Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 19:36:24 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (84) 420 Value Destroyed (2056) 2056 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1645) 1645 TOTAL SCORE: 13061 Bonus ------- Follower Combat Kills 120 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -75 Cogmind --------- Core Integrity 798/1150 Matter 231/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite System Mapper Makeshift System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Experimental Phase Shifter Plasma Lance Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Hacking Suite Improved Hacking Suite System Mapper System Mapper Makeshift System Shield Experimental System Shield Ghost Barrier > --- WEAPON ----------- Heavy Plasma Cannon Spear > --- INVENTORY -------- Vortex Chain Reactor Field Propulsion Drive Long-range Sensor Array Experimental Target Analyzer Experimental Phase Shifter Improved Grenade Launcher Plasma Lance [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . 1 . 2 2 . . . . . . 2 . . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 17 2 8 27 9 19 . 4 3 . 1 1 8 . 9 . 3 4 9 5 . 7 2 7 2 1 Power 17 | 1 4 . 1 2 1 1 . . . . . . . . 2 . 1 . 1 1 . . . 1 1 . Engine 7 | 1 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . 1 1 1 . . . . . . . . 2 . 1 . 1 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 1 1 3 7 3 6 . . . . . . . . 1 . . 1 3 . . 2 . 2 1 . Treads 15 | 1 . 1 3 7 3 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 6 . . . . . . . . 1 . . 1 3 . . 2 . 2 1 . Utility 44 | 1 3 . 1 . 4 8 . 1 1 . 1 1 3 . 5 . 2 1 3 2 . 4 . 3 . . Device 14 | . . . . . . 2 . . . . . . 1 . 2 . 1 . 1 2 . 3 . 2 . . Storage 8 | 1 3 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hackware 16 | . . . . . . 4 . . 1 . 1 1 2 . 3 . . . 2 . . 1 . 1 . . Protection 4 | . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 9 1 3 18 1 4 . 3 2 . . . 5 . 1 . . 2 2 2 . 1 2 1 . 1 Energy Gun 6 | 1 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 6 | . . . . 2 . . . 1 . . . . . . . . . . 1 . . . 1 1 . . Ballistic Gun 22 | 1 4 1 3 12 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 9 | . . . . . . 1 . 2 1 . . . 1 . . . . 1 1 1 . . . . . 1 Special Melee Weapon 4 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . 3 . 1 1 . Parts Lost 18 | . 1 1 1 2 5 . . . . . . . . . . . 1 . . 1 . . . . 4 2 Power 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . Propulsion 7 | . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . 1 . Utility 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . 1 1 1 1 2 . . . . . . . . . . . 1 . . 1 . . . . 4 2 Average Slot Usage (%) 98 | . 98 100 100 100 98 97 100 100 100 100 99 100 92 100 99 100 99 100 99 99 100 99 100 94 95 64 Engine 4 | . 14 14 11 10 4 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 4 6 7 7 7 7 7 7 6 6 5 6 6 6 5 5 11 11 11 10 10 . Treads 10 | . 14 14 24 33 26 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 21 23 23 23 23 23 23 20 20 20 20 20 20 23 22 22 22 22 20 20 12 Device 4 | . . . . . . 6 7 7 7 7 7 7 5 6 6 6 1 5 5 10 11 10 11 10 10 8 Storage 16 | . 26 28 33 33 35 8 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 3 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 Hackware 18 | . . . . . . 27 30 30 30 30 29 30 33 40 40 40 40 40 40 34 33 33 33 33 35 29 Ballistic Gun 8 | . 18 28 22 17 18 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 4 7 6 7 7 7 7 6 6 6 6 6 5 4 4 5 5 5 5 5 3 Special Melee Weapon 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 42 40 52 53 80 78 18 18 18 18 18 18 18 18 18 18 20 21 28 29 29 32 37 40 37 15 Greatest Support 60 | 20 20 20 60 60 60 60 18 18 18 18 18 18 18 18 20 20 20 21 33 33 33 44 44 58 58 34 Greatest Overweight (x) 13 | 1 13 2 3 . 