Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 02:01:54 Player: OBLIQUE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (4986) 4986 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 13023 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 372 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 69/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Medium Storage Unit Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Melee Analysis Suite Improved Phase Shifter Experimental System Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Magnetic Acceleration Cannon Mass Driver Micro-nuke Launcher Lance > --- INVENTORY -------- Neutrino Core Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Surge Thruster Improved Shock Absorption System [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Armored Wheel Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Layered Light Armor Plating Weapon Enhanced Flamer Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Slots Evolved 12 | . . . . . 6 . . 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 5 | . . . . . 3 . . 1 . . 1 . . . . . . Weapon 6 | . . . . . 2 . . 1 . . 1 . . . 2 . . Parts Attached 142 | 6 11 1 14 3 5 . 23 16 6 9 7 . 1 9 19 10 2 Power 10 | 1 1 . 3 . . . 1 . 1 . . . . 1 1 1 . Engine 5 | 1 1 . 3 . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 29 | 2 . . 5 2 1 . 3 1 . 2 . . 1 4 6 2 . Treads 12 | . . . . 1 . . 1 1 . 1 . . . . 6 2 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 12 | 2 . . 5 1 1 . 2 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 1 4 . . . Utility 44 | 1 2 1 1 . 2 . 13 7 1 3 4 . . . 5 4 . Device 19 | . . . . . 1 . 7 2 1 1 3 . . . 2 2 . Storage 6 | 1 1 . . . . . 2 . . . 1 . . . 1 . . Processor 8 | . . 1 1 . . . 2 1 . . . . . . 1 2 . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 10 | . 1 . . . 1 . 2 4 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 2 8 . 5 1 2 . 6 8 4 4 3 . . 4 7 3 2 Energy Gun 14 | 1 . . . . . . 3 2 . 2 . . . . 3 2 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 16 | 1 2 . 3 . . . 2 5 1 1 1 . . . . . . Ballistic Cannon 14 | . 1 . 1 1 2 . . 1 . 1 2 . . 4 1 . . Launcher 7 | . 4 . 1 . . . 1 . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 1 2 . . . 1 . . Parts Lost 76 | . . . 8 . . 6 14 2 . 18 . 1 . 3 11 11 2 Power 6 | . . . 2 . . 1 . . . 1 . . . . 1 1 . Propulsion 20 | . . . 2 . . 1 3 1 . 3 . 1 . 3 3 2 1 Utility 18 | . . . . . . 2 3 1 . 8 . . . . 1 2 1 Weapon 32 | . . . 4 . . 2 8 . . 6 . . . . 6 6 . Highest Loss Streak 9 | . . . 2 . . 4 4 1 . 9 . 1 . 2 7 4 2 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 . . Average Backups 11 | 2 8 13 12 11 9 9 11 14 14 11 3 6 4 4 8 7 4 Power . | . . . . . . . . . . . . . 1 . . 1 1 Propulsion 1 | 2 1 1 . . . 1 . . 1 . . . . . 3 3 . Utility 6 | . 2 4 5 5 5 5 8 10 8 6 2 1 . 1 2 3 1 Weapon 3 | . 4 8 6 5 3 3 2 3 5 3 1 3 3 2 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 3 2 2 . . . 2 1 . . 2 2 3 1 1 4 2 Power 3 | . . . . . . . . . . . . . 1 . . 1 1 Propulsion 3 | . 1 1 . . . . 1 . . . . . . . . . . Utility 12 | . 1 1 1 . . . 1 1 . . . 1 1 . 1 3 1 Weapon 6 | . 1 . 1 . . . . . . . 2 . 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 76 | . 95 100 92 100 91 79 71 90 100 74 32 26 . 10 42 54 6 Engine 2 | . 14 14 13 18 9 3 . . . . . . . . . . . Core 2 | . . . . . . . 1 6 6 3 . . . . . 1 . Treads 7 | . . . . . . . 4 9 13 9 . . . . 13 11 . Wheel 8 | . 