Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.30 @ 16:25:58 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (267) 1335 Value Destroyed (7905) 7905 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1509) 1509 TOTAL SCORE: 15889 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 143 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 608/850 Matter 205/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Hovering (164) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag Array > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Light Regenerative Plating > --- WEAPON (2) ------- Chainsword Longsword +1 > --- INVENTORY (34) --- Light Ion Engine Light Treads Armored Wheel Nuclear Pulse Thruster Medium Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Transmission Jammer Improved Maneuvering Thrusters Medium Insulated Plating Light Regenerative Plating Hacking Suite Hacking Suite Gatling Laser Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun AWS/Gauss Magnetic Acceleration Cannon Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Maneuvering Thrusters Improved Utility Shielding Light Regenerative Plating > --- WEAPON ----------- Chainsword Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Treads Armored Wheel Nuclear Pulse Thruster Medium Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Transmission Jammer Medium Insulated Plating Light Regenerative Plating Hacking Suite Hacking Suite Gatling Laser Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun AWS/Gauss Magnetic Acceleration Cannon Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 67] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Regenerative Plating Weapon Autogun Energy Gun Improved Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 6 | . . . 1 . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 207 | . 23 4 16 1 2 7 28 24 1 48 53 Power 16 | . 2 . 2 . . . 2 1 1 3 5 Engine 10 | . 2 . 1 . . . 1 1 . 3 2 Core 6 | . . . 1 . . . 1 . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 47 | . 9 3 2 1 . 1 7 7 . 9 8 Treads 39 | . 9 3 2 1 . 1 7 6 . 7 3 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 Hover 4 | . . . . . . . . 1 . . 3 Flight 2 | . . . . . . . . . . 2 . Utility 74 | . 5 . 3 . 2 . 14 1 . 24 25 Device 27 | . 2 . . . . . 3 . . 11 11 Storage 14 | . 3 . 2 . 2 . 4 . . 3 . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 32 | . . . 1 . . . 7 1 . 9 14 Artifact . | . . . . . . . . . . . . Weapon 70 | . 7 1 9 . . 6 5 15 . 12 15 Energy Gun 9 | . 1 . 2 . . . . 3 . 1 2 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 41 | . 6 1 6 . . 4 4 7 . 7 6 Ballistic Cannon 3 | . . . . . . . . . . 1 2 Launcher 8 | . . . 1 . . 2 1 2 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . Slashing Weapon 6 | . . . . . . . . 2 . 1 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . . 4 . 5 . Parts Lost 34 | . . 1 1 1 . 2 4 1 1 11 12 Power 10 | . . . . . . . 2 . 1 3 4 Propulsion 12 | . . . . 1 . 1 1 1 . 5 3 Utility 4 | . . . . . . . . . . . 4 Weapon 8 | . . 1 1 . . 1 1 . . 3 1 Highest Loss Streak 5 | . . 1 1 1 . 2 1 1 1 5 3 Average Slot Usage (%) 98 | . 97 100 99 100 100 100 99 99 99 97 93 Engine 4 | . 14 14 4 . . . . 8 5 3 3 Core 4 | . . . 6 11 11 11 8 . 3 3 2 Treads 28 | . 27 28 32 33 33 33 35 35 36 25 13 Device 3 | . 7 . . . . . . . . 8 6 Storage 27 | . 18 28 32 33 33 33 27 27 27 24 26 Processor 2 | . . . . . . . . . . 6 6 Protection 5 | . . . . . . . 8 9 9 3 12 Ballistic Gun 16 | . 25 28 21 22 22 21 17 16 18 13 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 155 | 9 45 45 77 77 77 77 101 100 98 133 155 Greatest Support 92 | 20 46 46 65 66 66 69 92 89 80 88 60 Greatest Overweight (x) 6 | . 3 1 1 1 1 1 1 1 1 6 6 Average Overweight (x) 1 | . . . . 1 1 1 . 