Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.24 @ 09:37:52 Player: Olexender Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2429) 2429 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 4799 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Improved Ion Engine Titanium Leg Titanium Leg High-capacity Storage Unit Large Battery (200) Large Matter Pod (150) Shield Generator Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg High-capacity Storage Unit Large Battery Large Matter Pod Shield Generator Heavy Assault Rifle Flail Flail [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Flail Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 65 | 6 15 22 18 4 Power 12 | 1 4 4 2 1 Engine 8 | 1 2 4 1 . Core 4 | . 2 . 1 1 Reactor . | . . . . . Propulsion 22 | 2 5 7 8 . Treads . | . . . . . Leg 22 | 2 5 7 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 5 4 1 Device 9 | . 3 3 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 16 | 2 2 6 4 2 Energy Gun 6 | 2 . 3 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . 4 4 1 10 Power 5 | . 2 1 1 1 Propulsion 7 | . 1 2 . 4 Utility 4 | . . 1 . 3 Weapon 3 | . 1 . . 2 Highest Loss Streak 8 | . 4 2 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 95 97 89 Engine 5 | . 6 7 6 . Core 4 | . 7 2 1 8 Leg 30 | . 27 30 34 33 Device 16 | . 10 19 18 14 Storage 11 | . 14 11 9 9 Protection 3 | . . 2 9 6 Energy Gun 8 | . 11 6 7 7 Ballistic Gun 3 | . . 4 8 4 Impact Weapon 5 | . . 10 2 . Slashing Weapon 2 | . 8 . . . Peak Build Rating 30 | 6 9 19 30 30 Average Rating 16 | 3 7 14 25 26 On Entrance 12 | . 6 9 19 30 Naked Turns . | . . . . . Heaviest Build 33 | 10 21 25 31 33 Greatest Support 68 | 20 20 51 68 68 Greatest Overweight (x) 4 | . 4 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 2 5 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 6 10 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1123 | 207 132 260 343 181 Remotely . | . . . . . Salvage Created 2572 | . 276 812 852 632 Parts 154 | . 15 53 48 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 64 | . 6 24 18 16 Melee 14 | . 4 8 . 2 Guns 40 | . 1 10 17 12 Cannons 2 | . . . . 2 AOE 1 | . . . 1 . Classes Destroyed 9 | . 2 4 3 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Operator 2 | . . 1 . 1 Watcher 6 | . 1 3 2 . Swarmer 17 | . . 11 3 3 Grunt 24 | . 6 5 8 5 Duelist 1 | . . 1 . . Sentry 20 | . . 7 6 7 Hunter 2 | . . . 1 1 Best Kill Streak 9 | . 2 4 9 6 Combat Bots Only 6 | . 2 3 6 6 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . . 1 . Melee 1 | . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 548 | . 97 184 105 162 Missed 150 | . 28 50 28 44 Damage Taken 4232 | . 698 1228 953 1353 Core 941 | . 190 197 200 354 Absorbed by Shields . | . . . . . Ignored by Resistances 1239 | . 214 364 276 385 Regen/Repaired (Parts) 58 | . . . 58 . Core Remaining (%) 58 | 100 24 50 . . Volleys Fired 164 | . 19 38 64 43 Largest 2 | . 2 2 2 2 Hottest 112 | . 80 112 88 109 Shots Fired 302 | . 33 72 115 82 Gun 283 | . 33 72 115 63 Cannon 19 | . . . . 19 Launcher . | . . . . . Special . | . . . . . Kinetic 132 | . . 25 64 43 Thermal 170 | . 33 47 51 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 50 | . 15 19 50 11 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 278 | . 33 82 89 74 Core Hits 109 | . 12 26 43 28 Critical Kills 5 | . . 3 2 . Critical Parts Destroyed 5 | . . 3 1 1 Critical Strikes 18 | . . 9 6 3 Burn 7 | . . 3 3 1 Destroy 4 | . . . 3 1 Smash 6 | . . 6 . . Sever 1 | . . . . 1 Melee Attacks 57 | . 9 37 . 11 Impact 35 | . . 35 . . Slashing 22 | . 9 2 . 11 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . 5 . . Damage Inflicted 5060 | . 468 1537 1641 1414 Guns 3041 | . 283 618 1416 724 Cannons 365 | . . . . 365 Explosions 225 | . . . 225 . Melee 1429 | . 185 919 . 325 Ramming . | . . . . . Kinetic 1524 | . . 140 730 654 Thermal 1882 | . 283 478 686 435 Explosive 225 | . . . 225 . Electromagnetic . | . . . . . Impact 873 | . . 873 . . Slashing 556 | . 185 46 . 325 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 235 | . . 165 70 . Projectiles . | . . . . . Explosions 70 | . . . 70 . Melee 165 | . . 165 . . Knockbacks 4 | . . 3 . 1 Impact 3 | . . 3 . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 164 | . . . 164 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . 354 54 78 143 Average Temperature 62 | . 160 17 30 47 Received Heat Transfer 1938 | . 483 267 459 729 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 7 | . . 7 . . Combat Hostiles 6 | . . 6 . . Parts Fried 8 | . . 8 . . Impact Corruptions 13 | . . 13 . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 6 | . 