Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 16:20:15 Player: Lazz Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2594) 2594 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1106) 1106 TOTAL SCORE: 10410 Bonus ------- Follower Combat Kills 324 Entered DSFs 500 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 98/100 System Corruption 34% Temperature Cool (36) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Terrain Scan Processor Advanced Shield Generator V3-11A's Pendant Peak State ------------ > --- POWER ------------ Neutrino-Compressor Core > --- PROPULSION ------- Hovering Gravjet-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Laser Caster Construct/G Shotgun EM Shock Construct/G Heavy Mace > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Seismic Detector Core Analyzer Core Analyzer Advanced ECM Suite Improved Focal Shield Advanced Shield Generator V3-11A's Pendant Shock Bomb Launcher Multitool [Rating: 93] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . 2 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 . . Utility 6 | . . . 2 . . 3 . . . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 55 | 7 4 10 10 6 1 6 . 3 1 1 . . 6 Power 7 | 1 1 1 3 1 . . . . . . . . . Engine 6 | 1 1 1 2 1 . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | 2 . 3 1 3 . . . . . . . . . Treads 3 | 2 . 1 . . . . . . . . . . . Leg 4 | . . . 1 3 . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 2 3 1 2 2 1 4 . 3 1 . . . 4 Device 13 | 1 . 1 1 1 1 2 . 3 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor 8 | . 2 . 1 1 . 2 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 . 5 4 . . 2 . . . 1 . . 2 Energy Gun 6 | . . 1 3 . . . . . . . . . 2 Energy Cannon 2 | . . 1 1 . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . 10 Parts Lost 37 | . 2 6 . . . 4 . 4 . 1 . 4 16 Power 8 | . 1 1 . . . 2 . . . 1 . 2 1 Propulsion 10 | . . 1 . . . 2 . 2 . . . 1 4 Utility 10 | . 1 . . . . . . 2 . . . . 7 Weapon 9 | . . 4 . . . . . . . . . 1 4 Highest Loss Streak 5 | . 2 2 . . . 4 . 3 . 1 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | . 6 12 11 14 13 7 12 13 12 14 14 14 11 Power . | . . . . 1 . . . . . . . . . Propulsion . | . . 1 . . . . . . . . . . . Utility 7 | . 3 6 4 6 6 5 10 10 10 12 12 12 10 Weapon 2 | . 2 5 5 5 4 . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . 3 1 3 4 . . 1 . . . . 6 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 11 | . . 2 1 2 . . . 1 . . . . 5 Weapon 3 | . . . . 1 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 90 91 58 73 82 81 75 68 66 60 52 47 40 Engine 8 | . 5 12 8 14 14 9 3 5 6 6 5 3 . Treads 7 | . 28 19 . . . . . . . . . . 1 Leg 8 | . . . 6 16 28 20 12 5 6 3 5 5 3 Device 10 | . . 1 13 14 14 18 18 18 19 13 11 11 10 Storage 8 | . 14 14 7 7 7 5 6 6 6 6 5 5 4 Processor 8 | . 12 12 6 7 4 8 12 9 6 6 5 5 6 Energy Gun 5 | . . 3 11 7 7 6 8 8 6 10 5 5 7 Energy Cannon 2 | . . 8 1 7 5 2 . . . . . . . Ballistic Gun 5 | . 28 6 . . . . . 3 . . . . . Launcher 1 | . . 5 . . . 2 . . . . . . 1 Impact Weapon 2 | . . . . . . 3 6 6 6 6 5 4 . Peak Build Rating 93 | 9 9 15 46 58 71 84 86 85 84 93 93 93 84 Average Rating 51 | 6 8 12 40 52 62 79 82 76 75 85 93 85 71 On Entrance 56 | . 9 9 14 46 58 71 78 85 77 84 93 93 68 Avg Prop Armor Cover (%) 12 | . . 13 . . . 5 5 . . . . . 35 Naked Turns 10 | . . . . . . . . . . . . . 10 Heaviest Build 65 | 13 27 36 46 46 45 53 55 63 65 65 65 65 58 Greatest Support 107 | 40 40 40 50 95 95 107 65 50 37 55 53 53 38 Greatest Overweight (x) 3 | 2 . 1 . . . 1 1 3 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 1 . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 11 15 15 15 15 12 13 15 15 15 14 14 14 Average Carried 11 | . 