Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.30 @ 02:47:03 Player: Brobrt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2671) 2671 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 4915 Bonus ------- High Alert Combat Kills 214 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 82/100 System Corruption 6% Temperature Critical (558) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Particle Gun Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Ion Cannon Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Particle Gun [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 69 | 6 2 18 43 Power 18 | 1 . 8 9 Engine 7 | 1 . 4 2 Core 11 | . . 4 7 Reactor . | . . . . Propulsion 16 | 2 . 3 11 Treads . | . . . . Leg 6 | . . . 6 Wheel 3 | 2 . 1 . Hover 2 | . . 2 . Flight 5 | . . . 5 Utility 20 | 1 2 4 13 Device 7 | . . 1 6 Storage 2 | 1 1 . . Processor 5 | . 1 1 3 Hackware 2 | . . . 2 Protection 4 | . . 2 2 Artifact . | . . . . Weapon 15 | 2 . 3 10 Energy Gun 5 | . . 2 3 Energy Cannon 4 | . . 1 3 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 22 | . . 3 19 Power 6 | . . 1 5 Propulsion 9 | . . 1 8 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 3 | 2 4 4 1 Power . | . 1 . . Propulsion . | . 2 1 . Utility . | . . . . Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 4 | . . 3 1 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 96 85 Engine 5 | . 14 10 . Core 11 | . . 11 14 Leg 7 | . . . 13 Wheel 10 | . 28 19 . Hover 1 | . . 1 2 Flight 2 | . . . 4 Device 7 | . . 4 11 Storage 7 | . 21 11 2 Processor 7 | . 4 11 5 Hackware 1 | . . . 2 Protection 3 | . . 4 3 Energy Gun 6 | . . 10 5 Energy Cannon 7 | . . 4 11 Ballistic Gun 7 | . 28 6 3 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 2 Peak Build Rating 37 | 6 7 17 37 Average Rating 18 | 4 6 12 25 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 104 | 12 92 100 104 Greatest Support 43 | 32 32 38 43 Greatest Overweight (x) 32 | . 2 6 32 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 16 | 7 22 25 10 Most Carried 7 | 5 6 7 5 Average Carried 3 | 2 4 4 1 Final Capacity 25 | 8 25 25 5 Final Carried 5 | 4 5 . . Class Distribution -------------------- 52% | Mutant 12% | Tank 8% | Hacker-Gunner 8% | Scavenger-Gunner 6% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1548 | 230 134 350 834 Remotely . | . . . . Salvage Created 3250 | . 105 814 2331 Parts 180 | . 6 48 126 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 67 | . 5 22 40 Melee 1 | . . . 1 Guns 37 | . 5 17 15 Cannons 19 | . . 5 14 AOE 9 | . . . 9 Classes Destroyed 10 | . 2 3 5 Worker 1 | . . . 1 Builder 8 | . . 1 7 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 7 | . . 4 3 Swarmer 15 | . 3 11 1 Grunt 38 | . 2 8 28 Duelist 1 | . . . 1 Sentry 11 | . . 3 8 Hunter 2 | . . . 2 Best Kill Streak 12 | . 3 7 12 Combat Bots Only 10 | . 3 5 10 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 477 | . 21 120 336 Missed 130 | . 6 28 96 Hits 347 | . 15 92 240 Melee 1 | . . . 1 Projectile 346 | . 15 92 239 Critical Strikes 14 | . . 1 13 Actively Blocked 1 | . . 1 . Damage Taken 3682 | . 109 811 2762 Core 736 | . 34 151 551 Absorbed by Shields 208 | . . . 208 Redirected to Shielding 43 | . . 43 . Ignored by Resistances 1107 | . 36 245 826 Regen/Repaired (Parts) 103 | . . 69 34 Core Remaining (%) 82 | 100 86 62 . Volleys Fired 177 | . 14 65 98 Largest 3 | . 2 2 3 Hottest 208 | . 40 112 208 Shots Fired 385 | . 28 128 229 Gun 213 | . 28 102 83 Cannon 154 | . . 26 128 Launcher 18 | . . . 18 Special . | . . . . Kinetic 148 | . 28 39 81 Thermal 193 | . . 63 130 Explosive . | . . . . Electromagnetic 44 | . . 26 18 Robot Hit Streak 33 | . 8 33 27 Robot Miss Streak 2 | . 1 2 2 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 293 | . 23 97 173 Core Hits 138 | . 7 36 95 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Burn 4 | . . 3 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6415 | . 285 1410 4720 Guns 2476 | . 285 1083 1108 Cannons 2598 | . . 327 2271 Explosions 1246 | . . . 1246 Melee . | . . . . Ramming 95 | . . . 95 Kinetic 1921 | . 285 355 1281 Thermal 2975 | . . 728 2247 Explosive . | . . . . Electromagnetic 1424 | . . 327 1097 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . . 24 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Rejected 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 3 | . . . 3 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 72 | . . 24 48 Projectiles 49 | . . 24 25 Explosions 23 | . . . 23 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 92 | . . . 92 Shots 5 | . . . 5 Rammed 13 | . . . 13 Targets Rammed 14 | . . . 14 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 549 | . . 401 549 Average Temperature 168 | . . 143 183 Received Heat Transfer 2070 | . 36 246 1788 Effects 34 | . . 5 29 Shutdowns 6 | . . 2 4 Energy Bleed 2 | . . . 2 Interference 16 | . . . 