Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 14:48:05 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (584) 2920 Value Destroyed (33241) 33241 Prototype IDs (145) 2900 Alien Tech Used (10) 2000 Bonus (68520) 68520 TOTAL SCORE: 120481 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13354 Follower Combat Kills 3406 Prayed to X0-1V1 5000 Major X0-1V1 Interference 23350 Subatomizer Sterilization 3000 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met MAIN.C 5000 Win 3000 Friendly Fire -1890 Cogmind --------- Core Integrity 1042/1440 Matter 290/300 Energy 220/900 System Corruption 17% Temperature Cool (9) Movement Walking (80) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Leg Concept Biometal Exoskeleton > --- UTILITY (14) ----- Concept Chromion Battery Advanced Melee Analysis Suite Concept Core Analysis Suite Concept Cloak Mesh Graphene Brace Concept Navigation Harness > --- WEAPON (4) ------- Concept Blasthammer Concept Deflector Sword > --- INVENTORY (5) ---- Concept Thermoelectric Network Active Sensor Suite Concept Lightning Penetrator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor > --- PROPULSION ------- Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Concept Antigrav Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Concept Core Analysis Suite Experimental Armor Integrity Analyzer Experimental Reaction Control System Concept Cloak Mesh Concept Cloak Mesh Heavy Regenerative Plating Concept Energy Mantle X0-1V1's Piety Tracker > --- WEAPON ----------- Concept Blasthammer Concept Deflector Sword Concept Deflector Sword Experimental Jetlance > --- INVENTORY -------- Hybrid Graviton Reactor Concept Biometal Exoskeleton Experimental Power Amplifier Concept Thermoelectric Network Medium Storage Unit Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Concept Energy Mantle Crosscalibrator Concept Impact Drone Bay Transdimensional Reconstructor Subatomic Replicator Concept Navigation Harness Concept Lightning Penetrator Concept Plasma Driver Core Cannon Concept Miniperforator Concept Helical Railcannon Fusion Bomb Launcher Concept Blasthammer [Rating: 295] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Weapon Heavy Scimitar of Distortion Energy Gun Concept Lightning Penetrator Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Concept Blasthammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Force Lance Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Slots Evolved 18 | . . 2 2 . . . 2 . . . . 2 . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . . . . 1 . 1 . . . . . 2 . . . . 1 . . 1 . . 2 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 451 | . 9 17 4 12 16 13 3 2 2 5 7 44 29 22 2 1 . 6 1 22 8 . 3 6 22 33 6 39 23 59 28 7 Power 57 | . 1 2 1 . 1 1 . . . . 1 5 5 4 . . . 1 . 2 . . 1 . 1 5 . 10 5 8 1 2 Engine 10 | . 1 2 . . 1 1 . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . . . . 1 3 3 1 . . . . . . . . . . . . . 1 . . . . Reactor 37 | . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . 1 . 1 5 . 9 5 8 1 2 Propulsion 96 | . 2 5 1 5 5 6 1 1 1 . 3 10 11 2 . . . 1 . 2 . . . . 6 10 . 9 4 7 2 2 Treads 33 | . 2 5 1 5 5 6 1 1 1 . 1 3 2 . . . . . . . . . . . . . . . . . . . Leg 60 | . . . . . . . . . . . . 6 9 2 . . . 1 . 2 . . . . 6 10 . 9 4 7 2 2 Wheel 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 194 | . 4 . 1 2 3 2 2 1 1 2 3 23 6 10 1 1 . 2 1 15 5 . 2 5 9 11 3 15 12 32 19 1 Device 111 | . 1 . 1 2 2 2 1 1 1 1 1 8 3 6 . . . 1 1 7 3 . 1 4 6 6 1 13 8 16 13 1 Storage 12 | . 2 . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . 2 4 . Processor 32 | . . . . . 1 . . . . . . 4 . . . . . 1 . 2 1 . . . 1 3 . 1 4 12 2 . Hackware 10 | . . . . . . . . . . . 1 1 1 1 . . . . . 2 1 . . . 1 1 1 . . . . . Protection 29 | . 1 . . . . . 1 . . 1 1 8 2 2 1 1 . . . 3 . . 1 1 1 1 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 2 10 1 5 7 4 . . . 3 . 6 7 6 1 . . 2 . 3 3 . . 1 6 7 3 5 2 12 6 2 Energy Gun 6 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . 2 . . Energy Cannon 10 | . . . . . . . . . . . . 2 1 1 . . . . . 1 . . . . . 1 1 . 1 2 . . Ballistic Gun 26 | . 2 7 . 1 1 3 . . . 1 . 3 6 1 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 12 | . . 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Launcher 9 | . . 1 . 1 1 1 . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . 2 1 . Slashing Weapon 21 | . . . . . 1 . . . . 2 . . . 1 1 . . . . 1 2 . . . 3 2 . 1 1 2 2 2 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . 2 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 83 | . 2 1 . . 3 . . . . . . 1 . 8 2 . . 5 . 7 . . 3 1 1 3 4 11 7 18 4 2 Corrupted Parts 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 2 . System Corruption 50 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . 20 23 . Parts Lost 113 | . . 1 . 2 . 3 1 1 . . 11 12 11 6 . . . . . 1 . . . . 11 8 . 1 9 10 12 13 Power 14 | . . . . . . 1 . . . . 1 3 2 2 . . . . . . . . . . . . . . . 1 . 4 Propulsion 22 | . . . . 1 . 1 . . . . 6 4 3 . . . . . . . . . . . 1 4 . . 1 . 1 . Utility 56 | . . . . 1 . . 1 1 . . 4 4 4 3 . . . . . 1 . . . . 6 4 . 1 5 8 8 5 Weapon 21 | . . 1 . . . 1 . . . . . 1 2 1 . . . . . . . . . . 4 . . . 3 1 3 4 Highest Loss Streak 11 | . . 1 . 1 . 1 1 1 . . 11 3 3 3 . . . . . 1 . . . . 4 5 . 1 5 2 10 6 To Critical Strikes 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . 1 1 . . . Average Backups 13 | 6 9 13 14 14 14 14 14 14 15 15 12 10 13 12 12 12 12 12 12 12 13 14 13 13 13 14 11 13 13 13 15 6 Power . | 1 1 1 1 1 1 . . 1 1 1 . . . . 1 1 1 1 1 1 2 2 1 1 1 1 . . . . . . Propulsion 2 | 4 2 3 4 3 3 3 5 5 5 5 3 . . 1 1 1 1 2 2 2 2 2 2 2 2 2 1 1 . 1 1 . Utility 4 | . . 1 1 2 3 3 2 2 3 3 3 6 9 6 5 6 5 5 5 5 6 6 5 5 5 4 2 4 4 3 6 1 Weapon 4 | 1 5 7 8 8 7 6 5 5 5 5 4 1 1 2 3 3 3 3 3 1 2 3 3 3 3 5 5 4 4 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 10 10 2 . 2 3 1 2 . . 3 5 3 1 . 3 1 2 4 5 2 . 1 5 1 6 2 4 5 10 4 3 Power 11 | . 2 . 1 . 1 . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . 3 . . Propulsion 13 | . 4 . . . . . . 1 . . . . . . . . . 1 3 1 . . . . . . . 1 . 2 . . Utility 35 | . 2 . . . . 1 . 1 . . 1 3 3 1 . 3 . . . 4 1 . 1 1 . 4 . 2 2 2 1 2 Weapon 39 | . 2 10 1 . 1 2 1 . . . 1 1 . . . . 1 . . . 1 . . 4 1 2 2 1 1 3 3 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 88 | . 95 96 99 99 99 99 96 99 100 97 80 85 89 84 84 83 83 80 77 87 86 85 87 89 91 92 93 95 89 76 83 76 Engine 2 | . 14 9 . . 6 7 7 7 7 7 5 . 3 6 5 5 5 3 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 5 5 5 5 5 4 5 5 7 10 9 8 8 10 9 7 11 8 Treads 7 | . 24 28 25 28 33 33 28 28 28 28 22 7 1 . . . . . . . . . . . . . . . . . . . Leg 12 | . 3 . . . . . . . . . . 15 18 16 22 22 22 22 22 20 20 20 20 20 18 16 20 18 19 11 6 7 Device 14 | . 1 9 16 21 24 15 18 20 21 21 16 13 6 16 16 16 16 14 11 18 10 10 10 9 11 10 9 17 15 15 20 17 Storage 5 | . 14 9 8 8 8 8 7 7 7 7 5 4 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 4 4 6 Processor 13 | . . . . . . 8 7 7 7 7 5 8 16 11 11 11 11 12 16 16 20 20 20 20 17 18 16 11 16 19 19 16 Hackware 1 | . . . . . . . . . . . . 1 2 . . . . . . . 4 5 5 5 8 7 4 3 2 . . . Protection 4 | . 7 . 8 5 . . 6 7 7 7 5 9 9 8 4 5 5 5 5 9 6 5 4 5 4 2 4 3 3 4 3 2 Ballistic Gun 3 | . 26 34 28 11 2 . 7 7 7 6 16 5 12 9 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 3 1 11 19 20 11 14 13 11 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 . . . . . 6 2 1 4 5 5 8 6 9 13 13 15 14 11 8 11 6 7 5 6 7 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 16 15 6 3 3 2 Peak Build Rating 295 | 6 24 37 43 37 44 44 49 53 53 54 53 81 78 112 124 124 123 139 137 150 148 145 143 145 163 194 205 227 240 280 295 265 Average Rating 139 | 6 13 30 34 34 40 42 47 50 53 51 41 69 66 90 120 119 119 127 134 142 140 143 139 139 152 172 185 212 222 234 274 246 On Entrance 106 | 6 6 24 37 34 37 43 43 49 53 53 53 12 78 74 112 124 119 120 135 131 135 142 145 139 143 153 192 188 227 218 236 255 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 29 10 9 4 . . . . . 3 . . . . . 5 . . . . . 6 Naked Turns 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 37 51 55 43 49 48 54 54 54 54 48 65 64 85 90 87 85 92 92 98 117 111 104 112 120 135 123 146 147 140 144 111 Greatest Support 157 | 20 40 60 60 80 80 80 80 88 88 88 88 101 92 98 98 98 98 112 112 117 112 112 112 112 124 137 137 148 157 150 130 130 Greatest Overweight (x) 4 | . . 1 . . . . . . . . . 2 1 1 . . . . . 1 1 . . 1 1 1 . 1 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 10 Average Capacity 15 | 8 11 15 15 15 15 15 15 15 15 15 12 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 18 9 Most Carried 25 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 10 Average Carried 14 | 6 9 13 14 14 14 14 14 14 15 14 12 10 14 14 14 14 14 14 14 14 14 15 14 14 14 14 11 14 14 16 18 7 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 10 5 Final Carried 25 | 6 11 15 15 14 15 14 15 15 15 15 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 25 10 5 Class Distribution -------------------- 20% | Gladiator 19% | Scavenger-Gladiator 14% | Alien-Gladiator 12% | Scavenger-Gunner 8% | Hacker-Gladiator 6% | Scavenger-Mutant 4% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Tank | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Armory Scavenger-Gladiator | -3/Lab Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Alien-Gladiator | -2/Protoforge Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Matter Collected 21672 | 200 184 635 165 1273 766 1312 202 277 147 82 417 1548 1149 524 778 52 78 10 170 354 351 10 34 806 1228 1070 . 