28 28 23 26 23 23 8 7 6 4 4 4 . . . . . Device 6 | . . . . . 4 6 10 2 11 9 9 14 . . 1 6 3 Storage 6 | . 14 14 13 9 5 6 7 6 6 4 4 4 . . 4 4 . Processor 4 | . . . 12 9 5 6 7 7 1 . . . . . 4 7 . Protection 9 | . 10 14 1 9 10 8 4 15 20 15 . . . . . . . Energy Gun 3 | . 1 . . . . . 13 12 4 . . . . . 1 3 . Ballistic Gun 7 | . 14 14 12 9 5 5 2 19 15 4 3 . . . . . . Ballistic Cannon 6 | . 1 12 12 16 22 18 . . 6 9 7 1 . 2 6 6 . Launcher 1 | . 6 . . 1 . . 6 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 6 9 . . . . . . . Peak Build Rating 97 | 6 10 10 35 34 44 42 48 55 60 57 37 32 14 23 97 84 28 Average Rating 40 | 3 8 9 13 33 43 37 38 47 57 42 26 17 3 13 49 61 10 On Entrance 25 | . 6 10 10 34 33 42 27 41 55 55 1 37 3 14 11 60 15 Avg Prop Armor Cover (%) 7 | . . . . 2 1 2 10 7 8 8 . . . . . 10 . Naked Turns 600 | . . . . . . . . . . 470 12 14 84 . . . 20 Heaviest Build 82 | 12 36 34 48 48 58 53 63 82 72 71 45 24 . 18 81 61 19 Greatest Support 81 | 26 26 26 60 60 52 52 40 40 12 20 10 10 13 14 81 81 4 Greatest Overweight (x) 12 | 1 1 1 12 2 1 1 2 6 5 5 4 2 . 5 2 1 4 Average Overweight (x) 1 | . . 1 1 . 1 . 1 4 5 3 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 5 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 12 14 12 5 5 14 14 5 Most Carried 15 | 5 14 15 15 15 13 10 15 15 15 15 9 9 5 5 14 12 5 Average Carried 11 | 2 8 14 13 12 8 9 11 14 14 11 3 6 4 3 8 8 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 15 5 5 5 15 5 5 Final Carried 15 | 3 14 14 9 14 9 10 15 15 15 5 4 5 5 4 6 5 3 Scrap Suit Usage (%) 12 | . . . . . 98 100 71 . . . . . . . . . . Parts Cannibalized 3 | . . . . . 1 1 1 . . . . . . . . . . Class Distribution -------------------- 35% | Mutant 32% | Tank 14% | Gunner 6% | Pyromaniac-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -9/Recycling Commander-Tank | -7/Factory Scavenger-Tank | -7/Waste Gunner | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Matter Collected 4242 | 172 453 . 543 40 . 11 366 303 656 672 . . . 160 475 375 16 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4035 | . 426 . 349 42 . . 845 292 475 773 . . . 214 298 321 . Parts 190 | . 20 . 21 3 . . 56 13 21 20 . . . 6 21 9 . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . . 13 . . . . . . . . . Retrieved Matter 307 | . . . . . . . . 307 . . . . . . . . . Parts Self-Destructed 77 | . . . 9 . . . . . 23 36 . . . . . 9 . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 104 | . 7 . 12 1 . . 26 6 14 21 . . . 3 8 6 . Melee 3 | . . . . . . . . . . . . . . . 1 2 . Guns 45 | . 3 . 5 . . . 13 6 12 5 . . . . . 1 . Cannons 34 | . 1 . 7 1 . . 2 . 2 12 . . . 3 4 2 . AOE 17 | . 3 . . . . . 11 . . . . . . . 3 . . Classes Destroyed 16 | . 6 . 3 1 . . 3 . . 1 . . . 2 . . . Worker 6 | . 1 . . . . . 5 . . . . . . . . . . Builder 5 | . . . . . . . 3 . . . . . . . 2 . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . Recycler 3 | . 2 . . . . . 1 . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 29 | . 3 . 3 . . . 10 3 6 3 . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . 2 . . . Grunt 38 | . 4 . . . . . 10 . 5 10 . . . . 4 5 . Brawler 6 | . . . . . . . 1 . 1 4 . . . . . . . Duelist 3 | . . . . . . . 1 . 1 1 . . . . . . . Sentry 8 | . . . 1 . . . . 3 1 2 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . . . 1 . . . . 2 . . Programmer 6 | . . . . 1 . . 4 . . . . . . . 1 . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 . 2 1 . . 12 3 4 8 . . . 