Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 22:28:13 Player: dan Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (217) 1085 Value Destroyed (9392) 9392 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4455) 4455 TOTAL SCORE: 23592 Bonus ------- High Alert Combat Kills 1762 Follower Combat Kills 303 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1090 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 92/100 System Corruption 41% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Dispersion Rifle Matter Neutralizer Heavy Gauss Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Gamma Rifle Railgun Railgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads Experimental Coolant Injector Improved Energy Well Improved Targeting Computer Improved Medium Armor Plating Improved Arc Projector Matter Neutralizer Coil Gun Coil Gun Coil Gun Coil Gun Heavy Gauss Cannon Improved Proton Missile Launcher Fusion Bomb Launcher Spear [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Makeshift Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Utility 8 | . . . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 294 | 6 9 13 5 2 45 17 27 14 1 . 9 6 . 15 21 9 2 1 5 1 2 84 Power 32 | 1 1 2 . 1 5 1 3 1 . . . 1 . 2 1 . . . . . . 13 Engine 12 | 1 1 2 . 1 3 1 . 1 . . . 1 . 1 . . . . . . . . Core 6 | . . . . . 2 . 3 . . . . . . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . . . 13 Propulsion 67 | 2 2 4 2 . 15 3 8 1 . . 2 3 . 1 3 3 2 1 4 . 1 10 Treads 26 | . . . 2 . 5 2 6 1 . . 1 1 . . . 2 1 . . . . 5 Leg 18 | 2 2 4 . . 3 . . . . . . . . 1 3 1 . 1 . . . 1 Wheel 15 | . . . . . 7 1 2 . . . 1 2 . . . . 1 . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . . . . 4 . 1 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 82 | 1 2 . 3 . 3 7 9 5 1 . 3 2 . 6 7 6 . . . . . 27 Device 36 | . . . . . 1 4 3 3 1 . 1 2 . 5 4 2 . . . . . 10 Storage 15 | 1 2 . 3 . 2 . . . . . . . . 1 . 1 . . . . . 5 Processor 11 | . . . . . . . 3 . . . . . . . 1 1 . . . . . 6 Hackware 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Protection 18 | . . . . . . 3 3 2 . . 2 . . . 2 . . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 4 7 . 1 22 6 7 7 . . 4 . . 6 10 . . . 1 1 1 34 Energy Gun 48 | 2 3 4 . 1 4 3 5 4 . . . . . 4 7 . . . 1 . 1 9 Energy Cannon 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Ballistic Gun 45 | . . . . . 16 2 1 3 . . 3 . . . 1 . . . . . . 19 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . . 1 1 . . . . 1 . . 1 2 . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 5 . 1 . . . . . . 1 7 1 1 . . . . 4 Parts Lost 95 | . . 2 . 1 13 4 3 2 . . 3 . . 8 10 2 . 4 3 1 . 39 Power 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . 4 Propulsion 21 | . . . . . 5 1 1 . . . 1 . . 1 2 2 . 2 1 1 . 4 Utility 20 | . . . . . 1 . . . . . . . . 1 3 . . 2 1 . . 12 Weapon 48 | . . 1 . 1 7 3 2 2 . . 2 . . 5 5 . . . 1 . . 19 Highest Loss Streak 19 | . . 1 . 1 8 1 2 1 . . 2 . . 6 10 2 . 4 2 3 . 19 Average Slot Usage (%) 90 | . 85 99 100 100 95 99 99 99 100 100 99 99 100 92 87 61 61 46 31 33 41 79 Engine 5 | . 14 13 14 14 6 7 4 1 6 6 6 11 11 9 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 3 . . . . . 7 Treads 9 | . . . 12 28 17 14 13 13 13 13 12 11 11 9 . 1 13 6 . . . 9 Leg 6 | . 28 28 15 . 6 . . . . . . . . . 14 9 5 5 . . . 1 Wheel 6 | . . . . . 9 15 12 13 13 13 13 11 11 11 7 . 4 2 . . . 1 Device 8 | . . . . . . 9 10 11 13 13 7 10 11 15 14 15 10 7 5 5 5 8 Storage 13 | . 15 28 28 28 17 15 13 13 13 13 13 11 11 11 11 8 . . . . . 7 Processor 9 | . . . . . . . 11 13 13 13 13 11 11 11 11 12 15 15 15 15 15 18 Protection 1 | . . . . . . 4 3 1 . . 4 5 5 1 1 . . . . . . 2 Energy Gun 11 | . 27 26 28 28 10 6 11 15 20 20 6 5 5 7 8 3 . . 2 . 2 5 Ballistic Gun 9 | . . . . . 24 23 13 9 6 6 18 17 17 4 . . . . . . . 