792 1203 3396 2228 231 Remotely 1928 | . . . . 378 451 1064 35 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32174 | . 418 1196 124 778 724 1161 312 265 303 . 496 1862 1155 371 135 276 144 . 711 880 554 . 134 173 2722 1790 . 548 4050 3762 5982 1148 Parts 1426 | . 16 75 6 45 48 71 21 10 7 . 20 78 48 8 10 9 6 . 33 41 9 . 2 14 123 107 . 27 175 193 192 32 Haulers Intercepted 17 | . 1 2 . . 4 . 1 . . . . 2 . 1 . . . . . 1 . . . . 2 . . . 1 . 2 . Recyclers Shooed 9 | . . 2 . . 1 . . . . . . 2 . . . 3 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . . 10 7 . 17 . . . . . 12 . 42 . 10 . 2 40 . . . . . . . . Prevented 34 | . . . . . . . . . 2 . . . . . . . . . . . . . . 32 . . . . . . . . Parts Restored 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Faulty 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Combat Hostiles Destroyed 489 | . 8 20 2 33 20 35 5 7 6 . 9 17 18 7 . 2 1 . 11 11 5 . . 10 36 30 . 7 48 66 59 16 Melee 202 | . . . . . . 1 . . . . 3 8 1 . . . 1 . 11 6 2 . . 3 28 25 . 5 46 31 27 4 Guns 77 | . 8 16 2 15 1 . . 1 1 . 6 5 16 6 . . . . . . . . . . . . . . . . . . Cannons 105 | . . . . 11 12 29 1 6 1 . . 3 1 1 . 2 . . . . 1 . . . 1 5 . . . 13 17 1 AOE 68 | . . 4 . 7 7 4 3 . 4 . . . . . . . . . . 4 . . . 7 4 . . 2 . 20 1 1 Classes Destroyed 29 | . 4 5 1 3 . 1 . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . 2 5 2 1 Worker 10 | . . 1 . . . . 1 . . . . 2 . . . . . . . 2 . . . . . . . . . 1 1 2 Builder 16 | . . 1 . . . . 1 . . . . 1 4 . . 1 . . . 1 . . . . 1 . . . . 3 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . 1 2 . . 4 . 1 . . . . 2 . 1 . . . . . 1 . . . . 2 . . . 1 . 2 . Recycler 24 | . 1 4 . . 2 . . . . . . 5 1 . . 1 . . . 1 . . . . 1 . . 1 . . 7 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Operator 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . . . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Watcher 8 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 2 1 . . 2 . . . Swarmer 75 | . 3 7 . 13 8 6 . . 2 . 2 . 5 . . . . . . 4 . . . 9 10 2 . 4 . . . . Saboteur 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . Grunt 141 | . 5 6 . 12 10 11 4 5 1 . 4 3 3 5 . . 1 . 6 . . . . . 6 5 . . 13 13 24 4 Brawler 18 | . . . . 2 . . . . 1 . 1 . 1 1 . . . . . . . . . . 2 . . . 2 4 4 . Duelist 25 | . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . 2 6 . . 2 4 3 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 56 | . . 6 2 2 2 7 . 1 1 . 1 5 6 1 . . . . 2 1 1 . . . . 3 . 2 . 11 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Specialist 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hunter 44 | . . . . 3 . 3 . . . . . 3 2 . . . . . 2 3 4 . . 1 4 1 . 1 10 . 6 1 Programmer 87 | . . . . 1 . 4 . 1 . . . 6 . . . 2 . . 1 3 . . . . 13 9 . . 20 15 11 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 5 12 1 8 4 9 5 5 6 . 4 5 7 4 . 2 2 . 5 5 2 . . 4 8 5 . 4 7 18 15 11 Combat Bots Only 17 | . 4 11 1 8 4 9 4 4 6 . 4 5 5 4 . 2 1 . 5 4 2 . . 4 8 5 . 4 7 17 13 10 Max Kills in Single Turn 5 | . 1 4 1 5 3 2 3 1 2 . 2 1 1 1 1 1 1 . 1 2 1 . . 3 2 1 . 2 1 3 3 2 Gunslinging 1 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 . 5 3 2 1 . 2 . . . . . . . . . . 2 . . . 3 2 . . 2 . 3 1 1 Melee 2 | . . . . . . 1 . . . . 1 1 1 . . . 1 . 1 1 1 . . 1 2 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Hostile Shots Fired 4251 | . 32 87 10 109 42 146 14 19 12 . 128 357 278 65 . 6 2 . 75 115 126 18 . 52 287 285 . 97 448 533 352 556 Missed 1486 | . 10 31 2 22 16 52 8 6 6 . 40 103 92 19 . 3 . . 23 42 48 6 . 18 120 91 . 35 147 186 144 216 Deflected 68 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . 11 3 . . . 32 6 11 Hits 2765 | . 22 56 8 87 26 94 6 13 6 . 88 254 186 46 . 3 2 . 52 73 78 12 . 34 167 194 . 62 301 347 208 340 Melee 113 | . . 1 . 1 . . 1 . . . 6 . 1 3 . . . . . . . . . . 8 30 . . 22 13 9 18 Projectile 2652 | . 22 55 8 86 26 94 5 13 6 . 82 254 185 43 . 3 2 . 52 73 78 12 . 34 159 164 . 62 279 334 199 322 AOE 23 | . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . 2 5 . 4 . 2 1 3 Critical Strikes 183 | . 1 2 . 3 . 4 . 1 . . 9 11 3 4 . . . . 5 4 3 . . . 16 22 . 3 21 33 15 23 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 23 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 1 5 Damage Taken 42603 | . 258 686 116 1163 291 1377 190 146 108 . 1816 3129 1976 1113 . 97 46 87 803 992 846 42 . 298 2355 3696 . 1211 3711 8691 2440 4919 Core 4058 | . 29 69 . 144 41 110 . 19 . . 493 218 164 136 . . . 29 23 89 87 15 . 17 325 396 . 217 151 514 163 609 Absorbed by Shields 13252 | . . . . . . . . . . . . . 701 . . . . . 63 369 542 40 . 315 1185 943 . 411 3051 1609 2082 1941 Redirected to Shielding 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . Ignored by Resistances 1527 | . . . . 30 . 6 . . . . . . . 19 . . . . . 22 . . . 5 28 328 . 27 . 78 465 519 Regen/Repaired (Parts) 9806 | . . . . . . . . . . . . 25 . . 540 . . . . . . . . 8 . 870 329 754 2205 3603 811 661 Core Remaining (%) 75 | 100 88 82 . . . 85 . . . . 27 . 78 . . . . . 93 . . . . 78 . . 55 . . 68 . 72 Volleys Fired 678 | . 19 44 9 70 45 63 15 13 8 1 24 28 83 26 5 10 4 7 8 11 14 7 . 10 4 27 . 1 22 72 26 2 Largest 6 | . 2 6 3 3 3 3 3 3 3 1 3 3 3 3 2 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 Hottest 300 | . 46 138 69 99 120 120 105 105 105 40 75 146 146 146 118 90 90 90 90 105 105 105 . 105 105 120 . 120 120 300 75 50 Shots Fired 1365 | . 38 157 27 192 109 156 22 40 15 1 72 58 182 63 6 11 6 7 8 11 14 7 . 10 4 27 . 1 21 72 26 2 Gun 686 | . 38 154 27 102 15 8 4 14 3 . 72 35 162 50 1 . . . . . . . . . . . . . . . 1 . Cannon 621 | . . 2 . 83 89 139 11 26 7 1 . 23 20 13 5 11 6 7 8 9 14 7 . 6 4 27 . 1 19 56 25 2 Launcher 58 | . . 1 . 7 5 9 7 . 5 . . . . . . . . . . 2 . . . 4 . . . . 2 16 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1101 | . 38 156 27 185 104 147 15 40 10 1 72 35 162 50 1 . . . . . . . . . . . . . . 31 25 2 Thermal 205 | . . . . . . . . . . . . 23 20 13 5 11 6 7 8 9 14 7 . 6 4 27 . 1 19 25 . . Explosive 35 | . . 1 . 7 5 . . . . . . . . . . . . . . . . . . 4 . . . . 2 16 . . Electromagnetic 24 | . . . . . . 9 7 . 5 . . . . . . . . . . 2 . . . . . . . . . . 1 . Robot Hit Streak 39 | . 6 9 9 23 21 19 14 5 7 . 38 39 10 7 1 5 1 . . . 4 . . 1 . 7 . 8 2 6 6 3 Robot Miss Streak 7 | . 2 3 2 3 4 2 2 2 1 . 1 4 4 5 3 3 2 . . . . . . 1 . 1 . . 3 7 7 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 1 Secondary Targets 15 | . 2 4 . 5 . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1573 | . 24 90 18 131 58 95 12 23 11 . 67 85 96 51 3 10 7 . 18 36 31 . 2 9 125 104 . 25 156 120 130 36 Core Hits 908 | . 14 38 5 56 39 44 14 10 12 . 21 46 52 54 2 7 2 . 10 24 9 . 1 13 61 48 . 10 65 139 95 17 Critical Kills 39 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 14 20 2 Critical Parts Destroyed 59 | . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 25 21 9 Critical Strikes 198 | . . 1 . . 5 5 1 1 1 . . 7 3 1 . . . . 2 2 1 . . 1 12 11 . 1 23 50 57 13 Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 81 | . . 1 . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . 42 31 3 Blast 13 | . . . . . 5 5 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 21 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 11 9 Sever 47 | . . . . . . . . . . . . 5 . . . . . . 2 2 1 . . 1 5 1 . . 19 4 6 1 Impale 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 . 1 4 4 9 . Melee Attacks 1314 | . . . 2 12 1 20 . . . . 12 67 10 2 2 5 7 . 27 72 44 1 2 18 180 146 32 41 224 131 175 81 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Impact 152 | . . . 2 12 . . . . . . 1 . . 2 . . . . . . . . . . . 4 . . . . 78 53 Slashing 860 | . . . . . 1 20 . . . . 11 67 10 . 2 5 7 . 27 72 40 1 2 16 107 53 32 16 183 104 62 22 Piercing 294 | . . . . . . . . . . . . . . . . . . . . . 4 . . 2 73 89 . 25 41 19 35 6 Sneak Attacks 92 | . . . . . 1 2 . . . . . 14 2 1 2 2 4 . . 4 9 . . 2 24 1 . . 4 9 11 . Combat Hostiles 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . Follow-up Attacks 194 | . . . . . . . . . . . . 2 . . . . . . . 7 4 . . 2 19 37 . 10 56 13 35 9 Martial Strikes 53 | . . . . . . . . . . . . . . . . . . . 6 4 3 . . . 25 15 . . . . . . Damage Inflicted 82454 | . 366 1542 295 3159 2079 3303 700 540 547 . 1205 3146 2267 1152 297 781 615 . 1247 2672 1413 . 180 1380 6594 4774 . 1654 12883 12942 10670 4051 Guns 7643 | . 366 1318 295 1097 157 78 52 102 51 . 1139 438 1728 822 . . . . . . . . . . . . . . . . . . Cannons 8961 | . . . . 1155 1095 2361 107 438 139 . . 561 95 222 34 301 36 . . . 143 . . . 111 466 . 42 85 1310 241 19 Explosions 14495 | . . 215 . 907 735 702 541 . 357 . . . . . . . . . . 498 . . . 1029 272 . . 120 196 4182 3105 1636 Melee 51041 | . . . . . 92 162 . . . . 66 2137 377 108 263 480 579 . 1247 2120 1270 . 180 351 6087 4308 . 1492 12579 7450 7324 2369 Ramming 314 | . . 9 . . . . . . . . . 10 67 . . . . . . 54 . . . . 124 . . . 23 . . 27 Kinetic 13863 | . 366 1318 295 2252 1252 2439 159 540 190 . 1139 438 1728 822 . . . . . . . . . . . . . . . 665 241 19 Thermal 3288 | . . . . . . . 34 . 71 . . 561 95 222 34 301 36 . . 87 143 . . . 111 466 . 42 85 1000 . . Explosive 7823 | . . 215 . 907 735 . . . . . . . . . . . . . . 167 . . . 1029 272 . . 120 196 4182 . . Electromagnetic 1890 | . . . . . . 702 507 . 286 . . . . . . . . . . 244 . . . . . . . . . . 151 . Impact 9490 | . . . . . . . . . . . . . . 108 . . . . . . . . . . . 177 . . . . 6073 3132 Slashing 36406 | . . . . . 92 162 . . . . 66 2137 377 . 263 480 579 . 1247 2120 1264 . 180 347 3430 1408 . 