3 3 2 . Combat Bots Only 8 | . 3 . 2 1 . . 4 3 4 8 . . . 3 3 2 . Max Kills in Single Turn 4 | . 3 . 1 1 . . 4 1 2 1 . . . 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 3 . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Hostile Shots Fired 1256 | . 33 . 129 11 . 4 146 118 85 185 . 1 . 39 270 186 49 Missed 417 | . 10 . 56 4 . . 43 48 26 55 . . . 10 89 60 16 Hits 839 | . 23 . 73 7 . 4 103 70 59 130 . 1 . 29 181 126 33 Melee 41 | . . . . . . 4 2 . 1 31 . 1 . 2 . . . Projectile 798 | . 23 . 73 7 . . 101 70 58 99 . . . 27 181 126 33 AOE 3 | . . . . 1 . . . . . . . . . 2 . . . Critical Strikes 43 | . 1 . . 1 . 2 6 . 2 16 . . . 1 9 5 . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 16455 | . 255 . 1154 135 . 162 2584 627 937 2802 . 60 . 975 3528 2748 488 Core 3102 | . 46 . 188 11 . 37 333 66 96 632 . 60 . 480 452 403 298 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . . . Redirected to Shielding 15 | . . . . . . 15 . . . . . . . . . . . Regen/Repaired (Parts) 175 | . . . . . 10 10 10 . . . . . . . 145 . . Core Remaining (%) 40 | 100 . . . 2 . . 47 . . 6 . . . 46 . . . Volleys Fired 287 | . 16 . 54 1 . 2 64 15 26 45 . . . 14 28 21 1 Largest 5 | . 2 . 2 3 . 5 4 5 5 5 . . . 2 2 3 2 Hottest 314 | . 66 . 60 90 . 150 243 194 314 314 . . . 94 94 198 199 Shots Fired 685 | . 27 . 94 3 . 10 112 67 109 158 . . . 22 42 39 2 Gun 357 | . 16 . 40 1 . 2 80 67 79 51 . . . . . 20 1 Cannon 250 | . 2 . 54 2 . 8 14 . 24 63 . . . 22 42 18 1 Launcher 28 | . 9 . . . . . 18 . . . . . . . . 1 . Special 50 | . . . . . . . . . 6 44 . . . . . . . Kinetic 467 | . 18 . 94 3 . 10 21 40 94 107 . . . 22 41 17 . Thermal 163 | . . . . . . . 65 10 15 51 . . . . . 20 2 Explosive 22 | . 3 . . . . . 18 . . . . . . . . 1 . Electromagnetic 33 | . 6 . . . . . 8 17 . . . . . . 1 1 . Robot Hit Streak 16 | . 3 . 16 1 . 4 13 7 5 11 . . . 8 9 8 . Robot Miss Streak 11 | . 2 . 3 1 . 2 5 5 11 10 . . . 2 4 2 2 Penetration Max 2 | . . . . . . . 1 . 2 . . . . . 1 . . Secondary Targets 3 | . 1 . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 434 | . 19 . 67 1 . 6 70 37 59 96 . . . 16 32 31 . Core Hits 269 | . 16 . 23 1 . 2 64 17 47 68 . . . 6 11 14 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . . . . . Critical Strikes 26 | . . . . . . 2 5 3 3 10 . . . . 2 1 . Burn 13 | . . . . . . . 1 2 2 7 . . . . . 1 . Destroy 3 | . . . . . . 1 . 1 1 . . . . . . . . Blast 7 | . . . . . . 1 2 . . 3 . . . . 1 . . Corrupt 2 | . . . . . . . 2 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 22 | . 9 2 2 . . . . . . . . . . . 4 5 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 13 | . 9 2 2 . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 4 5 . Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11940 | . 653 . 1013 18 . 187 2917 621 1210 2215 . . . 548 1673 885 . Guns 3936 | . 87 . 356 . . 42 1034 621 852 637 . . . . . 307 . Cannons 4592 | . 19 . 657 18 . 145 295 . 306 1332 . . . 548 854 418 . Explosions 2662 | . 429 . . . . . 1587 . . . . . . . 646 . . Melee 423 | . 118 . . . . . . . . . . . . . 145 160 . Ramming 29 | . . . . . . . 1 . . . . . . . 28 . . Kinetic 6724 | . 106 . 1013 18 . 187 328 351 1069 1868 . . . 548 854 382 . Thermal 3008 | . 61 . . . . . 1397 109 141 347 . . . . 646 307 . Explosive 1240 | . 109 . . . . . 1131 . . . . . . . . . . Electromagnetic 516 | . 259 . . . . . 60 161 . . . . . . . 36 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 118 | . 