10 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 136 | 9 43 42 73 74 81 77 81 74 71 71 80 92 92 93 121 97 2 2 6 9 14 136 Greatest Support 180 | 20 20 20 40 40 60 32 28 58 58 26 26 32 32 32 90 50 3 30 36 12 24 180 Greatest Overweight (x) 7 | . 2 2 2 1 7 2 6 2 2 2 3 5 2 2 6 1 . . 1 . 1 4 Average Overweight (x) 1 | . . 1 1 1 2 2 2 1 1 2 2 2 2 2 1 . . . . . . 1 Largest Inventory Capacity 20 | 6 16 16 20 20 20 18 18 18 18 18 18 18 18 18 18 18 4 4 4 4 4 20 Average Capacity 16 | 5 9 16 17 20 18 18 18 18 18 18 18 18 18 18 18 14 4 4 4 4 4 16 Most Carried 20 | 6 16 16 17 20 18 18 18 18 18 18 18 18 18 18 18 15 4 4 4 4 4 20 Average Carried 15 | 3 8 15 16 18 15 17 17 17 17 18 17 16 17 16 17 11 4 4 3 4 3 15 Final Capacity 20 | 6 16 16 20 20 18 18 18 18 18 18 18 18 18 18 18 4 4 4 4 4 4 4 Final Carried 19 | 6 16 16 17 19 18 18 17 18 18 18 17 18 18 18 15 4 4 4 4 4 4 4 Class Distribution -------------------- 22% | Scavenger-Skirmisher 20% | Scavenger-Gunner 18% | Mutant 10% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Tank 3% | Hacker-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Matter Collected 6700 | 260 33 322 20 50 1328 427 385 511 42 . 224 165 . 241 47 25 . . 26 46 32 2516 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10925 | . 96 105 . 119 2113 594 427 300 . . 334 229 . 692 224 . . . 26 . . 5666 Parts 507 | . 2 14 . 21 115 25 22 12 . . 13 10 . 18 25 . . . 1 . . 229 Haulers Intercepted 9 | . . . . . 5 1 . . . . . . . . . . . . . . . 3 Recyclers Shooed 10 | . . . . . . 1 1 . . . . . . . . . . . 3 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . 12 . . 11 . . 18 48 . . . . 7 . . Prevented 39 | . . . . . . . . 4 . . . . . 5 30 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 172 | . 2 5 . 7 34 14 5 7 . . 9 1 . 11 15 . . . 1 . . 61 Melee 5 | . . 2 . . . . . . . . . . . 3 . . . . . . . . Guns 124 | . 2 . . 7 32 11 5 7 . . 3 1 . 4 2 . . . 1 . . 49 Cannons 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 AOE 32 | . . 3 . . . 3 . . . . 5 . . 2 13 . . . . . . 6 Classes Destroyed 18 | . 2 2 . . 9 . 1 . . . . . . 1 2 . . . . . . 1 Worker 18 | . . . . . 6 . 2 . . . . . . . . . . . . . . 10 Builder 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . 3 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 5 1 . . . . . . . . . . . . . . . 3 Recycler 7 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 4 Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Swarmer 42 | . . 3 . 7 3 4 2 3 . . 5 . . . 11 . . . 1 . . 3 Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 73 | . 2 2 . . 20 9 . 4 . . 2 . . 8 1 . . . . . . 25 Brawler 8 | . . . . . 2 . . . . . 1 . . 1 . . . . . . . 4 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 7 1 2 . . . 1 1 . . . . . . . . . 4 Hunter 15 | . . . . . . . 1 . . . . . . . . . . . . . . 14 Programmer 10 | . . . . . . . . . . . . . . 2 . . . . . . . 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 2 3 . 4 7 4 3 7 . . 5 2 . 5 11 . . . 1 . . 9 Combat Bots Only 11 | . 2 3 . 4 5 4 2 7 . . 5 1 . 5 11 . . . 1 . . 7 Max Kills in Single Turn 7 | . 1 2 . 1 2 2 2 1 . . 3 1 . 2 7 . . . 1 . . 5 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Exploded 7 | . . 2 . . . 2 . . . . 3 . . 2 7 . . . . . . 3 Melee 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Damage Taken 20756 | . 66 402 . 204 2762 733 813 537 . . 886 . . 945 1939 660 . 96 460 64 . 10189 Core 3077 | . 12 67 . 43 484 33 134 68 . . 120 . . 39 271 262 . . 240 . . 1304 Absorbed by Shields 864 | . . . . . . . . . . . . . . . 864 . . . . . . . Reduced by Siege Mode 503 | . . . . . . . . . . . . . . . . . . . . . . 503 Core Remaining (%) 63 | 100 . . . 51 12 95 . . . . 62 . . . . 42 . . . . 79 . Volleys Fired 463 | . 10 11 . 13 119 31 21 14 . . 17 2 . 21 11 4 . . 23 . . 166 Largest 4 | . 2 2 . 2 4 4 4 4 . . 4 4 . 4 4 1 . . 1 . . 