1 1 1 3 Largest Inventory Capacity 34 | 6 16 16 24 24 24 24 26 26 26 34 34 Average Capacity 24 | 6 7 16 21 24 24 24 25 26 26 28 34 Most Carried 34 | 6 10 16 24 24 24 24 26 26 26 32 34 Average Carried 24 | 6 6 15 21 23 23 23 24 25 25 28 32 Final Capacity 34 | 6 16 16 24 24 24 24 26 26 26 34 34 Final Carried 31 | 6 10 16 24 24 24 24 26 26 26 31 28 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Matter Collected 6536 | 200 359 291 866 59 . 207 979 960 84 1036 1495 Remotely . | . . . . . . . . . . . . Salvage Created 9699 | 85 617 265 1405 76 . 237 1645 2220 155 1560 1434 Parts 578 | 1 28 19 89 11 . 27 96 131 14 90 72 Haulers Intercepted 9 | . . . 2 . . . 2 2 . 3 . Recyclers Shooed 12 | . . . 2 . . . 3 3 . 2 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Combat Hostiles Destroyed 187 | . 13 8 26 6 . 12 27 45 5 18 27 Guns 157 | . 13 8 26 6 . 8 27 38 5 18 8 Cannons 11 | . . . . . . . . . . . 11 AOE 19 | . . . . . . 4 . 7 . . 8 Classes Destroyed 15 | 1 4 . 4 . . . 2 3 . 1 . Worker 24 | . . . 3 1 . . 1 6 . 5 8 Builder 12 | . . . 1 1 . 3 1 4 . . 2 Hauler 9 | . . . 2 . . . 2 2 . 3 . Recycler 15 | 1 1 . 2 . . . 2 2 . 6 1 Mechanic 2 | . . . . . . . . 2 . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 15 | . 2 . 3 . . . 5 2 1 . 2 Swarmer 50 | . 3 3 6 6 . 9 4 9 4 3 3 Grunt 78 | . 10 5 12 . . 4 13 20 . . 14 Brawler 2 | . . . . . . . 1 1 . . . Duelist 3 | . . . . . . . . 2 . . 1 Protector 1 | . . . . . . . . 1 . . . Sentry 33 | . . . 8 . . . 8 10 1 5 1 Hunter 8 | . . . . . . . 1 2 . 1 4 Programmer 13 | . . . . . . . . . . 9 4 Best Kill Streak 9 | 1 4 3 6 4 . 3 5 9 3 5 7 Combat Bots Only 7 | . 4 3 4 3 . 3 4 7 2 5 4 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 1 3 1 1 3 Gunslinging 1 | . . . . 1 . . . 1 . . . Exploded 3 | . . . . . . 2 . 2 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Damage Taken 11138 | . 379 283 1006 112 . 357 1352 1736 132 2181 3600 Core 1211 | . 69 73 195 7 . 54 194 192 . 185 242 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 43 . . . 36 . . 29 73 . Volleys Fired 666 | 7 41 20 105 6 . 27 115 127 15 93 110 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 133 | 80 90 46 46 46 . 46 48 93 53 120 133 Shots Fired 1282 | 14 81 40 209 12 . 49 228 234 30 174 211 Gun 1187 | 14 81 40 208 12 . 45 226 229 30 169 133 Cannon 79 | . . . . . . . . . . 5 74 Launcher 16 | . . . 1 . . 4 2 5 . . 4 Special . | . . . . . . . . . . . . Kinetic 1194 | . 63 40 208 12 . 45 226 211 30 163 196 Thermal 69 | 14 18 . . . . . . 18 . 11 8 Explosive 16 | . . . 1 . . 4 2 5 . . 4 Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 42 | 4 14 11 22 4 . 7 27 21 14 42 11 Robot Miss Streak 6 | 3 2 2 4 3 . 3 5 4 4 2 6 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 22 | . 1 1 3 2 . 2 3 8 . 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . 1 1 Shots Hit Robots 935 | 8 63 25 149 7 . 29 167 179 17 141 150 Core Hits 461 | 2 28 13 54 8 . 18 73 106 7 54 98 Critical Hits 14 | . . . . . . 1 4 1 . 4 4 Critical Kills 4 | . . . . . . . 1 . . 1 2 Critical Parts Destroyed 9 | . . . . . . 1 2 1 . 3 2 Melee Attacks 20 | . . . . . . . . 15 . 1 4 Impact 12 | . . . . . . . . 12 . . . Slashing 8 | . . . . . . . . 3 . 1 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 21176 | 91 957 405 2408 176 . 913 2851 5095 424 3061 4795 Guns 15893 | 91 930 393 2315 120 . 378 2734 3588 424 2784 2136 Cannons 1628 | . . . . . . . . . . 181 1447 Explosions 2828 | . . . 31 . . 470 . 1226 . . 1101 Melee 292 | . . . . . . . . 204 . . 88 Ramming 535 | . 27 12 62 56 . 65 117 77 . 96 23 Kinetic 16307 | . 740 393 2315 120 . 378 2734 3161 424 2678 3364 Thermal 1381 | 91 190 . . . . . . 427 . 287 386 Explosive 2618 | . . . 31 . . 470 . 1226 . . 891 Electromagnetic 43 | . . . . . . . . . . . 43 Impact 204 | . . . . . . . . 