Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 14:51:27 Player: rootmos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2519) 2519 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5349 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 43/100 System Corruption 7% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Transmission Jammer > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Cooling System Improved Sensor Array Precision Shock Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Medium Battery Improved Sensor Array Energy Filter Layered Light Armor Plating > --- WEAPON ----------- High-powered Field Laser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Cooling System Improved Sensor Array Transmission Jammer Precision Shock Rifle Improved EM Pulse Cannon Plasma Cannon Enhanced Autogun [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 90 | . 11 33 10 36 Power 16 | . 2 7 . 7 Engine 14 | . 2 7 . 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | . 2 8 1 5 Treads 11 | . . 7 1 3 Leg 5 | . 2 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | . 3 4 5 15 Device 14 | . 1 2 4 7 Storage 6 | . 2 1 1 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 31 | . 4 14 4 9 Energy Gun 13 | . 2 5 2 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 13 | . 2 9 2 . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 32 | . 3 5 . 24 Power 4 | . . . . 4 Propulsion 9 | . 1 2 . 6 Utility 10 | . . 2 . 8 Weapon 9 | . 2 1 . 6 Highest Loss Streak 16 | . 2 2 . 16 To Critical Strikes . | . . . . . Average Backups 8 | 5 4 8 9 9 Power 2 | 1 2 2 1 2 Propulsion . | 3 . . 1 . Utility 3 | . . 2 3 3 Weapon 3 | 1 1 2 4 3 Tool/Special . | . . . . . Unused Backups 24 | . 6 6 6 6 Power 4 | . . 2 . 2 Propulsion 1 | . 1 . . . Utility 10 | . 2 2 3 3 Weapon 9 | . 3 2 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 98 99 96 Engine 12 | . 14 11 17 11 Core 1 | . . . . 2 Treads 21 | . . 28 27 19 Leg 4 | . 26 4 . 1 Device 19 | . 6 12 26 26 Storage 10 | . 18 11 9 9 Processor 1 | . . . . 3 Protection 4 | . . 8 . 4 Energy Gun 7 | . 11 9 9 3 Energy Cannon 1 | . . . . 3 Ballistic Gun 8 | . 15 12 9 3 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 47 | 6 7 15 25 47 Average Rating 25 | 6 6 13 21 40 On Entrance 11 | 6 6 7 13 25 Avg Prop Armor Cover (%) 6 | . . 6 . 6 Naked Turns . | . . . . . Heaviest Build 63 | 13 17 29 36 63 Greatest Support 68 | 20 20 60 60 68 Greatest Overweight (x) 9 | . 1 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 9 | 8 8 8 10 10 Most Carried 11 | 5 8 10 10 11 Average Carried 8 | 4 4 8 9 9 Final Capacity 15 | 8 8 10 10 15 Final Carried 10 | 2 8 9 10 3 Class Distribution -------------------- 65% | Mutant 26% | Scavenger-Mutant 7% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2093 | 192 211 748 248 694 Remotely . | . . . . . Salvage Created 2787 | . 263 1267 462 795 Parts 177 | . 15 99 15 48 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 8 35 8 18 Guns 55 | . 8 35 8 4 Cannons 9 | . . . . 9 AOE 5 | . . . . 5 Classes Destroyed 10 | . 4 3 . 3 Worker 6 | . 1 1 1 3 Builder 3 | . . 2 . 1 Tunneler 1 | . . . . 1 Recycler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 22 | . 5 17 . . Grunt 31 | . 3 9 7 12 Sentry 11 | . . 9 1 1 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 5 | . 4 4 4 5 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging 1 | . 1 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 664 | . 98 172 63 331 Missed 210 | . 28 61 13 108 Hits 454 | . 70 111 50 223 Projectile 454 | . 70 111 50 223 Critical Strikes 13 | . 1 2 4 6 Damage Taken 6377 | . 706 1311 542 3818 Core 1123 | . 141 248 23 711 Absorbed by Shields 477 | . . . 210 267 Core Remaining (%) 69 | 100 43 38 95 . Volleys Fired 208 | . 38 75 28 67 Largest 2 | . 2 2 2 2 Hottest 120 | . 60 79 84 120 Shots Fired 416 | . 75 150 56 135 Gun 364 | . 75 150 56 83 Cannon 51 | . . . . 51 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 239 | . 52 95 28 64 Thermal 70 | . . 38 3 29 Explosive . | . . . . . Electromagnetic 107 | . 23 17 25 42 Robot Hit Streak 16 | . 5 11 16 10 Robot Miss Streak 9 | . 9 3 2 3 Penetration Max . | . . . . . Secondary Targets 10 | . 3 6 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 253 | . 36 99 45 73 Core Hits 130 | . 16 55 22 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 4 . 5 Burn 6 | . . 4 . 2 Blast 2 | . . . . 2 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5858 | . 443 1569 926 2920 Guns 3621 | . 423 1568 801 829 Cannons 847 | . . . . 847 Explosions 1389 | . 20 . 125 1244 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 2356 | . 298 982 284 792 Thermal 1343 | . 20 388 185 750 Explosive 880 | . . . . 880 Electromagnetic 1278 | . 125 198 457 498 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 2 40 Message Errors 12 | . . . 1 11 Matter Fused 11 | . . . . 11 Heat Flow Errors 4 | . . . . 4 Energy Discharges 6 | . . . 1 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 250 | . . . . 250 Projectiles 76 | . . . . 76 Explosions 174 | . . . . 174 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 672 | . 24 . . 648 Shots 9 | . 1 . . 8 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . 19 153 24 132 Average Temperature 36 | . 8 45 8 31 Received Heat Transfer 1771 | . 153 354 331 933 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 4 1 1 Heat Transferred 2676 | . 