4 Hottest 278 | . 80 130 . 105 190 140 240 185 . . 205 133 . 199 223 60 . . 88 . . 278 Shots Fired 1457 | . 20 20 . 25 403 113 76 54 2 . 49 8 . 59 27 4 . . 23 . . 574 Gun 1406 | . 20 18 . 25 395 112 76 54 2 . 46 8 . 54 22 4 . . 23 . . 547 Cannon 31 | . . . . . 7 . . . . . . . . . . . . . . . . 24 Launcher 20 | . . 2 . . 1 1 . . . . 3 . . 5 5 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 874 | . . . . . 321 85 32 29 1 . 27 6 . 22 3 . . . . . . 348 Thermal 328 | . 20 10 . 1 79 27 22 14 1 . 19 2 . 29 9 . . . 23 . . 72 Explosive 15 | . . 2 . . 1 1 . . . . 3 . . . 5 . . . . . . 3 Electromagnetic 230 | . . 8 . 24 2 . 22 11 . . . . . 8 4 . . . . . . 151 Entropic 10 | . . . . . . . . . . . . . . . 6 4 . . . . . . Robot Hit Streak 42 | . 5 3 . 3 18 10 13 10 . . 18 7 . 14 13 2 . . 8 . . 42 Robot Miss Streak 5 | . 3 5 . 3 5 3 2 4 . . 3 1 . 4 2 3 . . 2 . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 27 | . . . . 2 8 . 1 2 . . . . . . . . . . . . . 14 Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 1066 | . 12 16 . 11 250 74 61 40 . . 41 6 . 47 22 4 . . 18 . . 464 Core Hits 531 | . 4 10 . 7 102 37 33 22 . . 29 7 . 30 30 2 . . 4 . . 214 Critical Hits 45 | . . . . . 3 . . . . . . 1 . 2 . . . . . . . 39 Critical Kills 16 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . 12 Critical Parts Destroyed 25 | . . . . . 2 . . . . . . . . . . . . . . . . 23 Melee Attacks 17 | . 1 11 . . . . 1 . . . . . . 4 . . . . . . . . Impact 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Sneak Attacks 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26420 | . 159 284 . 136 3904 1467 902 616 . . 1352 164 . 1520 2300 134 . . 494 . . 12988 Guns 20676 | . 114 124 . 136 3637 1166 798 616 . . 836 164 . 835 627 134 . . 486 . . 11003 Cannons 658 | . . . . . 122 . . . . . . . . . . . . . . . . 536 Explosions 4864 | . . 79 . . 145 301 104 . . . 516 . . 597 1673 . . . . . . 1449 Melee 214 | . 45 81 . . . . . . . . . . . 88 . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Kinetic 12973 | . . . . . 2903 822 269 290 . . 478 147 . 349 57 . . . . . . 7658 Thermal 5350 | . 114 72 . 15 925 344 342 232 . . 358 17 . 613 121 . . . 486 . . 1711 Explosive 3593 | . . 79 . . 49 157 . . . . 516 . . . 1673 . . . . . . 1119 Electromagnetic 3757 | . . 52 . 121 27 144 291 94 . . . . . 470 58 . . . . . . 2500 Impact 126 | . 45 81 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . . . 88 . . . . . . . . Entropic 525 | . . . . . . . . . . . . . . . 391 134 . . . . . . Highest Corruption 41 | . . . . . . 4 8 8 8 8 14 . . 5 5 . . . . . . 41 Average Corruption 8 | . . . . . . 1 7 8 8 8 12 . . 4 5 . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 2 5 28 20 3 26 . . 18 1 . . . . . . 91 Message Errors 32 | . . . . . . . 2 8 4 1 1 . . 5 1 . . . . . . 10 Matter Fused 24 | . . . . . . . . 5 3 2 5 . . 3 . . . . . . . 6 Heat Flow Errors 14 | . . . . . . . . 3 4 . 2 . . 1 . . . . . . . 4 Energy Discharges 19 | . . . . . . . . 3 4 . 2 . . 5 . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 15 | . . . . . . . . 2 1 . 7 . . 2 . . . . . . . 3 Data Loss (major) 8 | . . . . . . . . 4 2 . 1 . . 1 . . . . . . . . Misfires 5 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . Misdirections 9 | . . . . . . . . . . . 3 . . . . . . . . . . 6 Targeting Errors 54 | . . . . . . 2 1 2 . . 4 . . . . . . . . . . 45 Weapon Failures 11 | . . . . . . . 1 . . . 1 . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 460 | . 15 7 . . 32 . . . . . 103 . . 49 123 . . . . . . 131 Projectiles 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Explosions 418 | . . 7 . . 32 . . . . . 103 . . 49 123 . . . . . . 104 Melee 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . 37 . . 69 26 . . . . . . . 91 . . . . 4 . . 205 Shots 11 | . . 1 . . 1 2 . . . . . . . 3 . . . . . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 697 | . 114 450 . 133 697 48 208 256 250 . 250 18 . 370 338 16 . . 16 . . 240 Average Temperature 113 | . 40 167 . 60 175 18 58 138 93 . 102 12 . 152 135 9 . . 5 . . 51 Received Heat Transfer 3462 | . 36 177 . . 1188 282 90 162 . . 225 . . 243 93 . . . 54 27 . 885 Effects 25 | . . 1 . . 23 . . . . . . . . 1 . . . . . . . . Shutdowns 6 | . . 1 . . 5 . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Total Turns 294 | . . . . . . . . . . . . . . . . . . . . . . 294 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 Parts Fried 20 | . 4 . . . . . . . . . . . . 5 . . . . . . . 11 Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Parts Melted 21 | . 1 . . . 3 2 1 . . . 3 . . 8 1 . . . . . . 2 Heat Transferred 10200 | . 250 185 . 37 2061 740 809 525 . . 795 37 . 1001 259 . . . 703 . . 2798 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Peak Influence 1396 | . 59 135 . 146 638 612 365 . . . . 50 . . . . 67 23 245 . . 1396 Initial 289 | . . 5 . . 56 289 256 . . . . 7 . . . . 37 23 . . . 90 Average 344 | . 15 62 . 80 372 475 307 . . . . 14 . . . . 66 12 200 . . 561 Maximum Alert Level 4 | . . . . . 2 2 1 . . . . . . . . . . . 1 . . 4 Low Security (%) 42 | 100 100 100 . 100 23 . 1 . . . . 100 . . . . 100 100 12 . . 32 Level 1 16 | . . . . . 22 10 98 . . . . . . . . . . . 87 . . 4 Level 2 32 | . . . . . 54 89 . . . . . . . . . . . . . . . 36 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 4 3 4 . . . . . . . . . 2 . 2 . . 17 Investigation 9 | . . . . . 1 3 2 . . . . . . . . . . . 1 . . 2 Extermination 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 Reinforcement 12 | . 1 . . . 2 . 1 . . . . . . . . . 2 . 1 . . 5 Assault 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Distress Signals 11 | . . . . . 6 . . . . . . . . . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 5 7 . 7 58 20 7 9 . . 9 1 . 13 29 10 2 6 3 9 . 96 Peak Tracking Total 20 | . 2 3 . 4 8 4 4 7 . . 5 1 . 5 20 6 . 6 2 8 . 10 Tactical Retreats 18 | . . . . . 5 4 . 1 . . . . . 1 . 1 . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Traps Triggered 13 | . . 1 . . . 2 6 . . . 1 . . . 1 . 1 . . . . 1 Indirectly 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . 1 . . . 16 . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Machines Disabled 30 | . . 2 . 1 5 12 5 . . . . . . . . . . . . . . 5 Max in Single Turn 5 | . . 1 . 1 2 5 5 . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Machines Accessed 43 | . 2 1 1 . 7 5 2 2 . 4 . . 1 . 9 1 . . 1 . . 7 Terminals 17 | . 2 . . . 6 2 1 1 . . . . . . . 1 . . . . . 4 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Total Hacks 120 | . 5 1 1 . 20 16 4 6 . 25 . . 1 . 23 1 . . 2 . . 15 Successful 87 | . 2 1 1 . 10 12 2 6 . 25 . . 1 . 23 1 . . 1 . . 2 Failed 33 | . 3 . . . 10 4 2 . . . . . . . . . . . 1 . . 13 Catastrophic 7 | . . . . . 2 . . . . . . . . . . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 . . . 9 5 2 . . . . . . . 1 . . . 1 . . 5 Terminals 44 | . 5 . . . 17 5 2 5 . . . . . . . 1 . . . . . 9 Fabricators 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Scanalyzers 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . . . . . 2 . . 3 Terminal Hacks 69 | . 2 1 1 . 6 2 . 6 . 25 . . 1 . 23 1 . . . . . 1 Record 38 | . 2 . 1 . 1 . . 5 . 11 . . . . 17 1 . . . . . . Part Schematic 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . 1 Terminals 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 5 5 2 1 . . . . . . . 1 . . 1 . . 6 Full Trace Events 6 | . . . . . 1 3 . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 3 . . . 6 . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 6 | . . . . . . . . . . . . . . . 5 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Total Allies 11 | . . 3 . . . . . . . . 1 . . . 5 . . 1 . . . 1 Largest Group 5 | . . 