638 11267 6568 3089 692 Piercing 9380 | . . . . . . . . . . . . . . . . . . . . . 6 . . 4 2657 2723 . 854 1312 527 1116 181 Highest Corruption 45 | . . 2 . 2 8 41 2 3 3 3 6 8 12 4 39 39 39 40 1 6 . . . 13 19 11 11 . 40 23 45 17 Average Corruption 13 | . . 2 . 1 8 21 1 2 3 3 3 6 9 4 25 39 39 39 1 3 . . . 11 7 6 11 . 17 9 28 5 Corruption Purged 70 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 64 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 725 | . . 10 . 2 7 67 2 8 6 1 10 31 57 10 12 44 29 2 . 21 . . . 56 21 34 46 . 75 63 91 20 Message Errors 190 | . . 3 . 1 3 15 . 3 1 . 5 9 16 3 2 9 10 2 . 1 . . . 16 5 11 11 . 19 17 22 6 Matter Fused 162 | . . . . . 2 15 1 1 1 1 1 8 12 1 3 8 3 . . 5 . . . 18 6 11 9 . 18 14 21 3 Heat Flow Errors 80 | . . . . 1 . 10 . . 1 . 1 2 2 1 1 8 6 . . 2 . . . 4 1 2 7 . 6 9 14 2 Energy Discharges 86 | . . 1 . . 1 5 . . 1 . . 4 7 . 3 5 2 . . 7 . . . 9 5 1 8 . 9 6 10 2 Parts Rejected 11 | . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . 1 . . 1 2 2 1 Parts Fused 9 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . 1 1 . . . 1 1 1 . Data Loss (minor) 90 | . . 2 . . 1 5 . 2 . . . 4 3 2 3 9 5 . . 3 . . . 5 2 4 7 . 11 8 11 3 Data Loss (major) 37 | . . . . . . 8 1 1 . . 1 1 4 . . 1 . . . . . . . 2 1 2 3 . 4 1 6 1 Misfires 17 | . . 2 . . . 5 . 1 2 . . . 1 1 . 1 2 . . . . . . . . . . . . 1 1 . Alerts 21 | . . 1 . . . 1 . . . . 2 . 3 . . . . . . 3 . . . 1 . 2 1 . 5 2 . . Misdirections 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 2 2 Weapon Failures 14 | . . 1 . . . 3 . . . . . . 6 1 . . . . . . . . . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8070 | . . 10 . 51 31 143 . 19 16 . . 176 51 . . 200 200 . 82 177 150 . 86 107 588 291 . 29 1445 1268 2068 882 Projectiles 660 | . . . . 51 11 140 . 19 16 . . 51 . . . 3 . . . . . . . . . . . . . 369 . . Explosions 1146 | . . 10 . . 20 3 . . . . . . . . . . . . . 2 . . . 107 . . . . 47 183 493 281 Melee 6264 | . . . . . . . . . . . . 125 51 . . 197 200 . 82 175 150 . 86 . 588 291 . 29 1398 716 1575 601 Knockbacks 131 | . . . . 12 9 14 1 2 . . . . . . . . . . . 1 . . . . 2 1 . . . 10 55 24 Impact 56 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . 34 18 Kinetic 63 | . . . . 10 9 14 1 2 . . . . . . . . . . . . . . . . . . . . . 9 17 1 Secondary 12 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 Self-Inflicted Damage 782 | . . . . . . 26 62 . . . . . . . . . . . . 74 . . . 37 147 . . 48 . 340 48 . Shots 18 | . . . . . . 1 3 . . . . . . . . . . . . 2 . . . 1 4 . . 1 . 5 1 . Rammed 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . . 3 1 . . . 1 . . . . 3 6 . . . . . . 1 . . . . 6 . . . 1 . . 3 Kicked 20 | . . . . . . . . . . . . 3 6 . . . . . . 1 . . . . 6 . . . 1 . . 3 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 103 153 71 228 256 253 113 66 155 . 432 394 240 215 254 284 327 282 162 340 231 195 . 245 388 298 259 326 185 612 262 176 Average Temperature 85 | . 49 32 27 82 43 80 29 26 51 . 152 80 70 89 89 103 121 136 76 119 92 81 . 85 130 88 102 131 49 133 90 102 Received Heat Transfer 6502 | . 135 231 27 405 81 351 45 54 . . 1123 633 235 432 . 18 9 . 196 6 41 . . . 573 304 . 16 166 888 199 334 Effects 19 | . . . . . . . . . . . 2 1 3 . . 1 5 . . . . . . . 3 1 . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 14 | . . . . . . . . . . . . . 3 . . 1 5 . . . . . . . 2 1 . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 44 | . . . . . . . . . . . . . 1 . . . . . 4 6 4 . . 2 16 11 . . . . . . Total Turns 613 | . . . . . . . . . . . . . 9 . . . . . 88 59 51 . . 50 205 151 . . . . . . Longest Duration 46 | . . . . . . . . . . . . . 9 . . . . . 46 21 26 . . 39 27 39 . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 20 10 Combat Hostiles 26 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 14 10 Parts Fried 48 | . . . . . . 1 1 . . . . . 2 . 1 . . . . 4 . . . . . . . . 1 . 29 9 Impact Corruptions 77 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 51 23 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . 2 . . . 3 . . . . 1 . . . 2 . . . 8 . 1 . Heat Transferred 2663 | . . . . . . . 50 . 150 . . 850 150 350 37 296 37 . . 100 148 . . . 50 334 . 37 74 . . . Parts Sabotaged 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 45 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 21 . . . . 9 . . Power Chain Reactions 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Maximum Alert Level 5 | . . 1 . 4 3 5 3 . . . . 2 . . . 2 . . . 1 . . . . 2 3 . 2 4 5 5 5 Low Security (%) 33 | 100 100 65 100 9 . . . . . . . 37 100 100 100 21 . . . 44 . . . . 69 . . 88 . . . . Level 1 12 | . . 34 . 21 . . . . . . . 50 . . . 24 . . . 55 . . . . 15 43 . 9 1 . . . Level 2 12 | . . . . 23 36 2 . . . . . 12 . . . 54 . . . . . . . . 15 50 . 1 38 11 . . Level 3 11 | . . . . 33 63 12 100 . . . . . . . . . . . . . . . . . . 6 . . 37 10 . . Level 4 13 | . . . . 11 . 60 . . . . . . . . . . . . . . . . . . . . . . 22 41 29 . Level 5 9 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . 36 27 30 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 69 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2993 | . 110 390 146 1276 1079 1873 982 . . . . 432 188 79 8 604 . . . 385 . . . . 609 745 . 411 1272 2404 2993 2313 Initial 1915 | . . . 146 33 622 683 982 . . . . 114 182 64 . . . . . 28 . . . . 67 317 . . 200 711 1430 1915 Average 748 | . 39 121 93 667 821 1398 857 . . . . 247 119 32 . 374 . . . 213 . . . . 188 430 . 81 815 1491 1881 2053 Influence Increases 21001 | . 202 652 85 1340 827 1220 136 160 135 . 358 906 920 226 16 1116 248 . 351 688 182 15 10 405 1162 1255 . 784 1966 2591 2369 676 Destroy 0b10 Robot/C 11160 | . 160 400 40 740 400 700 100 140 120 . 180 340 540 140 . 160 120 . 260 220 100 . . 320 740 660 . 280 1020 1480 1440 360 Destroy 0b10 Robot/NC 530 | . 10 45 5 . 30 5 15 . . . . 50 30 5 . 30 5 . . 30 . . 10 5 30 35 . 5 30 60 85 10 Destroy Leader 1634 | . 32 106 20 30 78 50 12 20 . . 10 144 50 22 . 30 20 . 30 44 20 . . 10 118 138 . 50 156 150 254 40 Allied During Kill 1086 | . . . 17 11 . . . . . . 3 . 79 . . 209 103 . 31 . 2 . . 70 6 149 . 44 37 135 167 23 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 179 | . . . 1 14 17 14 . . . . . 12 14 . . 14 . . . 24 . . . . 69 . . . . . . . Disable Machine 960 | . . 45 . 15 45 60 . . . . . 15 60 15 . 45 . . . 60 . . . . . 120 . . 135 225 90 30 Anti-Garrison Action 800 | . . . . 350 . 300 . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1482 | . . 11 2 105 47 91 9 . . . . 16 27 14 16 6 . . . 116 . . . . 124 48 . 45 138 256 213 198 Partial Spotted 60 | . . 15 . . . . . . . . . 15 . . . . . . . . . . . . 30 . . . . . . . Lose Combat Pursuer 1440 | . . 30 . 75 . . . . 15 . 165 150 120 30 . . . . 30 . 60 15 . . 45 105 . 120 210 135 120 15 Miscellaneous 1660 | . . . . . 210 . . . . . . 154 . . . 622 . . . 194 . . . . . . . 240 240 . . . Influence Decreases 18720 | . 202 304 382 115 1052 398 1211 536 231 326 175 715 1162 358 16 747 411 206 305 369 520 42 10 305 657 1224 636 428 1056 1472 1761 1388 Entered New Map 7369 | . . . 202 18 654 368 891 296 81 326 . 69 192 68 . . 137 206 . 18 136 6 . . 33 288 636 . 156 555 955 1078 Time Decay 8302 | . 202 294 160 . 398 . 310 230 150 . 105 526 610 198 16 307 254 . 205 341 384 36 10 225 514 506 . 348 610 737 526 100 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . 100 . . . Lost Part 1052 | . . 10 . 20 . 30 10 10 . . 50 120 110 52 . . . . . 10 . . . . 110 80 . . 90 100 120 130 Lost Ally 1397 | . . . 20 77 . . . . . . 20 . 100 40 . 240 20 . 100 . . . . 80 . 200 . 80 100 80 160 80 Purge Threat 300 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 182 | . . . . . 2 . 3 . 1 . 1 12 3 5 . 5 . . 1 5 . . . . 10 9 . 3 17 22 60 23 Investigation 13 | . . . . . 1 . 1 . . . . 2 2 . . 1 . . . 1 . . . . 3 1 . . 1 . . . Extermination 35 | . . . . . . . 1 . . . . 4 . 1 . 1 . . . 3 . . . . 5 4 . . 6 7 3 . Reinforcement 40 | . . . . . 1 . . . . . . 6 1 1 . 3 . . . 1 . . . . 2 4 . 3 8 1 8 1 Assault 90 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . 2 14 48 22 Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Construction Impeded 6 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Distress Signals 48 | . . 2 . . 4 . . . . . . 2 4 . . . . 1 . 1 . . . 4 3 4 . 16 3 1 1 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Times Spotted 920 | . 10 25 7 40 32 35 11 6 6 . 24 34 34 10 2 8 6 1 14 15 15 1 . 18 78 79 . 23 97 106 99 84 Peak Tracking Total 16 | . 3 9 3 6 8 6 6 2 7 . 12 7 9 4 1 2 2 1 7 5 3 1 . 4 11 16 . 8 9 14 12 14 Tactical Retreats 59 | . . 1 . 2 . . . . 1 . 4 7 5 2 . . . . 2 . 3 1 . . 3 7 . 3 8 5 4 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Traps Triggered 25 | . . . . 1 1 3 1 . . . . 1 3 2 . 1 . 1 . 1 . . . . 4 1 . . . 2 1 2 Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Machines Disabled 99 | . . 3 . 7 3 9 . . . . . 1 4 1 . 3 1 1 . 4 . . . 1 . 8 9 . 9 27 6 2 Max in Single Turn 2 | . . 1 . 2 2 1 . . . . . 1 1 . . 1 1 1 . 1 . . . 1 . 1 1 . 1 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Garrison Relay 8 | . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Machines Accessed 73 | . . . 3 4 4 2 2 . . . . 5 6 2 . 5 . 2 . 6 3 . 4 3 12 4 . . 3 3 . . Terminals 37 | . . . 1 4 3 2 1 . . . . 2 6 1 . 3 . . . 3 . . . 1 2 3 . . 2 3 . . Fabricators 8 | . . . . . . . . . . . . 2 . 1 . 2 . . . . . . . . 2 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . 4 . . . 1 . . . Garrison Access 7 | . . . 1 . 1 . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Total Hacks 164 | . . . 13 6 9 4 5 . . . . 14 12 3 . 11 . 2 . 16 6 . 