Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 11:38:15 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (140) 700 Value Destroyed (4623) 4623 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (11985) 11985 TOTAL SCORE: 20768 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 251 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6700 Friendly Fire -65 Cogmind --------- Core Integrity 959/1000 Matter 77/300 Energy 1595/1595 System Corruption 0% Temperature Cool (9) Movement Rolling (210) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- Multi-Ion Engine > --- PROPULSION (4) --- Carbon Exoskeleton Subdweller Monowheel > --- UTILITY (6) ------ Armored Scrap Engine Humpback Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (4) ------- Gauss Rifle Advanced EMP Blaster Shotgun Kinetic Assault Construct/G > --- INVENTORY (35) --- Cooled Aerolev Unit Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Reaction Control System Light Armor Plating Authchip [R/NC] Authchip [Propulsion] Authchip [Weapon] Cobbler Unit Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Enhanced Autogun Enhanced Autogun Battle Cannon Mini Assault Cannon Missile Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Carbon Exoskeleton Subdweller Monowheel > --- UTILITY ---------- Armored Scrap Engine Humpback Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle Gauss Rifle Shotgun Kinetic Assault Construct/G > --- INVENTORY -------- Cooled Aerolev Unit Improved Heat Sink Large Storage Unit Compact Matter Pod Reaction Control System Light Armor Plating Authchip [R/NC] Authchip [Propulsion] Authchip [Weapon] Cobbler Unit Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Enhanced Autogun Enhanced Autogun Battle Cannon Mini Assault Cannon Advanced EMP Blaster Missile Launcher Improved Datajack Axe [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Cooled Aerolev Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 4 . . . Weapon 2 | . . . . . . 2 Parts Attached 92 | . 20 7 21 28 16 . Power 17 | . 2 2 4 6 3 . Engine 8 | . 2 2 2 1 1 . Core 9 | . . . 2 5 2 . Reactor . | . . . . . . . Propulsion 22 | . 9 2 4 1 6 . Treads 4 | . . 2 . . 2 . Leg 12 | . 9 . 3 . . . Wheel 5 | . . . 1 1 3 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 31 | . 6 1 10 9 5 . Device 21 | . 5 1 5 7 3 . Storage 2 | . 1 . . . 1 . Processor 1 | . . . 1 . . . Hackware 2 | . . . 1 1 . . Protection 5 | . . . 3 1 1 . Artifact . | . . . . . . . Weapon 22 | . 3 2 3 12 2 . Energy Gun 9 | . 1 1 3 3 1 . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 6 | . . . . 6 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . 1 . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . . 4 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 10 | . . . . . 10 . Parts Lost 27 | . 1 1 4 16 4 1 Power 7 | . . . . 5 2 . Propulsion 4 | . . . 2 1 1 . Utility 8 | . . 1 2 4 1 . Weapon 8 | . 1 . . 6 . 1 Highest Loss Streak 3 | . 1 1 2 3 1 1 To Critical Strikes . | . . . . . . . Average Backups 18 | 6 12 14 13 12 29 24 Power . | 1 1 . . . . . Propulsion 3 | 4 5 5 4 3 3 1 Utility 6 | . 2 4 2 3 14 10 Weapon 6 | 1 2 3 4 4 10 11 Tool/Special . | . . . . . . . Unused Backups 42 | . 7 . 5 2 5 23 Power 2 | . 2 . . . . . Propulsion 4 | . 3 . 1 . . . Utility 19 | . 1 . 1 . 3 14 Weapon 15 | . 1 . 3 1 2 8 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 85 | . 99 99 91 84 73 63 Engine 6 | . 14 14 4 2 1 6 Core 2 | . . . 4 4 2 . Treads 5 | . . 25 1 . 5 . Leg 7 | . 28 2 11 . . 3 Wheel 4 | . . . 2 8 7 6 Device 16 | . 13 13 24 24 11 13 Storage 10 | . 14 14 9 8 8 6 Processor 3 | . . . 1 8 7 . Hackware 5 | . . . 7 7 8 6 Protection 1 | . . . 6 1 2 . Energy Gun 7 | . 15 7 13 8 . . Energy Cannon 5 | . 10 19 4 . . . Ballistic Gun 6 | . . . . 