Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 18:02:09 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1036) 1036 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 4105 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 384/550 Matter 165/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Armored Wheel > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Improved Light Cannon Heavy Flail > --- INVENTORY (10) --- Seismic Detector Flak Cannon Improved Datajack Field Lobotomy Kit (3) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg > --- UTILITY ---------- Thermal Generator Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Sensor Array System Shield > --- WEAPON ----------- Heavy Laser Minigun > --- INVENTORY -------- Armored Wheel Armored Wheel Signal Interpreter Seismic Detector Flak Cannon Rocket Launcher Datajack Field Lobotomy Kit Plasma Cutter Heavy Flail [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 53 | . 3 . 1 . 49 Power 6 | . . . 1 . 5 Engine 3 | . . . 1 . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | . . . . . 8 Treads . | . . . . . . Leg 6 | . . . . . 6 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | . 2 . . . 7 Device 4 | . 1 . . . 3 Storage 1 | . 1 . . . . Processor 2 | . . . . . 2 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 30 | . 1 . . . 29 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 9 | . 1 . . . 8 Launcher 4 | . . . . . 4 Special Weapon 2 | . . . . . 2 Impact Weapon 9 | . . . . . 9 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 10 | . . . . . 10 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 80 100 100 100 86 Engine 7 | . 14 14 14 14 4 Core 2 | . . . . . 3 Leg 20 | . 28 28 28 28 17 Device 14 | . 6 14 14 14 14 Storage 10 | . 14 14 14 14 9 Processor 6 | . . . . . 9 Hackware 6 | . . . . . 9 Energy Gun 4 | . 1 . . . 5 Ballistic Gun 6 | . 14 14 14 14 3 Ballistic Cannon 5 | . 1 14 14 14 3 Impact Weapon 3 | . . . . . 4 Peak Build Rating 34 | 6 8 8 9 9 34 Average Rating 21 | 6 6 8 8 9 27 On Entrance 7 | 6 6 8 8 9 9 Naked Turns . | . . . . . . Heaviest Build 34 | 11 19 19 19 19 34 Greatest Support 32 | 20 20 20 20 20 32 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 Most Carried 10 | 8 9 10 10 10 10 Average Carried 9 | 6 8 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 9 10 10 10 5 Class Distribution -------------------- 50% | Mutant 28% | Skirmisher 14% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1205 | 218 14 67 . 45 861 Remotely . | . . . . . . Salvage Created 987 | 53 14 50 . 8 862 Parts 68 | 7 2 9 . 1 49 Haulers Intercepted 5 | . . . . . 5 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . . 4 . 1 17 Guns 8 | . . 1 . . 7 Cannons 10 | . . 3 . 1 6 AOE 4 | . . . . . 4 Classes Destroyed 9 | 1 1 2 . . 5 Worker 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 5 | . . . . . 5 Operator 1 | . . . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 4 | . . 3 . 1 . Grunt 13 | . . 1 . . 12 Brawler 1 | . . . . . 1 Sentry 4 | . . . . . 4 Best Kill Streak 4 | 2 1 3 . 1 4 Combat Bots Only 3 | . . 2 . 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 149 | . . 27 . 6 116 Missed 39 | . . 5 . 1 33 Damage Taken 1645 | . . 180 . 40 1425 Core 181 | . . 9 . 6 166 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 . . . 94 . Volleys Fired 125 | 6 2 13 . 3 101 Largest 2 | 2 2 2 . 2 2 Hottest 113 | 60 55 55 . 55 113 Shots Fired 205 | 12 4 26 . 6 157 Gun 121 | 12 2 13 . 3 91 Cannon 75 | . 2 13 . 3 57 Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 138 | 6 4 26 . 6 96 Thermal 59 | 6 . . . . 53 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 4 4 3 . 2 9 Robot Miss Streak 8 | 3 1 7 . 2 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | 6 3 11 . 3 105 Core Hits 75 | 3 2 4 . 1 65 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 3 | . . . . . 3 Melee Attacks 25 | . . . . . 25 Impact 25 | . . . . . 