Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.13 @ 19:18:55 Player: DL-NDL Result: Destroyed by N3-7XL(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (631) 631 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1396 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Power Shielding Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Power Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Small Storage Unit Power Shielding Small Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Power Shielding Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 8 14 . 2 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 5 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 7 | 2 3 . 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 5 | 5 5 8 8 Power 1 | . 1 2 2 Propulsion 1 | 2 . 2 2 Utility 1 | . 1 2 1 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 13 | . 7 . 6 Power 4 | . 2 . 2 Propulsion 5 | . 3 . 2 Utility 3 | . 2 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 98 Engine 14 | . 14 14 14 Leg 20 | . 24 . . Wheel 7 | . 3 28 27 Storage 12 | . 12 14 14 Protection 13 | . 13 14 14 Energy Gun 5 | . 6 . . Ballistic Gun 15 | . 14 14 25 Launcher 6 | . 7 14 1 Peak Build Rating 9 | 6 8 9 9 Average Rating 7 | 5 7 8 8 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 92 | 11 92 92 92 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 5 | . 4 2 5 Average Overweight (x) . | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 12 | 7 11 25 25 Most Carried 11 | 6 8 11 11 Average Carried 5 | 5 5 8 8 Final Capacity 25 | 8 25 25 25 Final Carried 11 | 6 7 11 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 621 | 201 348 11 61 Remotely . | . . . . Salvage Created 804 | . 658 30 116 Parts 58 | . 42 4 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 14 3 3 Guns 16 | . 14 1 1 AOE 4 | . . 2 2 Classes Destroyed 6 | . 5 . 1 Worker 2 | . 2 . . Tunneler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 11 | . 11 . . Subdweller 3 | . . . 3 Best Kill Streak 5 | . 5 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 140 | . 107 2 31 Missed 33 | . 27 . 6 Hits 107 | . 80 2 25 Projectile 107 | . 80 2 25 AOE 1 | . . . 1 Critical Strikes 3 | . 1 . 2 Damage Taken 1190 | . 660 14 516 Core 263 | . 99 14 150 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . 7 . 30 Ignored by Resistances 352 | . 204 4 144 Regen/Repaired (Parts) 54 | . 54 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | . 73 1 13 Largest 2 | . 2 2 2 Hottest 60 | . 60 50 50 Shots Fired 171 | . 144 2 25 Gun 166 | . 142 1 23 Cannon . | . . . . Launcher 5 | . 2 1 2 Special . | . . . . Kinetic 97 | . 73 1 23 Thermal 40 | . 40 . . Explosive 5 | . 2 1 2 Electromagnetic 29 | . 29 . . Robot Hit Streak 18 | . 18 1 13 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 7 | . 7 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 137 | . 114 1 22 Core Hits 54 | . 42 3 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2074 | . 1358 99 617 Guns 1404 | . 1226 10 168 Cannons . | . . . . Explosions 665 | . 127 89 449 Melee . | . . . . Ramming 5 | . 5 . . Kinetic 676 | . 498 10 168 Thermal 441 | . 441 . . Explosive 581 | . 43 89 449 Electromagnetic 371 | . 371 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 3 1 2 Message Errors 2 | . 2 . . Matter Fused 2 | . 1 . 1 Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 29 | . 23 . 6 Projectiles . | . . . . Explosions 29 | . 23 . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 2 . 34 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 204 12 . Average Temperature 56 | . 56 9 . Received Heat Transfer 435 | . 387 . 48 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 975 | . 975 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | . 115 77 . Initial . | . . . . Average 26 | . 28 38 . Influence Increases 481 | . 404 77 . Destroy 0b10 Robot/C 340 | . 280 60 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 54 | . 44 10 . Disable Machine 9 | . 9 . . Destroy Structure 23 | . 16 7 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 481 | . 404 20 57 Entered New Map 34 | . . . 34 Time Decay 447 | . 