor 7 | . . 1 . . . 3 . 1 2 . Hackware 2 | . . . . . . . . 1 1 . Protection 21 | . 1 2 2 . 1 4 5 . 6 . Artifact . | . . . . . . . . . . . Weapon 62 | 1 3 5 2 2 . 19 12 7 11 . Energy Gun 25 | . 1 4 . 1 . 6 4 1 8 . Energy Cannon 4 | . . . . . . 2 . 2 . . Ballistic Gun 19 | 1 2 . 2 1 . 5 5 1 2 . Ballistic Cannon 4 | . . 1 . . . 3 . . . . Launcher 10 | . . . . . . 3 3 3 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 . 2 2 . Parts Lost 86 | . . 4 1 2 . 26 14 4 32 3 Power 6 | . . . . 1 . 3 1 . 1 . Propulsion 33 | . . 2 . . . 9 5 1 14 2 Utility 27 | . . 1 . 1 . 10 4 1 9 1 Weapon 20 | . . 1 1 . . 4 4 2 8 . Highest Loss Streak 12 | . . 1 1 2 . 7 6 2 12 8 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 97 98 99 99 100 89 92 93 88 37 Engine 3 | . 14 7 . . . 3 3 . . 5 Core 4 | . . 3 11 10 11 1 1 . . . Treads 14 | . 28 21 22 22 22 8 7 5 2 . Leg 2 | . . . . . . 1 6 2 6 . Wheel 3 | . . . . . . 7 6 13 7 . Device 10 | . 8 20 6 8 11 12 7 6 12 . Storage 8 | . 14 11 11 11 11 6 6 6 4 . Processor 8 | . . . 1 . . 16 16 18 18 21 Protection 13 | . 4 11 24 24 22 7 12 8 5 . Energy Gun 7 | . . 8 6 5 11 12 6 4 3 . Ballistic Gun 9 | . 27 5 8 16 11 3 8 10 3 . Ballistic Cannon 1 | . . 7 6 . . 1 2 . . . Peak Build Rating 87 | 5 8 18 16 17 19 61 56 60 87 34 Average Rating 33 | 4 7 14 15 16 17 44 50 53 66 26 On Entrance 24 | . 5 8 15 16 17 19 52 47 60 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 11 28 38 38 38 36 61 59 66 71 10 Greatest Support 86 | 40 40 40 40 40 40 60 50 32 86 31 Greatest Overweight (x) 5 | . . 1 . . . 5 3 2 4 . Average Overweight (x) 1 | . . . . . . 2 2 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 4 Average Carried 14 | 4 11 14 14 14 14 14 14 14 13 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 4 3 Class Distribution -------------------- 30% | Scavenger-Gunner 28% | Scavenger-Mutant 18% | Mutant 6% | Gunner 6% | Commander-Mutant 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Matter Collected 3852 | 185 227 239 223 226 30 782 1115 310 515 . Remotely . | . . . . . . . . . . . Salvage Created 5689 | . 462 444 319 355 . 1749 1031 132 1197 . Parts 308 | . 39 38 21 20 . 92 39 4 55 . Haulers Intercepted 3 | . 2 . . . . . . . 1 . Recyclers Shooed 8 | . . . . 1 . 1 5 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Combat Hostiles Destroyed 128 | . 11 16 8 6 . 38 20 4 25 . Guns 82 | . 11 15 3 6 . 21 14 4 8 . Cannons 25 | . . 1 5 . . 9 1 . 9 . AOE 19 | . . . . . . 6 5 . 8 . Classes Destroyed 17 | . 4 3 1 . . 6 2 . 1 . Worker 3 | . . . . . . 2 . . 1 . Builder 6 | . . . . . . 4 2 . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 3 | . 2 . . . . . . . 1 . Recycler 4 | . . 1 . 1 . . 2 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . 1 . . . . 1 . . . Watcher 12 | . 3 2 . . . 3 1 2 1 . Swarmer 36 | . 6 7 . 3 . 10 5 . 5 . Saboteur 1 | . . . . . . . . . 1 . Grunt 43 | . 5 7 3 1 . 10 6 1 10 . Brawler 4 | . . . . . . 4 . . . . Duelist 10 | . . . 2 . . 3 1 . 4 . Sentry 17 | . . 2 3 3 . 3 4 . 2 . Hunter 5 | . . . . . . 2 2 . 1 . Programmer 8 | . . . . . . 6 . . 2 . Behemoth 2 | . . . . . . . 2 . . . Cetus Guard 3 | . . . . . . . . 3 . . Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 4 3 4 4 . 8 6 3 10 . Combat Bots Only 7 | . 3 3 4 3 . 7 6 2 6 . Max Kills in Single Turn 3 | . 2 2 1 2 . 3 2 1 2 . Gunslinging 1 | . 1 1 . . . . . . . . Exploded 2 | . . . . . . 2 2 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Hostile Shots Fired 959 | . 53 95 47 24 . 240 188 43 239 30 Missed 287 | . 11 28 10 5 . 68 61 20 71 13 Damage Taken 11816 | . 384 793 548 246 . 3056 1946 539 4060 244 Core 2047 | . 56 170 113 31 . 423 193 61 899 101 Absorbed by Shields 391 | . . . . . . . 276 115 . . Redirected to Shielding 296 | . . 24 19 14 . 72 . . 167 . Ignored by Resistances 4 | . . . . . . . . . 4 . Core Remaining (%) 54 | 100 77 . . . 21 . . 20 . . Volleys Fired 371 | . 51 51 26 16 . 103 55 12 57 . Largest 3 | . 2 2 2 2 . 3 3 3 3 . Hottest 224 | . 60 100 91 84 . 210 195 136 224 . Shots Fired 878 | . 97 102 52 32 . 263 152 34 146 . Gun 684 | . 97 75 33 32 . 210 120 25 92 . Cannon 159 | . . 27 19 . . 44 19 . 50 . Launcher 35 | . . . . . . 9 13 9 4 . Special . | . . . . . . . . . . . Kinetic 448 | . 96 66 34 28 . 93 82 19 30 . Thermal 363 | . . 36 18 4 . 146 51 6 102 . Explosive 35 | . . . . . . 9 13 9 4 . Electromagnetic 32 | . 1 . . . . 15 6 . 10 . Robot Hit Streak 26 | . 12 13 26 9 . 16 11 8 25 . Robot Miss Streak 11 | . 5 5 4 5 . 4 11 3 4 . Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 9 | . 2 2 . . . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . Shots Hit Robots 596 | . 64 70 42 23 . 166 105 29 97 . Core Hits 431 | . 30 57 16 15 . 102 100 39 72 . Critical Kills 5 | . . . . . . 1 . 3 1 . Critical Parts Destroyed 14 | . . . . . . 6 3 . 5 . Critical Strikes 54 | . . 1 4 1 . 28 7 4 9 . Burn 27 | . . 1 3 . . 17 3 . 3 . Destroy 22 | . . . . 1 . 8 3 4 6 . Blast 4 | . . . 1 . . 2 1 . . . Corrupt 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17020 | . 536 919 666 440 . 4904 3982 1256 4317 . Guns 8593 | . 536 628 411 440 . 2824 1799 482 1473 . Cannons 3174 | . . 291 255 . . 907 402 . 1319 . Explosions 5217 | . . . . . . 1173 1754 774 1516 . Melee . | . . . . . . . . . . . Ramming 36 | . . . . . . . 27 . 9 . Kinetic 5110 | . 536 440 467 400 . 1239 1118 385 525 . Thermal 6949 | . . 479 199 40 . 2231 1014 97 2889 . Explosive 4370 | . . . . . . 1109 1754 774 733 . Electromagnetic 555 | . . . . . . 325 69 . 161 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 1 1 Average Corruption 5 | . . . . . . 4 7 7 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . . . 34 37 20 1 1 Message Errors 15 | . . . . . . 1 9 5 . . Matter Fused 25 | . . . . . . 10 9 6 . . Heat Flow Errors 12 | . . . . . . 6 4 2 . . Energy Discharges 9 | . . . . . . 4 2 1 1 1 Parts Rejected 2 | . . . . . . 1 1 . . . Data Loss (minor) 14 | . . . . . . 7 4 3 . . Data Loss (major) 6 | . . . . . . 2 3 1 . . Misfires 4 | . . . . . . 2 1 1 . . Alerts 3 | . . . . . . 1 1 1 . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 188 | . . . 7 . . 66 46 . 69 . Projectiles 51 | . . . 7 . . 13 15 . 16 . Explosions 137 | . . . . . . 53 31 . 53 . Melee . | . . . . . . . . . . . Knockbacks 14 | . . 6 3 . . 