Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 03:28:18 Player: quak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (413) 413 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1718 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Assault Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating Assault Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 7 7 1 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 4 | . 4 . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 8 | 3 7 9 13 Power . | . . . . Propulsion 3 | 1 3 4 4 Utility 3 | . 2 4 5 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 19 | . 5 . 14 Power 1 | . 1 . . Propulsion 9 | . 2 . 7 Utility 5 | . . . 5 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 100 93 Engine 13 | . 14 14 11 Treads 22 | . 20 28 22 Leg 4 | . 7 . . Device 11 | . 13 12 3 Storage 13 | . 14 14 11 Protection 4 | . . 1 23 Ballistic Gun 26 | . 28 28 22 Peak Build Rating 18 | 7 10 11 18 Average Rating 9 | 4 8 10 16 On Entrance 7 | . 7 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 15 30 32 48 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 15 | 6 8 12 15 Average Carried 8 | 3 7 9 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 8 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 782 | 286 255 137 104 Remotely . | . . . . Salvage Created 541 | 67 325 91 58 Parts 47 | 13 25 4 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 9 2 1 Guns 12 | . 9 2 1 Classes Destroyed 6 | 1 4 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Swarmer 3 | . 3 . . Grunt 8 | . 6 2 . Sentry 1 | . . . 1 Best Kill Streak 3 | 3 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 76 | . 44 20 12 Missed 18 | . 10 6 2 Hits 58 | . 34 14 10 Projectile 58 | . 34 14 10 Critical Strikes 3 | . 1 . 2 Damage Taken 720 | . 396 172 152 Core 89 | . 37 38 14 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 51 | 4 31 11 5 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 101 | 8 62 21 10 Gun 101 | 8 62 21 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 101 | 8 62 21 10 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 3 9 18 8 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | 5 39 19 8 Core Hits 29 | 3 20 4 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 933 | 63 511 240 119 Guns 899 | 63 491 240 105 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 34 | . 20 . 14 Kinetic 899 | 63 491 240 105 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 4 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 5 10 . Message Errors 2 | . . 2 . Matter Fused 5 | . 1 4 . Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 2 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 4 . 1 Targets Rammed 7 | . 6 . 1 Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 117 | . 8 9 117 Average Temperature 35 | . 2 3 64 Received Heat Transfer 318 | . 153 93 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 64 | 10 64 40 30 Initial . | . . . . Average 10 | 2 15 5 2 Influence Increases 345 | 15 244 50 36 Destroy 0b10 Robot/C 240 | . 180 40 20 Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 60 | . 40 10 10 Successful Hack 19 | . 13 . 6 Destroy Structure 1 | . 1 . . Influence Decreases 340 | 15 244 50 31 Time Decay 330 | 15 234 50 31 Lost Part 10 | . 10 . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 18 2 2 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 8 1 2 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 26 1 11 Successful 23 | . 14 1 8 Failed 15 | . 12 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 25 | . 21 . 4 Terminals 30 | . 26 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Locate Traps 2 | . 2 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . . 7 Insert Component 4 | . . . 4 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 8 | . 7 . 1 Botnet 7 | . 6 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1479 | 24 1013 359 83 Seismic 1479 | 24 1013 359 83 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1803 | 83 1023 399 298 Spaces Moved 1001 | 52 588 225 136 Core 11 | 11 . . . Treads 778 | . 417 225 136 Legs 212 | 41 171 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 106 148 160 165 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 94 50 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1191 | 69 678 241 203 Wait 63 | . 25 . 38 Move 998 | 51 587 224 136 Hop . | . . . . Pick Up 30 | 7 10 4 9 Fast Attach 9 | 5 3 . 1 Attach 8 | 2 2 . 4 Detach 1 | . . . 1 Swap 8 | . 4 2 2 Drop 16 | . 10 . 6 Fire 51 | 4 31 11 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 6 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Discovered new exit (range 6) 894 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Discovered new exit (range 4) 1075 | -10/Materials | Discovered new exit (range 10) 1107 | -10/Materials | Entered Mines 1112 | -10/Mines | Met a Derelict bent on vengeance 1266 | -10/Mines | Met a Derelict shopkeep closing up shop 1422 | -10/Mines | Discovered new exit (range 14) 1430 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1433 | -10/Mines | Found Prototype Device 1496 | -10/Mines | Discovered new exit (range 8) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | Identified exit to Storage 1680 | -9/Materials | Identified Exp. Sensor Array 1804 | -9/Materials | Self-destructed Last Messages --------------- Schematic downloaded. >>Insert(Imp. Signal Interpreter) Scanning Imp. Signal Interpreter... Ready to analyze. 01725_ Dropped Lgt. Treads. 01725_ Acquired Lgt. Treads. 01726_ Acquired 26 matter. 01729_ Acquired Lgt. Armor Plating. 01732_ Dropped Assault Rifle. 01733_ Acquired 20 matter. 01788_ Dropped Hcp. Storage Unit. 01788_ Acquired Huge Storage Unit. 01795_ Slammed into T-07 Excavator. 01796_ K-01 Serf cleans the Terminal. 01804_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 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Sensor Array | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowDynamicTreads Manual? 0 Play Time 00:16:18 Cumulative 28.4 hours Start 2026.01.28 @ 02:49:12 End 2026.01.28 @ 03:28:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d73e919b-8fad-4cd5-ad2a-ad7ed1123abc