6 14 11 14 13 7 12 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 11 15 15 15 10 12 13 15 14 14 14 14 4 Scrap Engine Consumption 118 | . . . . . 21 27 16 13 . 19 . 18 4 Constructs Created 9 | . . . . . 2 2 1 1 . . . . 3 Constructs Modified 38 | . . . . . 3 5 4 11 . 11 . . 4 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 18% | Construct 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2351 | 330 166 331 100 60 10 135 50 49 . 836 . . 284 Remotely . | . . . . . . . . . . . . . . Salvage Created 4230 | 90 327 317 212 740 . 630 225 708 . 764 . . 217 Parts 208 | 8 27 26 11 42 . 18 11 20 . 39 . . 6 Haulers Intercepted 7 | . 2 . 2 3 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 21 . . . . 3 13 . 10 . . . Prevented 11 | . . . . . . . 2 7 . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 57 | . 7 11 2 7 . 10 3 10 . 5 . . 2 Melee 2 | . . . . . . 1 . . . . . . 1 Guns 28 | . 7 4 . 1 . 6 . 7 . 2 . . 1 Cannons 13 | . . 2 2 6 . 1 2 . . . . . . AOE 11 | . . 5 . . . 1 . 2 . 3 . . . Classes Destroyed 17 | 2 5 2 . 3 . 1 . 2 . 2 . . . Worker 2 | . . . . 1 . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 7 | . 2 . 2 3 . . . . . . . . . Recycler 5 | 1 . . . 2 . 1 . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . Swarmer 11 | . 3 3 . 1 . 4 . . . . . . . Grunt 23 | . 4 1 . . . 6 3 6 . 3 . . . Brawler 3 | . . . . . . . . 2 . 1 . . . Duelist 2 | . . . . . . . . 2 . . . . . Sentry 8 | . . 1 2 5 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . 2 Subdweller 6 | . . 6 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 4 3 3 6 . 3 3 3 . 4 . . 1 Combat Bots Only 4 | . 4 3 1 2 . 3 3 3 . 4 . . 1 Max Kills in Single Turn 3 | 1 1 3 1 2 . 1 1 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . 1 . 2 . . . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 640 | . 18 72 4 40 4 98 20 87 . 21 . 51 225 Missed 203 | . 10 19 2 11 2 32 4 26 . 7 . 18 72 Hits 437 | . 8 53 2 29 2 66 16 61 . 14 . 33 153 Melee 15 | . . . . . . . . 2 . . . 13 . Projectile 422 | . 8 53 2 29 2 66 16 59 . 14 . 20 153 AOE 7 | . . . . . . . . . . . . 1 6 Critical Strikes 38 | . . 2 1 1 . 1 . 2 . 2 . 12 17 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 9067 | . 173 913 28 369 31 1160 306 940 . 261 . 867 4019 Core 1849 | . 33 191 . 95 . 162 . 123 . 18 . 65 1162 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 915 | . . . . . . 247 192 288 . 72 . . 116 Core Remaining (%) 69 | 100 . 10 . . 82 . . . . 64 . 93 . Volleys Fired 254 | 10 21 40 6 23 4 39 10 32 . 25 . 2 42 Largest 3 | 2 2 2 2 2 2 3 2 2 . 2 . 1 3 Hottest 194 | 40 40 110 144 144 144 153 110 133 . 134 . 93 194 Shots Fired 433 | 20 42 57 11 46 6 79 20 64 . 34 . 2 52 Gun 333 | 20 42 32 8 23 2 54 10 64 . 25 . 2 51 Cannon 70 | . . 9 3 23 4 12 10 . . 9 . . . Launcher 30 | . . 16 . . . 13 . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 131 | 20 42 31 . . . 10 10 . . 16 . 2 . Thermal 206 | . . 10 11 46 6 56 . 33 . 2 . . 42 Explosive 16 | . . 16 . . . . . . . . . . . Electromagnetic 80 | . . . . . . 13 10 31 . 16 . . 10 Robot Hit Streak 28 | 3 12 28 14 10 3 11 8 22 . 12 . 1 10 Robot Miss Streak 5 | 3 1 2 . 2 2 5 3 5 . 5 . 2 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . . . . . 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . . Shots Hit Robots 328 | 10 31 37 10 29 2 59 17 61 . 34 . 1 37 Core Hits 246 | 4 17 22 4 18 . 31 18 71 . 45 . 1 15 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 26 | . . . . . . 26 . . . . . . . Impact 26 | . . . . . . 26 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7803 | 150 390 1005 223 699 44 1934 376 1183 . 985 . 30 784 Guns 4301 | 150 390 296 148 299 19 707 196 1057 . 410 . 30 599 Cannons 1185 | . . 142 75 400 25 157 180 . . 206 . . . Explosions 2138 | . . 567 . . . 970 . 126 . 369 . . 106 Melee 100 | . . . . . . 