7 14 19 Peak Build Rating 64 | 6 20 23 49 57 59 64 Average Rating 35 | 6 8 20 42 47 43 62 On Entrance 31 | 6 6 20 23 49 57 58 Avg Prop Armor Cover (%) 10 | . . . . . 10 6 Naked Turns . | . . . . . . . Heaviest Build 220 | 13 30 38 54 42 219 220 Greatest Support 42 | 20 20 40 40 28 42 20 Greatest Overweight (x) 10 | . 1 1 2 1 10 10 Average Overweight (x) 3 | . . . 1 . 8 10 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 Average Capacity 21 | 8 13 15 15 15 33 35 Most Carried 35 | 6 15 15 15 15 35 31 Average Carried 19 | 6 12 14 14 14 31 25 Final Capacity 35 | 8 15 15 15 15 35 35 Final Carried 31 | 6 15 15 15 15 31 23 Scrap Engine Consumption 23 | . . . . . 19 4 Constructs Created 5 | . . . . . 3 2 Class Distribution -------------------- 37% | Mutant 27% | Hauler-Mutant 22% | Scavenger-Mutant 6% | Hauler-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 3601 | 200 235 165 536 1673 778 14 Remotely . | . . . . . . . Salvage Created 5492 | . 645 452 1142 2029 1098 126 Parts 261 | . 52 22 29 93 55 10 Haulers Intercepted 6 | . 2 . . 4 . . Recyclers Shooed 5 | . 1 . 2 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 105 | . 17 12 17 34 23 2 Melee 1 | . . . . . 1 . Guns 48 | . 4 . 6 24 14 . Cannons 32 | . 9 8 8 7 . . AOE 21 | . 4 4 . 3 8 2 Classes Destroyed 16 | . 7 3 4 1 1 . Worker 7 | . 2 . 2 3 . . Builder 5 | . . . 1 3 . 1 Tunneler 1 | . 1 . . . . . Hauler 6 | . 2 . . 4 . . Recycler 7 | . . . 2 4 1 . Operator 8 | . 2 . 1 5 . . Watcher 1 | . 1 . . . . . Swarmer 10 | . 6 3 . . 1 . Grunt 56 | . 11 3 9 23 10 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . . 1 . Sentry 20 | . . 1 5 8 6 . Hunter 6 | . . . 2 2 . 2 Cobbler 1 | . . 1 . . . . Subdweller 10 | . . 5 . . 5 . Best Kill Streak 7 | . 6 4 6 7 5 2 Combat Bots Only 6 | . 5 4 4 6 5 2 Max Kills in Single Turn 4 | . 2 3 1 2 4 2 Gunslinging 1 | . . . . 1 . . Exploded 4 | . 2 3 . 2 4 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 554 | . 68 52 102 183 101 48 Missed 174 | . 24 18 29 52 34 17 Hits 380 | . 44 34 73 131 67 31 Melee 1 | . . . . 1 . . Projectile 379 | . 44 34 73 130 67 31 AOE 2 | . . . . 2 . . Critical Strikes 12 | . 2 1 2 6 1 . Damage Taken 5938 | . 529 523 1051 2187 1131 517 Core 1050 | . 90 159 160 377 223 41 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . 9 . . . Ignored by Resistances 14 | . . . . 14 . . Regen/Repaired (Parts) 74 | . . . . 74 . . Core Remaining (%) 39 | 100 . . . . 18 . Volleys Fired 340 | . 70 37 52 128 43 10 Largest 4 | . 2 2 2 4 4 3 Hottest 149 | . 100 140 149 132 106 83 Shots Fired 688 | . 127 67 104 280 88 22 Gun 507 | . 62 21 82 240 82 20 Cannon 160 | . 61 40 22 37 . . Launcher 21 | . 4 6 . 3 6 2 Special . | . . . . . . . Kinetic 284 | . . . . 182 82 20 Thermal 378 | . 118 61 104 95 . . Explosive 10 | . 4 6 . . . . Electromagnetic 16 | . 5 . . 3 6 2 Robot Hit Streak 18 | . 10 18 13 18 17 5 Robot Miss Streak 5 | . 5 5 2 5 4 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 8 | . . . . 4 4 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 473 | . 73 47 78 198 65 12 Core Hits 292 | . 38 19 32 156 35 12 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 2 . Critical Strikes 15 | . . 1 6 5 3 . Burn 10 | . . . 6 4 . . Meltdown 1 | . . 1 . . . . Destroy 3 | . . . . 1 2 . Sever 1 | . . . . . 1 . Melee Attacks 7 | . . . . . 7 . Impact . | . . . . . . . Slashing 7 | . . . . . 7 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10901 | . 1479 1130 1585 4055 2055 597 Guns 6236 | . 447 154 1065 3060 1287 223 Cannons 2393 | . 654 592 520 627 . . Explosions 2096 | . 378 384 . 368 592 374 Melee 176 | . . . . . 176 . Ramming . | . . . . . . . Kinetic 3892 | . . . . 2382 1287 223 Thermal 5259 | . 1157 746 1585 1305 280 186 Explosive 935 | . 296 384 . 255 . . Electromagnetic 639 | . 26 . . 113 312 188 Impact . | . . . . . . . Slashing 176 | . . . . . 