204 . . . Slashing 88 | . . . . . . . . . . . 88 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 Average Corruption 2 | . . . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Effects 69 | . . . . . . . . . . 54 15 Message Errors 15 | . . . . . . . . . . 13 2 Matter Fused 7 | . . . . . . . . . . 7 . Heat Flow Errors 7 | . . . . . . . . . . 4 3 Energy Discharges 10 | . . . . . . . . . . 7 3 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . . 11 5 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . 2 . Targeting Errors 7 | . . . . . . . . . . 5 2 Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 195 | . . . . . . 4 9 40 . 25 117 Projectiles 142 | . . . . . . . . . . 25 117 Explosions 22 | . . . . . . 4 . 18 . . . Melee 31 | . . . . . . . 9 22 . . . Knockbacks 27 | . 1 . . . . 1 . 1 . . 24 Impact 3 | . 1 . . . . 1 . 1 . . . Kinetic 24 | . . . . . . . . . . . 24 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 216 | . 1 . . . . . . . . . 215 Shots 3 | . . . . . . . . . . . 3 Rammed 39 | . 7 2 6 1 . 4 5 8 . 5 1 Targets Rammed 55 | . 8 2 7 3 . 7 8 12 . 6 2 Kicked 1 | . 1 . . . . . . . . . . Crushed 15 | . . . 1 2 . 3 3 4 . 1 1 Highest Temperature 430 | 74 294 81 415 . . 8 58 117 38 430 280 Average Temperature 46 | 33 116 25 34 . . 4 16 29 14 75 66 Received Heat Transfer 2706 | . 174 135 348 . . 27 396 639 18 318 651 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . 3 . . . Impact Corruptions 4 | . . . . . . 1 1 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 1 3 . . . . . . . . 4 . Heat Transferred 2359 | 200 496 . . . . . . 592 . 548 523 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Peak Influence 819 | 5 160 164 277 162 . 219 282 819 708 472 701 Initial 513 | . 3 6 1 . . . 41 81 513 371 112 Average 172 | 1 54 65 121 41 . 108 103 256 601 193 239 Maximum Alert Level 3 | . . . 1 . . 1 1 3 3 2 3 Low Security (%) 70 | 100 100 100 78 100 . 96 96 55 . 59 38 Level 1 21 | . . . 21 . . 3 3 20 . 38 52 Level 2 6 | . . . . . . . . 16 87 2 6 Level 3 1 | . . . . . . . . 7 12 . 2 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 3 . . . . 8 . 7 9 Investigation 4 | . . 1 2 . . . . 1 . . . Extermination 11 | . . . . . . . . . . 7 4 Reinforcement 9 | . 1 . 1 . . . . 3 . . 4 Assault 5 | . . . . . . . . 4 . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Distress Signals 18 | . 2 . 1 . . . 5 2 2 . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 308 | . 26 10 41 10 . 15 49 72 8 22 55 Peak Tracking Total 7 | . 4 3 5 4 . 3 5 7 6 5 7 Tactical Retreats 14 | . 2 . 2 . . . 3 1 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Traps Triggered 13 | . 7 1 1 . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Machines Disabled 20 | . 1 3 . . . 2 . 4 . . 10 Max in Single Turn 4 | . 1 1 . . . 1 . 1 . . 4 Garrison Access 4 | . . . . . . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Machines Accessed 76 | . 8 4 12 . 3 1 16 16 . 9 7 Terminals 43 | . 6 2 7 . . 1 11 11 . 3 2 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 8 | . . . 2 . . . 2 2 . 1 1 Recycling Units 9 | . 2 . 2 . . . . 2 . 2 1 Scanalyzers 4 | . . . 1 . . . 2 . . . 1 Garrison Access 5 | . . . . . . . 1 1 . 1 2 Total Hacks 202 | . 22 6 32 . 3 2 63 44 . 16 14 Successful 134 | . 15 4 22 . 3 . 44 28 . 8 10 Failed 66 | . 6 2 10 . . 2 18 16 . 8 4 Catastrophic 6 | . . . . . . . 2 1 . 3 . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 85 | . 16 2 11 . 1 . 28 20 . 4 3 Terminals 134 | . 20 4 23 . . 2 42 34 . 5 4 Fabricators 5 | . . . . . . . . . . 5 . Repair Stations 20 | . . . 3 . . . 4 6 . 2 5 Recycling Units 11 | . 2 . 2 . . . . 3 . 3 1 Scanalyzers 22 | . . . 4 . . . 16 . . . 2 Garrison Access 5 | . . . . . . . 1 1 . 1 2 Terminal Hacks 54 | . 7 4 9 . 3 . 14 16 . . 1 Record 2 | . . . . . 