118 . . . . . . . . . . . . . . . . Piercing 305 | . . . . . . . . . . . . . . . 145 160 . Highest Corruption 18 | . . . . . . 16 18 . . 12 . 8 8 8 6 7 7 Average Corruption 10 | . . . . . . 12 14 . . 11 . 8 8 8 4 6 7 Corruption Purged 8 | . . . . . . . 8 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . . 8 72 . . 23 . 2 3 6 1 37 3 Message Errors 30 | . . . . . . 1 9 . . 5 . 1 . 2 . 11 1 Matter Fused 38 | . . . . . . 3 18 . . 10 . 1 . 1 . 5 . Heat Flow Errors 18 | . . . . . . 1 6 . . 2 . . . 2 . 5 2 Energy Discharges 20 | . . . . . . 2 9 . . 4 . . 1 . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 24 | . . . . . . 1 15 . . . . . 1 . . 7 . Data Loss (major) 6 | . . . . . . . 3 . . 1 . . . . . 2 . Misfires 4 | . . . . . . . 2 . . . . . . . . 2 . Alerts 6 | . . . . . . . 4 . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . 1 . . 1 . . . . . . . Weapon Failures 6 | . . . . . . . 5 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 340 | . . . 13 . . . 143 . . 1 . . . 30 138 15 . Projectiles 63 | . . . 13 . . . . . . 1 . . . 30 19 . . Explosions 246 | . . . . . . . 143 . . . . . . . 88 15 . Melee 31 | . . . . . . . . . . . . . . . 31 . . Knockbacks 69 | . . . 7 . . . 4 . 10 26 . . . 4 10 8 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 67 | . . . 7 . . . 4 . 9 26 . . . 4 10 7 . Secondary 2 | . . . . . . . . . 1 . . . . . . 1 . Self-Inflicted Damage 626 | . 20 . . . . . 483 . . . . . . . 65 58 . Shots 15 | . 1 . . . . . 12 . . . . . . . 1 1 . Rammed 17 | . . . . . . . 2 . . . . . . . 14 . 1 Targets Rammed 17 | . . . . . . . 2 . . . . . . . 14 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 637 | . 54 . 1 62 . 187 637 420 497 180 . . . 111 27 239 273 Average Temperature 155 | . 22 . 1 29 . 80 160 176 237 36 . . . 71 12 73 134 Received Heat Transfer 2739 | . 75 . 234 24 . . 234 132 330 635 . . . 18 315 742 . Effects 25 | . . . . . . . 19 4 2 . . . . . . . . Shutdowns 3 | . . . . . . . 2 1 . . . . . . . . . Energy Bleed 6 | . . . . . . . 3 3 . . . . . . . . . Interference 4 | . . . . . . . 3 . 1 . . . . . . . . Matter Decay 3 | . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 7 | . . . . . . . 7 . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 4 . . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . 4 . . . . . 1 . Parts Melted 21 | . . . . 1 . . 9 2 2 6 . . . . . 1 . Heat Transferred 7946 | . 100 . . . . . 2378 450 920 3069 . . . . 400 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . . . . . . 2 1 . . . . . . 2 . . Low Security (%) 68 | 100 100 100 . 100 100 100 42 75 . . 100 100 100 100 47 . . Level 1 30 | . . . . . . . 55 24 . . . . . . 52 . . Level 2 . | . . . . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 405 | . 96 26 . 23 . . 405 251 . . 100 15 3 119 401 . . Initial 186 | . . 26 . . . . . 186 . . 100 3 3 . 62 . . Average 135 | . 49 7 . 2 . . 214 135 . . 59 3 . 70 222 . . Influence Increases 4110 | . 293 1 164 64 . . 985 225 500 653 . 15 . 139 746 280 45 Destroy 0b10 Robot/C 2120 | . 140 . 100 60 . . 540 120 280 540 . . . 60 160 120 . Destroy 0b10 Robot/NC 90 | . 25 . . . . . 45 . . 5 . . . 5 10 . . Destroy Leader 334 | . 44 . . . . . 110 40 40 40 . . . 10 40 10 . Allied During Kill 50 | . . . 4 4 . . 34 . . 8 . . . . . . . Successful Hack 165 | . 27 . . . . . 40 35 . . . . . . 63 . . Disable Machine 255 | . 30 . . . . . 75 30 . . . . . 30 90 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . Destroy Structure 286 | . 