Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 20:27:30 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2301 Bonus ------- None Cogmind --------- Core Integrity 542/550 Matter 147/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Beam Cannon Gauss Rifle Light Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod (200) Reflective Plating Reflective Plating Reflective Plating Tractor Beam Pulse Rifle Beam Cannon Beam Cannon Autogun Autogun Autogun Autogun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Cannon Gauss Rifle Light Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod Reflective Plating Reflective Plating Reflective Plating Tractor Beam Beam Cannon Beam Cannon Light Assault Rifle Autogun Autogun Autogun Autogun Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 21 | 5 7 . 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 1 3 . 4 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 12 | 2 10 17 18 Power 1 | . . . 2 Propulsion 1 | . 1 2 1 Utility 3 | . 2 6 6 Weapon 6 | 1 5 9 8 Tool/Special . | . . . . Unused Backups 18 | . 3 . 15 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 6 | . . . 6 Weapon 8 | . 3 . 5 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 100 99 Engine 12 | . 14 14 8 Treads 27 | . 28 28 27 Device 4 | . 3 . 8 Storage 13 | . 14 14 9 Processor 8 | . 7 14 9 Protection 1 | . . . 8 Energy Cannon 1 | . . . 7 Ballistic Gun 13 | . 14 14 11 Ballistic Cannon 11 | . 12 14 7 Peak Build Rating 24 | 5 9 9 24 Average Rating 9 | 3 7 9 19 On Entrance 5 | . 5 9 9 Naked Turns . | . . . . Heaviest Build 65 | 12 51 48 65 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 17 20 20 Most Carried 20 | 5 17 17 20 Average Carried 12 | 2 10 17 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 17 17 20 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 960 | 250 458 26 226 Remotely 235 | . 235 . . Salvage Created 562 | . 237 66 259 Parts 38 | . 16 4 18 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 5 2 9 Guns 6 | . 1 . 5 Cannons 9 | . 3 2 4 AOE 1 | . 1 . . Classes Destroyed 8 | . 3 . 5 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 6 | . 4 . 2 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 3 | . 1 2 . Best Kill Streak 3 | . 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 80 | . 18 12 50 Missed 21 | . 7 2 12 Hits 59 | . 11 10 38 Projectile 59 | . 11 10 38 Critical Strikes 3 | . . 1 2 Damage Taken 1003 | . 231 200 572 Core 37 | . 11 18 8 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 62 | . 24 7 31 Largest 3 | . 2 2 3 Hottest 118 | . 50 50 118 Shots Fired 150 | . 43 14 93 Gun 75 | . 19 7 49 Cannon 70 | . 19 7 44 Launcher 5 | . 5 . . Special . | . . . . Kinetic 123 | . 38 14 71 Thermal 22 | . . . 22 Explosive 5 | . 5 . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 15 11 Robot Miss Streak 4 | . 2 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | . 25 14 55 Core Hits 33 | . 12 4 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1732 | . 543 210 979 Guns 560 | . 143 87 330 Cannons 887 | . 240 123 524 Explosions 285 | . 160 . 125 Melee . | . . . . Ramming . | . . . . Kinetic 1182 | . 383 210 589 Thermal 265 | . . . 265 Explosive 285 | . 160 . 125 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . 18 . 26 Projectiles 16 | . 6 . 10 Explosions 28 | . 12 . 16 Melee . | . . . . Knockbacks 7 | . 4 1 2 Impact . | . . . . Kinetic 7 | . 4 1 2 Secondary . | . . . . Self-Inflicted Damage 158 | . 79 . 79 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 5 . 18 Average Temperature 4 | . 2 . 6 Received Heat Transfer 267 | . 57 48 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 555 | . . . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | . 55 . 150 Initial . | . . . . Average 17 | . 10 . 46 Influence Increases 535 | . 238 . 297 Destroy 0b10 Robot/C 260 | . 80 . 180 Destroy 0b10 Robot/NC 20 | . 10 . 10 Destroy Leader 74 | . 24 . 50 Successful Hack 26 | . 13 . 13 Select Force Hacks 30 | . 30 . . Disable Machine 75 | . 45 . 30 Destroy Structure 35 | . 21 . 14 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 412 | . 238 . 174 Time Decay 393 | . 229 . 164 Lost Part 19 | . 9 . 10 Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 8 2 13 Peak Tracking Total 4 | . 