Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 16:57:28 Player: Mozco Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (200) 1000 Value Destroyed (6164) 6164 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 12072 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 21 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 770/800 System Corruption 0% Temperature Cool (42) Movement Core (1550) Ox30 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (25) --- Armored Treads Cryofiber Web Encrypted Comm Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Dynamic Insulation System Hacking Drone Bay Lightning Gun Proton Cannon Phase Cannon Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Heavy Ion Engine Hybrid Deuterium Engine Advanced Treads Cryofiber Web Experimental Sensor Array Encrypted Comm Array Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Improved Shield Generator Dynamic Insulation System Hacking Drone Bay Lightning Gun Gatling Laser Gatling Laser Plasma Rifle Proton Cannon Phase Cannon Gauss Rifle Heavy Battle Rifle Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . 1 . . . . Utility 3 | . . . 2 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 113 | 6 8 1 24 1 1 6 15 3 22 . 11 7 8 Power 9 | 1 1 1 2 . . 1 . . 1 . . 1 1 Engine 9 | 1 1 1 2 . . 1 . . 1 . . 1 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 1 . 6 . . 1 4 3 4 . 4 1 . Treads 26 | 2 1 . 6 . . 1 4 3 4 . 4 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 4 . 10 . 1 2 5 . 11 . 3 1 1 Device 8 | . . . . . . . 1 . 5 . 1 . 1 Storage 5 | 1 1 . 1 . 1 1 . . . . . . . Processor 4 | . . . . . . 1 . . 2 . 1 . . Hackware 4 | . . . 2 . . . 1 . 1 . . . . Protection 18 | . 3 . 7 . . . 3 . 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 2 . 6 1 . 2 6 . 6 . 4 4 6 Energy Gun 10 | . . . 1 . . . 4 . 3 . 1 . 1 Energy Cannon 3 | . . . . . . . 1 . . . 1 . 1 Ballistic Gun 17 | 2 2 . 4 1 . 2 . . 1 . 2 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . 2 . . . . Special Weapon 5 | . . . . . . . . . . . . 2 3 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 2 . 1 . . 2 . Corrupted Parts 4 | . . . . . . . . 1 1 . . 2 . System Corruption 14 | . . . . . . . . 5 1 . . 8 . Parts Lost 35 | . . . 3 . . 4 2 3 4 . 5 . 14 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 14 | . . . 2 . . 1 . 2 . . 4 . 5 Utility 11 | . . . 1 . . 2 1 . 1 . 1 . 5 Weapon 8 | . . . . . . 1 1 1 2 . . . 3 Highest Loss Streak 6 | . . . 2 . . 3 1 2 2 . 3 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 1 8 15 18 20 20 19 24 24 24 24 23 24 21 Power 1 | . 1 . . 1 1 1 1 1 . 1 1 1 . Propulsion 3 | . 2 3 4 7 7 6 3 3 2 3 1 1 1 Utility 6 | . 1 2 3 4 4 3 7 9 8 9 9 9 7 Weapon 9 | . 2 8 7 7 7 7 10 11 13 11 10 10 11 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . 2 . 12 . . . 6 . 3 . . . 4 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 8 | . 1 . 1 . . . 2 . 1 . . . 3 Weapon 14 | . 1 . 9 . . . 2 . 2 . . . . Tool/Special 2 | . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 93 | . 98 100 98 100 100 93 98 89 94 92 86 90 73 Engine 9 | . 14 14 11 11 11 11 9 9 6 7 7 7 6 Treads 30 | . 27 28 21 22 22 21 35 35 37 38 32 38 22 Device 4 | . . . . . . . 5 9 7 6 6 7 4 Storage 9 | . 14 14 11 11 11 11 8 9 7 7 7 7 7 Processor 4 | . . . . . . 6 8 . 8 7 7 7 7 Protection 14 | . 13 14 29 33 33 21 10 9 7 7 7 7 8 Energy Gun 3 | . . . . . . . 7 8 6 . 2 4 4 Ballistic Gun 12 | . 28 28 21 22 22 15 4 6 7 7 8 4 5 Peak Build Rating 62 | 6 11 12 22 22 22 22 32 36 51 52 59 62 60 Average Rating 33 | 4 9 11 18 21 22 20 30 34 45 51 51 54 42 On Entrance 27 | . 