27 1 . . . . 96 . . . . . . 4 158 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 645 | . . . 60 . . . 45 . 180 60 . . . 30 75 150 45 Influence Decreases 4060 | . 224 69 165 64 . . 604 533 573 493 150 20 5 20 577 512 51 Entered New Map 512 | . . 43 1 . . . . 195 28 . 60 7 2 . 57 108 11 Time Decay 2907 | . 224 26 124 53 . . 474 318 545 283 90 13 3 . 410 324 20 Lost Part 590 | . . . 40 . . . 130 20 . 170 . . . 20 110 80 20 Lost Ally 51 | . . . . 11 . . . . . 40 . . . . . . . Squads Dispatched 22 | . 3 . . . . . 12 1 . 1 . . . 1 4 . . Investigation 6 | . 1 . . . . . 4 . . . . . . . 1 . . Extermination 7 | . . . . . . . 5 1 . . . . . . 1 . . Reinforcement 3 | . 2 . . . . . . . . . . . . 1 . . . Assault 4 | . . . . . . . 1 . . 1 . . . . 2 . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Distress Signals 3 | . 1 . . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 14 . 18 4 . 6 29 7 22 25 . 5 . 9 17 17 6 Peak Tracking Total 9 | . 3 . 3 3 . 6 4 3 4 9 . 5 . 5 7 7 5 Tactical Retreats 24 | . . . 4 . . 1 2 . 5 2 . . . 2 2 5 1 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Traps Triggered 12 | . 1 . . . 1 . 5 1 . . 1 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 3 . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Disabled 19 | . 2 . 1 . . . 5 2 . . . . . 2 7 . . Max in Single Turn 4 | . 1 . 1 . . . 4 1 . . . . . 1 4 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Accessed 35 | . 4 . 3 2 . . 11 4 2 . 1 . 2 . 5 1 . Terminals 22 | . 4 . . 2 . . 7 4 1 . . . 1 . 3 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 83 | . 13 . 8 6 . . 21 9 2 . 3 . 3 . 17 1 . Successful 41 | . 7 . 8 2 . . 6 5 2 . . . 1 . 9 1 . Failed 41 | . 5 . . 4 . . 15 4 . . 3 . 2 . 8 . . Catastrophic 7 | . 2 . . . . . 2 . . . . . 1 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 11 | . 3 . . 1 . . 4 . . . . . . . 3 . . Terminals 57 | . 13 . . 6 . . 15 9 1 . . . 1 . 12 . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . Repair Stations 9 | . . . . . . . 4 . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 37 | . 7 . 8 2 . . 5 5 2 . . . 1 . 6 1 . Record 13 | . . . 6 . . . 3 2 1 . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Scanalyzer Index 2 | . 1 . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . 2 . . 11 4 1 . 1 . 1 . 4 . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 8 . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Total Allies 25 | . . 2 . 8 . . 12 . . 3 . . . . . . . Largest Group 8 | . . 2 2 7 7 2 8 . . 2 . . . . . . . Highest-Rated Group 168 | . . 46 50 49 49 12 168 . . 135 . . . . . . . Highest-Rated Ally 106 | . . 31 31 21 8 8 31 . . 106 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . 21 8 . 15 7 . . 20 . . . . . . . Total Damage 1670 | . . . 378 137 . 145 78 . . 932 . . . . . . . Kills 14 | . . . 4 2 . . 1 . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Active Infowar (turns) 1364 | . . . . . . . 198 703 463 . . . . . . . . Optics 1327 | . . . . . . . 161 703 463 . . . . . . . . Jamming 37 | . . . . . . . 37 . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . . . . . 3 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Turns Passed 12278 | 52 548 128 1147 538 76 199 1754 704 2234 2095 181 61 90 133 988 1299 51 Spaces Moved 7716 | 40 437 110 846 296 60 166 970 390 1266 1158 129 66 163 150 609 746 114 Core 596 | 16 . . 2 . . . . . . 333 23 27 153 4 . . 