1 5 . . . . . . 5 . . . . . 1 . . . . 12 . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 20 20 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 12 | 5 14 16 19 20 27 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 28 | 4 16 16 20 20 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Average Carried 12 | 2 12 15 18 19 26 8 8 8 7 8 7 8 7 7 8 8 6 8 6 7 7 7 8 7 7 5 Final Capacity 28 | 6 16 16 20 20 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 27 | 4 16 16 20 20 27 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 7 4 Class Distribution -------------------- 25% | Hacker-Sprinter 20% | Scavenger-Mutant 19% | Wizard-Scout 15% | Mutant 9% | Wizard-Sprinter 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 3026 | 227 367 73 168 579 421 197 10 41 72 72 11 10 26 . 107 . . . 236 128 . 70 18 183 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3014 | . 528 136 147 1025 668 102 . 48 . . . . 26 . 120 . 22 31 90 42 . . . 19 . 10 Parts 196 | . 39 13 12 71 34 5 . 2 . . . . 1 . 4 . 4 3 1 4 . . . 2 . 1 Haulers Intercepted 10 | . 2 . 1 1 1 2 . 1 . . . . . . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . . 1 . 3 . 15 . . . . Prevented 12 | . . . . . . . . . 1 . . . . . . . . . . . . 10 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 56 | . 9 2 2 17 16 . . . . . . . 2 . . . . 4 . 4 . . . . . . Guns 43 | . 6 2 2 17 16 . . . . . . . . . . . . . . . . . . . . . AOE 13 | . 3 . . . . . . . . . . . 2 . . . . 4 . 4 . . . . . . Classes Destroyed 9 | . 7 1 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 5 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 1 1 1 2 . 1 . . . . . . 1 . . . 1 . . . . . . . Recycler 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 23 | . 3 . . 4 6 . . . . . . . 2 . . . . 4 . 4 . . . . . . Grunt 20 | . 6 2 . 4 8 . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 2 9 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 1 5 7 1 . 1 . . . . 2 . 2 . 1 4 1 4 . . . 1 . 1 Combat Bots Only 7 | . 3 1 1 5 7 . . . . . . . 2 . . . . 4 . 4 . . . . . . Max Kills in Single Turn 2 | . 2 1 1 2 1 1 . 1 . . . . 2 . 1 . 1 1 1 2 . . . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 4115 | . 464 70 320 896 859 . . 72 . . . . 76 . . . 141 128 185 109 39 . . 288 117 351 Core 844 | . 89 . 27 95 71 . . . . . . . 49 . . . . 71 62 15 13 . . 65 . 287 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Core Remaining (%) 85 | 100 . 64 . 69 87 . . . . . . 100 . . . . . 85 . . . . 91 . . . Volleys Fired 280 | . 52 9 21 64 52 . . 3 3 . . . 1 . . . . 6 9 2 . . 39 19 . . Largest 2 | . 2 2 2 2 2 . . 1 1 . . . 1 . . . . 1 1 1 . . 1 1 . . Hottest 90 | . 63 43 43 83 48 . . 80 36 . . . 36 . . . . 36 90 36 . . 90 90 . . Shots Fired 466 | . 102 18 34 127 104 . . 3 2 . . . 1 . . . . 6 9 2 . . 39 19 . . Gun 383 | . 101 18 34 126 104 . . . . . . . . . . . . . . . . . . . . . Cannon 71 | . . . . 1 . . . 3 . . . . . . . . . . 9 . . . 39 19 . . Launcher 12 | . 1 . . . . . . . 2 . . . 1 . . . . 6 . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | . 66 18 34 126 104 . . . . . . . . . . . . . . . . . . . . . Thermal 71 | . . . . 1 . . . 3 . . . . . . . . . . 9 . . . 39 19 . . Explosive 12 | . 1 . . . . . . . 2 . . . 1 . . . . 6 . 2 . . . . . . Electromagnetic 35 | . 35 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 10 8 7 19 13 . . . . . . . 8 . . . . . . 