17 7 20 8 . . 5 6 . . Successful 84 | . . . 9 2 5 1 1 . . . . 8 4 2 . 3 . 2 . 3 6 . 17 3 11 3 . . 2 2 . . Failed 79 | . . . 4 4 4 3 4 . . . . 5 8 1 . 8 . . . 13 . . . 4 9 5 . . 3 4 . . Catastrophic 18 | . . . . . 1 1 1 . . . . . 4 . . 1 . . . 4 . . . 1 1 2 . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . 4 . 4 2 . . . . . 3 8 . . 7 . . . 3 . . . . 5 4 . . 2 3 . . Terminals 81 | . . . 5 6 8 4 3 . . . . 4 12 1 . 8 . . . 11 . . . 2 4 4 . . 3 6 . . Fabricators 20 | . . . . . . . . . . . . 8 . 2 . 3 . . . . . . . . 3 4 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Scanalyzers 18 | . . . 6 . . . . . . . . 2 . . . . . . . 1 . . . . 7 . . . 2 . . . Garrison Access 12 | . . . 2 . 1 . 2 . . . . . . . . . . . . 4 . . . . 3 . . . . . . . Terminal Hacks 46 | . . . 2 2 3 . 1 . . . . 1 4 . . . . 2 . 2 6 . 17 2 1 1 . . . 2 . . Record 11 | . . . . . . . . . . . . . . . . . . . . . 4 . 5 2 . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . . . . . 3 . 2 . 1 . . . . . . . . 2 2 . . . . . . Load Schematic 6 | . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . 1 1 . . . . . . Build 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 12 | . . . 5 . . . . . . . . 1 . . . . . . . . . . . . 4 . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 10 | . . . 5 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Unauthorized Hacks 9 | . . . 1 . 1 1 . . . . . 3 . . . 2 . . . . . . . . 1 . . . . . . . Terminals 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . . 3 3 2 2 1 . . . . 2 6 1 . 5 . . . 6 . . . 2 10 4 . . 3 2 . . Full Trace Events 6 | . . . . . . . 1 . . . . . 2 . . 1 . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 14 . 1 1 . . . . . . . . . 4 . 1 . . . 3 2 . . Parts Built 6 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 2 1 . . . . . . Authchips 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Time 193 | . . . . . . . . . . . . 58 . 47 . . . . . . . . . . 46 42 . . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . 7 . 10 . . . . . . . . . . 18 4 . . . . . . Part Studies Acquired 10 | . . . 5 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . 16 . 21 . . . . . 4 . . . . . . . 1 . . . . 2 . . . . 3 . . Machine Destruction 40 | . . . . 16 . 18 . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . Programmers 7 | . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . 1 . . . . 2 . . . 8 . . . . . 2 . . . . 9 . 2 . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 . 2 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Total Allies 106 | . . 5 . 1 . . . . 2 . . . 10 . 19 6 . . 2 . 1 . . 11 4 13 . 6 5 7 10 4 Largest Group 19 | . . 5 5 4 . . . . 2 2 2 . 6 2 19 16 8 6 3 . 1 . . 7 1 10 . 4 5 4 4 4 Highest-Rated Group 702 | . . 50 50 40 . . . . 36 36 36 . 304 70 702 587 311 234 135 . 49 . . 269 112 481 . 328 250 438 357 236 Highest-Rated Ally 219 | . . 10 10 21 . . . . 20 20 20 . 159 39 50 46 46 46 48 . 49 . . 56 112 58 . 82 82 219 119 59 Initial Warlord ECA Mod 16 | . . . . . 9 9 16 16 16 16 15 15 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 6 6 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . 1 1 3 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 687 | . . . 3 21 . . . . . . 6 . 59 9 126 111 36 . 25 . 5 . . 46 12 71 . 19 16 45 60 17 Total Damage 20803 | . . . 40 414 . . . . . . 59 . 1182 139 3826 1725 791 . 696 . 150 . . 1405 374 1979 . 702 633 3332 2954 402 Kills 98 | . . . . 4 . . . . . . . . 11 . 7 9 6 . 2 . . . . 9 1 10 . 7 3 12 15 2 Allies Corrupted 14 | . . . . 3 . . . . . . . . 3 . . 2 . . . . . . . . . 2 . . 1 1 2 . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . X0-1V1 Amusement Gains 792 | . 4 103 . 30 . 20 . 10 . . 10 . 70 58 . . . 10 . 45 12 . . 34 76 38 . 30 73 79 48 42 Average Entertainment 59 | . 3 26 51 54 75 80 92 69 44 . 10 9 47 70 100 100 46 34 20 30 37 31 . 35 70 97 . 36 66 86 87 91 Good Acts 246 | . . 6 . 7 7 9 3 3 1 . 4 12 17 4 2 1 . 3 4 10 6 1 . 11 15 19 . 2 18 39 22 20 Bad Acts 172 | . . 4 1 11 8 13 1 . . . 6 7 7 . 2 5 5 4 4 7 4 . . 4 14 14 . 8 10 16 8 9 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Active Infowar (turns) 20722 | . . . . . . . . . 16 234 372 250 1284 481 293 768 542 911 802 1383 776 145 180 1535 1964 603 . 2009 1032 1762 2590 790 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 16587 | . . . . . . . . . 16 234 372 250 1284 481 293 768 536 901 802 1281 775 145 180 1534 1703 603 . 1373 1032 1320 704 . Terrain 2055 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . 1051 376 614 . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 3818 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 2590 790 Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 4368 | . . . . . . . . . . . . . . 48 293 758 540 591 27 1036 . . . . 1075 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Turns Passed 37323 | 2 520 1029 327 1363 946 1502 694 483 308 1618 469 1653 1996 481 293 768 553 911 802 1385 1186 145 183 1654 2198 1360 1207 2059 1985 3720 2590 933 Spaces Moved 22075 | 2 237 425 164 657 478 725 407 276 176 993 345 1149 1146 257 218 610 406 639 552 1006 842 115 153 980 1370 674 415 1455 1123 1965 1542 573 Core 77 | . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . . . . . . Treads 4861 | . 202 425 164 657 478 725 407 276 176 993 189 169 . . . . . . . . . . . . . . . . . . . . Legs 16301 | 2 35 . . . . . . . . . . 426 943 257 218 610 406 639 552 1006 842 115 153 980 1370 674 415 1455 1123 1965 1542 573 Wheels 376 | . . . . . . . . . . . . 173 203 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 460 | . . . . . . . . . . . 79 381 . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 120 120 160 160 160 160 160 160 160 160 160 32 32 107 103 110 110 110 105 105 97 105 105 105 105 105 106 112 111 104 92 110 80 Average Speed 121 | 120 154 167 160 160 160 160 160 160 160 160 106 98 111 114 110 110 110 108 108 110 107 105 105 105 111 111 112 115 108 113 125 115 Slowest Speed 440 | 120 160 240 160 160 160 160 160 160 160 160 160 280 226 185 110 110 110 110 210 210 210 105 105 210 224 220 112 181 175 440 250 175 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . 11 14 10 . . 4 13 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 107 | . . . . . 3 . . . . . 2 . 9 . 2 . . . 1 . . . . . . 11 . . 2 53 . 24 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Teleports 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . 17 Exploration Rate (%) 48 | 2 42 43 25 90 32 82 10 47 42 83 53 31 77 8 82 17 52 89 65 25 60 30 60 66 39 47 88 45 70 34 35 41 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 9 | . . . . . . . . 1 . 2 . . . . . . 1 . . . 1 . 3 1 . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 1 . 2 2 . . . . . 1 . 1 . 2 1 . 1 . . . . . . . . Spaces Dug 316 | . . . 2 1 2 11 2 . . . 4 8 5 2 2 . . 4 5 30 15 4 . 4 32 22 . 11 18 67 34 31 Terrain Destroyed 824 | . . 7 2 90 49 19 11 4 7 . 4 15 20 5 3 2 4 7 11 60 24 8 . 65 60 36 . 20 42 110 67 72 Melee 227 | . . . 2 1 . 11 . . . . 4 8 . 1 . . . . 3 28 14 1 . 3 31 22 . 11 13 9 34 31 Projectile 260 | . . . . 2 27 8 2 4 1 . . 7 19 4 3 2 4 7 8 9 10 7 . 6 4 14 . . 12 100 . . AOE 329 | . . 7 . 87 22 . 9 . 6 . . . . . . . . . . 23 . . . 56 25 . . 9 17 . 27 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Total 29828 | 1 361 646 208 810 592 911 434 301 193 1020 405 1543 1710 390 263 689 494 843 704 1188 1054 130 173 1568 1850 1066 1113 1778 1553 3164 1951 722 Wait 4042 | . 68 122 13 25 7 56 . . . 3 1 189 269 45 22 55 59 159 97 44 120 7 . 464 249 147 621 150 133 737 134 46 Move 22042 | 1 236 424 164 656 478 724 406 275 175 992 344 1148 1144 257 217 609 405 638 551 1005 841 114 152 979 1369 673 414 1454 1122 1962 1541 572 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 330 | . 12 20 3 . 14 5 3 4 . 2 2 23 13 11 3 4 3 6 6 13 8 . 3 6 16 22 14 15 23 56 17 3 Fast Attach 354 | . 5 3 3 2 7 3 2 2 . 7 6 32 20 14 3 . 1 7 . 15 6 . 6 8 10 26 5 46 24 50 37 4 Attach 155 | . 1 6 1 4 1 3 2 . . 1 6 13 5 7 1 1 . 1 . 5 3 . 2 1 15 15 2 5 11 31 7 5 Detach 71 | . 5 . . 1 2 1 . . . . . 8 2 3 2 . . 1 . 3 1 . . 2 4 3 2 1 4 20 4 2 Swap 377 | . 3 9 6 23 13 25 3 1 5 5 . 13 16 7 1 . 2 3 3 14 13 1 1 13 46 35 6 17 25 45 16 7 Drop 514 | . 12 15 6 3 24 8 1 6 1 9 10 24 25 18 7 5 3 13 5 21 13 . 7 14 11 25 17 61 38 76 33 3 Fire 678 | . 19 44 9 70 45 63 15 13 8 1 24 28 83 26 5 10 4 7 8 11 14 7 . 10 4 27 . 1 22 72 26 2 Melee 978 | . . . 2 12 1 20 . . . . 12 62 10 2 2 5 7 . 20 56 35 1 2 16 120 85 32 28 150 109 121 68 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . . . . 3 6 . . . . . . 1 . . . . 6 . . . 1 . . 3 Crush 5 | . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 3 . . . . . . 18 . . . . . . . . . . . . . . . . 6 15 7 Rewire 193 | . . . . 14 . . . . 4 . . . 98 . . . . . 14 . . . . 55 . 8 . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . 10 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 5) 451 | -10/Materials | Prayed at D.C.S.S. Altar Unit 499 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 595 | -9/Materials | X0-1V1 caused items to flee you 619 | -9/Materials | X0-1V1 released a cloud of subatomizers 622 | -9/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 729 | -9/Materials | Items stopped fleeing you 841 | -9/Materials | Build established: Gunner 1160 | -9/Materials | Discovered new exit (range 9) 1198 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 1235 | -9/Materials | Destroyed 11 combat bots 1301 | -9/Materials | Sterilization system engaged 1301 | -9/Materials | Non-combat units ordered to evacuate 1401 | -9/Materials | Combat units ordered to evacuate 1499 | -9/Materials | X0-1V1 sent you to a vault 1507 | -9/Materials | Discovered new exit (range 8) 1552 | -9/Materials | Entered another Materials area 1552 | -8/Materials | Accompanied by 5 allies 1552 | -8/Materials | Evolved 2 slots: Utility x2 1601 | -8/Materials | Weapon slot count reverted to normal (-4) 1877 | -8/Materials | Identified exit to Garrison 1879 | -8/Materials | Entered Garrison 1879 | -8/Garrison | Accompanied by 4 allies 1882 | -8/Garrison | Build established: Commander-Tank 1921 | -8/Garrison | Triggered checkpoint 1978 | -8/Garrison | Lost 4 allies 1991 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 1992 | -8/Garrison | Triggered checkpoint 1992 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Destroyed 8 combat bots 2113 | -8/Garrison | Garrison Relay disabled 2267 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Garrison Relay disabled 2518 | -8/Garrison | Discovered new exit (range 9) 2583 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 2587 | -8/Garrison | Triggered checkpoint 2615 | -8/Garrison | Triggered checkpoint 2628 | -8/Garrison | X0-1V1 caused items to flee you 2692 | -8/Garrison | Discovered new exit (range 9) 2709 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Garrison Relay disabled 2766 | -8/Garrison | Discovered new exit (range 35) 2766 | -8/Garrison | Discovered new exit (range 25) 2766 | -8/Garrison | Discovered new exit (range 62) 2790 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 2876 | -8/Garrison | Items stopped fleeing you 2998 | -8/Garrison | Phase Generator disabled 3001 | -8/Garrison | Propulsion slot count permanently improved by X0-1V1 (+1) 3092 | -8/Garrison | X0-1V1 activates XOMVISION 3099 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Garrison Relay disabled 3160 | -8/Garrison | Core integrity restored by X0-1V1 (+81) 3242 | -8/Garrison | Entered Materials 3424 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3473 | -8/Materials | Identified exit to Storage 3473 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 3657 | -8/Materials | Discovered new exit (range 12) 3727 | -8/Materials | Build established: Scavenger-Gunner 3746 | -8/Materials | Identified exit to Factory 3746 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3799 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x4) 3812 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 4188 | -8/Materials | Identified exit to Garrison 4188 | -8/Materials | Entered Garrison 4217 | -8/Garrison | X0-1V1 activates XOMVISION 4263 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 4266 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Triggered checkpoint 4316 | -8/Garrison | Destroyed 9 combat bots 4344 | -8/Garrison | Triggered checkpoint 4373 | -8/Garrison | System corruption reached 10% 4407 | -8/Garrison | Garrison Relay disabled 4462 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 4580 | -8/Garrison | X0-1V1 activates XOMVISION 4614 | -8/Garrison | Discovered exit to Factory (range 10) 4626 | -8/Garrison | Triggered checkpoint 4666 | -8/Garrison | Garrison Relay disabled 4707 | -8/Garrison | X0-1V1 caused items to flee you 4759 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 4760 | -8/Garrison | Rescued a captive Derelict 4763 | -8/Garrison | Triggered checkpoint 4807 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Items stopped fleeing you 4972 | -8/Garrison | Discovered exit to Factory (range 9) 4996 | -8/Garrison | Garrison Relay disabled 5097 | -8/Garrison | Core integrity restored by X0-1V1 (+97) 5306 | -8/Garrison | Triggered checkpoint 5317 | -8/Garrison | Garrison Relay disabled 5350 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 5478 | -8/Garrison | System corruption reached 30% 5505 | -8/Garrison | Discovered exit to Factory (range 4) 5544 | -8/Garrison | X0-1V1 sent hostile X-57 Shotgunner (x3) 5690 | -8/Garrison | Entered Factory 5690 | -7/Factory | Evolved 2 slots: Utility x2 5734 | -7/Factory | Discovered new exit (range 8) 5905 | -7/Factory | Identified exit to Factory 5905 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6090 | -7/Factory | First assault squad dispatched 6384 | -7/Factory | Entered Lower Caves 6443 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6447 | -7/Lower Caves | Met a Warlord Commander 6448 | -7/Lower Caves | Learned location of Warlord (-5) 6449 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6451 | -7/Lower Caves | Found Encrypted Comm Array 6654 | -7/Lower Caves | Entered a destroyed Warlord outpost 6849 | -7/Lower Caves | Discovered new exit (range 12) 6867 | -7/Lower Caves | Entered another Lower Caves area 6880 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6924 | -7/Lower Caves | X0-1V1 activates XOMVISION 7165 | -7/Lower Caves | Discovered new exit (range 6) 7175 | -7/Lower Caves | Entered Zion 7175 | -7/Zion | Accompanied by 2 allies 7284 | -7/Zion | System corruption cleaned by Quarantine Array 7469 | -7/Zion | Discovered new exit (range 12) 7648 | -7/Zion | Learned location of Quarantine (-2) 7843 | -7/Zion | Learned location of 1 exit from Factory 7882 | -7/Zion | Met Imprinter 8337 | -7/Zion | Given the Hacking Drone Bay 8793 | -7/Zion | Entered Proximity Caves 8793 | -6/Proximity Caves | Accompanied by 2 allies 9108 | -6/Proximity Caves | Spotted B-75 Beast 9129 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9182 | -6/Proximity Caves | Core integrity fell below 50% 9212 | -6/Proximity Caves | Lost 11 parts (1p6n4u) 9221 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9228 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+118) 9249 | -6/Proximity Caves | X0-1V1 activates XOMVISION 9260 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9262 | -6/Proximity Caves | Entered Factory 9262 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9263 | -6/Factory | Identified exit to Factory 9307 | -6/Factory | X0-1V1 announced a LAN party 9373 | -6/Factory | Joined by Warlord Ghost squad 9496 | -6/Factory | Spotted B-75 Beast 9532 | -6/Factory | Joined by Warlord Chimera squad 9583 | -6/Factory | X0-1V1 activates XOMVISION 9734 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9775 | -6/Factory | Fabricated Shield Leg? 9794 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 9849 | -6/Factory | Build established: Scavenger-Gladiator 9985 | -6/Factory | Lost 3 parts (1p1n1u) 10048 | -6/Factory | Lost 3 parts (1p1u1w) 10116 | -6/Factory | Central database locked down 10135 | -6/Factory | X0-1V1 activates XOMVISION 10158 | -6/Factory | Joined by Warlord Muscle squad 10235 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 10265 | -6/Factory | Lost 3 parts (3n) 10353 | -6/Factory | Build established: Scavenger-Mutant 10368 | -6/Factory | X0-1V1 caused items to flee you 10543 | -6/Factory | Items stopped fleeing you 10584 | -6/Factory | Joined by Warlord Dakka squad 10882 | -6/Factory | Discovered new exit (range 15) 10910 | -6/Factory | Identified exit to Extension 10915 | -6/Factory | Entered Extension 11037 | -6/Extension | Rescued A7 11148 | -6/Extension | System corruption reached 10% 11173 | -6/Extension | Energy Cycler disabled 11173 | -6/Extension | Rescued a captive Derelict 11177 | -6/Extension | Rescued a captive Derelict 11179 | -6/Extension | Rescued a captive Derelict 11182 | -6/Extension | Rescued a captive Derelict 11237 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 11387 | -6/Extension | X0-1V1 put everyone to sleep 11436 | -6/Extension | Sensors blinded by X0-1V1 11515 | -6/Extension | Core integrity restored by X0-1V1 (+117) 11635 | -6/Extension | Spotted B-75 Beast 11716 | -6/Extension | Lost 4 allies 11756 | -6/Extension | X0-1V1 caused items to flee you 11874 | -6/Extension | X0-1V1 activates XOMVISION 11899 | -6/Extension | Items stopped fleeing you 11917 | -6/Extension | Identified exit to Cetus 11917 | -6/Extension | X0-1V1 revealed exit location to -6/Cetus 11955 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11995 | -6/Extension | Destroyed B-75 Beast 12008 | -6/Extension | X0-1V1 woke everyone up 12221 | -6/Extension | Build established: Scavenger-Tank 12445 | -6/Extension | Core integrity restored by X0-1V1 (+117) 12478 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 12495 | -6/Extension | Crushed by falling debris 12526 | -6/Extension | Lost 3 parts (2n1u) 12760 | -6/Extension | X0-1V1 foreshadows a heat wave 12879 | -6/Extension | Ambient heat levels rising (+10) 12911 | -6/Extension | Entered Factory 12911 | -5/Factory | Accompanied by 2 allies 12911 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13116 | -5/Factory | Lost 3 parts (1p1u1w) 13153 | -5/Factory | X0-1V1 activates XOMVISION 13274 | -5/Factory | Fabricated Power Sword? 