Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.17 @ 08:53:13 Player: Kyzrati Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (85) 425 Value Destroyed (3637) 3637 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1249) 1249 TOTAL SCORE: 12531 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 49 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 33/100 System Corruption 16% Temperature Cool (6) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Nanoactuators Nanoactuators Hacking Suite Makeshift Hacking Suite Improved System Backup Module Mini Drone Bay > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Improved Heavy Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] Variable Charge Gun Linear Accelerator Rocket Array Longsword +1 [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility Improved Medium Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 11 | . . . . . 2 2 . . . . 1 2 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 146 | 6 6 4 . 4 21 3 4 7 . 7 6 27 . 24 27 Power 7 | 1 1 . . . 1 . . . . . . . . 2 2 Engine 3 | 1 1 . . . . . . . . . . . . . 1 Core 2 | . . . . . 1 . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 28 | 2 2 . . . 4 . . 1 . 2 1 3 . 5 8 Treads 7 | 2 2 . . . 1 . . . . . . . . . 2 Leg 2 | . . . . . 1 . . . . . . . . . 1 Wheel 16 | . . . . . 2 . . 1 . 2 1 3 . 5 2 Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 37 | 1 2 . . . 4 2 1 . . 1 4 11 . 7 4 Device 15 | . 1 . . . . 1 . . . . 1 3 . 6 3 Storage 4 | 1 1 . . . 1 . . . . . . 1 . . . Processor 6 | . . . . . . . . . . . 2 4 . . . Hackware 3 | . . . . . . 1 . . . . . 1 . . 1 Protection 9 | . . . . . 3 . 1 . . 1 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 74 | 2 1 4 . 4 12 1 3 6 . 4 1 13 . 10 13 Energy Gun 6 | . . . . . . . . . . . . 3 . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 1 2 . 2 1 . 3 . . . . 5 . 2 4 Ballistic Cannon 17 | . . . . . 6 . . 3 . 2 . 1 . 4 1 Launcher 15 | . . 2 . 2 1 . . 2 . 1 . 2 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 4 1 . 1 . 1 1 2 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 3 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . Parts Lost 46 | . . . . . . . . . . 2 1 5 . 14 24 Power 5 | . . . . . . . . . . . . . . 3 2 Propulsion 10 | . . . . . . . . . . 2 . 2 . 2 4 Utility 17 | . . . . . . . . . . . 1 1 . 5 10 Weapon 14 | . . . . . . . . . . . . 2 . 4 8 Highest Loss Streak 22 | . . . . . . . . . . 2 1 4 . 9 22 Average Slot Usage (%) 92 | . 96 100 100 100 95 99 100 100 100 96 87 85 84 75 66 Engine 4 | . 13 14 14 14 . . . . . . . . . . . Core 3 | . . . . . 8 7 7 7 7 7 6 5 5 . . Treads 11 | . 26 28 28 28 10 7 7 7 7 4 . . . . 2 Wheel 9 | . . . . . 15 15 15 15 15 14 16 14 15 10 4 Device 13 | . 11 14 14 14 9 14 15 15 15 15 12 12 5 10 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 3 Processor 6 | . . . . . . . . . . . 5 22 26 26 18 Hackware 2 | . . . . . . 6 3 . . . . 3 5 5 6 Protection 8 | . . . . . 15 15 18 23 23 23 20 3 5 2 . Ballistic Gun 15 | . 27 27 28 27 18 8 13 15 15 15 13 6 5 1 6 Ballistic Cannon 2 | . . . . . 4 7 7 4 7 6 . . . 5 . Slashing Weapon 1 | . . . . . . 5 1 2 . . 5 3 5 2 2 Naked Turns 12 | . . . . . . . . . . . . . . . 12 Heaviest Build 94 | 14 30 32 30 32 53 56 63 63 63 63 69 89 69 94 83 Greatest Support 75 | 40 40 40 40 40 40 20 20 20 20 38 48 54 54 56 75 Greatest Overweight (x) 5 | . 1 . . . 2 2 3 3 3 5 1 1 1 2 2 Average Overweight (x) 1 | . . . . . 