3 1 1 . . . . . . 1 1 1 1 5 . . 1 . . . 1 Highest-Rated Group 278 | . . 40 16 16 . . . . . . 94 94 94 94 278 . . 46 . . . 56 Highest-Rated Ally 94 | . . 16 16 16 . . . . . . 94 94 94 94 60 . . 46 . . . 56 Total Orders 7 | . . 3 . . . . . . . . . . . . . 4 . . . . . . STAY 2 | . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 38 | . . 10 . 1 . . . . . . 1 2 . 5 9 . . 9 . . . 1 Total Damage 1408 | . . 150 . 16 . . . . . . 47 96 . 229 552 . . 262 . . . 56 Kills 8 | . . 2 . . . . . . . . . . . 3 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . 2 . . . . 2 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Turns Passed 13777 | 54 534 974 466 233 1362 1080 619 957 713 85 473 193 514 805 1249 492 95 115 173 132 14 2445 Spaces Moved 8589 | 34 327 520 255 105 634 676 373 663 473 78 304 139 425 429 885 370 115 213 169 264 18 1120 Core 840 | 2 . . . . . . . . . . . . . . . 187 115 212 133 179 . 12 Treads 1314 | . . . 119 105 148 . . 182 110 . . . . . . . . . . . . 650 Legs 1455 | 32 327 520 136 . 2 . . . . . . . . . 254 183 . 1 . . . . Wheels 4656 | . . . . . 484 676 373 481 363 78 304 139 425 429 631 . . . . . . 273 Hover 168 | . . . . . . . . . . . . . . . . . . . 36 85 18 29 Flight 156 | . . . . . . . . . . . . . . . . . . . . . . 156 Fastest Speed 32 | 50 120 150 180 180 110 115 110 110 110 110 110 120 120 120 120 50 50 50 32 40 36 36 Average Speed 123 | 115 142 166 180 180 131 118 116 129 126 110 117 120 120 120 125 89 50 50 58 46 47 139 Slowest Speed 230 | 120 180 180 180 180 230 120 150 180 180 110 120 150 120 120 170 130 50 120 100 50 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 62 99 56 37 45 15 7 76 51 69 51 3 67 53 92 54 4 84 3 50 5 28 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . . . . . 5 9 . 1 . 1 1 . 3 . . . 2 1 . Spaces Dug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terrain Destroyed 270 | . . 28 . . 10 2 1 . . . 31 . . 5 73 3 . . . . . 117 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 49 | . . . . . . . . . . . . . . . 6 3 . . . . . 40 AOE 220 | . . 28 . . 10 2 . . . . 31 . . 5 67 . . . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Res Total 10775 | 45 375 595 263 125 916 881 503 727 596 77 381 162 430 683 1000 527 151 220 219 271 22 1606 Wait 1001 | . 7 21 . 1 59 140 54 18 94 . 49 5 2 204 1 136 34 6 13 7 . 150 Move 8560 | 33 326 519 254 104 633 675 372 662 472 77 303 138 424 428 884 369 115 212 168 263 17 1112 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 139 | 6 13 5 1 3 19 9 7 7 14 . 2 4 2 5 3 3 . . 4 . 2 30 Fast Attach 142 | 6 5 3 . 1 24 5 8 7 . . . 2 . 6 12 3 2 1 5 1 1 50 Attach 65 | . 1 1 . 1 11 5 6 1 1 . 3 2 . 5 4 6 . . . . 1 17 Detach 42 | . 1 1 . 1 14 1 3 . 1 . . 2 . 2 4 1 . . . . . 11 Swap 89 | . 3 9 5 . 10 7 13 6 . . 6 2 . 4 5 . . . . . . 19 Drop 182 | . 8 10 3 1 27 8 15 12 14 . 1 5 2 4 15 5 . 1 4 . 1 46 Fire 463 | . 10 11 . 13 119 31 21 14 . . 17 2 . 21 11 4 . . 23 . . 166 Melee 17 | . 1 11 . . . . 1 . . . . . . 4 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . 1 . . . . 3 . . . . . . . 61 . . . . . . 1 Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 5) 535 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Entered Mines 706 | -10/Mines | Found a hidden stash of uninstalled traps 735 | -10/Mines | Discovered new exit (range 15) 762 | -10/Mines | Learned location of 1 exit from Materials 851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 883 | -10/Mines | Learned Materials trap positions 900 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1132 | -10/Mines | Discovered new exit (range 10) 1256 | -10/Mines | Learned location of Storage (-8) 1307 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1554 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Entered Exiles 1563 | -10/Exiles | Accompanied by 1 ally 1607 | -10/Exiles | Met 8R-AWN 1637 | -10/Exiles | Met EX-HEX 1750 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Learned location of Zion (-7) 2006 | -10/Exiles | Discovered new exit (range 15) 2029 | -10/Exiles | Entered Mines 2029 | -9/Mines | Accompanied by 1 ally 2111 | -9/Mines | Build established: Hauler-Mutant 2114 | -9/Mines | Learned location of 1 exit from Materials 2188 | -9/Mines | Discovered new exit (range 9) 2262 | -9/Mines | Entered Materials 2262 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2263 | -8/Materials | Identified exit to Factory 2263 | -8/Materials | Identified exit to Storage 2264 | -8/Materials | Loaded intel: 21 trap records 2824 | -8/Materials | Core integrity fell below 50% 2896 | -8/Materials | Lost 8 parts (4n1u3w) 3346 | -8/Materials | Build established: Gunner 3462 | -8/Materials | First assault squad dispatched 3501 | -8/Materials | Core integrity fell below 20% 3624 | -8/Materials | Entered Factory 3624 | -7/Factory | Evolved 2 slots: Utility x2 3820 | -7/Factory | Discovered new exit (range 6) 4006 | -7/Factory | Build established: Scavenger-Tank 4592 | -7/Factory | Fabricated Adv. Signal Interpreter? 4704 | -7/Factory | Entered another Factory area 4704 | -6/Factory | Evolved 2 slots: Utility x2 4721 | -6/Factory | Discovered new exit (range 6) 4727 | -6/Factory | Identified exit to Lower Caves 5323 | -6/Factory | Entered Lower Caves 5611 | -6/Lower Caves | Learned Factory stockpile data 5635 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5692 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5883 | -6/Lower Caves | Attracted the attention of an 0b10 base 5951 | -6/Lower Caves | Destroyed 7 combat bots 6224 | -6/Lower Caves | Discovered new exit (range 9) 6236 | -6/Lower Caves | Identified exit to Lower Caves 6280 | -6/Lower Caves | Entered another Lower Caves area 6987 | -6/Lower Caves | Discovered new exit (range 6) 6992 | -6/Lower Caves | Identified exit to Data Miner 6993 | -6/Lower Caves | Entered Data Miner 6993 | -6/Data Miner | Discovered new exit (range 7) 7014 | -6/Data Miner | Met Data Miner 7035 | -6/Data Miner | Learned location of Section 7 (-2) 7035 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7052 | -6/Data Miner | Received God Mode back door access code from Data Miner 7077 | -6/Data Miner | Identified exit to Proximity Caves 7078 | -6/Data Miner | Entered Proximity Caves 7079 | -5/Proximity Caves | Identified exit to Factory 7082 | -5/Proximity Caves | System corruption reached 10% 7357 | -5/Proximity Caves | Escorted by Enhanced Grunt 7357 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7551 | -5/Proximity Caves | Entered Factory 7551 | -5/Factory | Accompanied by 1 ally 7551 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7552 | -5/Factory | Identified exit to Upper Caves 7744 | -5/Factory | Entered Upper Caves 7744 | -5/Upper Caves | Accompanied by 1 ally 7919 | -5/Upper Caves | Learned Factory emergency access door positions 7926 | -5/Upper Caves | Learned 4 Factory zone layouts 8142 | -5/Upper Caves | Encountered a Warlord checkpoint 8245 | -5/Upper Caves | Discovered new exit (range 10) 8255 | -5/Upper Caves | Identified exit to Upper Caves 8258 | -5/Upper Caves | Entered another Upper Caves area 8258 | -5/Upper Caves | Accompanied by 1 ally 8333 | -5/Upper Caves | Learned 4 Factory zone layouts 8400 | -5/Upper Caves | Discovered new exit (range 15) 8446 | -5/Upper Caves | Identified exit to Factory 8542 | -5/Upper Caves | Lost 6 parts (1u5w) 8755 | -5/Upper Caves | Build established: Scavenger-Mutant 9048 | -5/Upper Caves | Discovered new exit (range 11) 9060 | -5/Upper Caves | Identified exit to Warlord 9063 | -5/Upper Caves | Entered Warlord 9122 | -5/Warlord | System corruption cleaned by Quarantine Array 9698 | -5/Warlord | Learned