2 . . . . . . Part Schematic 7 | . . 1 2 . . . . 4 . . . Robot Analysis 6 | . 3 . . . . . 2 1 . . . Prototype ID Bank 5 | . 1 . 1 . . . 2 . . . 1 Open Door 5 | . . 2 . . . . . 3 . . . Branch Access Points 2 | . . . . . . . 1 1 . . . Alert Level 2 | . . . 1 . . . . 1 . . . Unreport Threat 7 | . . . 3 . . . 3 1 . . . Locate Traps 7 | . 1 . 2 . . . 1 3 . . . Security Status 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . Zone Layout 7 | . 1 1 . . . . 3 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . 2 . . . 3 5 . 1 2 Scan Component 9 | . . . 1 . . . 2 3 . 1 2 Repair 4 | . . . 1 . . . 1 2 . . . Recycling Unit Hacks 9 | . 2 . 2 . . . . 2 . 2 1 Report Inventory 9 | . 2 . 2 . . . . 2 . 2 1 Scanalyzer 22 | . . . 4 . . . 16 . . . 2 Insert Component 10 | . . . 2 . . . 7 . . . 1 Analyze 12 | . . . 2 . . . 9 . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 1 . 1 2 Unlock Access 1 | . . . . . . . . 1 . . . Seal Access 4 | . . . . . . . 1 . . 1 2 Unauthorized Hacks 29 | . 6 . 5 . . . 10 4 . 2 2 Terminals 29 | . 6 . 5 . . . 10 4 . 2 2 Track 2 | . 1 . 1 . . . . . . . . Assimilate 5 | . 1 . . . . . 4 . . . . Botnet 19 | . 3 . 3 . . . 5 4 . 2 2 Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 55 | . 6 2 10 . . 1 12 12 . 8 4 Full Trace Events 2 | . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 3 . . . 6 3 . . 1 Parts Built 1 | . . . . . . . . . . 1 . Matter 146 | . . . . . . . . . . 146 . Time 73 | . . . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . . . 3 . Parts Repaired 4 | . . . 1 . . . 1 2 . . . Time 140 | . . . 32 . . . 32 76 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 6 . . . 1 Part Schematics Acquired 9 | . . . 2 . . . 6 . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Total Allies 12 | . . 2 . 3 . . 3 2 . 2 . Largest Group 3 | . . 2 . 3 1 1 2 2 . 1 . Highest-Rated Group 62 | . . 45 . 40 16 16 20 62 . 21 . Highest-Rated Ally 31 | . . 31 . 16 16 16 10 31 . 21 . Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . 11 . 17 . 7 . 16 . 1 . Total Damage 704 | . . 190 . 138 . 90 . 271 . 15 . Kills 11 | . . 1 . 5 . 3 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Robot Analysis Total 6 | . 3 . . . . . 2 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Turns Passed 22888 | 36 1898 1016 2070 1261 799 1270 2950 3341 706 3921 3620 Spaces Moved 9633 | 13 906 552 993 610 433 635 1296 873 177 1678 1467 Core 5 | . 5 . . . . . . . . . . Treads 8862 | . 893 552 993 610 433 635 1296 873 177 1678 722 Legs 21 | 13 8 . . . . . . . . . . Wheels 740 | . . . . . . . . . . . 740 Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 152 158 178 183 180 160 182 190 183 140 Average Speed 176 | 120 159 166 161 182 183 182 171 185 190 190 177 Slowest Speed 280 | 120 200 177 178 183 183 183 182 190 190 280 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 2 96 99 81 98 79 99 94 83 36 34 28 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 11 | . . . . . . . . 9 . 1 1 Terrain Destroyed 228 | . . . 8 . . 22 12 62 . 1 123 Melee 11 | . . . . . . . . 9 . 1 1 Projectile 13 | . . . . . . . . 5 . . 8 AOE 204 | . . . 8 . . 22 12 48 . . 114 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Total 14330 | 19 1285 618 1288 742 443 689 1851 2362 525 2239 2269 Wait 3476 | . 281 28 123 121 . 12 364 1290 327 330 600 Move 9621 | 12 905 551 992 609 432 634 1295 872 175 1677 1467 Hop . | . . . . . . . . . . . . Pick Up 111 | . 11 9 23 1 3 2 19 6 2 20 15 Fast Attach 52 | . 13 1 8 . . . 1 8 . 15 6 Attach 40 | . 1 1 3 1 . 2 6 1 1 10 14 Detach 6 | . . . . . . . . . . 1 5 Swap 115 | . 9 2 5 . 2 5 21 15 . 23 33 Drop 120 | . 16 4 22 . 6 . 22 16 1 19 14 Fire 666 | 7 41 20 105 6 . 27 115 127 15 93 110 Melee 19 | . . . . . . . . 15 . 1 3 Ram . | . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . Crush 53 | . 