1 2 2 3 3 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 14 15 15 15 15 15 15 15 15 15 15 19 20 20 18 Most Carried 20 | 6 10 13 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 4 8 11 14 14 14 14 14 15 15 13 13 19 20 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 6 10 13 15 15 15 15 15 15 15 10 15 20 20 20 5 Class Distribution -------------------- 41% | Mutant 27% | Assassin 20% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Assassin | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/DSF Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Matter Collected 3727 | 225 226 124 245 17 237 132 276 212 . 136 97 355 . 891 554 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2965 | . 293 90 . 17 138 40 178 193 . 73 151 314 . 554 924 Parts 134 | . 19 8 . 2 9 2 8 8 . 6 8 11 . 15 38 Haulers Intercepted 3 | . 1 . . . . 1 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 5 6 . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Combat Hostiles Destroyed 60 | . 5 3 . . 3 . 4 7 . 5 2 4 . 12 15 Melee 8 | . . . . . . . . . . . 2 1 . 3 2 Guns 23 | . 5 3 . . 1 . 2 2 . 1 . 2 . 2 5 Cannons 11 | . . . . . 1 . 2 . . 1 . . . 6 1 AOE 17 | . . . . . 1 . . 5 . 3 . 1 . . 7 Classes Destroyed 16 | . 5 1 . . 2 . 1 . . . 1 3 . 2 1 Worker 7 | . 1 . . 1 . . . . . . . 1 . . 4 Builder 8 | . 1 . . . . . . . . . . . . . 7 Tunneler 2 | . . . . . . . . . . . 2 . . . . Hauler 3 | . 1 . . . . 1 . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 Swarmer 11 | . . 1 . . . . . 6 . 4 . . . . . Grunt 22 | . 5 2 . . . . 3 . . . 2 2 . 4 4 Brawler 2 | . . . . . . . . . . . . 2 . . . Sentry 4 | . . . . . 2 . . 1 . . . . . . 1 Specialist 5 | . . . . . . . . . . . . . . 5 . Hunter 10 | . . . . . 1 . 1 . . 1 . . . 2 5 Programmer 5 | . . . . . . . . . . . . . . . 5 Heavy 1 | . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 5 2 . 1 1 1 3 4 . 4 1 3 . 5 11 Combat Bots Only 5 | . 4 2 . . 1 . 3 4 . 4 1 1 . 5 4 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 3 . 2 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 . 2 . 1 . . 3 Melee 1 | . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Damage Taken 10420 | . 248 121 . 39 99 25 336 287 . 592 137 420 . 2988 5128 Core 1748 | . 22 . . 13 . . 35 10 . . . 11 . 352 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 86 100 . . . . 93 100 98 . 69 . Volleys Fired 169 | . 30 10 . 7 5 . 20 12 . 10 . 15 . 31 29 Largest 3 | . 2 2 . 2 3 . 3 3 . 3 . 3 . 3 3 Hottest 225 | . 40 40 . 40 87 . 87 92 . 92 . 98 . 225 145 Shots Fired 383 | . 60 16 . 9 13 . 60 32 . 26 . 36 . 81 50 Gun 253 | . 60 12 . 4 8 . 40 20 . 16 . 26 . 29 38 Cannon 102 | . . . . . 4 . 20 10 . 8 . 7 . 49 4 Launcher 28 | . . 4 . 5 1 . . 2 . 2 . 3 . 3 8 Special . | . . . . . . . . . . . . . . . . Kinetic 347 | . 60 12 . 4 12 . 60 30 . 24 . 29 . 75 41 Thermal 6 | . . . . . . . . . . . . 2 . 3 1 Explosive 28 | . . 4 . 5 1 . . 2 . 2 . 3 . 3 8 Electromagnetic 2 | . . . . . . . . . . . . 2 . . . Robot Hit Streak 39 | . 16 7 . 1 7 . 9 10 . 15 . 17 . 21 39 Robot Miss Streak 7 | . 7 1 . 2 1 . 2 4 . 3 . 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 304 | . 37 10 . 1 11 1 36 17 . 13 14 34 . 73 57 Core Hits 221 | . 15 6 . 1 4 1 14 13 . 10 6 15 . 30 106 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . . . . . . . . 3 1 . 1 2 Destroy 1 | . . . . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . 1 . 1 . Sever 4 | . . . . . . . . . . . 3 . . . 1 Melee Attacks 78 | . . . . . 4 4 . 2 . 1 21 8 3 15 20 Impact . | . . . . . . . . . . . . . . . . Slashing 78 | . . . . . 4 4 . 2 . 1 21 8 3 15 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 . 2 . . 