9 . . . . . . Robot Miss Streak 5 | . 5 1 3 3 3 . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 300 | . 69 12 25 93 76 4 . 2 . . . . 3 . 3 . 1 . 8 1 . . . 2 . 1 Core Hits 144 | . 32 8 9 40 30 2 . 1 . . . . 2 . 2 . 1 7 2 6 . . . 1 . 1 Critical Hits 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 246 | . . . . 90 . 11 1 20 16 1 . 5 13 . 6 . 5 5 37 6 4 . 1 24 . 1 Impact 90 | . . . . 90 . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 5 . . . . . . . . . . . . . . . . 1 4 . . Piercing 141 | . . . . . . 5 1 19 16 1 . 5 11 . 5 . 5 5 37 6 4 . . 20 . 1 Sneak Attacks 17 | . . . . 3 . 3 . 2 . . . . 1 . 3 . 1 . 1 . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6001 | . 939 178 336 1532 1089 204 . 113 . . . . 166 . 198 . 84 243 321 311 . . . 180 . 107 Guns 3604 | . 761 151 336 1267 1089 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 864 | . 178 . . . . . . . . . . . 132 . . . . 243 . 311 . . . . . . Melee 1506 | . . . . 265 . 204 . 113 . . . . 34 . 198 . 84 . 321 . . . . 180 . 107 Ramming 27 | . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3272 | . 429 151 336 1267 1089 . . . . . . . . . . . . . . . . . . . . . Thermal 178 | . 178 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 686 | . . . . . . . . . . . . . 132 . . . . 243 . 311 . . . . . . Electromagnetic 332 | . 332 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 265 | . . . . 265 . . . . . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Piercing 1107 | . . . . . . 70 . 113 . . . . 34 . 198 . 84 . 321 . . . . 180 . 107 Highest Corruption 8 | . . . . 3 . . 5 7 7 7 7 . . . . . . . 1 1 1 1 . . 8 8 Average Corruption 3 | . . . . 1 . . 5 6 7 7 7 . . . . . . . 1 1 1 1 . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . 5 . . 2 17 33 5 . . . . . . . . 2 . . . . . 1 11 Message Errors 14 | . . . . 2 . . . 2 7 . . . . . . . . . 1 . . . . . . 2 Matter Fused 20 | . . . . . . . . 2 11 . . . . . . . . . . . . . . . 1 6 Heat Flow Errors 14 | . . . . . . . 1 4 6 2 . . . . . . . . . . . . . . . 1 Energy Discharges 8 | . . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 . . . 1 4 3 . . . . . . . . 1 . . . . . . . Data Loss (major) 5 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 2 Targeting Errors 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 117 | . . . . 8 . . . . . . . . 7 . . . . 10 36 43 . . . 13 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 60 | . . . . . . . . . . . . . 7 . . . . 10 . 43 . . . . . . Melee 57 | . . . . 8 . . . . . . . . . . . . . . 36 . . . . 13 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . 59 6 . . . . . . . . . . 37 . . . . . . 15 . . . . . . Shots 4 | . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 72 3 7 15 6 . . 268 208 133 . . . . . . . . 124 . . 2 405 284 . 223 Average Temperature 89 | . 25 3 5 3 2 . . 107 95 68 . . . . . . . . 63 . . 1 115 123 . 123 Received Heat Transfer 1092 | . 120 33 90 327 360 . . . . . . . . . . . 18 . 27 . . . . 57 . 60 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 530 | . 218 55 123 377 257 184 59 117 . . . . 136 92 530 . . . 210 . . . . 351 150 102 Initial 120 | . . 10 15 18 93 76 . 42 . . . . . 47 64 . . . 56 . . . . . 120 77 Average 124 | . 73 34 54 219 163 122 24 49 . . . . 85 61 238 . . . 96 . . . . 105 129 81 Maximum Alert Level 2 | . 1 . . 1 1 . . . . . . . . . 2 . . . 1 . . . . 1 . . Low Security (%) 74 | 100 98 100 100 24 64 100 100 100 . . . . 100 100 65 . . . 88 . . . . 88 100 100 Level 1 23 | . 1 . . 75 35 . . . . . . . . . . . . . 11 . . . . 11 . . Level 2 1 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 1 2 . . . . . . . 