6 2 7 3 . 7 8 12 . 6 2 Escape Stasis 6 | . . . . . . . . . 4 2 . Rewire 43 | . . . . 1 . . . . . 42 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Discovered new exit (range 10) 1301 | -10/Materials | Central database locked down 1312 | -10/Materials | Discovered new exit (range 7) 1640 | -10/Materials | Discovered new exit (range 15) 1935 | -10/Materials | Entered Mines 2030 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2335 | -10/Mines | Learned location of Zion (-7) 2346 | -10/Mines | Core integrity fell below 50% 2359 | -10/Mines | Met a Derelict shopkeep closing up shop 2420 | -10/Mines | Discovered new exit (range 5) 2894 | -10/Mines | Discovered new exit (range 15) 2951 | -10/Mines | Entered Materials 2951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -9/Materials | Build established: Hauler-Mutant 3566 | -9/Materials | Discovered new exit (range 13) 4232 | -9/Materials | Discovered new exit (range 5) 4394 | -9/Materials | Repaired Imp. Treads 4512 | -9/Materials | Discovered new exit (range 9) 4813 | -9/Materials | Discovered new exit (range 16) 5021 | -9/Materials | Entered Mines 5063 | -9/Mines | Core integrity fell below 50% 5146 | -9/Mines | Assembled infested the area 5364 | -9/Mines | Learned Materials trap positions 5365 | -9/Mines | Learned location of Storage (-8) 5500 | -9/Mines | Discovered new exit (range 15) 5652 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5709 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5827 | -9/Mines | Discovered new exit (range 5) 5979 | -9/Mines | Discovered new exit (range 15) 6282 | -9/Mines | Entered Exiles 6282 | -9/Exiles | Accompanied by 1 ally 6306 | -9/Exiles | Discovered new exit (range 15) 6326 | -9/Exiles | Met 8R-AWN 6358 | -9/Exiles | Met EX-HEX 6457 | -9/Exiles | Met EX-DEC 6491 | -9/Exiles | Visited The Gauntlet 6651 | -9/Exiles | Discovered new exit (range 12) 6783 | -9/Exiles | Met EX-BIN 6812 | -9/Exiles | Aligned with FarCom system 6814 | -9/Exiles | Given EX-Vault access code 6880 | -9/Exiles | Opened EX-Vault 6894 | -9/Exiles | Found Gui. Plasma Cannon 6896 | -9/Exiles | Found Longsword +1 6908 | -9/Exiles | Found AWS/Gauss 6945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7081 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Longsword +1, AWS/Gauss 7081 | -9/Exiles | Entered Mines 7081 | -8/Mines | Accompanied by 1 ally 7364 | -8/Mines | Discovered new exit (range 5) 7763 | -8/Mines | Discovered new exit (range 8) 8351 | -8/Mines | Entered Materials 8351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8352 | -8/Materials | Loaded intel: 25 trap records 9044 | -8/Materials | Repaired Imp. Treads 9820 | -8/Materials | Discovered new exit (range 16) 10444 | -8/Materials | Discovered new exit (range 10) 10449 | -8/Materials | Identified exit to Storage 10449 | -8/Materials | Central database locked down 11301 | -8/Materials | Entered Storage 11301 | -8/Storage | Accompanied by 1 ally 12162 | -8/Storage | Found Prototype Protection 12162 | -8/Storage | Identified Lgt. Regenerative Plating 12166 | -8/Storage | Found Lgt. Regenerative Plating 12691 | -8/Storage | Identified exit to Recycling 12974 | -8/Storage | Repaired Arm. Treads 13177 | -8/Storage | Core integrity fell below 50% 13204 | -8/Storage | Discovered new exit (range 16) 13627 | -8/Storage | Repaired Lgt. Deuterium Engine 13755 | -8/Storage | Met a pair of Derelict thieves 13873 | -8/Storage | Destroyed 7 combat bots 14101 | -8/Storage | First assault squad dispatched 14636 | -8/Storage | Identified exit to Garrison 14642 | -8/Storage | Entered Garrison 14794 | -8/Garrison | Triggered checkpoint 15297 | -8/Garrison | Discovered new exit (range 14) 15339 | -8/Garrison | Installed Relay Interface