Testing trap positions 9698 | -5/Warlord | Learned Quarantine emergency access door positions 9698 | -5/Warlord | Learned Research stockpile data 9699 | -5/Warlord | Learned 4 Research zone layouts 9699 | -5/Warlord | Learned 4 Access zone layouts 9699 | -5/Warlord | Learned 4 Quarantine zone layouts 9700 | -5/Warlord | Learned Research security intel 9700 | -5/Warlord | Learned Factory terminal intel 9700 | -5/Warlord | Learned Factory recycling unit intel 9700 | -5/Warlord | Learned Armory scanalyzer intel 9749 | -5/Warlord | Warlord's base attacked by MAIN.C 9871 | -5/Warlord | Met Warlord 9883 | -5/Warlord | Opened Warlord's prototype stash 9888 | -5/Warlord | Found Prototype Reactor 9888 | -5/Warlord | Identified Vortex Chain Reactor 9913 | -5/Warlord | Found Prototype Device 9913 | -5/Warlord | Identified System Purifier 9919 | -5/Warlord | Found Prototype Hackware 10022 | -5/Warlord | Found Prototype Energy Gun 10022 | -5/Warlord | Identified Vortex Shotgun 10025 | -5/Warlord | Found Vortex Shotgun 10099 | -5/Warlord | Warlord forces counterattacked 10177 | -5/Warlord | Build established: Commander-Skirmisher 10206 | -5/Warlord | Opened side exit 10220 | -5/Warlord | Spotted Executioner 10235 | -5/Warlord | Destroyed Executioner 10261 | -5/Warlord | Spotted Striker 10261 | -5/Warlord | Spotted Executioner 10263 | -5/Warlord | Spotted Striker 10284 | -5/Warlord | Destroyed 11 combat bots 10297 | -5/Warlord | Discovered new exit (range 13) 10310 | -5/Warlord | Identified exit to Proximity Caves 10312 | -5/Warlord | Entered Proximity Caves 10342 | -4/Proximity Caves | Lost 10 parts (2n3u5w) 10583 | -4/Proximity Caves | Build established: Mutant 10694 | -4/Proximity Caves | Identified Ghost Barrier 10704 | -4/Proximity Caves | Core integrity fell below 50% 10801 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10804 | -4/Proximity Caves | Entered Factory 10804 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10805 | -4/Factory | Identified exit to Upper Caves 10807 | -4/Factory | Loaded intel: 20 terminal locations 10808 | -4/Factory | Loaded intel: 6 recycling unit locations 10899 | -4/Factory | Sucked down chute 10899 | -4/Factory | Entered Waste 10900 | -4/Waste | Met a frightened Derelict 10938 | -4/Waste | Spotted C-40 Crusher 10942 | -4/Waste | Spotted C-40 Crusher 10954 | -4/Waste | Spotted C-40 Crusher 10956 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10957 | -4/Waste | Spotted C-40 Crusher 10962 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10962 | -4/Waste | Spotted C-40 Crusher 10969 | -4/Waste | Spotted C-40 Crusher 10977 | -4/Waste | Discovered new exit (range 15) 10984 | -4/Waste | Identified exit to Factory 10991 | -4/Waste | Build established: Hacker-Mutant 10993 | -4/Waste | Lost 4 parts (2n2u) 11014 | -4/Waste | Entered Factory 11090 | -4/Factory | Discovered exit to Upper Caves (range 12) 11187 | -4/Factory | Entered Upper Caves 11207 | -4/Upper Caves | Ambushed by wild Derelicts 11238 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11271 | -4/Upper Caves | Encountered a Warlord checkpoint 11314 | -4/Upper Caves | Discovered new exit (range 15) 11319 | -4/Upper Caves | Identified exit to Upper Caves 11319 | -4/Upper Caves | Entered another Upper Caves area 11323 | -4/Upper Caves | Discovered new exit (range 5) 11332 | -4/Upper Caves | Identified exit to Research 11333 | -4/Upper Caves | Entered Research 11333 | -3/Research | Evolved 2 slots: Utility x2 11959 | -3/Research | Build established: Scavenger-Gunner 12078 | -3/Research | Spotted B-86 Titan 12092 | -3/Research | Garrison activated, responded to threat 12103 | -3/Research | Destroyed B-86 Titan 12252 | -3/Research | Incoming assault squad redirected 12266 | -3/Research | Lost 5 parts (1p4w) 12544 | -3/Research | Found Fusion