1 . . . . . 2 . . . . 3 . . Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Reinforcement 7 | . 1 . 1 1 2 . . . . . . . . . . . . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 9 | . 2 . 2 1 . . . . . . . . . . . . . . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 29 3 10 34 20 4 5 2 . . . . 7 4 1 . 4 9 12 4 5 . 2 32 6 8 Peak Tracking Total 8 | . 4 2 2 5 7 4 3 1 . . . . 6 5 1 . 4 7 4 2 5 . 4 8 6 7 Tactical Retreats 28 | . 2 1 . 6 1 2 . . . . . . 1 . . . . . 3 . . . . 12 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 18 | . 1 . . 3 . 3 . 2 . . . . 5 . . . . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . . . . . . . . . . . 10 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 6 | . . . . 3 1 . . . . . . . . . . . 1 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 74 | . 5 1 2 11 4 6 . 11 . 1 . . 5 . 7 . 4 . 3 1 . 2 . 11 . . Terminals 48 | . 5 . 2 10 2 4 . 8 . . . . 2 . 5 . . . 2 1 . . . 7 . . Fabricators 5 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Repair Stations 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . Total Hacks 208 | . 17 1 6 20 12 9 . 22 . 1 . . 14 . 18 . 29 . 12 1 . 2 . 44 . . Successful 151 | . 6 1 3 9 10 3 . 10 . 1 . . 9 . 15 . 29 . 11 1 . 2 . 41 . . Failed 57 | . 11 . 3 11 2 6 . 12 . . . . 5 . 3 . . . 1 . . . . 3 . . Catastrophic 10 | . . . . 2 1 3 . 3 . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 17 . 6 11 5 7 . 13 . . . . 8 . 10 . . . 8 . . 1 . 21 . . Terminals 139 | . 17 . 6 19 5 7 . 17 . . . . 9 . 13 . . . 10 1 . . . 35 . . Fabricators 9 | . . . . . . 1 . 2 . . . . 2 . 3 . . . . . . . . 1 . . Repair Stations 6 | . . . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 5 . . . . . . . . . 2 . . . 2 . . . . 6 . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . Terminal Hacks 79 | . 1 1 2 3 2 . . 2 . 1 . . 2 . 7 . 29 . 6 1 . 2 . 20 . . Record 13 | . . . . . . . . . . . . . . . . . 11 . . 1 . . . 1 . . Part Schematic 13 | . . . . . 2 . . . . . . . 1 . 1 . 7 . . . . . . 2 . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Open Door 6 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . 3 . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 2 . 3 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 4 . . . . . . . . . 2 . . . 2 . . . . 6 . . Insert Component 9 | . . . . . 3 . . . . . . . . . 1 . . . 2 . . . . 3 . . Analyze 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . Seal Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . Unauthorized Hacks 41 | . 5 . 1 5 2 2 . 5 . . . . 2 . 3 . . . 3 . . . . 13 . . Terminals 40 | . 5 . 1 5 2 2 . 5 . . . . 2 . 3 . . . 3 . . . . 12 . . Track 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . Assimilate 8 | . 1 . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 3 . . Botnet 23 | . 3 . 1 2 1 2 . 4 . . . . 2 . 2 . . . 2 . . . . 4 . . Operators 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 1 7 3 5 . 8 . . . . 3 . 4 . . . 3 . . . . 1 . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . . . . . 1 . 2 . 7 . . . . . . 5 . . Parts Built 5 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . Matter 716 | . . . . . . . . 146 . . . . 190 . 380 . . . . . . . . . . . Time 145 | . . . . . . . . 36 . . . . 47 . 62 . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . 6 . . . . 5 . 10 . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Time 60 | . . . . . 16 . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 3 . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 25 | . . . . 2 . . 19 1 . . . . . . 1 . . . . . . . . 2 . . Largest Group 19 | . . . . 