13290 | -5/Factory | X0-1V1 sent you to a vault 13297 | -5/Factory | Found Prototype Slashing Weapon 13298 | -5/Factory | Identified Hvy. Scimitar of Distortion 13301 | -5/Factory | Found Prototype Hackware 13346 | -5/Factory | Found Chaos Jack 13392 | -5/Factory | Sucked down chute 13392 | -5/Factory | Entered Waste 13407 | -5/Waste | EMP discharged 13407 | -5/Waste | System corruption reached 10% 13426 | -5/Waste | X0-1V1 vaporized surrounding terrain (radius 22) 13446 | -5/Waste | Found Prototype Protection 13446 | -5/Waste | Identified Centrium Heavy Armor Plating 13450 | -5/Waste | Identified exit to Factory 13450 | -5/Waste | X0-1V1 revealed exit location to -5/Factory 13481 | -5/Waste | Met Warlord forces unprepared to attack 13507 | -5/Waste | EMP discharged 13507 | -5/Waste | System corruption reached 30% 13547 | -5/Waste | Spotted C-40 Crusher 13558 | -5/Waste | Allies destroyed C-40 Crusher 13581 | -5/Waste | Spotted C-40 Crusher 13581 | -5/Waste | Spotted C-40 Crusher 13585 | -5/Waste | Allies destroyed C-40 Crusher 13588 | -5/Waste | Allies destroyed C-40 Crusher 13591 | -5/Waste | Spotted C-40 Crusher 13591 | -5/Waste | Spotted C-40 Crusher 13594 | -5/Waste | Allies destroyed C-40 Crusher 13596 | -5/Waste | Spotted C-40 Crusher 13597 | -5/Waste | Allies destroyed C-40 Crusher 13599 | -5/Waste | Allies destroyed C-40 Crusher 13607 | -5/Waste | EMP discharged 13685 | -5/Waste | Entered Factory 13685 | -5/Factory | Accompanied by 16 allies 13782 | -5/Factory | Build established: Gladiator 13788 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 13881 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 13897 | -5/Factory | Lost 3 allies 13985 | -5/Factory | Search patrols dispatched 14110 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 14142 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 14143 | -5/Factory | Lost 5 allies 14285 | -5/Factory | Search patrols dispatched 14345 | -5/Factory | X0-1V1 caused items to flee you 14434 | -5/Factory | Discovered new exit (range 4) 14438 | -5/Factory | Identified exit to Upper Caves 14453 | -5/Factory | Entered Upper Caves 14453 | -5/Upper Caves | Accompanied by 8 allies 14464 | -5/Upper Caves | Encountered a Warlord checkpoint 14572 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14828 | -5/Upper Caves | Sensors blinded by X0-1V1 14962 | -5/Upper Caves | Discovered new exit (range 16) 14969 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14992 | -5/Upper Caves | Identified exit to Warlord 15006 | -5/Upper Caves | Entered Warlord 15006 | -5/Warlord | Accompanied by 6 allies 15048 | -5/Warlord | System corruption cleaned by Quarantine Array 15287 | -5/Warlord | Met Warlord 15312 | -5/Warlord | Warlord's base attacked by MAIN.C 15367 | -5/Warlord | Found Prototype Energy Gun 15367 | -5/Warlord | Identified Vortex Shotgun 15569 | -5/Warlord | Found Prototype Reactor 15569 | -5/Warlord | Identified Vortex Chain Reactor 15592 | -5/Warlord | Found Prototype Processor 15592 | -5/Warlord | Identified Exp. Core Analyzer 15662 | -5/Warlord | Warlord forces counterattacked 15727 | -5/Warlord | Sensors blinded by X0-1V1 15790 | -5/Warlord | Identified exit to Proximity Caves 15790 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 15864 | -5/Warlord | Opened side exit 15917 | -5/Warlord | Entered Proximity Caves 15917 | -4/Proximity Caves | Accompanied by 3 allies 15937 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16134 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 23) 16564 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16703 | -4/Proximity Caves | Discovered new exit (range 12) 16718 | -4/Proximity Caves | Identified exit to Factory 16719 | -4/Proximity Caves | Entered Factory 16719 | -4/Factory | Evolved 2 slots: Utility x2 17080 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 17212 | -4/Factory | X0-1V1 enhanced Transport squad support 17295 | -4/Factory | X0-1V1 announced a LAN party 17339 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 17550 | -4/Factory | Discovered new exit (range 12) 17595 | -4/Factory | Identified exit to Research 17595 | -4/Factory | X0-1V1 revealed exit location to -3/Research 17600 | -4/Factory | Identified Exp. System Shield 17603 | -4/Factory | Identified exit to Upper Caves 17891 | -4/Factory | X0-1V1 sent you to a vault 17895 | -4/Factory | Found Vortex Chain Reactor 17913 | -4/Factory | Found Prototype Device 17913 | -4/Factory | Identified Exp. Thermal Defense Suite 18006 | -4/Factory | X0-1V1 activates XOMVISION 18104 | -4/Factory | Entered Upper Caves 18247 | -4/Upper Caves | Identified exit to Upper Caves 18247 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 18370 | -4/Upper Caves | Entered an active Warlord outpost 18428 | -4/Upper Caves | Murdered 3 allies 18449 | -4/Upper Caves | Learned location of Armory (-3) 18543 | -4/Upper Caves | X0-1V1 sent you into danger 18601 | -4/Upper Caves | X0-1V1 caused items to flee you 18726 | -4/Upper Caves | X0-1V1 activates XOMVISION 18776 | -4/Upper Caves | Items stopped fleeing you 18908 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18932 | -4/Upper Caves | Learned location of 1 exit from Research 19290 | -4/Upper Caves | Entered another Upper Caves area 19290 | -4/Upper Caves | Spotted B-86 Titan 19420 | -4/Upper Caves | Discovered new exit (range 13) 19433 | -4/Upper Caves | Identified exit to Zhirov 19435 | -4/Upper Caves | Entered Zhirov 19437 | -4/Zhirov | Discovered new exit (range 3) 19456 | -4/Zhirov | Met Zhirov 19476 | -4/Zhirov | Learned location of Testing (-3) 19476 | -4/Zhirov | Learned location of Command (-1) 19485 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19503 | -4/Zhirov | Found Alien Artifact 19503 | -4/Zhirov | Identified Integrated Dissipator 19503 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19519 | -4/Zhirov | Found Alien Artifact 19617 | -4/Zhirov | Identified exit to Proximity Caves 19618 | -4/Zhirov | Entered Proximity Caves 19620 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 19771 | -3/Proximity Caves | X0-1V1 activates XOMVISION 19809 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 20032 | -3/Proximity Caves | Build established: Commander-Gladiator 20124 | -3/Proximity Caves | 0b10 base defense nominally successful 20255 | -3/Proximity Caves | Lost 4 allies 20354 | -3/Proximity Caves | X0-1V1 activates XOMVISION 20391 | -3/Proximity Caves | System corruption reached 10% 20428 | -3/Proximity Caves | X0-1V1 downgraded hostiles (x3) 20450 | -3/Proximity Caves | Learned location of 2 exits from Lower Caves 20458 | -3/Proximity Caves | Lost 5 allies 20701 | -3/Proximity Caves | Build established: Gladiator 20847 | -3/Proximity Caves | X0-1V1 whisked you away to safety 21265 | -3/Proximity Caves | Discovered exit to Research (range 7) 21272 | -3/Proximity Caves | Entered Research 21272 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21273 | -3/Research | Identified exit to Testing 21401 | -3/Research | X0-1V1 activates XOMVISION 21630 | -3/Research | X0-1V1 revealed exit location to -3/Testing 21694 | -3/Research | X0-1V1 enhanced Transport squad support 21762 | -3/Research | X0-1V1 upgraded hostiles (x1) 21770 | -3/Research | P-80 Master assimilated allied Assassin 8b 21803 | -3/Research | Identified Transdimensional Reconstructor 21803 | -3/Research | Warped through subspace 22003 | -3/Research | Build established: Hacker-Gladiator 22264 | -3/Research | Sensors blinded by X0-1V1 22336 | -3/Research | Fabricated Adv. Phase Shifter? 22626 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 22979 | -3/Research | Sensors blinded by X0-1V1 23023 | -3/Research | Spotted B-86 Titan 23037 | -3/Research | Destroyed 8 combat bots 23041 | -3/Research | System corruption reached 10% 23067 | -3/Research | Lost 3 parts (2u1w) 23082 | -3/Research | Destroyed Titan 8a 23125 | -3/Research | Identified exit to Armory 23193 | -3/Research | Destroyed 7 combat bots 23313 | -3/Research | Lost 4 parts (2u2w) 23396 | -3/Research | Sensors blinded by X0-1V1 23470 | -3/Research | Entered Armory 23471 | -3/Armory | Met VL-GR5, who suggested a friendly competition 23485 | -3/Armory | Found Adv. Force Booster 23488 | -3/Armory | Found Adv. Force Booster 23597 | -3/Armory | Lost 5 parts (2n3u) 23685 | -3/Armory | Lost the competition with VL-GR5 23754 | -3/Armory | X0-1V1 announced a LAN party 23937 | -3/Armory | X0-1V1 downgraded hostiles (x1) 23954 | -3/Armory | Found Corrupted Prototype Protection 23954 | -3/Armory | Identified Hvy. Regenerative Plating 23967 | -3/Armory | Found Prototype Device 23967 | -3/Armory | Identified Exp. Shield Generator 23971 | -3/Armory | Found Corrupted Prototype Device 23971 | -3/Armory | Identified VL-GR5's Exoskeleton "Deathgrip" 23972 | -3/Armory | Attached VL-GR5's Exoskeleton "Deathgrip", gained temporary slots: Weapon x3 23984 | -3/Armory | Found Corrupted Prototype Processor 23998 | -3/Armory | Core integrity fell below 50% 24045 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 21) 24153 | -3/Armory | Found Unknown Launcher 24153 | -3/Armory | Identified Gamma Bomb Array 24274 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 21) 24289 | -3/Armory | X0-1V1 sent you into danger 24307 | -3/Armory | Fabricated Mak. Sword? 