16 Matter Decay 2 | . . 1 1 Short Circuit 4 | . . 2 2 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 6 2 Heat Transferred 6090 | . . 2040 4050 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 74 | 100 100 100 52 Level 1 1 | . . . 3 Level 2 23 | . . . 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 620 | . 70 160 620 Initial 31 | . . 18 31 Average 167 | . 18 70 266 Influence Increases 2135 | . 130 633 1372 Destroy 0b10 Robot/C 1340 | . 100 440 800 Destroy 0b10 Robot/NC 95 | . . 25 70 Destroy Leader 338 | . 30 98 210 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 31 | . . 10 21 Disable Machine 18 | . . . 18 Destroy Structure 48 | . . . 48 Lose Combat Pursuer 255 | . . 60 195 Influence Decreases 1585 | . 80 596 909 Entered New Map 88 | . . 32 56 Time Decay 1277 | . 80 534 663 Lost Part 220 | . . 30 190 Squads Dispatched 17 | . 3 3 11 Investigation 9 | . 3 1 5 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 5 29 68 Peak Tracking Total 13 | . 2 4 13 Tactical Retreats 11 | . . 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 4 7 Terminals 9 | . 2 2 5 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 11 15 21 Successful 31 | . 8 11 12 Failed 16 | . 3 4 9 Catastrophic 6 | . 1 3 2 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 26 | . 6 6 14 Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units 8 | . 5 . 3 Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 13 | . 4 2 7 Record 5 | . 3 . 2 Emergency Access Points 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Surveillance Status 1 | . . . 1 Transport Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Registered Components 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks 5 | . 4 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 2 | . 2 . . Scanalyzer 7 | . . 7 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 4 7 Full Trace Events 9 | . 2 2 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired 3 | . . 1 2 Time 102 | . . 26 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3473 | 53 385 1196 1839 Spaces Moved 1744 | 42 274 641 787 Core 18 | 9 . . 9 Treads . | . . . . Legs 495 | . . . 495 Wheels 935 | 33 274 628 . Hover 48 | . . 13 35 Flight 248 | . . . 248 Fastest Speed 29 | 50 100 130 29 Average Speed 150 | 89 123 143 168 Slowest Speed 1650 | 100 130 416 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . . 6 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 39 41 56 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . . 44 Melee . | . . . . Projectile 16 | . . . 16 AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2252 | 57 293 793 1109 Wait 126 | . . 30 96 Move 1731 | 41 273 640 777 Hop 4 | . . . 4 Pick Up 75 | 10 3 17 45 Fast Attach . | . . . . Attach 46 | 6 2 8 30 Detach 1 | . . . 1 Swap 36 | . . 16 20 Drop 42 | . 1 17 24 Fire 177 | . 14 65 98 Melee . | . . . . Ram 13 | . . . 13 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 256 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 641 | -9/Materials | Repaired Assault Rifle 1164 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Discovered new exit (range 8) 1310 | -9/Materials | Identified exit to Materials 1469 | -9/Materials | Discovered exit to Materials (range 5) 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1720 | -8/Materials | Garrison activated, responded to threat 1924 | -8/Materials | Lost 3 parts (1p1n1u) 2429 | -8/Materials | Discovered new exit (range 5) 2668 | -8/Materials | Build established: Tank 2705 | -8/Materials | Destroyed 10 combat bots 3256 | -8/Materials | Core integrity fell below 50% 3275 | -8/Materials | Lost 3 parts (2p1n) 3376 | -8/Materials | Repaired Assault Cannon 3414 | -8/Materials | Repaired Imp. Heat Sink 3465 | -8/Materials | Core integrity fell below 20% 3474 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. System corrupted: Particle Gun failed to cycle. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. [Achievement: Well Done] K-01 Serf collects debris. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. Overheating: Core damaged (-60). System corrupted: Particle Gun rejected. U-05 Engineer lays Concrete. K-01 Serf collects debris. Overheating: Energy bleed (-15). U-05 Engineer lays Concrete. 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""" # +????????? | | ???????????????????????# """ #####?##????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -9/Materials Imp. Heat Sink | 15% | -8/Materials Studied --------- Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! DIY Cooler Fist Fight Party Time Please Form A Line Power Corrupts That Tickles Well Done Challenges ------------ None Game ------ Seed ZeronetMetafieldSlayer Manual? 0 Play Time 00:45:26 Cumulative 2.8 hours Start 2026.09.30 @ 02:03:10 End 2026.09.30 @ 02:47:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a7b28d1-e566-4672-ab24-a5d6a56f8f9a