6 11 12 21 22 22 21 32 36 46 52 53 55 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 3 . 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 127 | 11 32 32 75 73 73 108 116 118 127 127 123 120 120 Greatest Support 109 | 40 40 40 40 40 40 40 80 80 106 104 109 109 109 Greatest Overweight (x) 31 | . . . 1 1 1 3 1 1 1 1 2 1 31 Average Overweight (x) . | . . . . 1 1 1 . 1 . 1 1 . 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 9 15 18 20 20 21 24 25 25 25 25 25 25 Most Carried 25 | 3 15 15 20 20 20 20 25 25 25 25 25 25 25 Average Carried 21 | 1 8 14 18 20 20 19 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 20 20 20 20 25 25 24 25 25 25 16 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Matter Collected 4562 | 268 409 10 1448 313 . 238 289 140 464 210 542 96 135 Remotely . | . . . . . . . . . . . . . . Salvage Created 7369 | 65 470 . 1732 312 . 334 1523 599 1096 33 932 . 273 Parts 396 | 5 26 . 115 25 . 13 66 31 59 3 43 . 10 Haulers Intercepted 10 | . 2 . 5 . . . 3 . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 2 23 . 10 Prevented 10 | . . . . . . . . . . . 4 . 6 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 152 | . 8 . 32 14 . 8 18 15 21 3 21 . 12 Guns 104 | . 8 . 32 14 . 5 8 8 16 . 9 . 4 Cannons 7 | . . . . . . . 3 1 . . 1 . 2 AOE 30 | . . . . . . 3 1 3 4 3 10 . 6 Classes Destroyed 16 | 1 4 . 4 . . 1 1 2 2 . . . 1 Worker 9 | . 1 . 3 . . . 1 . 4 . . . . Builder 2 | . . . 1 . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 10 | . 2 . 5 . . . 3 . . . . . . Recycler 10 | 1 . . 3 . . 2 2 . 2 . . . . Operator 4 | . . . 3 . . . 1 . . . . . . Watcher 11 | . 1 . 5 . . . 3 . . . . . 2 Swarmer 56 | . . . 13 9 . 6 . 7 7 3 7 . 4 Grunt 51 | . 8 . 13 5 . 1 10 2 5 . 4 . 3 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . 1 . . . . . 2 Sentry 15 | . . . 6 . . . 4 2 2 . . . 1 Specialist 5 | . . . . . . . . 2 . . 3 . . Hunter 11 | . . . . . . 1 3 1 3 . 2 . 1 Programmer 5 | . . . . . . . . . 4 . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 Thug 2 | . . . 1 . . . . . . . 1 . . Savage 3 | . . . . . . . . . . . 3 . . Best Kill Streak 8 | 1 3 . 8 4 . 3 6 4 4 3 5 . 4 Combat Bots Only 6 | . 3 . 6 4 . 3 4 4 4 3 5 . 4 Max Kills in Single Turn 3 | 1 1 . 2 1 . 3 2 3 3 2 2 . 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . . Exploded 3 | . . . . . . 3 1 3 3 2 2 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Hostile Shots Fired 1134 | . 53 1 177 66 . 51 80 108 197 3 162 . 236 Missed 378 | . 16 . 52 21 . 13 30 32 84 . 42 . 88 Hits 756 | . 37 1 125 45 . 38 50 76 113 3 120 . 148 Melee 9 | . . . . . . . 2 . . . . . 7 Projectile 747 | . 37 1 125 45 . 38 48 76 113 3 120 . 141 Critical Strikes 16 | . . . . 1 . . 4 1 2 . 5 . 3 Part Disruptions 3 | . . . . . . . . . . . 3 . . Damage Taken 10293 | . 441 10 1416 520 . 466 819 938 1412 61 1938 . 2272 Core 1050 | . 20 10 83 68 . 43 47 79 100 . 104 . 496 Absorbed by Shields 99 | . . . . . . . . . . . . . 99 Regen/Repaired (Parts) 1537 | . 148 . 322 . . . 641 . 426 . . . . Core Remaining (%) 79 | 100 . 88 . . . 51 . 77 . . . . . Volleys Fired 561 | 2 50 . 135 40 . 26 64 61 74 2 57 3 47 Largest 2 | 2 2 . 2 2 . 2 2 2 2 1 2 1 2 Hottest 160 | 40 46 . 46 46 . 46 118 118 108 39 113 28 160 Shots Fired 1034 | 4 100 . 269 78 . 49 126 94 137 2 94 3 78 Gun 922 | 4 100 . 268 78 . 48 86 79 135 . 64 1 59 Cannon 74 | . . . . . . . 40 14 . . 14 . 6 Launcher 25 | . . . 1 . . 1 . 1 2 2 16 . 2 Special 13 | . . . . . . . . . . . . 2 11 Kinetic 690 | 4 100 . 268 78 . 48 6 25 83 . 48 1 29 Thermal 68 | . . . . . . . . . 