3 1 2 . Heat Transferred 5016 | . 650 1443 1813 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 637 | . 170 317 518 637 Initial 174 | . . 9 42 174 Average 190 | . 42 166 263 439 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 59 | 100 100 62 30 12 Level 1 28 | . . 37 47 26 Level 2 12 | . . . 21 61 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 5 2 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison 3 | . . . 2 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 12 32 26 22 Peak Tracking Total 8 | . 3 5 6 8 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 5 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 26 | . 8 9 5 4 Terminals 16 | . 6 7 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 5 | . 2 1 . 2 Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 64 | . 19 23 17 5 Successful 45 | . 12 16 12 5 Failed 19 | . 7 7 5 . Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 45 | . 17 20 7 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . 2 1 . 3 Scanalyzers 8 | . . 2 6 . Garrison Access 3 | . . . 2 1 Terminal Hacks 27 | . 10 13 3 1 Record 7 | . 3 3 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Repair Station Index 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . 2 1 . 3 Report Inventory 4 | . 1 1 . 2 Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . . 1 Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 20 | . 6 7 4 3 Full Trace Events 4 | . 1 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 189 | . 189 . . . Retrieved Components 4 | . . . . 4 Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2819 | 45 650 1216 520 388 Spaces Moved 1551 | 37 437 714 194 169 Core 19 | 15 2 . . 2 Treads . | . . . . . Legs 1532 | 22 435 714 194 167 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 130 Average Speed 128 | 91 121 131 133 131 Slowest Speed 260 | 120 250 260 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 60 70 30 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 38 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 38 | . . . 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2005 | 47 505 878 339 236 Wait 90 | . 6 32 47 5 Move 1547 | 36 436 713 193 169 Hop . | . . . . . Pick Up 51 | 5 14 24 7 1 Fast Attach 12 | 2 5 2 2 1 Attach 20 | 4 5 7 2 2 Detach . | . . . . . Swap 33 | . 5 13 14 1 Drop 37 | . 6 18 10 3 Fire 164 | . 19 38 64 43 Melee 51 | . 9 31 . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Core integrity fell below 50% 327 | -10/Materials | Build established: Mutant 386 | -10/Materials | Lost 4 parts (2p1n1w) 654 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Discovered new exit (range 15) 980 | -9/Materials | Build established: Scavenger-Mutant 1754 | -9/Materials | Discovered new exit (range 7) 1884 | -9/Materials | Build established: Mutant 1892 | -9/Materials | Discovered new exit (range 15) 1912 | -9/Materials | Entered another Materials area 1912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -8/Materials | Repaired Titanium Leg 2029 | -8/Materials | Garrison activated, responded to threat 2372 | -8/Materials | Discovered new exit (range 14) 2432 | -8/Materials | Entered Storage 2466 | -8/Storage | Garrison activated, responded to threat 2771 | -8/Storage | Core integrity fell below 50% 2807 | -8/Storage | Core integrity fell below 20% 2820 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02767_ G-50 Soldier knocked back. 02779_ Particle Gun destroyed. 02783_ Titanium Leg destroyed. 02790_ G-50 Soldier destroyed. 02792_ U-05 Engineer builds a Door. <x2> 02794_ Assault Cannon destroyed. 02796_ Titanium Leg destroyed. 02797_ U-05 Engineer builds a Wall. 02798_ Titanium Leg destroyed. <x2> 02802_ G-47 Trooper Particle Gun severed. 02805_ G-47 Trooper destroyed. 02806_ R-06 Scavenger collects Heat Sink. 02806_ Imp. Heat Sink destroyed. 02806_ Lgt. Nuclear Core destroyed. 02809_ R-06 Scavenger inserts Heat Sink into recycling unit. 02810_ Acquired 15 matter. 02813_ R-06 Scavenger collects Particle Gun. 02816_ R-06 Scavenger collects Lgt. Treads. 02819_ R-06 Scavenger collects Particle Gun. 02820_ Critical hit (Burn: +37). 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Battery | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Flail | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneAlphaFlamer Manual? 0 Play Time 00:32:02 Cumulative 279.6 hours Start 2025.03.24 @ 09:06:49 End 2025.03.24 @ 09:37:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 223 Rogue 0 Adventurer 160 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dda88568-753b-4750-a003-db707c753e41