Bomb Launcher 13243 | -3/Research | Incoming assault squad redirected 13301 | -3/Research | Destroyed 7 combat bots 13333 | -3/Research | First assault squad dispatched 13386 | -3/Research | System corruption reached 10% 13389 | -3/Research | Incoming assault squad redirected 13403 | -3/Research | System corruption reached 30% 13446 | -3/Research | Lost 10 parts (1n6u3w) 13606 | -3/Research | Incoming assault squad redirected 13746 | -3/Research | Spotted B-86 Titan 13767 | -3/Research | Core integrity fell below 50% 13774 | -3/Research | Core integrity fell below 20% 13778 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 13769_ System corrupted: Exp. Coolant Injector rejected. 13769_ System corrupted: Coil Gun jammed. 13770_ Coil Gun destroyed. 13770_ U-05 Engineer lays Concrete. 13770_ Slug penetrates Wall. 13770_ R-10 Processor collects Lgt. Ion Engine. 13771_ K-01 Serf collects debris. 13771_ U-05 Engineer lays Concrete. 13771_ Dropped Hcp. Storage Unit. 13772_ U-05 Engineer lays Concrete. 13773_ Slug penetrates W-44 Eye. 13773_ Penetrated by Slug. 13774_ Slug penetrates Wall. 13774_ K-01 Serf collects debris. 13774_ R-10 Processor collects Myomer Leg. 13777_ Critical hit. 13777_ Adv. Core Analyzer destroyed. 13777_ R-10 Processor collects Imp. Targeting Computer. 13778_ Slug penetrates Door. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????# # #???????????????????? | | ??????????????????????# # #?????????????????? | | ??????????????????????# # #?????????????????# | | ?????????????????########### #?????????????????# | | ?????????????????? ??# #?????????????????# | | ????????????????? ??#*#?????????????????# | | ?????????????????? ??#=##????????????????# | | ??????????????????? ###!# ????????????????+ | | ???????????????????? # ########= ""???# | | ??????????? ######### % %!= % + ?# | | ?????????? R % ########! ?# | | ?????????? % % % #??????????# | | ?????????? !%=**=! #??????????# | | ?????????? """h ! %= #??????????# | | ??????????? "" g *= #?########## | | ??????????? %= =w=*= ### # | | ??????????? /!!!= # | | ?????????? !** ######??#""" # | | ???????? g % ;# #####????#""" # | | ??????? # #????#""" # | | ??????? """ p p # #????#""" # | | ???????# """ """ # #????#""" + | | ???????# """ """ + ] #????# # | | ???????? """ # #????# # | | ????????? A # #????########## | | ?????????? @########???????????# # | | ?????????? #??????????????????### | | ?????????? ###+##;####????????????????## | | ??????????? #### # #?????????????????# | | ???????????????# # ! #?????????????????# | | ???????????????# + #?????????????????# | | ???????????????# ### """"" #?????????????????# | | ???????????????# #?# """"" #?????????????????# | | ???????????????# #?# """"" #?????????????????# | | ???????????????# #?# #?????????????????# | | ???????????????# #?# #?????????????????# | | ???????????????#+###################?########### | | #???## ##?# # #?# # | | #???# #?# # !! #?# # | | #???# #?# """"" # ! #?# # | | #???# #?# """"" # #?# # | | ###???# #?# """"" ]# #?# # | | #?????# #?# # #?# !//= / | | #?????# #?# # #?# // = # | | #?????### ###?# # #?# // = # | | #???????# #???########+######+################# | | #???????# #???????# | | #???????# #???????# | | ######### #######?# | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 55 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 10 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hehehe I Spy It's Just You Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Reappropriation The More The Merrier The Oracle This Is Interesting... root@ Challenges ------------ None Game ------ Seed SniperSwordFlail Manual? 0 Play Time 04:02:14 Cumulative 14.9 hours Start 2020.12.22 @ 17:35:57 End 2020.12.26 @ 22:28:13 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a4c2a3b7-3e72-449e-a897-6ff88770147c