15 . 27 . 26 Explosive 23 | . . . 1 . . 1 . . 2 2 6 . 11 Electromagnetic 249 | . . . . . . . 120 69 37 . 13 . 10 Robot Hit Streak 24 | 3 9 . 13 12 . 8 14 24 16 . 9 . 12 Robot Miss Streak 6 | 1 3 . 6 3 . 4 3 3 2 . 4 . 3 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets 14 | . . . 6 2 . . . 2 1 . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 . 1 . . Shots Hit Robots 666 | 3 61 . 170 48 . 33 86 56 91 . 59 . 59 Core Hits 299 | 1 20 1 71 16 . 13 37 20 44 3 37 . 36 Critical Kills 8 | . 1 . 3 . . . . . 1 . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 3 . . . 3 . 2 . 3 . 2 Destroy 8 | . 1 . 3 . . . . . 1 . 3 . . Corrupt 4 | . . . . . . . 3 . 1 . . . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16412 | 38 806 2 2774 822 . 626 2338 1264 2230 271 2513 . 2728 Guns 10381 | 38 789 . 2716 820 . 466 1268 783 1680 . 795 . 1026 Cannons 1396 | . . . . . . . 761 238 . . 366 . 31 Explosions 4153 | . . . . . . 160 264 243 464 271 1352 . 1399 Melee . | . . . . . . . . . . . . . . Ramming 210 | . 17 2 58 2 . . 45 . 86 . . . . Kinetic 7148 | 38 789 . 2716 820 . 466 50 287 998 . 579 . 405 Thermal 2141 | . . . . . . . 264 77 659 . 631 . 510 Explosive 2453 | . . . . . . 160 . . . 271 623 . 1399 Electromagnetic 4188 | . . . . . . . 1979 900 487 . 680 . 142 Impact . | . . . . . . . . . . . . . . Slashing 272 | . . . . . . . . . . . . . 272 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 5 3 . 4 12 . Average Corruption 3 | . . . . . . . . 5 2 . 3 7 . Corruption Purged 6 | . . . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 2 13 . 23 1 . Message Errors 17 | . . . . . . . . 2 5 . 9 1 . Matter Fused 7 | . . . . . . . . . 3 . 4 . . Heat Flow Errors 5 | . . . . . . . . . 1 . 4 . . Energy Discharges 6 | . . . . . . . . . 1 . 5 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 391 | . . . . . . 27 . 2 138 13 66 . 145 Projectiles 6 | . . . . . . . . . . . . . 6 Explosions 385 | . . . . . . 27 . 2 138 13 66 . 139 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . 1 . 1 . . . . . 1 . . . . Impact 3 | . 1 . 1 . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . 61 21 19 24 . . Shots 5 | . . . . . . . . 1 1 1 2 . . Rammed 15 | . 4 1 2 2 . . 3 . 3 . . . . Targets Rammed 21 | . 4 1 5 2 . . 4 . 5 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 6 | . . . 3 . . . 1 . 2 . . . . Highest Temperature 505 | . 85 . 206 379 . 31 319 7 240 2 505 . 145 Average Temperature 76 | . 29 . 57 113 . 13 120 5 66 1 168 . 55 Received Heat Transfer 2289 | . 246 . 444 243 . 9 333 189 216 . 207 . 402 Effects 4 | . . . . 2 . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 7 3 1 . 1 . . Combat Hostiles 11 | . . . . . . . 6 3 1 . 1 . . Parts Fried 27 | . . . . . . . 16 5 2 . 3 . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 . 2 . . Heat Transferred 3156 | . . . . . . . 250 150 725 . 944 . 1087 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 3 1 2 . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 . . . . Low Security (%) 57 | 100 100 100 23 93 . 100 90 10 18 . . . . Level 1 24 | . . . 39 6 . . 9 30 59 . . . . Level 2 15 | . . . 37 . . . . 36 22 . . . . Level 3 2 | . . . . . . . . 21 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 721 | 5 65 70 480 226 . 82 262 721 465 . . . . Initial 378 | . . . 24 176 . . 13 157 378 . . . . Average 197 | . 12 3 296 120 . 19 80 466 315 . . . . Influence Increases 4784 | 5 293 78 1109 345 . 242 614 594 759 70 370 . 305 Destroy 0b10 Robot/C 3020 | . 160 60 640 280 . 160 360 300 420 60 340 . 240 Destroy 0b10 Robot/NC 235 | 5 20 . 