2 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12646 | . 500 120 . 10 224 113 631 856 . 482 828 1391 . 2815 4676 Guns 3148 | . 500 120 . 10 99 . 279 193 . 111 . 392 . 546 898 Cannons 2229 | . . . . . 71 . 352 83 . 70 . 127 . 1383 143 Explosions 4156 | . . . . . 54 . . 356 . 301 . 433 . 216 2796 Melee 3106 | . . . . . . 113 . 224 . . 828 439 . 670 832 Ramming 7 | . . . . . . . . . . . . . . . 7 Kinetic 5251 | . 500 120 . 10 170 . 631 276 . 181 . 459 . 1882 1022 Thermal 272 | . . . . . . . . . . . . 206 . 47 19 Explosive 3991 | . . . . . 54 . . 356 . 301 . 268 . 216 2796 Electromagnetic 19 | . . . . . . . . . . . . 19 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3106 | . . . . . . 113 . 224 . . 828 439 . 670 832 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . 7 . 3 16 Average Corruption 5 | . . . . . . . . . . . . 6 . 2 6 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 Effects 26 | . . . . . . . . . . . . 12 . 2 12 Message Errors 7 | . . . . . . . . . . . . 5 . . 2 Matter Fused 5 | . . . . . . . . . . . . 2 . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . 2 Energy Discharges 6 | . . . . . . . . . . . . 2 . 1 3 Data Loss (minor) 2 | . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 486 | . . . . . . . 26 . . 12 . 123 . 16 309 Projectiles 53 | . . . . . . . 26 . . . . 11 . 16 . Explosions 44 | . . . . . . . . . . 12 . 19 . . 13 Melee 389 | . . . . . . . . . . . . 93 . . 296 Knockbacks 21 | . . . . . . . 4 . . . . . . 16 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 4 . . . . . . 15 1 Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 186 | . . . . 41 . . . . . . . 35 . . 110 Shots 9 | . . . . 1 . . . . . . . 1 . . 7 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 301 | . 5 5 . . 69 . 301 160 . 180 5 141 . 198 169 Average Temperature 100 | . 5 2 . . 36 . 107 79 . 75 5 32 . 145 64 Received Heat Transfer 1557 | . 138 69 . . 18 . 135 36 . . 78 90 . 279 714 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . Heat Transferred 348 | . . . . . . . . . . . . 224 . 87 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Peak Influence 494 | . 194 52 . 12 114 22 . . . . 206 328 35 304 494 Initial 171 | . . 2 . . . 20 . . . . 79 27 25 24 171 Average 94 | . 72 33 . 6 44 14 . . . . 88 145 29 167 307 Maximum Alert Level 2 | . . . . . . . . . . . 1 1 . 1 2 Low Security (%) 86 | 100 100 100 . 100 100 100 . . . . 99 79 100 64 33 Level 1 11 | . . . . . . . . . . . . 20 . 35 42 Level 2 2 | . . . . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 18 | . 3 . . . . 1 . . . . 2 2 . 4 6 Investigation 2 | . 1 . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . 1 . . 2 Reinforcement 12 | . 2 . . . . 1 . . . . 1 . . 4 4 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Distress Signals 8 | . 1 1 . . . . . . . . 1 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 115 | . 13 3 . . 5 . 4 7 . 9 11 12 . 15 36 Peak Tracking Total 18 | . 6 2 . . 2 . 3 3 . 4 4 7 . 5 18 Tactical Retreats 9 | . . . . . . . . . . 1 4 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Traps Triggered 4 | . 2 . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Machines Disabled 4 | . . . . . . . . . . . . 3 . . 1 Max in Single Turn 2 | . . . . . . . . . . . . 2 . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Machines Accessed 29 | . 2 . 2 1 1 6 . 1 4 . 2 7 1 . 2 Terminals 12 | . 1 . . 1 1 3 . . . . 1 3 1 . 1 Fabricators 3 | . . . . . . . . . . . 1 2 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Total Hacks 83 | . 5 . 