25 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2841 | 65 39 179 . 51 2507 Guns 1143 | 65 21 41 . 15 1001 Cannons 1003 | . 18 138 . 36 811 Explosions 607 | . . . . . 607 Melee 88 | . . . . . 88 Ramming . | . . . . . . Kinetic 1537 | 45 39 179 . 51 1223 Thermal 780 | 20 . . . . 760 Explosive 436 | . . . . . 436 Electromagnetic . | . . . . . . Impact 88 | . . . . . 88 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 77 | . . . . . 77 Projectiles 15 | . . . . . 15 Explosions 62 | . . . . . 62 Melee . | . . . . . . Knockbacks 17 | . . 2 . . 15 Impact . | . . . . . . Kinetic 17 | . . 2 . . 15 Secondary . | . . . . . . Self-Inflicted Damage 117 | . . . . . 117 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | . . 4 . . 225 Average Temperature 59 | . . 3 . . 60 Received Heat Transfer 789 | . . 6 . . 783 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1569 | 50 . . . . 1519 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 173 | 15 31 127 . 75 173 Initial 29 | . 9 12 . . 29 Average 46 | 4 13 79 . 67 42 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 1 3 . 6 42 Peak Tracking Total 6 | . 2 2 . 4 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 1 . 8 Terminals 8 | . 1 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 3 . 1 . 33 Successful 26 | . 2 . 1 . 23 Failed 11 | . 1 . . . 10 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 23 | . . . 1 . 22 Terminals 33 | . 3 . . . 30 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 . 1 . 7 Record 1 | . 1 . . . . Alert Level 4 | . 1 . . . 3 Dispatch Records 1 | . . . . . 1 Zone Layout 3 | . . . . . 3 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . . . . . 13 Terminals 13 | . . . . . 13 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Botnet 4 | . . . . . 4 Disrupt 1 | . . . . . 1 Operators 1 | . . . . . 1 Skim 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . . . 3 3 Largest Group 3 | . . . . 3 3 Highest-Rated Group 58 | . . . . 40 58 Highest-Rated Ally 29 | . . . . 16 29 Total Orders . | . . . . . . Ally Attacks 21 | . . . . 1 20 Total Damage 228 | . . . . . 228 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Field Lobotomies 2 | . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5098 | 74 226 583 258 322 3635 Spaces Moved 2636 | 39 174 450 213 196 1564 Core 2 | . . . . . 2 Treads . | . . . . . . Legs 2627 | 39 174 450 213 196 1555 Wheels 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 120 120 120 105 Average Speed 135 | 120 120 120 120 120 146 Slowest Speed 400 | 120 120 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 3 43 97 61 64 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 38 | . . . . . 38 Terrain Destroyed 94 | . . . . . 94 Melee 23 | . . . . . 23 Projectile . | . . . . . . AOE 71 | . . . . . 71 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3923 | 54 189 467 215 277 2721 Wait 1038 | 8 . 4 . 79 947 Move 2631 | 38 173 449 212 195 1564 Hop . | . . . . . . Pick Up 22 | 2 6 1 1 . 12 Fast Attach 11 | . 1 . . . 10 Attach 10 | . 2 . . . 8 Detach . | . . . . . . Swap 32 | . . . 1 . 31 Drop 29 | . 5 . 1 . 23 Fire 125 | 6 2 13 . 3 101 Melee 25 | . . . . . 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 504 | -10/Mines | Learned Materials emergency access door positions 519 | -10/Mines | Discovered new exit (range 16) 559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 731 | -10/Mines | Discovered new exit (range 7) 845 | -10/Mines | Learned Materials interactive machine intel 849 | -10/Mines | Learned location of Storage (-7) 879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 879 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 916 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 989 | -10/Exiles | Aligned with FarCom system 990 | -10/Exiles | Given EX-Vault access code 1018 | -10/Exiles | Opened EX-Vault 1027 | -10/Exiles | Found Field Lobotomy Kit 1052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1084 | -10/Exiles | Met EX-DEC 1127 | -10/Exiles | Discovered new exit (range 11) 1142 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1142 | -10/Exiles | Entered Mines 1148 | -9/Mines | Learned 4 Materials zone layouts 1403 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1444 | -9/Mines | Discovered new exit (range 10) 1446 | -9/Mines | Build established: Skirmisher 1464 | -9/Mines | Entered Materials 1464 | -8/Materials | Accompanied by 3 allies 1464 | -8/Materials | Evolved 4 slots: Utility x4 1467 | -8/Materials | Loaded intel: 19 interactive machine locations 1602 | -8/Materials | Lost 3 allies 2375 | -8/Materials | Discovered new exit (range 5) 2778 | -8/Materials | Discovered new exit (range 10) 3624 | -8/Materials | Lost 4 parts (1p3u) 3890 | -8/Materials | Build established: Mutant 4631 | -8/Materials | Identified exit to Factory 4947 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 4959 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 4976 | -8/Materials | Lost 4 parts (2p1n1w) 5068 | -8/Materials | Learned 4 Factory zone layouts 5099 | -8/Materials | Self-destructed Last Messages --------------- 04946_ Critical hit (Burn: +37). 04947_ G-50 Soldier assimilated. 04951_ G-47 Trooper destroyed. 04959_ G-50 Soldier assimilated. 04961_ U-05 Engineer lays Concrete. 04965_ Acquired 49 matter. 04965_ U-05 Engineer lays Concrete. 04968_ Acquired Aluminum Leg. 04969_ U-05 Engineer lays Concrete. 04987_ K-01 Serf collects debris. 04987_ U-05 Engineer lays Concrete. 04995_ K-01 Serf collects debris. 05015_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Skimming routine engaged. Thanks from A0-MCA. 05068_ >> SKIM: Stored Factory zone layouts (x4). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??########???????????????##???""?????????????????? | | ??# #??????????????? g???T??????????????????? | | ??# """ #??????????????? #??????????????????????? | | ??# """ #??########????? #??????????????????????? | | ??# """ #??#]]==!!#????? #??????????????????????? | | ??# """ #??#]]==!!######k#??????????????????????? | | ??# #??# #g##?????????????????????? | | ??####+###### ### # ###???????????????????? | | ???# k /????????????????????? | | ???# #?????????????????????? | | ######+########## % #???s?????????????????? | | # #????????# [% ##??s?????????????????? | | # #???###### T #??s?????????????????? | | # """ #???# "" #????????????????????? | | # """ #???# % +??s?????????????????? | | # """ #???# ! * #????????????????????? | | # #???# !###########/#####??????????????????? | | ########???# #??????# @ g #??????????????????? | | #?????# o#??????# "" #??????????????????? | | #????## ##?????# g"" #??????????????????? | | ###### =#?????# ] T" #??????????????????? | | ?????# #?????# "" #?????????####?????? | | ?????# T #?????# "" #????????##! ?????? | | ?????# ### #?????# #????????#! ????? | | ?????# ?####+#####???# #????????#! ????? | | ##+### # #???# #????????#! ???? | | # # ** #???##########????????#! ???? | | # + ** #??????????????????????#! ??# | | # ###+# [ ** #?????????????????????????# ### | | # # %[ ##????????????????????????# | | # + % "#????????????????????????# | | + # ] "#????????????????????????# | | # # %*% "#????????????????????????# ### | | # # =% "#????????????????????????# ??? | | # # " """"""""#????????????????????????# ??? | | # # " ###???????????????????"?"??# ??? | | # # ["# # ##?????????????????????"R"??# ??? | | # # ########??????????????????????"""??# ??? | | # ####"###????????????????????????????????# ???? | | # #??###"#######?????????????????????????? ???? | | + #??## #?????????????????????????? ???? | | # #???# #????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteFlightDerivative Manual? 0 Play Time 00:28:12 Cumulative 68.8 hours Start 2024.08.25 @ 17:30:21 End 2024.08.25 @ 18:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 107 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba9ca74a-7bbf-45fe-9e09-9dbbcb640b91