3 2 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . 6 3 . . 3 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . . . 213 43 . 194 . Shots 12 | . . . . . . 6 2 . 4 . Rammed 4 | . . . . . . . 3 . 1 . Targets Rammed 4 | . . . . . . . 3 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 368 | . 20 72 368 . . 335 234 231 114 . Average Temperature 75 | . 6 17 174 . . 89 49 59 29 . Received Heat Transfer 1928 | . 75 264 228 84 . 486 290 45 456 . Effects 5 | . . . 2 . . 3 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 18 | . . . 3 . . 13 1 . 1 . Heat Transferred 12246 | . . 808 740 74 . 5751 2600 185 2088 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Peak Influence 1826 | . 274 272 358 270 . 460 817 688 1826 . Initial 456 | . . 42 83 139 . . 209 456 361 . Average 306 | . 153 124 224 98 . 187 288 591 1166 . Maximum Alert Level 5 | . 1 1 1 1 . 2 3 2 5 . Low Security (%) 55 | 100 74 81 52 79 . 64 42 . . . Level 1 24 | . 25 18 47 20 . 27 39 . 21 . Level 2 13 | . . . . . . 7 11 100 20 . Level 3 . | . . . . . . . 5 . . . Level 4 1 | . . . . . . . . . 12 . Level 5 4 | . . . . . . . . . 45 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 2 3 1 . . 7 6 1 13 . Investigation 9 | . 2 1 . . . . 3 1 2 . Extermination 5 | . . . . . . 4 . . 1 . Reinforcement 16 | . . 2 1 . . 3 3 . 7 . Assault 3 | . . . . . . . . . 3 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . 3 2 . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Distress Signals 18 | . . 3 3 . . 2 4 2 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 234 | . 21 23 11 5 . 54 38 12 64 6 Peak Tracking Total 13 | . 3 4 5 1 . 7 7 5 13 4 Tactical Retreats 16 | . 1 2 1 . . 3 2 . 6 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Traps Triggered 12 | . 2 1 . . . 4 4 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Machines Disabled 31 | . . 1 . . . 4 5 . 21 . Max in Single Turn 19 | . . 1 . . . 3 2 . 19 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Machines Accessed 42 | . 4 3 3 10 1 7 10 1 3 . Terminals 34 | . 4 3 3 5 . 6 9 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . 5 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 82 | . 12 8 4 20 1 12 17 3 5 . Successful 33 | . 8 1 2 9 1 3 8 1 . . Failed 49 | . 4 7 2 11 . 9 9 2 5 . Catastrophic 11 | . . 3 . 2 . 1 2 . 3 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 4 2 4 9 . 4 2 1 4 . Terminals 71 | . 12 8 4 13 . 10 16 3 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . 7 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 23 | . 6 . 1 4 1 3 7 1 . . Record 2 | . . . . . 1 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . Open Door 10 | . . . 1 . . 1 7 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 1 1 5 . . 1 . . . Terminals 4 | . 2 1 1 . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . 5 . . 1 . . . Tunnel 6 | . . . . 5 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 3 2 6 . 6 4 1 3 . Full Trace Events 6 | . . 1 . 1 . . 1 1 2 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 14 | . . . . 7 . . 7 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Total Allies 29 | . . . . 7 . . 17 5 . . Largest Group 8 | . . . . 