100 . . 10 55 . 35 . . . 10 Destroy Leader 678 | . 56 10 190 50 . 30 112 30 120 10 30 . 40 Allied During Kill 10 | . . 8 2 . . . . . . . . . . Successful Hack 108 | . 25 . 40 . . . 6 14 23 . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . Disable Machine 150 | . . . 15 15 . 15 . 15 90 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . Destroy Structure 178 | . 2 . 17 . . 12 21 70 56 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . Lose Combat Pursuer 180 | . . . 75 . . 15 45 15 15 . . . 15 Influence Decreases 4784 | 5 293 16 718 741 57 208 406 115 1041 509 298 72 305 Entered New Map 1056 | . . . 38 277 57 . 21 85 343 163 . 72 . Time Decay 3486 | 5 293 16 630 464 . 198 375 . 658 346 268 . 233 Lost Part 222 | . . . 30 . . 10 10 30 40 . 30 . 72 Lost Ally 20 | . . . 20 . . . . . . . . . . Squads Dispatched 21 | . 4 . 6 1 . . 1 . 9 . . . . Investigation 11 | . 3 . 3 1 . . 1 . 3 . . . . Extermination 4 | . . . . . . . . . 4 . . . . Reinforcement 4 | . 1 . 3 . . . . . . . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Distress Signals 9 | . 1 . 3 1 . . 3 . . . . . 1 Communications Jammed 44 | . . . . . . . . . . . . . 44 Distress Signals 44 | . . . . . . . . . . . . . 44 Times Spotted 210 | . 16 3 54 15 . 9 34 17 22 3 20 . 17 Peak Tracking Total 7 | . 4 3 7 4 . 3 4 4 4 3 5 . 4 Tactical Retreats 10 | . . . 3 . . 1 3 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Traps Triggered 12 | . 2 . 1 . . . 1 6 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Machines Disabled 13 | . . . 1 1 . 1 . 3 6 . 1 . . Max in Single Turn 5 | . . . 1 1 . 1 . 2 5 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Machines Accessed 43 | . 7 . 14 1 1 . 8 1 10 . 1 . . Terminals 25 | . 5 . 9 1 . . 5 1 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 7 | . 1 . 2 . . . 1 . 3 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 133 | . 24 . 41 3 1 . 35 2 26 . 1 . . Successful 86 | . 13 . 32 1 1 . 25 1 12 . 1 . . Failed 46 | . 10 . 9 2 . . 10 1 14 . . . . Catastrophic 11 | . 2 . 3 1 . . 3 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 38 | . 13 . 12 3 . . 5 . 4 . 1 . . Terminals 64 | . 18 . 22 3 . . 10 2 9 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 35 | . 5 . 7 . . . 12 . 11 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 22 | . . . 11 . . . 11 . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . Terminal Hacks 24 | . 6 . 11 1 1 . 1 1 2 . 1 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . . Robot Analysis 9 | . 3 . 5 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 3 | . . . 2 . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 29 | . 4 . 6 . . . 11 . 8 . . . . Scan Component 15 | . 2 . 3 . . . 6 . 4 . . . . Repair 14 | . 2 . 3 . . . 5 . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 21 | . . . 11 . . . 10 . . . . . . Insert Component 8 | . . . 4 . . . 4 . . . . . . Analyze 9 | . . . 5 . . . 4 . . . . . . Retrieve Study 4 | . . . 2 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 3 . 4 . . . 2 . . . . . . Terminals 7 | . 2 . 3 . . . 2 . . . . . . Botnet 7 | . 2 . 3 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 37 | . 6 . 12 1 . . 8 1 9 . . . . Full Trace Events 10 | . 3 . 2 1 . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 4 . . . 4 . 1 . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . Parts Repaired 13 | . 2 . 3 . . . 5 . 3 . . . . Time 574 | . 52 . 96 . . . 189 . 237 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . . . . 4 4 4 4 3 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . 10 1 . . . . . . . . . . Total Damage 145 | . . 145 . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . 1 . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Active Infowar (turns) 3510 | . . . . . . . . . 1609 1070 593 . 238 Optics 1079 | . . . . . . . . . 1079 . . . . Sensors 2252 | . . . . . . . . . 389 1070 593 . 200 Jamming 179 | . . . . . . . . . 141 . . . 38 Robot Analysis Total 9 | . 3 . 5 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Turns Passed 20124 | 98 1712 669 2615 1178 898 794 2321 1536 2472 1084 1474 2229 1044 Spaces Moved 8950 | 57 934 403 1051 535 449 327 920 676 1088 528 599 1051 332 Core 17 | 9 . . . . . . . . . . . . 8 Treads 8933 | 48 934 403 1051 535 449 327 920 676 1088 528 599 1051 324 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 160 195 154 204 150 153 190 Average Speed 196 | 142 160 160 197 200 200 210 199 197 194 204 201 208 254 Slowest Speed 1600 | 160 160 160 240 200 200 280 200 200 204 204 225 212 1600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 97 93 91 97 87 88 59 73 28 70 77 83 45 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 1 2 1 1 . . . . . 1 . 1 . Known Exits Taken 5 | . . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 2 . 1 . . . 2 3 2 2 Spaces Dug 73 | . . . 12 . . 13 . . 13 23 12 . . Terrain Destroyed 342 | . . . 12 . . 13 25 78 56 23 67 . 68 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 2 . 5 AOE 334 | . . . 12 . . 13 25 78 56 23 64 . 63 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Total 10547 | 67 1065 427 1382 578 450 386 1278 780 1304 533 759 1091 447 Wait 613 | . 42 21 107 1 . 21 209 23 70 . 74 7 38 Move 8938 | 56 933 402 1050 534 448 326 920 675 1087 527 598 1050 332 Hop . | . . . . . . . . . . . . . . Pick Up 125 | 3 16 1 24 . . 3 39 3 17 2 4 8 5 Fast Attach 44 | 6 5 . 9 . . 1 10 . 6 . 4 2 1 Attach 47 | . 1 . 3 . . 3 4 3 10 . 4 5 14 Detach 2 | . . . 1 . . . . . 1 . . . . Swap 84 | . 6 1 17 1 1 4 9 4 16 1 14 5 5 Drop 100 | . 8 1 31 . 1 2 19 1 16 1 4 11 5 Fire 561 | 2 50 . 135 40 . 26 64 61 74 2 57 3 47 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 21 | . 4 1 5 2 . . 4 . 5 . . . . Escape Stasis 12 | . . . . . . . . 10 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 245 | -10/Materials | Lost 5 allies 248 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Discovered new exit (range 12) 523 | -10/Materials | Central database locked down 578 | -10/Materials | Repaired Lgt. Treads? 618 | -10/Materials | Repaired Lgt. Treads 765 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 15) 1120 | -10/Materials | Discovered new exit (range 16) 1811 | -10/Materials | Entered Mines 2047 | -10/Mines | Learned location of Zion (-7) 2117 | -10/Mines | Discovered new exit (range 8) 2399 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2404 | -10/Mines | Found Prototype Device 2430 | -10/Mines | Discovered new exit (range 9) 2480 | -10/Mines | Entered Materials 2480 | -9/Materials | Accompanied by 2 allies 2480 | -9/Materials | Evolved 2 slots: Utility x2 2485 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2890 | -9/Materials | Discovered new exit (range 16) 3160 | -9/Materials | Discovered new exit (range 12) 3683 | -9/Materials | Discovered new exit (range 16) 4094 | -9/Materials | Discovered new exit (range 15) 4189 | -9/Materials | Identified Exp. Sensor Array 4555 | -9/Materials | Repaired Med. Armor Plating 4587 | -9/Materials | Repaired Med. Armor Plating 5006 | -9/Materials | Repaired Hrd. Light Armor Plating 5095 | -9/Materials | Entered Mines 5096 | -9/Mines | Learned location of Storage (-7) 5135 | -9/Mines | Learned Materials security intel 5623 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5657 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6035 | -9/Mines | Discovered new exit (range 8) 6149 | -9/Mines | Discovered new exit (range 11) 6265 | -9/Mines | Discovered new exit (range 5) 6273 | -9/Mines | Entered Exiles 6273 | -9/Exiles | Found Exiles lab abandoned 7155 | -9/Exiles | Discovered new exit (range 10) 7171 | -9/Exiles | Entered Mines 7341 | -8/Mines | Lost 3 parts (2u1w) 7464 | -8/Mines | Found DCF Scrap (11 items) 7958 | -8/Mines | Discovered new exit (range 5) 7965 | -8/Mines | Entered Materials 7965 | -8/Materials | Evolved 2 slots: Propulsion x2 8213 | -8/Materials | Repaired Hrd. Light Armor Plating? 8292 | -8/Materials | Repaired Lgt. Treads+ 8319 | -8/Materials | Repaired Huge Storage Unit 8452 | -8/Materials | Repaired Broken Autogun? 8940 | -8/Materials | Repaired Broken Lightning Gun 9072 | -8/Materials | Discovered new exit (range 8) 10286 | -8/Materials | Identified exit to Garrison 10286 | -8/Materials | Entered Garrison 10440 | -8/Garrison | Triggered checkpoint 10496 | -8/Garrison | Triggered checkpoint 10606 | -8/Garrison | Discovered new exit (range 12) 10870 | -8/Garrison | Triggered checkpoint 11029 | -8/Garrison | Discovered new exit (range 15) 11194 | -8/Garrison | Phase Generator disabled 11546 | -8/Garrison | Triggered checkpoint 11822 | -8/Garrison | Entered Factory 11822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12168 | -7/Factory | Discovered new exit (range 17) 12495 | -7/Factory | Discovered new exit (range 13) 12524 | -7/Factory | Identified exit to Lower Caves 12738 | -7/Factory | Repaired Broken Adv. Treads+ 12867 | -7/Factory | Discovered new exit (range 14) 13134 | -7/Factory | Identified exit to Storage 13268 | -7/Factory | Found Powered Armor 13713 | -7/Factory | Repaired Exp. Sensor Array 13768 | -7/Factory | Repaired Arm. Treads? 13822 | -7/Factory | First assault squad dispatched 14294 | -7/Factory | Entered Lower Caves 14300 | -7/Lower Caves | Met a Warlord Commander 14301 | -7/Lower Caves | Learned location of Warlord (-5) 14302 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14307 | -7/Lower Caves | Found Encrypted Comm Array 14736 | -7/Lower Caves | Encountered a Warlord checkpoint 15178 | -7/Lower Caves | Discovered new exit (range 11) 15274 | -7/Lower Caves | Identified exit to Lower Caves 15378 | -7/Lower Caves | Entered another Lower Caves area 15432 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15446 | -7/Lower Caves | Found Prototype Special Weapon 15867 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15924 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15955 | -7/Lower Caves | Lost 3 parts (2n1u) 16680 | -7/Lower Caves | Ambushed by wild Derelicts 16725 | -7/Lower Caves | Encountered a Warlord checkpoint 16749 | -7/Lower Caves | Learned location of 2 exits from Factory 16826 | -7/Lower Caves | Discovered new exit (range 9) 16841 | -7/Lower Caves | Identified exit to Zion 16852 | -7/Lower Caves | Entered Zion 16907 | -7/Zion | System corruption reached 10% 16946 | -7/Zion | System corruption cleaned by Quarantine Array 17052 | -7/Zion | Discovered new exit (range 12) 17823 | -7/Zion | Given the Hacking Drone Bay 17823 | -7/Zion | Found Prototype Device 17841 | -7/Zion | Learned Factory emergency access door positions 18182 | -7/Zion | Given A8's code to call for help 18357 | -7/Zion | Identified Molecular Deconstructor 