100 . . . . . . . Ramming 79 | . . . . . . . . . . . . . 79 Kinetic 1465 | 150 390 296 . . . 107 180 . . 312 . 30 . Thermal 3902 | . . 142 223 699 44 1262 . 705 . 396 . . 431 Explosive 567 | . . 567 . . . . . . . . . . . Electromagnetic 1690 | . . . . . . 465 196 478 . 277 . . 274 Impact 100 | . . . . . . 100 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 2 . . . 3 34 Average Corruption 11 | . . . . . . . . 1 . . . 1 23 Corruption Purged 2 | . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 6 . . . . 19 Message Errors 5 | . . . . . . . . 2 . . . . 3 Matter Fused 5 | . . . . . . . . 2 . . . . 3 Heat Flow Errors 2 | . . . . . . . . 1 . . . . 1 Energy Discharges 4 | . . . . . . . . 1 . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 90 | . . 12 . 5 . 47 . . . 26 . . . Projectiles 16 | . . . . 5 . . . . . 11 . . . Explosions 74 | . . 12 . . . 47 . . . 15 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 6 . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . 23 . . . 10 . . . 44 . . 1 Shots 3 | . . 1 . . . 1 . . . 1 . . . Rammed 27 | . . . . . . . . . . . . . 27 Targets Rammed 30 | . . . . . . . . . . . . . 30 Kicked 2 | . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 368 | . . 2 150 368 60 228 12 245 . 288 . 8 237 Average Temperature 77 | . . 1 53 106 34 85 7 50 . 97 . 5 62 Received Heat Transfer 1736 | . 18 270 27 108 . 285 150 417 . 90 . 36 335 Effects 3 | . . . . 1 . . . . . . . . 2 Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . . . . 2 . 1 . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 17 | . . . . 1 . 4 . 10 . . . . 2 Heat Transferred 5880 | . . 185 322 1184 74 1965 . 962 . 300 . . 888 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 2 . 3 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 . 100 85 100 100 . . . . 100 100 100 Level 1 . | . . . . 14 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 225 | 5 93 . 89 225 79 102 . . . . . . 45 Initial 79 | . . . . 33 79 50 . . . . . . . Average 22 | . 14 . 25 132 9 38 . . . . . . 8 Influence Increases 2296 | 15 282 200 168 332 72 551 70 271 . 130 . . 205 Destroy 0b10 Robot/C 1280 | . 140 140 100 180 40 260 60 220 . 100 . . 40 Destroy 0b10 Robot/NC 115 | 15 20 . 15 35 . 10 . . . 10 . . 10 Destroy Leader 272 | . 34 10 36 78 . 52 10 20 . 20 . . 12 Allied During Kill 62 | . . 5 7 4 18 21 . 1 . . . . 6 Successful Hack 57 | . 26 . 8 . 10 13 . . . . . . . Disable Machine 75 | . . . . 30 . 45 . . . . . . . Destroy Structure 55 | . 2 . 2 5 4 40 . . . . . . 2 Advance Influence 50 | . . . . . . 50 . . . . . . . Lose Combat Pursuer 330 | . 60 45 . . . 60 . 30 . . . . 135 Influence Decreases 2296 | 15 282 198 91 206 277 494 127 271 . 130 . . 205 Entered New Map 196 | . . . 2 46 126 . 22 . . . . . . Time Decay 1672 | 15 262 148 60 140 151 300 105 221 . 120 . . 150 Lost Part 183 | . 20 30 . . . 38 . 30 . 10 . . 55 Lost Ally 151 | . . 20 29 20 . 62 . 20 . . . . . Purge Threat 94 | . . . . . . 94 . . . . . . . Squads Dispatched 15 | . 3 . 1 1 . 8 . . . . . 1 1 Investigation 2 | . 1 . . 1 . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . . 1 Reinforcement 6 | . 2 . 1 . . 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Distress Signals 5 | . 2 . . 1 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 16 16 6 12 3 20 3 14 . 6 . 5 14 Peak Tracking Total 6 | . 4 6 3 3 1 5 3 3 . 4 . 5 4 Tactical Retreats 15 | . 4 2 . . . 4 . 2 . . . . 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 7 | . 4 . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 6 | . . 1 . 2 . 3 . . . . . . . Max in Single Turn 2 | . . 1 . 1 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 24 | . 5 1 1 . 7 3 . 2 4 . 1 . . Terminals 14 | . 5 . 1 . 5 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 82 | . 