6 4 4 8 7 6 . Highest-Rated Group 671 | . . . . 49 35 35 338 671 575 . Highest-Rated Ally 159 | . . . . 10 10 10 159 159 152 . Total Orders . | . . . . . . . . . . . Ally Attacks 192 | . . . . 4 . . 69 45 74 . Total Damage 4866 | . . . . 17 . . 1480 1262 2107 . Kills 37 | . . . . . . . 15 9 13 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Turns Passed 9768 | 77 835 990 313 1546 1004 2106 1302 676 886 33 Spaces Moved 5268 | 44 423 464 133 805 616 1133 605 415 575 55 Core 6 | 6 . . . . . . . . . . Treads 2576 | 38 423 464 133 805 616 82 15 . . . Legs 161 | . . . . . . 63 4 . 94 . Wheels 2285 | . . . . . . 986 586 415 298 . Hover 240 | . . . . . . 2 . . 183 55 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 101 115 115 52 56 Average Speed 144 | 145 160 160 160 160 160 143 144 119 104 58 Slowest Speed 390 | 160 160 240 160 160 160 390 330 130 260 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 76 28 22 98 52 27 68 87 22 17 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . . 5 . . 1 . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 344 | . . . . . . 53 74 129 88 . Melee . | . . . . . . . . . . . Projectile 39 | . . . . . . 10 9 . 20 . AOE 305 | . . . . . . 43 65 129 68 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Upp Total 6720 | 55 510 630 186 1034 637 1407 898 571 736 56 Wait 480 | . 3 60 8 116 14 62 68 122 27 . Move 5258 | 43 422 463 132 804 615 1132 604 414 574 55 Hop . | . . . . . . . . . . . Pick Up 113 | 7 16 18 6 3 1 33 10 4 15 . Fast Attach 74 | 5 2 6 . 1 . 20 13 4 23 . Attach 48 | . 1 3 1 1 . 18 7 2 14 1 Detach 8 | . . . . . . . 1 . 7 . Swap 58 | . 4 6 6 3 3 12 12 7 5 . Drop 104 | . 11 23 7 4 4 24 12 6 13 . Fire 371 | . 51 51 26 16 . 103 55 12 57 . Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . 3 . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . Rewire 190 | . . . . 86 . 3 101 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 18) 230 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Evolved 2 slots: Utility x2 1210 | -9/Materials | Discovered new exit (range 12) 1596 | -9/Materials | Discovered new exit (range 16) 1818 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Identified exit to Storage 1903 | -9/Materials | Entered Storage 2058 | -9/Storage | Core integrity fell below 50% 2162 | -9/Storage | Build established: Scavenger-Mutant 2209 | -9/Storage | Used back door to open Recycling access 2209 | -9/Storage | Discovered new exit (range 5) 2216 | -9/Storage | Entered Recycling 2503 | -9/Recycling | Discovered new exit (range 7) 3674 | -9/Recycling | Scanned before Scraplab entrance 3697 | -9/Recycling | Entered Scraplab 3711 | -9/Recycling | Discovered new exit (range 3) 3762 | -9/Recycling | Entered Scraptown 3762 | -9/Scraptown | Accompanied by 4 allies 3967 | -9/Scraptown | Visited UFD Registry 3989 | -9/Scraptown | Visited Awakened 3999 | -9/Scraptown | Visited Scrapoid Research Area 4033 | -9/Scraptown | Visited Cyclists 4668 | -9/Scraptown | Discovered new exit (range 11) 4692 | -9/Scraptown | Build established: Commander-Mutant 4766 | -9/Scraptown | Entered Factory 4766 | -6/Factory | Accompanied by 4 allies 4766 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5279 | -6/Factory | Lost 3 allies 5296 | -6/Factory | Destroyed 7 combat bots 5299 | -6/Factory | Lost 7 parts (3n2u2w) 5371 | -6/Factory | Lost 7 parts (1p2n3u1w) 5650 | -6/Factory | Lost 5 parts (1p3u1w) 5861 | -6/Factory | Identified exit to Lower Caves 5861 | -6/Factory | Identified exit to Extension 5882 | -6/Factory | Spotted B-75 Beast 5905 | -6/Factory | Build established: Scavenger-Gunner 6361 | -6/Factory | Cargo convoy interrupted 6743 | -6/Factory | Lost 4 parts (1p2n1u) 6872 | -6/Factory | Entered Extension 6914 | -6/Extension | Rescued a captive Derelict 6975 | -6/Extension | Core integrity fell below 50% 7008 | -6/Extension | Build established: Gunner 7074 | -6/Extension | Rescued a captive Derelict 7075 | -6/Extension | Rescued a captive Derelict 7156 | -6/Extension | Lost 3 allies 7321 | -6/Extension | Build established: Scavenger-Gunner 7333 | -6/Extension | Rescued a captive Derelict 7333 | -6/Extension | Rescued a captive Derelict 7504 | -6/Extension | Spotted B-75 Beast 7530 | -6/Extension | Destroyed B-75 Beast 7534 | -6/Extension | Spotted B-75 Beast 7563 | -6/Extension | Destroyed B-75 Beast 7590 | -6/Extension | Lost 6 parts (2n1u3w) 7674 | -6/Extension | Rescued A7 7702 | -6/Extension | Rescued a captive Derelict 7703 | -6/Extension | Rescued a captive Derelict 7720 | -6/Extension | Rescued a captive Derelict 7750 | -6/Extension | Rescued a captive Derelict 7772 | -6/Extension | Disrupted transfer network 7876 | -6/Extension | Build established: Scavenger-Tank 8091 | -6/Extension | Discovered new exit (range 11) 8092 | -6/Extension | Discovered new exit (range 7) 8094 | -6/Extension | Disrupted transfer network 8142 | -6/Extension | Lost 4 parts (3n1u) 8142 | -6/Extension | Lost 3 allies 8174 | -6/Extension | Entered Cetus 8174 | -6/Cetus | Accompanied by 4 allies (A7) 8179 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8190 | -6/Cetus | Spotted Cetus Guard 8190 | -6/Cetus | Spotted Cetus Guard 8190 | -6/Cetus | Allies destroyed Cetus Guard 8192 | -6/Cetus | Spotted Cetus Guard 8192 | -6/Cetus | Spotted Cetus Guard 8200 | -6/Cetus | Allies destroyed Cetus Guard 8204 | -6/Cetus | Destroyed Cetus Guard 8205 | -6/Cetus | Allies destroyed Cetus Guard 8282 | -6/Cetus | Discovered new exit (range 16) 8300 | -6/Cetus | Identified exit to Factory 8441 | -6/Cetus | Started Cetus Manufacturing Module 8451 | -6/Cetus | Escorted A7 to Cetus Mainframe 8466 | -6/Cetus | Manufactured an Enhanced Grunt 8491 | -6/Cetus | Manufactured an Enhanced Grunt 8497 | -6/Cetus | Build established: Scavenger-Gunner 8516 | -6/Cetus | Manufactured an Enhanced Grunt 8541 | -6/Cetus | Manufactured an Enhanced Grunt 8566 | -6/Cetus | Manufactured an Enhanced Grunt 8636 | -6/Cetus | Discovered new exit (range 16) 8656 | -6/Cetus | Spotted Cetus Guard 8657 | -6/Cetus | Spotted Cetus Guard 8659 | -6/Cetus | Spotted Cetus Guard 8660 | -6/Cetus | Spotted Cetus Guard 8674 | -6/Cetus | Destroyed Cetus Guard 8679 | -6/Cetus | Destroyed Cetus Guard 8681 | -6/Cetus | Allies