Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 11:02:20 Player: amhuman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (526) 526 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2708 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 245/275 System Corruption 10% Temperature Critical (553) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Improved Sensor Array Advanced Targeting Computer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hardened Medium Armor Plating Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 36 | 6 . 2 . . 28 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . . . 11 Treads 7 | 2 . . . . 5 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 8 | 1 . 1 . . 6 Device 1 | . . 1 . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 12 | 2 . 1 . . 9 Energy Gun 4 | . . . . . 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 17 | . . 3 . . 14 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility 3 | . . . . . 3 Weapon 7 | . . 1 . . 6 Highest Loss Streak 11 | . . 3 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 85 89 55 55 67 Engine 6 | . 14 14 . . 3 Treads 19 | . 28 28 11 11 17 Leg 3 | . . . . . 7 Device 4 | . . 3 11 11 2 Storage 10 | . 14 14 11 11 8 Protection 6 | . . . . . 13 Energy Gun 1 | . . . . . 2 Ballistic Gun 11 | . 28 27 11 11 2 Launcher 3 | . . . . . 6 Slashing Weapon 2 | . . . 11 11 1 Peak Build Rating 24 | 6 6 10 8 8 24 Average Rating 10 | 4 6 6 8 8 14 On Entrance 6 | . 6 6 8 8 8 Naked Turns . | . . . . . . Heaviest Build 48 | 11 11 13 10 10 48 Greatest Support 80 | 40 40 40 20 20 80 Greatest Overweight (x) 8 | 3 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 11 | 7 8 8 8 8 14 Most Carried 10 | 1 1 3 2 5 10 Average Carried 4 | . 1 2 2 2 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | 1 1 2 2 5 5 Class Distribution -------------------- 94% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 705 | 198 . 117 . . 390 Remotely . | . . . . . . Salvage Created 520 | . . 98 . . 422 Parts 22 | . . 5 . . 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 14 | . . 5 . . 9 Melee 1 | . . 1 . . . Guns 6 | . . 4 . . 2 Cannons 1 | . . . . . 1 AOE 6 | . . . . . 6 Classes Destroyed 8 | . . 2 . . 6 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Grunt 6 | . . . . . 6 Duelist 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Hunter 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 4 | . . 3 . . 4 Combat Bots Only 3 | . . 3 . . 3 Max Kills in Single Turn 2 | . . 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 169 | . . 37 1 17 114 Missed 37 | . . 6 . 8 23 Damage Taken 2466 | . . 568 10 89 1799 Core 673 | . . 101 . 22 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 59 . 94 . Volleys Fired 49 | . . 10 . . 39 Largest 3 | . . 2 . . 3 Hottest 145 | . . 40 . . 145 Shots Fired 89 | . . 20 . . 69 Gun 56 | . . 20 . . 36 Cannon 20 | . . . . . 20 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 33 | . . 20 . . 13 Thermal 43 | . . . . . 43 Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . 6 . . 8 Robot Miss Streak 4 | . . 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | . . 15 . 1 44 Core Hits 40 | . . 8 . . 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 5 | . . 3 . 2 . Impact . | . . . . . . Slashing 5 | . . 3 . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1670 | . . 218 . 41 1411 Guns 418 | . . 133 . . 285 Cannons 268 | . . . . . 268 Explosions 858 | . . . . . 858 Melee 126 | . . 85 . 41 . Ramming . | . . . . . . Kinetic 203 | . . 133 . . 70 Thermal 483 | . . . . . 483 Explosive 732 | . . . . . 732 Electromagnetic 126 | . . . . . 126 Impact . | . . . . . . Slashing 126 | . . 85 . 41 . Piercing . | . . . . . . Highest Corruption 10 | . . 3 . . 10 Average Corruption 5 | . . 3 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 1 . . 13 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 1 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee 1 | . . . . 1 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . . 146 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 726 | . . . . . 726 Average Temperature 356 | . . . . . 356 Received Heat Transfer 856 | . . 49 6 9 792 Effects 37 | . . . . . 37 Shutdowns 7 | . . . . . 7 Energy Bleed 6 | . . . . . 6 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1073 | . . . . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 236 | . . 35 . 69 236 Initial 26 | . . . . . 26 Average 58 | . . 2 . 32 110 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 95 Level 1 2 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . . 16 1 4 16 Peak Tracking Total 9 | . . 