2 1 . 19 1 . . . . . . 1 . . . . . . . . 1 . . Highest-Rated Group 477 | . . . . 109 99 . 477 26 . . . . . . 10 . . . . . . . . 10 . . Highest-Rated Ally 99 | . . . . 99 99 . 35 26 . . . . . . 10 . . . . . . . . 10 . . Total Orders 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . STAY 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Ally Attacks 89 | . . . . . . . 89 . . . . . . . . . . . . . . . . . . . Total Damage 2624 | . . . . . . . 2624 . . . . . . . . . . . . . . . . . . . Kills 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 1 2 2 . . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 13229 | 61 1218 735 523 2191 939 434 61 565 908 232 299 664 345 51 312 124 99 228 458 567 141 462 599 638 43 332 Spaces Moved 14530 | 33 758 550 351 1007 394 823 128 1123 881 602 669 808 524 90 571 268 149 435 632 573 419 729 662 1069 88 194 Core 86 | 4 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 78 Treads 1564 | 27 42 29 60 1007 394 5 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1529 | 2 715 521 291 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11351 | . . . . . . 817 128 1123 881 602 669 808 523 90 571 268 149 435 632 573 419 729 662 1068 88 116 Fastest Speed 27 | 50 100 120 120 160 160 29 30 30 30 30 30 30 30 30 30 30 30 30 28 31 31 28 28 28 27 27 Average Speed 54 | 147 121 123 128 160 179 31 30 30 30 30 30 30 30 30 30 30 30 30 30 33 31 29 28 28 28 53 Slowest Speed 700 | 160 700 180 160 160 180 300 30 30 30 30 30 30 300 30 30 30 30 32 103 34 31 31 28 650 32 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . 5 . 11 . . . . . . 5 . . . 3 . . 2 . 20 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 92 98 23 91 36 25 72 36 85 80 81 76 18 71 17 48 77 69 19 75 61 91 74 38 85 8 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 3 5 1 5 . . . . . . . 3 3 . 2 . . . Spaces Dug 166 | . 10 . . . . 4 1 14 47 1 . 4 9 . 2 . . 1 27 3 1 . 14 28 . . Terrain Destroyed 294 | . 27 . . . . 4 1 14 47 1 . 4 24 . 2 . . 28 33 30 1 . 40 38 . . Melee 97 | . . . . . . 4 1 14 13 1 . 4 9 . 2 . . 1 24 3 1 . 1 19 . . Projectile 67 | . . . . . . . . . . . . . . . . . . . 9 . . . 39 19 . . AOE 130 | . 27 . . . . . . . 34 . . . 15 . . . . 27 . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 18974 | 42 959 590 398 1294 528 997 148 1309 1497 651 767 1220 691 114 697 310 196 516 827 937 423 972 1033 1332 102 424 Wait 3469 | . 89 20 . 64 46 74 20 166 591 49 95 407 84 21 108 43 31 67 139 347 . 225 330 220 15 218 Move 14416 | 32 757 549 350 1006 393 813 127 1100 880 601 668 807 524 89 561 267 148 434 625 572 418 725 661 1031 84 194 Hop 43 | . . . . . . 5 . 11 . . . . . . 4 . . . 3 . . 1 . 18 1 . Pick Up 113 | 4 25 4 11 15 19 5 . 2 2 . 1 . 3 2 2 . 4 . 3 2 1 4 . 3 . 1 Fast Attach 42 | 6 4 . . 3 3 5 . . . . 1 . 4 . 3 . 1 . . 2 . 4 . 5 1 . Attach 35 | . 1 1 3 2 6 13 . . . . . . 1 . . . 1 . 2 2 . 1 . . 1 1 Detach 14 | . . . . . 2 6 . . . . 1 . . . 1 . 1 . . . . 1 . . . 2 Swap 78 | . 12 1 5 22 . 1 . 4 3 . . 1 3 . 6 . 1 4 7 2 . 2 2 2 . . Drop 140 | . 19 3 8 28 7 28 . 3 2 . 1 . 4 2 6 . 4 . 2 2 . 9 . 5 . 7 Fire 280 | . 52 9 21 64 52 . . 3 3 . . . 1 . . . . 6 9 2 . . 39 19 . . Melee 245 | . . . . 90 . 11 1 20 16 1 . 5 13 . 6 . 5 5 37 6 4 . 1 23 . 1 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 36 . . . . . . 54 . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 8) 1280 | -10/Materials | Entered Mines 1508 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1542 | -10/Mines | Discovered new exit (range 6) 1606 | -10/Mines | Discovered new exit (range 11) 2015 | -10/Mines | Entered Materials 2015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2016 | -9/Materials | Identified exit to Storage 2336 | -9/Materials | Build established: Hauler-Mutant 2538 | -9/Materials | Entered Storage 3334 | -9/Storage | Build established: Scavenger-Mutant 4532 | -9/Storage | Discovered new exit (range 16) 4649 | -9/Storage | Met 01-MTF 4729 | -9/Storage | Entered Materials 4729 | -8/Materials | Accompanied by 1 ally (01-MTF) 4729 | -8/Materials | Evolved 2 slots: Utility x2 4734 | -8/Materials | 01-MTF left 5189 | -8/Materials | Destroyed 7 combat bots 5480 | -8/Materials | Repaired Imp. Signal Interpreter 5619 | -8/Materials | Discovered new exit (range 14) 5668 | -8/Materials | Entered Factory 5668 | -7/Factory | Evolved 2 slots: Utility x2 5935 | -7/Factory | Discovered new exit (range 3) 5936 | -7/Factory | Identified exit to Factory 6102 | -7/Factory | Sucked down chute 6102 | -7/Factory | Entered Waste 6103 | -7/Waste | Met a frightened Derelict 6113 | -7/Waste | Spotted C-40 Crusher 6117 | -7/Waste | EMP discharged 6125 | -7/Waste | Spotted C-40 Crusher 6126 | -7/Waste | Spotted C-40 Crusher 6134 | -7/Waste | Met Warlord forces unprepared to attack 6141 | -7/Waste | Allies destroyed C-40 Crusher 6143 | -7/Waste | Allies destroyed C-40 Crusher 6150 | -7/Waste | Allies destroyed C-40 Crusher 6153 | -7/Waste | Spotted C-40 Crusher 6154 | -7/Waste | Spotted C-40 Crusher 6155 | -7/Waste | Spotted C-40 Crusher 6156 | -7/Waste | Allies destroyed C-40 Crusher 6160 | -7/Waste | Discovered new exit (range 10) 6163 | -7/Waste | Identified exit to Factory 6163 | -7/Waste | Entered Factory 6291 | -7/Factory | Build established: Hacker-Sprinter 6422 | -7/Factory | Discovered exit to Factory (range 15) 6482 | -7/Factory | Identified exit to Lower Caves 6532 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6728 | -7/Factory | Entered Lower Caves 6828 | -7/Lower Caves | Encountered a Warlord checkpoint 6839 | -7/Lower Caves | Learned Factory terminal intel 7631 | -7/Lower Caves | Discovered new exit (range 5) 7632 | -7/Lower Caves | Identified exit to Lower Caves 7636 | -7/Lower Caves | Entered another Lower Caves area 7637 | -7/Lower Caves | Learned 8 Factory zone layouts 7654 | -7/Lower Caves | Discovered exit to Factory (range 9) 7797 | -7/Lower Caves | Encountered a Warlord checkpoint 7861 | -7/Lower Caves | Discovered new exit (range 12) 7864 | -7/Lower Caves | Identified exit to Zion 7868 | -7/Lower Caves | Entered Zion 7888 | -7/Zion | Discovered new exit (range 15) 7902 | -7/Zion | System corruption cleaned by Quarantine Array 7926 | -7/Zion | Identified exit to Deep Caves 7952 | -7/Zion | Given A8's code to call for help 7980 | -7/Zion | Learned Factory emergency access door positions 8037 | -7/Zion | Learned 8 Factory zone layouts 8167 | -7/Zion | Identified exit to Proximity Caves 8167 | -7/Zion | Entered Proximity Caves 8626 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8823 | -6/Proximity Caves | Learned Factory garrison access intel 8831 | -6/Proximity Caves | Entered Factory 8831 | -6/Factory | Evolved 2 slots: Utility x2 8832 | -6/Factory | Identified exit to Lower Caves 8834 | -6/Factory | Loaded intel: 20 terminal locations 8835 | -6/Factory | Loaded intel: 4 garrison access locations 9034 | -6/Factory | Repaired Lrn. Sensor Array 9148 | -6/Factory | Fabricated Imp. Hacking Suite? 