11 9 2 . 20 8 . 2 29 . 1 . . Successful 66 | . 7 9 1 . 11 6 . 2 29 . 1 . . Failed 16 | . 4 . 1 . 9 2 . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 10 . 2 1 10 2 . . . . . . . Terminals 33 | . 11 . 2 . 13 6 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 53 | . 1 9 1 . 6 4 . 2 29 . 1 . . Record 20 | . . 8 . . 1 . . . 11 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 2 | . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 5 . . . . . . . . Terminals 10 | . 5 . . . 5 . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 5 . . . 3 3 . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 4 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Total Allies 26 | . . 4 . . 9 . . 1 . . . . 12 Largest Group 9 | . . 3 3 1 9 9 . 1 . . . . 8 Highest-Rated Group 246 | . . 57 57 19 139 139 . 32 . . . . 246 Highest-Rated Ally 46 | . . 19 19 19 19 19 . 32 . . . . 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 107 | . . 4 19 8 13 52 . 5 . . . . 6 Total Damage 1340 | . . 54 267 79 159 525 . 204 . . . . 52 Kills 15 | . . 2 4 2 2 3 . 1 . . . . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 2897 | 69 62 . 253 184 . 936 602 586 . . . . 205 Optics 559 | . . . 138 90 . 331 . . . . . . . Terrain 131 | 69 62 . . . . . . . . . . . . Seismic 2319 | . . . . . . 932 602 586 . . . . 199 Machine Analysis 437 | . . . 253 184 . . . . . . . . . ECM 6 | . . . . . . . . . . . . . 6 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Turns Passed 10322 | 185 1573 1657 256 289 1458 936 602 1294 259 916 15 74 808 Spaces Moved 5051 | 85 574 906 166 182 867 521 310 526 92 401 4 44 373 Core 124 | 11 . . . . . . . . . . . . 113 Treads 1147 | 74 574 465 . . . . . . . . . . 34 Legs 3201 | . . . 166 182 867 521 310 526 92 287 4 44 202 Wheels 441 | . . 441 . . . . . . . . . . . Hover 138 | . . . . . . . . . . 114 . . 24 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 90 90 112 90 97 180 262 139 161 161 50 Average Speed 146 | 149 160 145 90 102 112 106 143 218 262 196 161 161 121 Slowest Speed 353 | 160 160 240 90 112 112 180 180 353 262 262 161 161 213 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 86 57 21 42 98 20 44 60 71 57 . 40 13 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 3 . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . . . 1 . . 1 1 1 . . . . Scrap Searched 13 | . . 4 . . . . 4 2 . 3 . . . Spaces Dug 25 | . . . . . 2 23 . . . . . . . Terrain Destroyed 178 | . . 94 . 4 3 45 . 8 . 24 . . . Melee 23 | . . . . . . 23 . . . . . . . Projectile 8 | . . 1 . 4 3 . . . . . . . . AOE 147 | . . 93 . . . 22 . 8 . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Total 7521 | 120 1185 1191 264 239 1353 780 447 610 113 497 13 45 664 Wait 1998 | 19 573 217 69 19 451 174 126 44 16 70 10 . 210 Move 5038 | 84 573 905 165 181 866 520 309 525 91 400 3 43 373 Hop . | . . . . . . . . . . . . . . Pick Up 49 | . 12 10 8 5 2 7 1 2 2 . . . . Fast Attach 24 | 7 2 4 2 3 . 2 . 2 . . . . 2 Attach 20 | . 1 2 5 . 1 6 . . 1 . . . 4 Detach 2 | . . . . . 1 1 . . . . . . . Swap 17 | . 2 5 3 3 . 1 . 1 . 1 . . 1 Drop 43 | . 1 8 6 5 10 4 1 2 3 1 . . 2 Fire 254 | 10 21 40 6 23 4 39 10 32 . 25 . 2 42 Melee 26 | . . . . . . 26 . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . 2 Crush 26 | . . . . . . . . . . . . . 26 Escape Stasis . | . . . . . . . . . . . . . . Rewire 20 | . . . . . 18 . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Discovered new exit (range 6) 931 | -10/Materials | Discovered new exit (range 12) 1136 | -10/Materials | Discovered new exit (range 5) 1224 | -10/Materials | Learned 2 Storage zone layouts 1285 | -10/Materials | Identified exit to Subcaves 1285 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Identified exit to Materials 1336 | -10/Materials | Learned location of 1 exit from Recycling 1379 | -10/Materials | Learned Storage emergency access door positions 1451 | -10/Materials | Learned Storage emergency access door positions 1503 | -10/Materials | Learned 4 Recycling zone layouts 1759 | -10/Materials | Entered Subcaves 1760 | -10/Subcaves | Identified exit to Materials 1967 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2150 | -10/Subcaves | Visited 4L-MR0's lab 2172 | -10/Subcaves | Found Arachnoskeleton 2274 | -10/Subcaves | Visited triangular shrine 2471 | -10/Subcaves | Found Prototype Device 2510 | -10/Subcaves | Core integrity fell below 50% 2839 | -10/Subcaves | Ambushed by Subdweller buried in earth 3131 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3139 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3180 | -10/Subcaves | Core integrity fell below 20% 3185 | -10/Subcaves | Identified V3-11A's Pendant 3190 | -10/Subcaves | Befriended Subdweller 3190 | -10/Subcaves | Befriended Subdweller 3280 | -10/Subcaves | Befriended Subdweller 3285 | -10/Subcaves | Befriended Subdweller 3416 | -10/Subcaves | Entered Materials 3416 | -8/Materials | Accompanied by 3 allies 3416 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3419 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3640 | -8/Materials | Identified exit to Storage 3667 | -8/Materials | Discovered new exit (range 21) 3672 | -8/Materials | Entered Storage 3672 | -8/Storage | Accompanied by 1 ally 3724 | -8/Storage | Build established: Scavenger-Mutant 3957 | -8/Storage | Used back door to open Recycling access 3957 | -8/Storage | Discovered new exit (range 5) 3961 | -8/Storage | Entered Recycling 3962 | -8/Recycling | Identified exit to Factory 4006 | -8/Recycling | Befriended Subdweller 4026 | -8/Recycling | Befriended Subdweller 4056 | -8/Recycling | Befriended Subdweller 4056 | -8/Recycling | Befriended Subdweller 4296 | -8/Recycling | Befriended Subdweller 4409 | -8/Recycling | Entered Scraplab 4443 | -8/Recycling | Learned 2 Storage zone layouts 4509 | -8/Recycling | Learned location of 3 exits from Factory 4565 | -8/Recycling | Learned Factory trap positions 4612 | -8/Recycling | Learned Factory fabricator intel 4701 | -8/Recycling | Learned 2 Storage zone layouts 4734 | -8/Recycling | Learned location of 2 exits from Factory 4867 | -8/Recycling | Found Prototype Device 4893 | -8/Recycling | Identified Scrap Engine 4894 | -8/Recycling | Learned location of Zion (-7) 5419 | -8/Recycling | Entered Factory 5419 | -6/Factory | Accompanied by 9 allies 5419 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5420 | -6/Factory | Identified exit to Lower Caves 5421 | -6/Factory | Identified exit to Extension 5421 | -6/Factory | Identified exit to Factory 5422 | -6/Factory | Loaded intel: 103 trap records 5423 | -6/Factory | Loaded intel: 6 fabricator locations 5473 | -6/Factory | Lost 4 allies 5594 | -6/Factory | Garrison activated, responded to threat 5639 | -6/Factory | Lost 3 allies 5716 | -6/Factory | Build established: Scavenger-Gunner 5886 | -6/Factory | Garrison activated, responded to threat 6081 | -6/Factory | Build established: Scavenger-Mutant 6219 | -6/Factory | Cargo convoy interrupted 6242 | -6/Factory | Lost 4 parts (2p2n) 6355 | -6/Factory | Entered Lower Caves 6486 | -6/Lower Caves | Build established: Mutant 6872 | -6/Lower Caves | Learned Factory interactive machine intel 6945 | -6/Lower Caves | Discovered new exit (range 10) 6957 | -6/Lower Caves | Entered another Lower Caves area 7006 | -6/Lower Caves | Learned 8 Factory zone layouts 7148 | -6/Lower Caves | Found Prototype Device 7494 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7597 | -6/Lower Caves | Lost 3 parts (1n2u) 7853 | -6/Lower Caves | Build established: Construct 8233 | -6/Lower Caves | Discovered new exit (range 6) 8251 | -6/Lower Caves | Entered Data Miner 8251 | -6/Data Miner | Discovered new exit (range 6) 8301 | -6/Data Miner | Met Data Miner 8357 | -6/Data Miner | Learned location of Section 7 (-2) 8357 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8404 | -6/Data Miner | Received God Mode back door access code from Data Miner 8457 | -6/Data Miner | Identified Heart of Steel 8510 | -6/Data Miner | Entered Proximity Caves 9320 | -5/Proximity Caves | Spotted B-75 Beast 9364 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9426 | -5/Proximity Caves | Entered Factory 9426 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9427 | -5/Factory | Identified exit to Upper Caves 9428 | -5/Factory | Loaded intel: 51 interactive machine locations 9430 | -5/Factory | Identified exit to DSF 9441 | -5/Factory | Entered DSF 9487 | -5/DSF | Discovered new exit (range 12) 9495 | -5/DSF | Additional patrols routed to DSF 9515 | -5/DSF | Entered Factory 9515 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9529 | -4/Factory | Lost 4 parts (2p1n1w) 10086 | -4/Factory | System corruption reached 10% 10087 | -4/Factory | Lost 4 parts (1n1u2w) 10121 | -4/Factory | Build established: Mutant 10269 | -4/Factory | Lost 4 parts (1n2u1w) 10280 | -4/Factory | System corruption reached 30% 10307 | -4/Factory | Core integrity fell below 50% 10323 | -4/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 10288_ System corrupted: Matter fused (-7). 10289_ Nuclear Reactor explodes. 10289_ K-01 Serf destroyed. 10301_ Adv. ECM Suite destroyed. 10301_ Critical hit (Blast). 10303_ Slug penetrates Wall. 10304_ Scrap Engine destroyed. 10305_ Slug penetrates Wall. 10307_ JSTLAXL0QJ>SAEB1#ZT4NCQ 10309_ Knocked back. 10313_ Hovering Gravjet-Armored Exoskeleton destroyed. 10313_ Acquired 9 matter. 10323_ C/GCGJVF&EPLMNHH4/JFROB/J >J 5DJL 10323_ Triggered Gamma Bomb Trap. 10323_ A bubble of electromagnetic force engulfs the area. 10323_ Power Conduit explodes. 10323_ Gamma Bomb Trap short circuited. 10323_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | %% # ""???? | | % = % + ""???? | | #????????? | | ################"""# #????????? | | #???????????? # #????????? | | #???????? # ###????????? | | ????? # #??????????? | | ###??# # #??????????? | | #????# """ """ # ^ #??????????? | | #????? """ """ # #??????????? | | ##???????"" """ # #??????????? | | #???????? ? !# #??????????? | | ###????????"???"" ! # #??????????? | | ####??????????????"" # #??????????? | | ???????????????????" # #??????????? | | ??????????????????? # #??????????? | | ???????????????###?###### #??????????? | | ???????????????? ?????# #??????????? | | ????????????????? ????# % #??????????? | | ?????????????????? ???# #??????????? | | ??????????????????? ### #??????????? | | ???????????????????? # # #??????????? | | ????????????????????##; ; #??????????? | | ?????????? #####;; ##?????????? | | ?????????? ;#?????????? | | ?????????? @ ;#?????????? | | ?????????? #?????????? | | ?????????? #?????????? | | ??????????? #????????? | | ??????????? #????????? | | ???????????? #????????? | | ???????????? #????????? | | ???????????? #????????? | | ????????????? A #????????? | | ????????????? #????????? | | ?????????????? #????????? | | ?????????????? #????????? | | ????????????????#################????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 57 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed FortressArmorChargecaster Manual? 0 Play Time 01:12:52 Cumulative 319.5 hours Start 2026.09.20 @ 14:09:12 End 2026.09.20 @ 16:20:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1b4ae7c0-a41f-46a8-a5db-cacdcba59d29