9 . 4 4 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 9 17 Total Damage 266 | . . . . 96 170 Kills 8 | . . . . 3 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1694 | 55 23 507 88 195 826 Spaces Moved 857 | 31 15 283 56 117 355 Core 27 | 6 . . . . 21 Treads 778 | 25 15 283 56 117 282 Legs 24 | . . . . . 24 Wheels . | . . . . . . Hover 28 | . . . . . 28 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 171 | 150 160 160 160 160 188 Slowest Speed 450 | 200 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 5 61 14 40 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 107 | . . . . . 107 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 105 | . . . . . 105 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 992 | 37 14 316 55 123 447 Wait 28 | . . 17 . 2 9 Move 852 | 30 14 282 55 116 355 Hop . | . . . . . . Pick Up 15 | 1 . 2 . 3 9 Fast Attach 24 | 6 . 1 . . 17 Attach 7 | . . 1 . . 6 Detach . | . . . . . . Swap 5 | . . . . . 5 Drop 7 | . . . . . 7 Fire 49 | . . 10 . . 39 Melee 5 | . . 3 . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 79 | -10/Materials | Entered Mines 80 | -10/Mines | Assembled infested the area 85 | -10/Mines | Assisted by a Guerilla fighting off Assembled 249 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 304 | -10/Mines | Build established: Mutant 439 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 577 | -10/Mines | Discovered new exit (range 7) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Propulsion x2 614 | -9/Materials | Lost 3 parts (1p1n1w) 658 | -9/Materials | Discovered new exit (range 5) 674 | -9/Materials | Entered Mines 738 | -9/Mines | Learned Materials emergency access door positions 746 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 856 | -9/Mines | Discovered new exit (range 5) 869 | -9/Mines | Entered Materials 869 | -8/Materials | Accompanied by 3 allies 869 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 997 | -8/Materials | Lost 3 allies 1092 | -8/Materials | Core integrity fell below 50% 1126 | -8/Materials | Lost 11 parts (1p4n2u4w) 1142 | -8/Materials | Core integrity fell below 20% 1672 | -8/Materials | System corruption reached 10% 1695 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01681_ G-47 Trooper destroyed. 01683_ U-05 Engineer builds a Wall. 01686_ Overheating: Matter decay (-67). 01687_ Overheating: Hvy. Particle Cannon damaged (-57). 01687_ Overheating: Lgt. Treads damaged (-57). 01687_ Overheating: Adv. Beam Rifle damaged (-30). 01687_ Dropped Aluminum Leg. 01687_ Acquired Aluminum Leg. 01688_ Overheating: System interference. 01688_ Hvy. Particle Cannon temporarily disabled. 01689_ Mni. Grenade Launcher destroyed. 01691_ Overheating: System interference. 01691_ Adv. Beam Rifle temporarily disabled. 01692_ Overheating: Hrd. Medium Armor Plating damaged (-113). 01695_ Power failure, Deuterium Engine shutdown. 01695_ Overheating: Energy bleed (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????T ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? u??????????????????????? | | ????????????????????????# #??###+##??????????????? | | ????????????????????????# #?""" ???????????????? | | ????????????????????????# # "Y" ?????????????????? | | ????????????????????????#k# ???????????????????? | | ????????????????????????#r# ?????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ####????????????????????#w#??????????????????????? | | !!##???????????????????# #??????????????????????? | | !#????????#####??????# ########### #????????? | | ###???### ####???# #????????? | | ##################### #????????? | | % """"" #????????? | | %% % """"" #????????? | | % % % """"" ######????????? | | ## #################### ????????????????? | | ?# # # # #???# ???????????????? | | ?# # """ # ######???# """"" ???????????????? | | ?# + """ ############# """"" ??????????????? | | ?# # """ [#??# """"" #?????????????? | | ?# # " #??# #?????????????? | | ?# # ! #??# ! #?????????????? | | ?# %########??# ############# ??????????????? | | ?# % ########### #?????????????????????????????? | | ?# #! # ######????????????????????????? | | ?# #! ! # # ! #????????????????????????? | | ?# # # ^# ! #????????????????????????? | | ## # """ + + !! #????????????????????????? | | # # """ # # #????????????????????????? | | # # """ # + #????????????????????????? | | # #! # # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningVampiricFalx Manual? 0 Play Time 00:14:37 Cumulative 134.6 hours Start 2025.02.16 @ 10:48:12 End 2025.02.16 @ 11:02:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a3e61c-69c6-457d-b462-50ae8ed7b1d1