176 . Piercing . | . . . . . . . Highest Corruption 12 | . . 2 . 11 12 . Average Corruption 3 | . . 2 . 1 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . 3 . 12 23 . Message Errors 9 | . . . . 2 7 . Matter Fused 9 | . . 1 . 4 4 . Heat Flow Errors 8 | . . 1 . 2 5 . Energy Discharges 5 | . . 1 . 1 3 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 89 | . 16 23 . 37 2 11 Projectiles 14 | . 14 . . . . . Explosions 75 | . 2 23 . 37 2 11 Melee . | . . . . . . . Knockbacks 10 | . . . . 10 . . Impact . | . . . . . . . Kinetic 10 | . . . . 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 156 | . 74 15 . 11 56 . Shots 7 | . 2 1 . 1 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 486 | . 93 212 486 290 291 8 Average Temperature 60 | . 36 36 87 38 90 5 Received Heat Transfer 2169 | . 171 150 477 927 345 99 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . 1 5 . . . Combat Hostiles 3 | . . . 3 . . . Parts Melted 20 | . 3 2 13 2 . . Heat Transferred 10029 | . 2369 1423 3259 2528 250 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 1 3 2 Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 68 | 100 100 . 100 22 72 . Level 1 22 | . . . . 57 26 19 Level 2 8 | . . . . 19 . 80 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 528 | . 165 . 140 505 426 528 Initial 528 | . . . . 48 193 528 Average 156 | . 90 . 60 283 122 447 Influence Increases 3737 | . 559 150 499 1273 853 403 Destroy 0b10 Robot/C 2020 | . 340 140 340 820 340 40 Destroy 0b10 Robot/NC 185 | . 40 . 30 95 10 10 Destroy Leader 374 | . 76 10 100 178 10 . Allied During Kill 16 | . . . . 14 2 . Successful Hack 101 | . 31 . 11 30 29 . Select Force Hacks 210 | . . . . . 210 . Disable Machine 105 | . 15 . 15 45 30 . Destroy Structure 81 | . 42 . 3 31 2 3 Advance Influence 350 | . . . . . . 350 Lose Combat Pursuer 75 | . 15 . . 60 . . Miscellaneous 220 | . . . . . 220 . Influence Decreases 3376 | . 456 253 383 892 924 468 Entered New Map 671 | . . 51 . 68 304 248 Time Decay 2225 | . 446 192 343 514 560 170 Lost Part 270 | . 10 10 40 160 40 10 Lost Ally 60 | . . . . . 20 40 Purge Threat 150 | . . . . 150 . . Squads Dispatched 17 | . 4 . 2 8 1 2 Investigation 5 | . 1 . 1 2 1 . Extermination 1 | . . . . . . 1 Reinforcement 11 | . 3 . 1 6 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 5 | . 2 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 31 13 22 53 20 8 Peak Tracking Total 7 | . 4 3 4 6 5 7 Tactical Retreats 4 | . 1 . . 3 . . Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 7 | . 1 . 1 3 2 . Max in Single Turn 2 | . 1 . 1 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 34 | . 6 . 5 9 13 1 Terminals 22 | . 6 . 2 8 5 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 8 | . . . 1 . 7 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 84 | . 19 . 16 27 20 2 Successful 58 | . 13 . 12 18 15 . Failed 25 | . 6 . 3 9 5 2 Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 56 | . 19 . 7 13 17 . Terminals 63 | . 19 . 5 26 11 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 8 | . . . 1 . 7 . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 . . 9 3 . Part Schematic 2 | . . . . 2 . . Robot Schematic 1 | . . . . . 1 . Open Door 3 | . . . . 3 . . Level Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Recall Investigation 2 | . . . . 2 . . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 36 | . 12 . 3 9 12 . Terminals 27 | . 12 . 2 8 5 . Botnet 14 | . 6 . 2 5 1 . Operators 1 | . 1 . . . . . Skim 12 | . 5 . . 3 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units 8 | . . . 1 . 7 . Mask 1 | . . . 1 . . . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 . 4 7 4 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 5 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . . 5 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 7 | . . . . 