4 11 3 13 . 1 27 . 2 10 2 . 5 Successful 61 | . 4 . 4 9 2 6 . 1 27 . 1 5 1 . 1 Failed 22 | . 1 . . 2 1 7 . . . . 1 5 1 . 4 Catastrophic 4 | . . . . . . 1 . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 2 . 1 6 3 4 . . . . 1 2 . . . Terminals 36 | . 3 . . 11 3 8 . . . . 1 5 2 . 3 Fabricators 3 | . . . . . . . . . . . 1 2 . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 5 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . Terminal Hacks 51 | . 2 . 4 9 2 3 . 1 27 . . 2 1 . . Record 24 | . 1 . 3 8 . . . 1 11 . . . . . . Part Schematic 10 | . . . . . 2 . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open DSF 3 | . . . . . . 1 . . . . . 1 1 . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 2 . . . Network Status 2 | . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . 1 Report Inventory 3 | . . . . . . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 1 5 . . . . 2 3 . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . . 8 . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 95 | . . . . . . . . . . 95 . . . . . Highest-Rated Ally 95 | . . . . . . . . . . 95 . . . . . Total Orders 8 | . . . . . . . . . . . . 4 . . 4 STAY 1 | . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . . . 3 . . 2 RETURN 2 | . . . . . . . . . . . . 1 . . 1 Ally Attacks 3 | . . . . . . . . . . 3 . . . . . Total Damage 142 | . . . . . . . . . . 142 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 2 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . 10 . . 3 Drone Recoveries 6 | . . . . . . . . . . . . 4 . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Turns Passed 8049 | 89 499 506 538 865 479 642 690 473 98 348 612 801 174 601 634 Spaces Moved 5029 | 49 226 272 332 370 232 511 515 339 79 266 482 580 146 236 394 Core 26 | 3 . . . . . . . . . . . . . . 23 Treads 1307 | 46 226 272 332 370 41 . . . . . . . . . 20 Legs . | . . . . . . . . . . . . . . . . Wheels 3556 | . . . . . 191 511 515 339 79 266 482 580 146 236 211 Hover . | . . . . . . . . . . . . . . . . Flight 140 | . . . . . . . . . . . . . . . 140 Fastest Speed 34 | 50 160 160 160 160 110 110 110 125 125 105 101 101 108 100 34 Average Speed 122 | 153 161 160 160 160 119 110 117 125 125 113 102 105 108 113 93 Slowest Speed 240 | 160 240 160 160 160 240 110 125 125 125 155 105 108 108 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 47 58 71 70 20 17 66 51 69 46 10 20 7 76 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . 2 . . 2 . . . . . Spaces Dug 65 | . . 11 . . 4 3 . 10 . 17 7 2 3 1 7 Terrain Destroyed 336 | . . 42 . 59 11 3 . 16 . 18 7 56 3 31 90 Melee 28 | . . . . . 4 3 . . . 1 7 2 3 1 7 Projectile 19 | . . . . . . . . 1 . 1 . . . 12 5 AOE 289 | . . 42 . 59 7 . . 15 . 16 . 54 . 18 78 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Total 6478 | 60 300 325 341 633 413 588 556 361 78 293 576 729 159 495 571 Wait 942 | . 29 37 . 249 145 63 12 1 . 5 55 79 11 157 99 Move 4996 | 48 225 271 331 369 231 510 514 338 78 265 481 579 145 235 376 Hop 9 | . . . . . . . . . . . . . . . 9 Pick Up 65 | 6 6 3 6 2 3 3 2 . . . 7 9 . 13 5 Fast Attach 53 | 6 6 . . . 3 2 . . . . 5 13 . 8 10 Attach 30 | . . . . . 2 . 1 . . 2 . 4 . 11 10 Detach 13 | . 1 . . . . . 1 . . 1 1 5 . 4 . Swap 63 | . . 4 . 4 16 1 3 7 . 5 1 10 . 5 7 Drop 50 | . 3 . 4 2 4 5 3 1 . 4 5 7 . 8 4 Fire 169 | . 30 10 . 7 5 . 20 12 . 10 . 15 . 31 29 Melee 78 | . . . . . 4 4 . 2 . 