2 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . 3 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 7 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 23 . 7 Successful 13 | . 11 . 2 Failed 16 | . 11 . 5 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 28 | . 21 . 7 Terminals 29 | . 22 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 7 | . 6 . 1 Botnet 3 | . 2 . 1 Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2949 | 83 1998 311 557 Spaces Moved 1054 | 50 702 118 184 Core 8 | 8 . . . Treads 1046 | 42 702 118 184 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 211 | 142 215 240 199 Slowest Speed 243 | 160 240 240 243 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 94 18 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 24 . 12 Melee . | . . . . Projectile . | . . . . AOE 36 | . 24 . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1648 | 62 1146 133 307 Wait 464 | . 388 9 67 Move 1051 | 49 701 117 184 Hop . | . . . . Pick Up 39 | 8 20 . 11 Fast Attach 1 | . 1 . . Attach 13 | 5 2 . 6 Detach . | . . . . Swap 10 | . 5 . 5 Drop 8 | . 5 . 3 Fire 62 | . 24 7 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Discovered new exit (range 9) 877 | -10/Materials | Discovered new exit (range 16) 1184 | -10/Materials | Derelicts attacked the area 1254 | -10/Materials | Discovered new exit (range 7) 1587 | -10/Materials | Central database locked down 1609 | -10/Materials | Discovered new exit (range 11) 2082 | -10/Materials | Entered Subcaves 2083 | -10/Subcaves | Approached by a straggling Scientist 2259 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2259 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2379 | -10/Subcaves | Discovered new exit (range 5) 2393 | -10/Subcaves | Entered Materials 2393 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2689 | -8/Materials | Build established: Gunner 2707 | -8/Materials | Discovered new exit (range 16) 2950 | -8/Materials | Self-destructed Last Messages --------------- 02886_ K-01 Serf collects debris. 02887_ U-05 Engineer lays Concrete. 02887_ R-06 Scavenger collects Lgt. Armor Plating. 02888_ U-05 Engineer lays Concrete. 02891_ R-06 Scavenger collects Hvy. Assault Rifle. 02904_ Acquired Mni. Grenade Launcher. 02910_ Dropped Lgt. Assault Rifle. 02910_ Acquired Pulse Rifle. 02938_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Access(Branch) No branch access points found. 02938_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Map ----- +----------------------------------------------------+ | ###+############ +% ???????? | | / =#??# """T"""! # ???????? | | #??######### # ## ##???????????????? | | """ """ """ #??????????### # ###???????????????? | | """ """ """ #????????????# ###?????????????????? | | """ """ """ ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ############?????????????# #???????????????????? | | !#???????????????????????# #???????????????????? | | !#?????????????########### #???????????????????? | | !#?????????????# ## #???????????????????? | | !#?????????????# ## #???????????????????? | | #?????????????#""" ! ## ##??????????????????? | | #?????????????#""" # #??????????????????? | | ##?????????????#""" ! # #??????????????????? | | ???????????????#""" + #??????????????????? | | ???????????????#""" # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# [ ## ##??????????????????? | | ???????????????########### #???????????????????? | | ?????????????????# ! # #???????????????????? | | ?????????????????# T + ############????????? | | ?????????????????# # ???????? | | ?????????????????######### ###???????????? | | ????????????????# #### #?????????????? | | ????????????????# @ ^ #?????????????? | | ????????????????# #?????????????? | | ????????????????# +?????????????? | | ????????????????# ###+##########?????????????? | | ????????????????## ????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralAngularSuperbattery Manual? 0 Play Time 00:19:36 Cumulative 86.5 hours Start 2025.06.24 @ 19:35:59 End 2025.06.24 @ 20:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 66 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3e546cf8-299a-4ce4-94ac-74b859054fff