2 5 . Largest Group 5 | . . . . 1 5 4 Highest-Rated Group 66 | . . . . 57 66 44 Highest-Rated Ally 57 | . . . . 57 21 15 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 21 7 2 Total Damage 711 | . . . . 613 71 27 Kills 8 | . . . . 7 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 58 | . 23 10 . . 10 15 Average Entertainment 8 | . 23 19 10 5 2 15 Good Acts 30 | . . 1 5 13 11 . Bad Acts 43 | . . 4 7 12 19 1 Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 140 | . 140 . . . . . Terrain 140 | . 140 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 7709 | 12 1357 1122 1103 1400 2368 347 Spaces Moved 3644 | 11 642 620 478 763 981 149 Core . | . . . . . . . Treads 674 | . . 596 35 . 43 . Legs 937 | 11 642 24 260 . . . Wheels 2033 | . . . 183 763 938 149 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 160 115 100 115 210 Average Speed 171 | 120 169 161 178 113 214 210 Slowest Speed 552 | 120 190 190 260 115 552 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . . 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 95 31 43 80 99 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 9 | . . 2 . . 7 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . 5 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 105 | . 46 23 1 31 1 3 Melee . | . . . . . . . Projectile 4 | . . . 1 3 . . AOE 101 | . 46 23 . 28 1 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 4504 | 10 786 672 636 1069 1163 168 Wait 209 | . 31 1 48 110 18 1 Move 3638 | 10 641 619 477 762 980 149 Hop . | . . . . . . . Pick Up 61 | . 9 1 11 14 26 . Fast Attach 27 | . 2 1 5 14 5 . Attach 22 | . . . 7 8 6 1 Detach 8 | . . . 1 . 7 . Swap 74 | . 19 9 13 16 17 . Drop 78 | . 14 4 22 17 14 7 Fire 340 | . 70 37 52 128 43 10 Melee 7 | . . . . . 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 40 | . . . . . 40 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 14) 1092 | -10/Materials | Discovered new exit (range 14) 1161 | -10/Materials | Build established: Scavenger-Mutant 1346 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1370 | -10/Materials | Entered Subcaves 1428 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Learned location of Zion (-6) 1567 | -10/Subcaves | Met a Zionite searching for "candidates" 1635 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1646 | -10/Subcaves | Core integrity fell below 20% 1687 | -10/Subcaves | Build established: Mutant 1751 | -10/Subcaves | X0-1V1 upgraded hostiles (x1) 1910 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2143 | -10/Subcaves | X0-1V1 sent you into danger 2393 | -10/Subcaves | Discovered new exit (range 9) 2492 | -10/Subcaves | Entered Materials 2492 | -8/Materials | Evolved 4 slots: Utility x4 2529 | -8/Materials | Discovered new exit (range 6) 2834 | -8/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 2858 | -8/Materials | Build established: Scavenger-Mutant 2867 | -8/Materials | X0-1V1 foreshadows a heat wave 2906 | -8/Materials | Central database locked down 2984 | -8/Materials | Discovered new exit (range 3) 3117 | -8/Materials | Ambient heat levels rising (+10) 3305 | -8/Materials | Ambient heat levels rising (+10) 3472 | -8/Materials | Ambient heat levels falling (-10) 3486 | -8/Materials | Discovered new exit (range 15) 3518 | -8/Materials | X0-1V1 caused items to flee you 3549 | -8/Materials | Identified exit to Storage 3595 | -8/Materials | Entered Storage 3671 | -8/Storage | System corruption reached 10% 3760 | -8/Storage | Build established: Mutant 3787 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 20) 3808 | -8/Storage | X0-1V1 sent you into danger 3989 | -8/Storage | X0-1V1 announced a LAN party 4011 | -8/Storage | X0-1V1 redirected Transport squads to designated parking area 4051 | -8/Storage | Found Prototype Launcher 4051 | -8/Storage | Identified Gui. EMP Blaster 4093 | -8/Storage | X0-1V1 sent hostile H-55 Commando (x3) 4094 | -8/Storage | X0-1V1 sent allied Chaos Knight (x1) 4106 | -8/Storage | Core integrity fell below 50% 4169 | -8/Storage | Lost 3 parts (1p1u1w) 4198 | -8/Storage | Core integrity fell below 20% 4446 | -8/Storage | Core integrity permanently improved by X0-1V1 (+300) 4551 | -8/Storage | Core integrity restored by X0-1V1 (+147) 4571 | -8/Storage | X0-1V1 activates XOMVISION 4609 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+2) 4647 | -8/Storage | Lost 3 parts (2u1w) 4678 | -8/Storage | X0-1V1 turns hostiles against one another 4724 | -8/Storage | Used back door to open Recycling access 4724 | -8/Storage | Discovered new exit (range 4) 4993 | -8/Storage | Identified exit to Recycling 4995 | -8/Storage | Entered Recycling 5005 | -8/Recycling | Identified exit to Factory 5005 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 5104 | -8/Recycling | Build established: Scavenger-Gunner 5239 | -8/Recycling | Weapon slot count reverted to normal (-2) 5553 | -8/Recycling | Build established: Hauler-Mutant 5868 | -8/Recycling | X0-1V1 sent hostile G-34 Mercenary (x4) 6485 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 23) 6497 | -8/Recycling | X0-1V1 sent hostile G-47 Trooper (x5) 6524 | -8/Recycling | X0-1V1 activates XOMVISION 6809 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 6905 | -8/Recycling | Entered Scraplab 6946 | -8/Recycling | Found Prototype Device 6948 | -8/Recycling | Identified Scrap Engine 7324 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 21) 7354 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 7363 | -8/Recycling | Entered Factory 7363 | -6/Factory | Accompanied by 4 allies 7363 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 7418 | -6/Factory | X0-1V1 enhanced Transport squad support 7672 | -6/Factory | Build established: Hauler-Gunner 7710 | -6/Factory | Self-destructed Last Messages --------------- 07702_ U-05 Engineer lays Concrete. 07703_ K-01 Serf collects debris. 07703_ U-05 Engineer builds a Wall. 07703_ U-05 Engineer lays Concrete. 07703_ R-10 Processor collects Corrupted Flexi-carbon Leg. 07704_ U-05 Engineer lays Concrete. 07705_ Slug penetrates G-50 Soldier. 07705_ K-01 Serf collects debris. 07705_ U-05 Engineer lays Concrete. 07706_ U-05 Engineer builds a Wall. 07706_ U-05 Engineer lays Concrete. 07706_ R-10 Processor collects Corrupted Gauss Rifle. 07706_ U-05 Engineer lays Concrete. 07707_ K-01 Serf collects debris. 07707_ Destroyed Imp. Melee Analysis Suite. 07708_ U-05 Engineer lays Concrete. 07708_ Slug penetrates Wall. 07708_ U-05 Engineer builds a Wall. 07709_ R-10 Processor collects Flexi-carbon Leg. 07710_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ###?????????????????????????????? | | ???????????? ################################# | | ???????????? [%R uu | | ???????????? uu | | ??????????? = k | | ??????????? %! k | | ?????????? g = | | ?????????? g %* | | ?????????? g g l@ a =% | | ?????????????????#########=####################### | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#*#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 15 Energy Capacity 1640 Matter Stores 900 Matter Capacity 900 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -8/Storage | Hacked Xenon Bombardment Thruster | -8/Storage | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Welding Torch | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructMetaAirjet Manual? 0 Play Time 00:52:18 Cumulative 367.4 hours Start 2026.10.19 @ 15:44:40 End 2026.10.20 @ 11:38:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 451 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39e43bd-d12c-401a-bac7-d586b2dc9908