Framework 15348 | -8/Garrison | Entered Factory 15348 | -7/Factory | Evolved 2 slots: Utility x2 15350 | -7/Factory | FarCom data flow suspended 15681 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 16013 | -7/Factory | Discovered new exit (range 15) 16040 | -7/Factory | Identified exit to Lower Caves 17179 | -7/Factory | Lost 4 parts (1p2n1w) 17306 | -7/Factory | Fabricated Adv. Sensor Array (x1) 17925 | -7/Factory | Discovered new exit (range 15) 17975 | -7/Factory | Identified exit to Factory 18788 | -7/Factory | Lost 5 parts (2p2n1w) 19269 | -7/Factory | Entered another Factory area 19269 | -6/Factory | Evolved 2 slots: Utility x2 21233 | -6/Factory | Lost 3 parts (2u1w) 22587 | -6/Factory | Lost 3 parts (1p2n) 22769 | -6/Factory | First assault squad dispatched 22889 | -6/Factory | Self-destructed Last Messages --------------- 22772_ Slug penetrates G-50 Soldier. 22772_ K-01 Serf destroyed. 22773_ R-10 Processor collects Wheel. 22775_ K-01 Serf collects debris. 22778_ Slug penetrates Wall. 22779_ K-01 Serf collects debris. 22780_ Slug penetrates G-50 Soldier. 22780_ G-50 Soldier destroyed. 22782_ K-01 Serf collects debris. 22786_ R-10 Processor collects Med. Matter Pod. 22786_ K-01 Serf collects debris. 22795_ R-10 Processor collects Structural Scanner. 22883_ C-30 ARC bursts open, deploying its payload. 22883_ B-48 Gladiator unfolds itself. 22883_ M-28 Smith unfolds itself. 22884_ Chainsword follow-up attack on B-48 Gladiator. 22887_ K-01 Serf collects debris. 22887_ Imp. Utility Shielding destroyed. 22887_ System corrupted by crushing effect (+5). 22888_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# | | ????????????????????????????????????????# # | | ###?????????????????????????????????????+ / | | ###???????????????????????????????????# # | | #?????????##????????????????????????# # | | #????????? ????????????????????????##### # | | ##????????" #???????????????????????????# # ] | | #???????"" #???????????????????????#####+#### | | #??#????""" #??#+#??????????????????#! | | #??# ! """" #??# #????############### | | #??# """" #??# #????# !! ?# | | #???? """" #??# ###### !! ???# """ """ | | #??????"""" #??# + ! ?????# """ """ | | #????????? #??# # ???????# """ """ | | ###############+#### # !?????????# | | w ##+###################+# | | | | | | != =%= | | =! !! ############+####### | | #+#############+######k########### #?# | | #??# # mb @ # #?# | | " " " " #??# """ #lgb # #?# | | " " " " #??# """ # # #?# | | " " " " #??# """ # # " "" #?# | | " " " " #??# # # "R"" #?# | | " " " " #??# " " # # """ #?# | | " " " " #??# "G" # # #?# | | " " " " ???# " ! # ##+########## | | " "?" "????# # ## !!! # | | " "????????########## ## """ !!! # | | ? ??????????????????# ## """ ! # | | ? ??????????????????# ## """ # | | ?#??????????????????############### # | | ??????????????????????????????????# """ """ # ^ | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ !# ^ | | ??????????????????????????????????# # "" | | ??????????????????????????????????# """ """ !# "" | | ??????????????????????????????????# """ """ # "" | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# # | | ??????????????????????????????????#########+## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????############## """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 525 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Transmission Jammer | -8/Storage | Hacked Actuator Array | -8/Storage | Hacked Lrn. Terrain Scanner | -8/Storage | Hacked Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeDisposableInsulator Manual? 0 Play Time 02:27:39 Cumulative 95.2 hours Start 2020.10.29 @ 08:20:09 End 2020.10.30 @ 16:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdcf98e5-4d01-42e8-b35c-46025e183e58