9176 | -6/Factory | Sucked down chute 9176 | -6/Factory | Entered Waste 9187 | -6/Waste | Spotted C-40 Crusher 9192 | -6/Waste | Spotted C-40 Crusher 9219 | -6/Waste | Spotted C-40 Crusher 9222 | -6/Waste | Spotted C-40 Crusher 9222 | -6/Waste | Discovered new exit (range 12) 9222 | -6/Waste | Spotted C-40 Crusher 9227 | -6/Waste | Identified exit to Factory 9227 | -6/Waste | Entered Factory 9262 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9295 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9431 | -6/Factory | Local fabrication network quarantined 9471 | -6/Factory | Build established: Wizard-Sprinter 9539 | -6/Factory | Entered Lower Caves 9652 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9654 | -6/Lower Caves | Identified exit to Data Miner 9663 | -6/Lower Caves | Entered Data Miner 9663 | -6/Data Miner | Discovered new exit (range 6) 9669 | -6/Data Miner | Met Data Miner 9675 | -6/Data Miner | Learned location of Section 7 (-3) 9675 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9680 | -6/Data Miner | Received God Mode back door access code from Data Miner 9698 | -6/Data Miner | Identified exit to Proximity Caves 9726 | -6/Data Miner | Destroyed Data Miner 9728 | -6/Data Miner | Found Prototype Hackware 9730 | -6/Data Miner | Found Prototype Hackware 9733 | -6/Data Miner | Data Conduit disabled 9762 | -6/Data Miner | Entered Proximity Caves 9867 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9956 | -5/Proximity Caves | Learned Factory stockpile data 9979 | -5/Proximity Caves | Discovered new exit (range 15) 9990 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9990 | -5/Proximity Caves | Identified exit to Factory 9990 | -5/Proximity Caves | Entered Factory 9990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10047 | -5/Factory | Identified System Mapper 10047 | -5/Factory | Identified Ghost Barrier 10324 | -5/Factory | Spotted B-75 Beast 10400 | -5/Factory | Identified exit to Upper Caves 10448 | -5/Factory | Entered Upper Caves 10742 | -5/Upper Caves | Build established: Wizard-Scout 10843 | -5/Upper Caves | Learned location of 1 exit from Factory 10921 | -5/Upper Caves | Found Alien Artifact 10921 | -5/Upper Caves | Identified Core Expander 10921 | -5/Upper Caves | Installed Core Expander, added new Power slot 11001 | -5/Upper Caves | Discovered new exit (range 9) 11004 | -5/Upper Caves | Identified exit to Upper Caves 11015 | -5/Upper Caves | Entered another Upper Caves area 11023 | -5/Upper Caves | Discovered new exit (range 14) 11093 | -5/Upper Caves | Identified exit to Warlord 11156 | -5/Upper Caves | Entered Warlord 11167 | -5/Warlord | System corruption cleaned by Quarantine Array 11312 | -5/Warlord | Met Warlord 11315 | -5/Warlord | Opened Warlord's prototype stash 11321 | -5/Warlord | Warlord's base attacked by MAIN.C 11321 | -5/Warlord | Found Prototype Device 11321 | -5/Warlord | Identified Exp. Phase Shifter 11331 | -5/Warlord | Found Prototype Reactor 11339 | -5/Warlord | Found System Mapper 11343 | -5/Warlord | Found Prototype Processor 11393 | -5/Warlord | Opened side exit 11616 | -5/Warlord | Discovered new exit (range 9) 11618 | -5/Warlord | Identified exit to Proximity Caves 11618 | -5/Warlord | Entered Proximity Caves 12213 | -4/Proximity Caves | Discovered new exit (range 11) 12216 | -4/Proximity Caves | Identified exit to Factory 12217 | -4/Proximity Caves | Entered Factory 12217 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12218 | -4/Factory | Identified exit to Extension 12219 | -4/Factory | Identified exit to Upper Caves 12351 | -4/Factory | Found Prototype Hackware 12351 | -4/Factory | Identified Exp. System Shield 12664 | -4/Factory | Discovered new exit (range 16) 12698 | -4/Factory | Identified exit to Research 12814 | -4/Factory | Identified Exp. Target Analyzer 12855 | -4/Factory | Sucked down chute 12855 | -4/Factory | Entered Waste 12870 | -4/Waste | EMP discharged 12870 | -4/Waste | Spotted C-40 Crusher 12870 | -4/Waste | Spotted C-40 Crusher 12871 | -4/Waste | Spotted C-40 Crusher 12874 | -4/Waste | Spotted C-40 Crusher 12878 | -4/Waste | Spotted C-40 Crusher 12878 | -4/Waste | Spotted C-40 Crusher 12879 | -4/Waste | Discovered new exit (range 15) 12892 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12893 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12896 | -4/Waste | Identified exit to Factory 12898 | -4/Waste | Entered Factory 12924 | -4/Factory | Lost 4 parts (2p1n1w) 13230 | -4/Factory | Self-destructed Last Messages --------------- 13173_ System corrupted: Matter fused (-10). 13173_ K-01 Serf collects debris. 13181_ Dropped Med. Storage Unit. 13182_ K-01 Serf collects debris. 13182_ Dropped Exp. Target Analyzer. 13183_ K-01 Serf collects debris. 13184_ Dropped Electron Diverter. 13186_ K-01 Serf collects debris. 13186_ Dropped Electron Diverter. 13186_ K-01 Serf collects debris. 13187_ Dropped Diametric Drive. 13188_ K-01 Serf collects debris. 13190_ Dropped Lrn. Sensor Array. 13190_ Acquired Exp. Phase Shifter. 13191_ System corrupted: Heat flow error (+266). 13191_ Dropped Lrn. Terrain Scanner. 13192_ K-01 Serf collects debris. 13196_ Lrn. Sensor Array destroyed. 13196_ K-01 Serf collects debris. 13220_ Ghost Barrier destroyed. Map ----- +----------------------------------------------------+ | #?? ????????????????????????????????????????? | | ###/###??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????? ??????????????????????????? | | #??????????????? ????????????????????????? | | #????##????????? #???????????????????????? | | #???? ???????# #???????????????????????? | | #??? """???????# #???????????????????????? | | #??? """""?????# #???????????????????????? | | #?? """""?????# #???????????????????????? | | #?? """""?????# #???????????????????????? | | #? ??????# #???????????????????????? | | #? """"??????# #???????????????????????? | | # """"??????# #???????????????????????? | | # """"??????# #???????#???????????????? | | + """"??????# #??#### #???????????????? | | # ??# #?? Y ???????????????? | | # #?# #?"" """???????????????? | | ################ #?R """ ??????????????? | | ! w #""" """ ???????????? | | # ????????????? | | """ """ @ """ ??????????????? | | """ """ # """ !!! ??????????????? | | """ """ # """ !!!???????????????? | | +##### #### ###? u !! ???????????????? | | ?????# """ """ #??# #??? ????????????????? | | ?????# """ """ #??# #???? !k ???????????????? | | ?????# """ """ #??# #???? R ???????????????? | | ?????# #??#+#?????#####???????????????? | | ?????# """ """ #??????????????????????????????? | | ?????# """ """ #??????????????????????????????? | | ?????# "?? ??" #??????????????????????????????? | | ?????? ?? ?? #??????????????????????????????? | | ?????? "?? ??" #??????????????????????????????? | | ?????? ??? ??" ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 68 Defensive Hacking 47 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Antimissile System | -4/Factory | Hacked Q-thruster | -4/Factory | Downloaded Field Propulsion Array | -4/Factory | Hacked Plasma Lance | -4/Factory | Scanalyzed Exp. Phase Shifter | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMyomerPod Manual? 0 Play Time 02:46:07 Cumulative 156.8 hours Start 2021.07.04 @ 13:55:52 End 2021.07.04 @ 19:36:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b9fa6d-f3c3-4840-9513-9f28bdb0f5b2