destroyed Cetus Guard 8682 | -6/Cetus | Allies destroyed Cetus Guard 8701 | -6/Cetus | Discovered exit to Factory (range 16) 8709 | -6/Cetus | Met Revision 17 8773 | -6/Cetus | Identified exit to Archives 8850 | -6/Cetus | Entered Factory 8850 | -5/Factory | Accompanied by 6 allies (A7) 8850 | -5/Factory | Evolved 2 slots: Utility x2 8855 | -5/Factory | Received a hacking code to weaken MAIN.C 9336 | -5/Factory | Lost 4 parts (3n1w) 9428 | -5/Factory | Lost 5 parts (1p1n2u1w) 9450 | -5/Factory | First assault squad dispatched 9587 | -5/Factory | Core integrity fell below 50% 9627 | -5/Factory | Lost 12 parts (4n3u5w) 9708 | -5/Factory | Core integrity fell below 20% 9735 | -5/Factory | Discovered new exit (range 2) 9735 | -5/Factory | Identified exit to Upper Caves 9736 | -5/Factory | Entered Upper Caves 9769 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09683_ Antigrav System destroyed. 09699_ Gravmag Array destroyed. 09700_ Exp. Power Shielding destroyed. 09701_ Dropped Lrg. Storage Unit. 09708_ System corrupted: Energy discharge (-19). 09717_ Acquired Antigrav System. 09718_ Imp. Sensor Array destroyed. 09720_ Dropped Carbon-fiber Leg. 09720_ Acquired Antigrav System. 09727_ Slammed into S-27 Virus. 09728_ Penetrated by Slug. 09729_ Antigrav System destroyed. 09735_ EXIT=FOUND 09735_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 09739_ System corrupted: Energy discharge (-75). 09745_ Gravmag Array destroyed. 09754_ Antigrav System destroyed. 09758_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????## ???????? ????????????????# | | ?????????????????# ???????# #??????????????# | | ?????????????????# ???????? #?????????????? | | ?????????????????# ???????? ##????????????? | | ?????????????????# ????????? #######??????# | | ????????????????## ?????????? ###????# | | ???????????????## ??????????# ##??## | | ??????????????## ???????#### #### | | ?????????????## #??????## | | ?????????????# ##????## | | ??????????????# ##??## | | ????? ##???# #### ## | | ???????# ### ### | | ???????# #### | | ??????# ###s #?# ## ## | | ??????# #### ##?# ## ## #### | | ???????????????# #??# ######## #??## | | ???????????????# ##?# ####??????# #?## | | ???????????????# ### #?????????# #?# | | ???????????????# ##@ ##???????# #?# | | ???????????????# #???????# ### #### | | ???????????????# #??????# #?##### | | ???????????????# ### #?????## #????# | | ???????????????# #??# #?????# ????## # | | ??????????????# ???# #????# ?????#### | | ????????????? ???# ##????# ????????? | | ???????????? ???#### ##?????# ##???????? | | ???????????## ??????# #??????# #????????? | | ????????????# ??????? ????? ?????????? | | ???????????? ???????? ####????# ?????????# | | ???????????? ?????????? ####???????? ???????? | | ?????????????????????????##??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Power Shielding 90 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedVampiricBuckler Manual? 0 Play Time 01:08:03 Cumulative 90.5 hours Start 2024.10.27 @ 09:40:44 End 2024.10.27 @ 10:48:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46273f6f-ef4b-43c6-9de3-3892ce9a0670