50 1295 261 1070 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 1 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 77 | 100 100 82 100 61 Level 1 21 | . . 17 . 37 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 439 | . 95 341 135 439 Initial 135 | . . . 135 39 Average 94 | . 23 97 50 121 Influence Increases 2341 | . 234 902 253 952 Destroy 0b10 Robot/C 1380 | . 160 700 160 360 Destroy 0b10 Robot/NC 65 | . 10 25 5 25 Destroy Leader 354 | . 42 172 50 90 Successful Hack 71 | . 4 2 4 61 Disable Machine 180 | . 15 . . 165 Destroy Structure 111 | . 3 3 4 101 Lose Combat Pursuer 180 | . . . 30 150 Influence Decreases 2042 | . 234 579 487 742 Entered New Map 238 | . . . 188 50 Time Decay 1524 | . 204 529 299 492 Lost Part 280 | . 30 50 . 200 Squads Dispatched 20 | . 1 4 4 11 Investigation 7 | . . 2 1 4 Extermination 4 | . . . . 4 Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 4 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 13 48 14 37 Peak Tracking Total 9 | . 5 7 4 9 Tactical Retreats 9 | . . . 2 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 . . 11 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 1 4 4 12 Terminals 16 | . 1 2 3 10 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 1 1 Garrison Access . | . . . . . Total Hacks 53 | . 1 12 10 30 Successful 27 | . 1 9 3 14 Failed 25 | . . 3 6 16 Catastrophic 11 | . . 1 4 6 Database Lockouts 1 | . . . 1 . Manual 11 | . . . 5 6 Terminals 34 | . 1 2 9 22 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 15 | . . 10 1 4 Garrison Access . | . . . . . Terminal Hacks 13 | . 1 1 3 8 Record 6 | . . . 3 3 Robot Schematic 2 | . . . . 2 Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 . . 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 8 . 4 Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Retrieve Study 9 | . . 5 . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . 1 4 10 Full Trace Events 5 | . . . 1 4 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time 116 | . . . . 116 Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . 5 . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5904 | . 322 2059 828 2695 Sensors 5840 | . 322 2059 790 2669 Jamming 264 | . . . . 264 ECM 38 | . . . 38 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6533 | 2 646 2321 856 2708 Spaces Moved 3382 | 1 413 1253 438 1277 Core 8 | . . . . 8 Treads 2755 | . . 1126 438 1191 Legs 619 | 1 413 127 . 78 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 162 | 120 123 156 160 181 Slowest Speed 500 | 120 190 190 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 75 84 26 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 3 . 3 106 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 111 | . 3 . 3 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4048 | 4 472 1485 545 1542 Wait 222 | . 5 69 41 107 Move 3378 | . 412 1252 437 1277 Hop . | . . . . . Pick Up 46 | . 4 14 12 16 Fast Attach 14 | . 3 4 1 6 Attach 19 | . 1 3 2 13 Detach 1 | . . 1 . . Swap 89 | . 7 36 12 34 Drop 70 | 4 2 30 12 22 Fire 208 | . 38 75 28 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Derelicts attacked the area 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -9/Materials | Build established: Scavenger-Mutant 1490 | -9/Materials | Discovered new exit (range 6) 2224 | -9/Materials | Core integrity fell below 50% 2298 | -9/Materials | Discovered new exit (range 15) 2939 | -9/Materials | Discovered new exit (range 16) 2970 | -9/Materials | Entered another Materials area 2970 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3084 | -8/Materials | Build established: Mutant 3503 | -8/Materials | Garrison activated, responded to threat 3567 | -8/Materials | Central database locked down 3691 | -8/Materials | Discovered new exit (range 16) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Utility x2 3928 | -7/Factory | Identified exit to DSF 4190 | -7/Factory | Discovered new exit (range 15) 4551 | -7/Factory | Build established: Scientist-Mutant 4853 | -7/Factory | Build established: Mutant 6242 | -7/Factory | Identified exit to Storage 6242 | -7/Factory | Identified exit to Lower Caves 6459 | -7/Factory | Discovered new exit (range 16) 6485 | -7/Factory | Core integrity fell below 50% 6502 | -7/Factory | Core integrity fell below 20% 6528 | -7/Factory | Lost 16 parts (4p3n5u4w) 6534 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06489_ Cooling System destroyed. 06489_ Slug penetrates Wall. 06489_ Slug penetrates G-47 Trooper. 06493_ Enh. Autogun destroyed. 06493_ Mic. Nuclear Core destroyed. 06493_ Slug penetrates Wall. 06495_ Critical hit (Burn: +37). 06495_ K-01 Serf collects debris. 06495_ Imp. Sensor Array destroyed. 06497_ U-05 Engineer builds a Door. 06497_ Titanium Leg destroyed. 06497_ Hvy. Deuterium Engine destroyed. 06503_ UN3NSL 06530_ Slug penetrates G-47 Trooper. 06530_ G-47 Trooper destroyed. 06532_ Critical hit (Burn: +37). 06533_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | ### ###?????????????????? ??????????????????? | | ! #?# ############????????? "?????????????????? | | ###?# ## #????????# """? "????????????? | | ????# ## "" #????????# """" "????????????? | | ???## ## """ T" #????????# " "" """" #???????? | | ???# # """ "" #????????# #???????? | | ???# # """ #????????# ! #???????? | | ???# + #????????# #???????? | | ???# # [[ #???????## # ?????? | | ???# # [= #????#### = #