1 21 8 3 15 20 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Lgt. Treads 431 | -10/Materials | Discovered new exit (range 7) 589 | -10/Materials | Entered Mines 590 | -10/Mines | Assembled infested the area 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 961 | -10/Mines | Discovered new exit (range 7) 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1087 | -10/Mines | Discovered new exit (range 6) 1095 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Met 8R-AWN 1166 | -10/Exiles | Met EX-HEX 1212 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Aligned with FarCom system 1233 | -10/Exiles | Given EX-Vault access code 1270 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found Modified TNC 1290 | -10/Exiles | Found Longsword +1 1324 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1380 | -10/Exiles | Met EX-DEC 1390 | -10/Exiles | Learned location of Zion (-6) 1615 | -10/Exiles | Discovered new exit (range 14) 1633 | -10/Exiles | Left Exiles lab with Longsword +1 1633 | -10/Exiles | Entered Mines 2242 | -9/Mines | Discovered new exit (range 7) 2498 | -9/Mines | Entered Materials 2498 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2948 | -8/Materials | Discovered new exit (range 9) 2977 | -8/Materials | Entered Factory 2977 | -7/Factory | Evolved 2 slots: Utility x2 3396 | -7/Factory | Build established: Assassin 3557 | -7/Factory | Discovered new exit (range 12) 3619 | -7/Factory | Entered Lower Caves 4053 | -7/Lower Caves | Build established: Tank 4059 | -7/Lower Caves | Learned location of Extension (-4) 4100 | -7/Lower Caves | Discovered new exit (range 15) 4309 | -7/Lower Caves | Entered another Lower Caves area 4322 | -7/Lower Caves | Learned Factory interactive machine intel 4379 | -7/Lower Caves | Encountered a Warlord checkpoint 4552 | -7/Lower Caves | Identified exit to Data Miner 4661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4782 | -7/Lower Caves | Entered Data Miner 4782 | -7/Data Miner | Discovered new exit (range 6) 4806 | -7/Data Miner | Met Data Miner 4831 | -7/Data Miner | Learned location of Section 7 (-2) 4831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4851 | -7/Data Miner | Received God Mode back door access code from Data Miner 4880 | -7/Data Miner | Entered Proximity Caves 5063 | -6/Proximity Caves | Escorted by Enhanced Grunt 5097 | -6/Proximity Caves | Spotted B-75 Beast 5217 | -6/Proximity Caves | Discovered new exit (range 11) 5228 | -6/Proximity Caves | Entered Factory 5228 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5229 | -6/Factory | Loaded intel: 52 interactive machine locations 5406 | -6/Factory | Discovered new exit (range 14) 5424 | -6/Factory | Incoming investigation squad redirected 5498 | -6/Factory | Fabricated Enh. Optical Array? 5623 | -6/Factory | Build established: Assassin 5840 | -6/Factory | Entered another Factory area 5840 | -5/Factory | Evolved 2 slots: Utility x2 6013 | -5/Factory | Lost 4 parts (1n1u2w) 6080 | -5/Factory | Incoming assault squad redirected 6495 | -5/Factory | Found Prototype Launcher 6495 | -5/Factory | Identified Rocket Array 6617 | -5/Factory | Discovered new exit (range 16) 6641 | -5/Factory | Entered another Factory area 6641 | -4/Factory | Evolved 2 slots: Utility x2 6814 | -4/Factory | Identified exit to DSF 6815 | -4/Factory | Entered DSF 6833 | -4/DSF | Additional patrols routed to DSF 6959 | -4/DSF | Lost 9 parts (2p2n4u1w) 7097 | -4/DSF | Discovered new exit (range 20) 7188 | -4/DSF | Sterilization system engaged 7208 | -4/DSF | Ambient heat levels rising (+10) 7223 | -4/DSF | Ambient heat levels rising (+10) 7223 | -4/DSF | Lost 3 parts (1u2w) 7238 | -4/DSF | Ambient heat levels rising (+10) 7253 | -4/DSF | Ambient heat levels rising (+10) 7268 | -4/DSF | Ambient heat levels rising (+10) 7283 | -4/DSF | Ambient heat levels rising (+10) 7298 | -4/DSF | Ambient heat levels rising (+10) 7313 | -4/DSF | Ambient heat levels rising (+10) 7328 | -4/DSF | Ambient heat levels rising (+10) 7343 | -4/DSF | Ambient heat levels rising (+10) 7358 | -4/DSF | Ambient heat levels rising (+10) 7373 | -4/DSF | Ambient heat levels rising (+10) 7388 | -4/DSF | Ambient heat levels rising (+10) 7403 | -4/DSF | Ambient heat levels rising (+10) 7416 | -4/DSF | Entered Research 7416 | -3/Research | Evolved 2 slots: Utility x2 7541 | -3/Research | Spotted B-86 Titan 7551 | -3/Research | Spotted B-86 Titan 7965 | -3/Research | Core integrity fell below 50% 7971 | -3/Research | System corruption reached 10% 7979 | -3/Research | Released all parts (8) 7986 | -3/Research | Core integrity fell below 20% 8001 | -3/Research | Lost 22 parts (2p4n8u8w) 8050 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07979_ Released Mak. Hacking Suite. 07979_ Released Arm. Huge Wheel. 07980_ K-01 Serf collects debris. 07981_ Slug penetrates Wall. 07981_ Penetrated by Slug. 07983_ U-05 Engineer lays Concrete. 07984_ Acquired 10 matter. 07984_ Slug penetrates P-80 Master. 07984_ Slug penetrates Wall. 07986_ U-05 Engineer lays Concrete. 07991_ Acquired Q-thruster. 07996_ System corrupted: Energy discharge (-14). 08001_ Connecting with Terminal... 08028_ Acquired Impulse Thruster. 08036_ Slug penetrates Wall. 08038_ P-80 Master resets P-80 Master, system corruption cleaned. 08039_ Slug penetrates R-10 Processor. 08039_ Slug penetrates Wall. 08042_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????? ?????? | | ??????????????????# ????????????????# ?????? | | ??????????????????# ????????????????# #????? | | ??????????????##### ###########???### #????? | | ?????????????? ????? #????? | | ??????????????? ????? #????? | | ???????????????? ??????? # ???? | | ????????????????? ???????? # ??? | | ??????????????????# #?????+#?# # ??? | | ??????????????????# #???? ??# # ?? | | ??????????????????# #??? ??# # "" | | ??????????????????# #?? """??# # "" | | ??????????????????# ##t """??# # "" | | ??????????????????# kk """??# # "" | | ??????????????????# ""@ #?w??????# # "" | | ???????????????Y??# k"""[ ##????????# # | | ??????????????????# "F[[ #?????????# #?? | | ??????????????????# """[ ########### #####+ | | ??????????????????+ "" s w | | ??????????????????# u s g | | ??????????????????# Y | | ??????????????????+ s | | ??????????????????##+##### #################+## | | ?????????????????????????# #?????????????? ? | | ?????????????????????????# #????????????? | | ?????????????????????????# +???????????? ] | | ?????????????????????????# #???????????# | | ?????????????????????????# #???????????# | | ????????????????????????? #???????????# """" | | ????????????????????????###+#/#???????????# """" | | ????????????????????????????? ???????????# ?""" | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 330 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 21 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Enh. Optical Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPhysicsMicroactuators Manual? 0 Play Time 03:14:05 Cumulative 374.6 hours Start 2021.11.10 @ 08:00:15 End 2021.11.17 @ 08:53:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 39 Gallery% 80 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf59e9aa-7ec0-407d-a4ae-7e3580d5c978