404 20 23 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 25 3 11 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 10 | . 10 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1774 | 141 1394 63 176 Spaces Moved 1095 | 108 839 44 104 Core 18 | 18 . . . Treads . | . . . . Legs 797 | 77 720 . . Wheels 280 | 13 119 44 104 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 129 | 105 131 130 130 Slowest Speed 400 | 120 400 130 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 80 16 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 19 7 10 Melee . | . . . . Projectile . | . . . . AOE 36 | . 19 7 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1309 | 133 1004 48 124 Wait 36 | 7 29 . . Move 1092 | 107 838 43 104 Hop . | . . . . Pick Up 40 | 11 25 4 . Fast Attach 1 | 1 . . . Attach 11 | 5 4 . 2 Detach 1 | . 1 . . Swap 15 | 2 11 . 2 Drop 25 | . 22 . 3 Fire 87 | . 73 1 13 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 142 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Repaired Sml. Storage Unit? 1536 | -10/Materials | Entered Mines 1593 | -10/Mines | Discovered new exit (range 7) 1599 | -10/Mines | Met a Derelict bent on vengeance 1599 | -10/Mines | Entered Subcaves 1604 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1637 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1749 | -10/Subcaves | Ambushed by swarm of Subdwellers 1757 | -10/Subcaves | Core integrity fell below 50% 1768 | -10/Subcaves | Core integrity fell below 20% 1775 | -10/Subcaves | Destroyed by N3-7XL(R) with Subdweller Beam Cannon Last Messages --------------- N3-7XL(R) emerges from the Twisted Machinery. HV Slug penetrates 3R-NO8(R). V4-YYQ(R) destroyed. 9M-89E(R) destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. IC-NZV(R) knocked back. Lgt. Assault Rifle destroyed. [Achievement: There's More Where That Came From] HV Slug penetrates IC-NZV(R). IC-NZV(R) suffers critical hit (Destroy). HV Slug penetrates Wall. N3-7XL(R) affixes Scrap Shield Fragment to Scrap Shield. O6-EQJ(R) affixes Scrap Shield Fragment to Scrap Shield. Imp. Ion Engine destroyed. 3R-NO8(R) suffers critical hit (Destroy). 3R-NO8(R) destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?##??????????????????????????????? | | ??????????????? ## ??????????????????????????????? | | ???????????????? $ ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ##??#???????????????????????? | | ????????????????## % ## ?????? ???????????? | | ????????????????#;"" %R ##???? ???????????? | | ?????????????????"""&=&= [#???? ????????????? | | ????????????????#"?"&!R[&%##?? ? ???????????? | | ????????????????# #!%%!* #?? ??????????? | | ?????????????????# * #?? ????????? | | ?????????????????????# #### ????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????#; ##??????????????????? | | ?????????????????????#;hg ###????????????????? | | ?????????????????????# g #????????????????? | | ?????????????????????## ##????????????????? | | ?????????????????????##g #?????????????????? | | ?????????????????##### ## #????????????????? | | ???????????#????## # ## #????????????? | | ?????????### ???# ???????????? | | ####?????# ??# #???????????? | | " ##????# ## ## #???????????? | | """#?###?# % ### % ???????????? | | ### #### !] #?## ## ???????????? | | &=## #?# ##%& #??## #??? ???????????? | | !%& #??## ## = #???? ##???????????????? | | &! #########!%&"##??? #????????????????? | | ###"" "#??? #???????????????? | | ##" "#???# ## #???????????????? | | #" "##???? #?# #???????????????? | | "" " #???? ?? #???????????????? | | "##???? ????????????????????? | | ### ###""" ""#???????????????????????????? | | # ##?# ##?## """ #???????????????????????????? | | ## ##??#####???##### ???????????????????????????? | | ####???????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only I Have A Map? Organ Harvest Part-time Mechanic There's More Where That Came From Challenges ------------ None Game ------ Seed MiniLightArchive Manual? 0 Play Time 01:02:17 Cumulative 1.0 hours Start 2026.06.13 @ 17:56:04 End 2026.06.13 @ 19:18:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 48% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bc7ccb1-6425-4107-bf2d-c479f95f8b4b