18906 | -7/Zion | Found Prototype Special Weapon 18909 | -7/Zion | Found Prototype Special Weapon 18912 | -7/Zion | Found Prototype Special Weapon 18914 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 18925 | -7/Zion | Found RU-N14's Throwing Claymores 19079 | -7/Zion | Identified exit to Proximity Caves 19081 | -7/Zion | Entered Proximity Caves 19430 | -6/Proximity Caves | Identified exit to Factory 19639 | -6/Proximity Caves | Spotted B-75 Beast 19698 | -6/Proximity Caves | Destroyed B-75 Beast 19719 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 19876 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19967 | -6/Proximity Caves | Core integrity fell below 50% 20000 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 20060 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 20106 | -6/Proximity Caves | Core integrity fell below 20% 20125 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 20000_ Y-54 Guardian destroyed. 20000_ Y-54 Guardian Imp. Deuterium Engine severed. 20002_ Y-54 Guardian destroyed. 20007_ U-05 Engineer lays Concrete. 20008_ The unstable cave ceiling collapses. 20008_ U-05 Engineer lays Concrete. 20020_ Acquired Phase Cannon. 20020_ U-05 Engineer lays Concrete. 20037_ Acquired 32 matter. 20038_ U-05 Engineer lays Concrete. 20060_ PUBLIC SERVICE ANNOUNCEMENT: Unaware base is under attack. Good riddance. 20072_ U-05 Engineer lays Concrete. 20105_ U-05 Engineer destroyed. 20109_ Terrain Scanner fries itself beyond repair. 20112_ Wheel fries itself beyond repair. 20116_ Welding Torch fries itself beyond repair. 20116_ Structural Scanner fries itself beyond repair. 20117_ RU-N14's Throwing Claymores expended. 20118_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#Y #??????????????????????? | | ???????????????????????# %#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### ###????????????????????? | | ?????????????????????#% %#????????????????????? | | ?????????????????????### ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# %#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ##?????????????????????# ??????????????????????? | | # ##???????######?????## #??##??????????????????? | | # ######### ####### #??????????????????? | | ?# #?????????????????????? | | ## # #????????????????????? | | # ## ######## ##????????????????????? | | ### ### #?????? #?????????????????????? | | ## #####?# #????? ?????????????????????? | | ##?????# #????? ?????????????????????? | | ##?????? #?????# ?????????????????????? | | # ##?????? #????? ????????????????????? | | # #?????? #????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Machine Gun | -7/Factory | Hacked Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Power Maul | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Lgt. Treads | 56% | -10/Materials Med. Armor Plating | 12% | -9/Materials Med. Armor Plating | 22% | -9/Materials Hrd. Light Armor Plating | 31% | -9/Materials Hrd. Light Armor Plating | 1% | -8/Materials Lgt. Treads | 10% | -8/Materials Huge Storage Unit | 59% | -8/Materials Autogun | 65% | -8/Materials | Broken Lightning Gun | 13% | -8/Materials | Broken Adv. Treads | 1% | -7/Factory | Broken Exp. Sensor Array | 17% | -7/Factory Arm. Treads | 22% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed CouplerRelayTearclaws Manual? 0 Play Time 01:30:59 Cumulative 385.3 hours Start 2025.12.07 @ 14:57:36 End 2025.12.07 @ 16:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 390 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c24a791-c279-45c3-9a37-62401d1ad7ad