24351 | -3/Armory | Core integrity restored by X0-1V1 (+285) 24565 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 24584 | -3/Armory | Lost 3 parts (2n1u) 24653 | -3/Armory | Lost 10 allies 24676 | -3/Armory | Found Unknown Launcher 24773 | -3/Armory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 24789 | -3/Armory | Discovered new exit (range 4) 24793 | -3/Armory | Identified exit to Lab 24817 | -3/Armory | Spotted B-86 Titan 24830 | -3/Armory | Entered Lab 24834 | -3/Lab | Discovered new exit (range 9) 24842 | -3/Lab | Identified exit to Research 24846 | -3/Lab | Hidden lab's door opened automatically 24846 | -3/Lab | Sensor layout match revealed 24847 | -3/Lab | Gained access to the hidden lab's interior 24889 | -3/Lab | Build established: Scavenger-Gladiator 24978 | -3/Lab | Identified Fusion Bomb Launcher 25171 | -3/Lab | Found Alien Artifact 25181 | -3/Lab | Found Transdimensional Reconstructor 25191 | -3/Lab | Found Integrated Dissipator 25191 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25201 | -3/Lab | Found Alien Artifact 25633 | -3/Lab | Found Prototype Energy Gun 25920 | -3/Lab | Found Prototype Hackware 25921 | -3/Lab | Identified Deep Network Scanner 25925 | -3/Lab | Found Prototype Protection 25929 | -3/Lab | Found Prototype Energy Cannon 25991 | -3/Lab | Identified Med. Regenerative Plating 25995 | -3/Lab | Identified Hyp. EM Gauss Rifle 25997 | -3/Lab | Identified Potential Cannon 26005 | -3/Lab | Found Exp. Terrain Scanner 26037 | -3/Lab | Entered Research 26037 | -2/Research | Warlord forces began assault on 0b10 26037 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26062 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 26147 | -2/Research | Research machine network offline 26230 | -2/Research | Build established: Hacker-Gladiator 26362 | -2/Research | Borebot progress halted 26640 | -2/Research | Borebot progress halted 26802 | -2/Research | Borebot progress halted 26838 | -2/Research | Build established: Scavenger-Gladiator 26978 | -2/Research | Discovered new exit (range 8) 26991 | -2/Research | Spotted Striker 27060 | -2/Research | Lost 12 allies 27412 | -2/Research | Met up with Warlord 27412 | -2/Research | Identified Core Reset Matrix 27412 | -2/Research | Identified Core Expander 27412 | -2/Research | Used Core Reset Matrix 27413 | -2/Research | Warlord invited to help at Command 27413 | -2/Research | Given Cave Seal Controls access code 27416 | -2/Research | Met DD-05H 27568 | -2/Research | Spotted Striker 27641 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 22) 27658 | -2/Research | X0-1V1 sent you to a vault 27667 | -2/Research | Discovered new exit (range 22) 27739 | -2/Research | Lost 3 allies 27758 | -2/Research | Identified exit to Quarantine 27833 | -2/Research | Discovered exit to Quarantine (range 22) 27846 | -2/Research | X0-1V1 announced a LAN party 27863 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 27937 | -2/Research | Spotted Striker 27937 | -2/Research | Spotted Executioner 27983 | -2/Research | Lost 5 allies 28042 | -2/Research | Lost 3 allies 28082 | -2/Research | Found Prototype Processor 28082 | -2/Research | Identified Exp. Core Analyzer 28096 | -2/Research | Entered Quarantine 28097 | -2/Quarantine | Detected hypermatrix surge 28097 | -2/Quarantine | Sensed 19 artifacts in vicinity 28148 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 28185 | -2/Quarantine | Found Core Stripper 28260 | -2/Quarantine | Found Sigix Broadsword 28262 | -2/Quarantine | X0-1V1 announced a LAN party 28321 | -2/Quarantine | Found Terrabomb 28346 | -2/Quarantine | Search patrols dispatched 28389 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28391 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28398 | -2/Quarantine | Found Dimensional Node Initializer 28434 | -2/Quarantine | Found Prototype Device 28434 | -2/Quarantine | Identified Exp. Thermal Defense Suite 28439 | -2/Quarantine | System corruption reached 10% 28714 | -2/Quarantine | Cryocooling Duct disabled 28721 | -2/Quarantine | Spotted Alpha 7 28729 | -2/Quarantine | Ambient heat levels rising (+20) 28729 | -2/Quarantine | Non-combat units ordered to evacuate 28810 | -2/Quarantine | Destroyed Alpha 7 28846 | -2/Quarantine | First assault squad dispatched 28849 | -2/Quarantine | Found Prototype Processor 28849 | -2/Quarantine | Identified Exp. Target Analyzer 28929 | -2/Quarantine | Warped through subspace 28948 | -2/Quarantine | Found Transdimensional Reconstructor 29207 | -2/Quarantine | Destroyed 7 combat bots 29240 | -2/Quarantine | Warped through subspace 29267 | -2/Quarantine | Found Subatomic Replicator 29359 | -2/Quarantine | Warped through subspace 29398 | -2/Quarantine | Identified exit to Protoforge 29398 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 29457 | -2/Quarantine | Core integrity restored by X0-1V1 (+258) 29486 | -2/Quarantine | X0-1V1 activates XOMVISION 29489 | -2/Quarantine | Found Core Cannon 29496 | -2/Quarantine | Identified exit to Section 7 29496 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 29547 | -2/Quarantine | Found Singularity Reactor 29565 | -2/Quarantine | Found Transdimensional Reconstructor 29600 | -2/Quarantine | Identified exit to Access 29600 | -2/Quarantine | X0-1V1 revealed exit location to -1/Access 29629 | -2/Quarantine | Lost 5 parts (1n3u1w) 29631 | -2/Quarantine | X0-1V1 sent allied Cetus Guard (x1) 29670 | -2/Quarantine | X0-1V1 sent you to a vault 29831 | -2/Quarantine | System corruption reached 30% 30004 | -2/Quarantine | Spotted Fortress 30081 | -2/Quarantine | Entered Protoforge 30082 | -2/Protoforge | Sensed 2 artifacts in vicinity 30112 | -2/Protoforge | Superfortress began startup sequence 30135 | -2/Protoforge | Spotted Hotshot 30243 | -2/Protoforge | Spotted Hotshot 30245 | -2/Protoforge | Spotted Hotshot 30302 | -2/Protoforge | Spotted Hotshot 30340 | -2/Protoforge | Sensors blinded by X0-1V1 30368 | -2/Protoforge | Discovered exit to Access (range 22) 30405 | -2/Protoforge | Initialized slip node 30428 | -2/Protoforge | Build established: Alien-Gladiator 30597 | -2/Protoforge | Found Prototype Device 30618 | -2/Protoforge | Additional patrols dispatched to research labs 30675 | -2/Protoforge | Identified Exp. System Purifier 30680 | -2/Protoforge | Forge Plexus network access discovered 30687 | -2/Protoforge | Found Crosscalibrator 30704 | -2/Protoforge | Core integrity restored by X0-1V1 (+283) 30731 | -2/Protoforge | Found Cep. Projectile Intercept Suite 30754 | -2/Protoforge | Spotted Decapitator 30754 | -2/Protoforge | Spotted Decapitator 30754 | -2/Protoforge | Spotted Decapitator 30755 | -2/Protoforge | Spotted Decapitator 30757 | -2/Protoforge | Destroyed Decapitator 30757 | -2/Protoforge | Destroyed Decapitator 30757 | -2/Protoforge | Destroyed Decapitator 30761 | -2/Protoforge | Destroyed Decapitator 30814 | -2/Protoforge | Destroyed 17 combat bots 31074 | -2/Protoforge | Spotted V895-l 31074 | -2/Protoforge | Spotted V576-s 31075 | -2/Protoforge | Spotted Decapitator 31092 | -2/Protoforge | X0-1V1 activates XOMVISION 31103 | -2/Protoforge | Build established: Scavenger-Gladiator 31111 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 31131 | -2/Protoforge | Found Cep. Biometal Exoskeleton 31208 | -2/Protoforge | X0-1V1 turns hostiles against one another 31208 | -2/Protoforge | Allies destroyed Decapitator 31281 | -2/Protoforge | Spotted Hotshot 31331 | -2/Protoforge | First assault squad dispatched 31406 | -2/Protoforge | Build established: Alien-Gladiator 31478 | -2/Protoforge | Found Prototype Slashing Weapon 31478 | -2/Protoforge | Identified Exp. Terror Saw 31483 | -2/Protoforge | Found Faulty Cep. Deflector Sword 31499 | -2/Protoforge | Found Faulty Cep. Deflector Sword 31554 | -2/Protoforge | X0-1V1 activates XOMVISION 31570 | -2/Protoforge | Found Exp. Jetlance 31573 | -2/Protoforge | Found Cep. Miniperforator 31611 | -2/Protoforge | Found Cep. Plasma Driver 31849 | -2/Protoforge | X0-1V1 sent hostile G-73 Enforcer (x4) 31858 | -2/Protoforge | Spotted AP7-3 31877 | -2/Protoforge | Spotted AP7-3 31925 | -2/Protoforge | Warped through subspace to slip node 31926 | -2/Protoforge | Core integrity fell below 50% 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31942 | -2/Protoforge | Spotted Hotshot 31951 | -2/Protoforge | X0-1V1 whisked you away to safety 32045 | -2/Protoforge | X0-1V1 caused items to flee you 32068 | -2/Protoforge | Core integrity restored by X0-1V1 (+219) 32186 | -2/Protoforge | Items stopped fleeing you 32190 | -2/Protoforge | Core integrity restored by X0-1V1 (+322) 32229 | -2/Protoforge | Build established: Scavenger-Gladiator 32304 | -2/Protoforge | X0-1V1 sent you to a vault 32356 | -2/Protoforge | Found Cep. Chromion Battery 32417 | -2/Protoforge | Crushed by falling debris 32431 | -2/Protoforge | Spotted Hotshot 32442 | -2/Protoforge | Spotted Hotshot 32442 | -2/Protoforge | Spotted Hotshot 32454 | -2/Protoforge | X0-1V1 sent allied B-99 Colossus (x2) 32454 | -2/Protoforge | Destroyed Hotshot 32459 | -2/Protoforge | Allies destroyed Hotshot 32463 | -2/Protoforge | Allies destroyed Hotshot 32574 | -2/Protoforge | Spotted V676-p 32584 | -2/Protoforge | Spotted V894-r 32591 | -2/Protoforge | Spotted V830-j 32611 | -2/Protoforge | Destroyed V894-r 32616 | -2/Protoforge | Allies destroyed V676-p 32623 | -2/Protoforge | Allies destroyed V830-j 32625 | -2/Protoforge | Found Prototype Processor 32625 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 32629 | -2/Protoforge | Found Prototype Processor 32629 | -2/Protoforge | Identified Spectral Analyzer 32632 | -2/Protoforge | Found Prototype Device 32632 | -2/Protoforge | Identified Cep. Energy Mantle 32657 | -2/Protoforge | Build established: Alien-Gladiator 32657 | -2/Protoforge | Found Cep. Energy Mantle 32811 | -2/Protoforge | Spotted Decapitator 32811 | -2/Protoforge | Spotted Decapitator 32813 | -2/Protoforge | Destroyed Decapitator 32814 | -2/Protoforge | Spotted Decapitator 32815 | -2/Protoforge | Destroyed Decapitator 32815 | -2/Protoforge | Destroyed Decapitator 32865 | -2/Protoforge | Found Cep. Antigrav Storage Unit 32872 | -2/Protoforge | Found Cep. Helical Railcannon 32895 | -2/Protoforge | Found Cep. NT7 Matterbank 32899 | -2/Protoforge | Found Cep. Chromion Battery 33006 | -2/Protoforge | Spotted Immortal 33007 | -2/Protoforge | Spotted Immortal 33031 | -2/Protoforge | X0-1V1 activates XOMVISION 33033 | -2/Protoforge | X0-1V1 downgraded hostiles (x5) 33147 | -2/Protoforge | Found Cep. Helical Railcannon 33150 | -2/Protoforge | Found Exp. Jetlance 33173 | -2/Protoforge | Found Prototype Energy Gun 33173 | -2/Protoforge | Identified Cep. Lightning Penetrator 33191 | -2/Protoforge | Found Cep. Lightning Penetrator 33198 | -2/Protoforge | Found Cep. Plasma Driver 33247 | -2/Protoforge | Destroyed AP7-3 33282 | -2/Protoforge | Destroyed AP7-3 33298 | -2/Protoforge | Found Prototype Processor 33298 | -2/Protoforge | Identified Exp. Target Analyzer 33309 | -2/Protoforge | Found Prototype Processor 33309 | -2/Protoforge | Identified Exp. Targeting Computer 33341 | -2/Protoforge | Found Cep. Core Analysis Suite 33347 | -2/Protoforge | Unknown Device reconfigured into Item Mimic 33358 | -2/Protoforge | Found Cep. Cloak Mesh 33363 | -2/Protoforge | Found Cep. Cloak Mesh 33367 | -2/Protoforge | Found Cep. Blasthammer 33370 | -2/Protoforge | Found Cep. Impact Drone Bay 33374 | -2/Protoforge | Found Cep. Thermoelectric Network 33378 | -2/Protoforge | Found Faulty Cep. Blasthammer 33569 | -2/Protoforge | Found Cep. Nanofilaments [Polyglass] 33569 | -2/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 33597 | -2/Protoforge | Found Prototype Device 33630 | -2/Protoforge | Found Transdimensional Reconstructor 33790 | -2/Protoforge | X0-1V1 sent you into danger 33790 | -2/Protoforge | Warped through subspace to slip node 33790 | -2/Protoforge | Spotted Hotshot 33801 | -2/Protoforge | Entered Access 33801 | -1/Access | Evolved 2 slots: Utility x2 33896 | -1/Access | Identified exit to Command 33896 | -1/Access | X0-1V1 revealed exit location to -1/Command 33956 | -1/Access | Found Prototype Device 33956 | -1/Access | Identified Exp. Shield Generator 34087 | -1/Access | Lost 7 allies 34171 | -1/Access | X0-1V1 activates XOMVISION 34301 | -1/Access | First assault squad dispatched 34521 | -1/Access | System corruption reached 10% 34623 | -1/Access | System corruption reached 30% 35276 | -1/Access | High security lockdown imminent 35307 | -1/Access | Lost 10 parts (1n6u3w) 35356 | -1/Access | High security lockdown engaged 35426 | -1/Access | Destroyed 9 combat bots 35587 | -1/Access | X0-1V1 sent you to a vault 36044 | -1/Access | Garrison activated, responded to threat 36048 | -1/Access | X0-1V1 sent allied Guerrilla (x3) 36048 | -1/Access | Spotted Executioner 36059 | -1/Access | Destroyed Executioner 36074 | -1/Access | Scanned by Researcher 36080 | -1/Access | X0-1V1 sent allied Executioner (x3) 36080 | -1/Access | Destroyed Investigator 36089 | -1/Access | Spotted Executioner 36090 | -1/Access | Spotted Executioner 36097 | -1/Access | Spotted Executioner 36122 | -1/Access | Destroyed Executioner 36123 | -1/Access | X0-1V1 whisked you away to safety 36136 | -1/Access | Lost 6 allies 36143 | -1/Access | Destroyed 13 combat bots 36272 | -1/Access | Build established: Scavenger-Gladiator 36338 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 24) 36338 | -1/Access | Spotted B-99 Colossus 36370 | -1/Access | X0-1V1 caused items to flee you 36386 | -1/Access | Spotted B-99 Colossus 36391 | -1/Access | Entered Command 36407 | -1/Command | Spotted B-99 Colossus 36468 | -1/Command | Found Adv. Force Booster 36553 | -1/Command | Identified Cep. Navigation Harness 36554 | -1/Command | X0-1V1 activates XOMVISION 36569 | -1/Command | Identified exit to Surface 36569 | -1/Command | X0-1V1 revealed exit location to -0/Surface 36593 | -1/Command | High security lockdown imminent 36673 | -1/Command | High security lockdown engaged 36707 | -1/Command | Used Subatomic Replicator to replicate Cep. Deflector Sword 36732 | -1/Command | Phase Generator disabled 36781 | -1/Command | X0-1V1 sent you to a vault 36848 | -1/Command | Build established: Alien-Gladiator 36858 | -1/Command | Lost 4 allies 36947 | -1/Command | X0-1V1 activates XOMVISION 36980 | -1/Command | Spotted Striker 36981 | -1/Command | Spotted Striker 37002 | -1/Command | Spotted Alpha 7 37004 | -1/Command | Spotted Executioner 37006 | -1/Command | Spotted Executioner 37010 | -1/Command | Spotted Executioner 37020 | -1/Command | Destroyed Executioner 37028 | -1/Command | Destroyed Executioner 37041 | -1/Command | Destroyed Executioner 37067 | -1/Command | Adv. Force Booster reconfigured into Greater Item Mimic 37072 | -1/Command | Spotted Alpha 7 37073 | -1/Command | Spotted Executioner 37077 | -1/Command | Spotted Executioner 37083 | -1/Command | Destroyed Striker 37088 | -1/Command | Spotted Investigator 37120 | -1/Command | Destroyed 10 combat bots 37132 | -1/Command | Spotted M Guard 37132 | -1/Command | Spotted M Guard 37132 | -1/Command | Spotted Combat Programmer 37132 | -1/Command | Spotted Combat Programmer 37137 | -1/Command | Lost 4 parts (3p1u) 37161 | -1/Command | Core integrity restored by X0-1V1 (+374) 37183 | -1/Command | Met MAIN.C 37192 | -1/Command | 0b10 Conduit disabled 37240 | -1/Command | MAIN.C activated Command garrisons 37262 | -1/Command | X0-1V1 caused items to flee you 37324 | *** | Heading to fleet! Last Messages --------------- 37316_ G-73 Enforcer destroyed. 37316_ Acquired 22 matter. 37317_ Energy capacity returns to normal. 37318_ Penetrated by Slug. 37318_ Slug penetrates Door. Cep. Navigation Harness integrity failing. 37321_ System corrupted: Cep. Biometal Exoskeleton rejected. 37321_ Deflected attack with Cep. Deflector Sword. 37321_ P-80 Master resets Y-72 Warden, system corruption cleaned. 37321_ Penetrated by Slug. 37321_ Cep. Deflector Sword destroyed. 37321_ P-80 Master resets P-80 Master, system corruption cleaned. 37321_ Acquired Cep. Biometal Exoskeleton. 37322_ Deflected attack with Cep. Deflector Sword. 37323_ Heat dissipation returns to normal. Map ----- +----------------------------------------------------+ | ?????????? ""????# #??????????????????????? | | ?###?????? ""????# #??????????????????????? | | ?# ????? ""????+ #??????????????????????? | | ?+ ????? ????# ####???????????????????? | | ?? = ???? ????# ] ????????????????????? | | ???? #####"#????# ?????????????????????? | | ?????"/% #????# = #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# #????# #############??????????? | | ??????# #????# ?????????? | | ??????# ##???#^ ??????????? | | ??????# # ##### ! "" ##?????????????????? | | ??????# # ]]= =! "" #??????????????????? | | ??????# # / % "Y #?????#????????????? | | ??????# # ##### ="" #???? ????????????? | | ??????#+##+###???# ! " [ #?? ????????????? | | ?????????????????# = R% = #?! ???????????? | | ?????????????????# = # #?????????? | | ?????????????????# p " ! #?????????? | | ?????????????????# ####Y # #?????????? | | ?????????????????# #??# p % #??????????????????? | | ?????????????????# #??# #??????????????????? | | ?????????????????# #??#g ######??????????????????? | | ?????????????????#%#??# ###?????????????????????? | | ???????????????### #??# #?????????????????????? | | ???????????????# #?##* @ #?????????????????????? | | ???????????????# ## # #?????????????????????? | | ???????????????# # #######?????????????????????? | | ???????????????# ##???????????????????????????? | | ??????????????##! %#????????????????????????????? | | ??????????????# =##?????????????????????####### | | ??????????????# ##????????????????????# """"" | | ??????????????# " # ##???????????????????# | | ??????????????# ## ##??????????????????# """ | | ??????????????# ### #########??????????# """"" | | ??????????????## ##?## #??????????# " | | ???????????????# #???# #??????????# " "" | | ???????????????# #???# #??????????# " "" | | ???????????????# #???# "" ########???# " "" | | ???????????????# #???# """" # #???# " | | ???????????????# #???#= """" + #???# " | | ???????????????# #???# % ""% # #???#"""""" | | ???????????????+ #???#%=% # #???#"" | | ???????????????# #???# +? #???# | | ??????????????## #???####+#"###? #???# | | ??????????????# ##### #######+###### | | ??????????????# "T | | ??????????????+ "" % | | ??????????????# % | | ??????????????# % ##### % ############## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 65 Energy Generation 92 Energy Capacity 5200 Matter Stores 1000 Matter Capacity 1200 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 10 Resistance: TH 55 Resistance: EX 10 Weapon Shielding 90 Projectile Deflection 15 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 99 Targeting Accuracy 12 Melee Accuracy 32 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Force Boost 40 Offensive Hacking 39 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Gui. Micro-nuke Launcher | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Thermal Barrier | -2/Quarantine | Archive Electron Diverter | -2/Protoforge | Archive Hellfire Missile Launcher | -2/Protoforge | Archive Robot Schematics ------------------ H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ Shield Leg | x1 | -6/Factory | Authchip Power Sword | x2 | -5/Factory | Authchip Adv. Phase Shifter | x2 | -3/Research | Preloaded Mak. Sword | x1 | -3/Armory | Authchip Repaired ---------- Nothing Studied --------- Centrium Leg | -2/Quarantine | Hacked Enh. Force Lance | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Cannon Core Stripper Concept Nanofilaments [Polyglass] Subatomic Replicator Achievements -------------- Highlander Challenges ------------ None Game ------ Seed ArmoredControlTrident Manual? 0 Play Time 06:18:53 Cumulative 542.2 hours Start 2026.09.14 @ 07:52:18 End 2026.09.15 @ 14:48:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type 2 Total 22 Types 5/0/11/0/1/0/2/1/1/1 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef3a89b8-147a-4c2b-bb42-5402e638f5d9