Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 17:08:48 Player: Lumi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1126) 1126 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2991 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Improved Ion Engine Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved EM Shotgun Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 8 9 8 10 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads 2 | 2 . . . Leg 6 | . 2 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 2 1 2 Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 4 4 3 Energy Gun 7 | . 3 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . 3 6 16 Power 4 | . . 2 2 Propulsion 8 | . 2 . 6 Utility 2 | . . . 2 Weapon 11 | . 1 4 6 Highest Loss Streak 10 | . 2 2 10 Average Slot Usage (%) 89 | . 98 86 63 Engine 11 | . 14 10 6 Treads 14 | . 23 . . Leg 11 | . 2 33 16 Device 4 | . 3 4 5 Storage 14 | . 11 22 18 Processor 8 | . 12 . 5 Energy Gun 9 | . 9 9 8 Ballistic Gun 12 | . 18 7 . Naked Turns . | . . . . Heaviest Build 47 | 13 45 45 47 Greatest Support 40 | 40 40 30 40 Greatest Overweight (x) 13 | . 9 1 13 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 10 | 5 9 16 16 Most Carried 13 | 6 12 13 10 Average Carried 7 | 4 8 10 6 Final Capacity 16 | 4 16 16 16 Final Carried 11 | 3 11 11 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1049 | 291 491 162 105 Remotely . | . . . . Salvage Created 1524 | 215 597 437 275 Parts 95 | 18 33 28 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 16 11 7 Guns 30 | . 16 11 3 AOE 4 | . . . 4 Classes Destroyed 9 | 3 3 3 . Worker 4 | 2 . . 2 Tunneler 6 | 6 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . 5 3 2 Grunt 21 | . 11 5 5 Sentry 3 | . . 3 . Best Kill Streak 6 | 3 3 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3161 | . 796 822 1543 Core 896 | . 134 210 552 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 46 47 . Volleys Fired 185 | 34 53 62 36 Largest 2 | 2 2 2 2 Hottest 130 | 40 130 130 105 Shots Fired 314 | 68 105 84 57 Gun 308 | 68 105 84 51 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 204 | 68 82 45 9 Thermal 94 | . 23 29 42 Explosive 6 | . . . 6 Electromagnetic 10 | . . 10 . Robot Hit Streak 15 | 8 9 15 10 Robot Miss Streak 5 | 2 4 5 2 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 197 | 41 67 54 35 Core Hits 86 | 14 28 24 20 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2763 | 368 780 852 763 Guns 2312 | 368 780 809 355 Cannons . | . . . . Explosions 437 | . . 43 394 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 1465 | 368 671 377 49 Thermal 775 | . 109 360 306 Explosive 394 | . . . 394 Electromagnetic 115 | . . 115 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 35 | . . . 35 Projectiles . | . . . . Explosions 35 | . . . 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . . 60 29 Shots 3 | . . 2 1 Rammed 12 | . . . 12 Targets Rammed 13 | . . . 13 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 390 | . 390 150 30 Average Temperature 97 | . 142 71 4 Received Heat Transfer 1344 | . 333 291 720 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1752 | . 259 793 700 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 378 | 45 247 378 345 Initial 159 | . 29 46 159 Average 123 | 24 86 215 266 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 97 36 22 Level 1 23 | . 2 63 77 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 3 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 4 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 34 22 17 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 13 | . 13 . . Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 30 | . 30 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Part Schematic 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2091 | 383 1048 361 299 Spaces Moved 813 | 135 492 131 55 Core 16 | 2 5 . 9 Treads 571 | 133 438 . . Legs 226 | . 49 131 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 150 150 Average Speed 166 | 158 165 150 235 Slowest Speed 700 | 160 500 150 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 12 66 18 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . 12 15 Melee . | . . . . Projectile . | . . . . AOE 27 | . . 12 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1195 | 242 624 210 119 Wait 111 | 54 48 5 4 Move 810 | 134 491 130 55 Hop . | . . . . Pick Up 27 | 7 15 5 . Fast Attach 14 | 7 2 3 2 Attach 17 | 1 3 5 8 Detach 1 | 1 . . . Swap 5 | . 4 . 1 Drop 12 | 4 8 . . Fire 185 | 34 53 62 36 Melee . | . . . . Ram 11 | . . . 11 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 384 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Build established: Mutant 565 | -10/Materials | Central database locked down 804 | -10/Materials | Discovered new exit (range 11) 944 | -10/Materials | Discovered new exit (range 11) 1193 | -10/Materials | Discovered new exit (range 15) 1259 | -10/Materials | Identified exit to Mines 1397 | -10/Materials | Core integrity fell below 50% 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Discovered new exit (range 16) 1678 | -9/Materials | Discovered new exit (range 8) 1744 | -9/Materials | Core integrity fell below 50% 1793 | -9/Materials | Entered another Materials area 1793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1991 | -8/Materials | Lost 10 parts (4n2u4w) 2019 | -8/Materials | Core integrity fell below 50% 2057 | -8/Materials | Core integrity fell below 20% 2071 | -8/Materials | Lost 4 parts (2p1n1w) 2092 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02051_ U-05 Engineer lays Concrete. 02053_ Slammed into G-47 Trooper. 02053_ Destabilizing: System interference. 02053_ Visual Processing Unit temporarily disabled. 02054_ U-05 Engineer builds a Wall. 02054_ U-05 Engineer lays Concrete. 02058_ Slammed into G-47 Trooper. 02058_ U-05 Engineer builds a Wall. 02064_ Slammed into G-47 Trooper. 02064_ Destabilizing: System corrupted (+1). 02068_ U-05 Engineer builds a Wall. 02069_ Slammed into G-47 Trooper. 02071_ U-05 Engineer builds a Wall. 02075_ Slammed into G-47 Trooper. 02080_ System corrupted: Component data lost. 02080_ Slammed into G-47 Trooper. 02086_ U-05 Engineer lays Concrete. 02086_ Slammed into G-47 Trooper. 02087_ U-05 Engineer lays Concrete. 02091_ Slammed into G-47 Trooper. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightStructuralAutocannon Manual? 0 Play Time 00:18:29 Cumulative 21.8 hours Start 2022.02.17 @ 16:52:12 End 2022.02.17 @ 17:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a3a955-3fe6-4071-9883-aeafa053ddf2