38 Treads 1337 | . . . . 1 . . 217 . . 13 . . . . 446 660 . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5302 | 24 437 110 844 295 60 166 753 390 1266 812 106 39 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 481 | . . . . . . . . . . . . . 10 146 163 86 76 Fastest Speed 21 | 50 90 105 95 110 116 100 100 105 165 50 50 50 40 21 21 30 30 Average Speed 131 | 92 95 105 110 115 116 111 153 153 165 133 115 85 49 33 132 154 38 Slowest Speed 650 | 100 105 105 650 320 116 116 330 180 165 400 140 110 50 300 330 250 190 Overloaded Moves 81 | . . . . . . . . . . . . . . 51 30 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . Robots Hopped 2 | . . . . . . . . . . . . . . 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 83 34 45 45 2 91 31 13 99 92 4 61 4 82 9 77 18 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 . . . 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 . . . . 1 1 . . . . . . . Scrap Searched 13 | . . 2 2 . . . . . 2 4 . . . . . 3 . Spaces Dug 1 | . . 1 . . . . . . . . . . . . . . . Terrain Destroyed 279 | . 32 1 . . . . 105 . 3 5 . . . 3 95 33 2 Melee 1 | . . 1 . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . 4 . 3 5 . . . 3 12 9 2 AOE 240 | . 32 . . . . . 101 . . . . . . . 83 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Total 9246 | 54 525 118 965 489 68 173 1143 462 1347 1575 164 72 174 214 729 854 120 Wait 627 | . 20 2 24 49 1 5 44 10 37 333 14 . . 18 25 44 1 Move 7697 | 39 436 109 845 295 60 165 969 389 1265 1157 129 65 162 147 606 745 114 Hop 2 | . . . . . . . . . . . . . . 1 1 . . Pick Up 186 | 9 22 1 14 8 1 1 27 18 6 6 9 3 6 12 25 18 . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 125 | 6 3 . 13 . 5 . 20 9 2 11 9 . 1 10 22 12 2 Detach 13 | . . . . . . . 4 . . 1 1 3 . 3 1 . . Swap 46 | . 8 2 6 3 . . 7 13 5 1 . . . . 1 . . Drop 75 | . 11 2 6 3 1 . 6 8 6 7 2 1 5 8 2 6 1 Fire 287 | . 16 . 54 1 . 2 64 15 26 45 . . . 14 28 21 1 Melee 22 | . 9 2 2 . . . . . . . . . . . 4 5 . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . 2 . . . . . . . 14 . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . Rewire 144 | . . . . 130 . . . . . 14 . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . 3 . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / [*Zio]) -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 8) 116 | -10/Materials | Central database locked down 116 | -10/Materials | Discovered new exit (range 20) 125 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 601 | -10/Materials | Entered Mines 602 | -10/Mines | Learned location of Storage (-9) 617 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 620 | -10/Mines | Found Scrap Suit 689 | -10/Mines | Identified exit to Materials 715 | -10/Mines | Assembled infested the area 723 | -10/Mines | Discovered new exit (range 3) 728 | -10/Mines | Identified exit to Subcaves 729 | -10/Mines | Entered Subcaves 729 | -10/Subcaves | Accompanied by 2 allies 734 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 917 | -10/Subcaves | Released subatomizers from SUBCON Basin 1028 | -10/Subcaves | Discovered new exit (range 13) 1040 | -10/Subcaves | Identified exit to Materials 1378 | -10/Subcaves | Discovered exit to Materials (range 10) 1452 | -10/Subcaves | Visited Clippyterm 1455 | -10/Subcaves | Learned location of Deep Caves (-6) 1455 | -10/Subcaves | Learned Factory fabricator intel 1533 | -10/Subcaves | Learned Materials terminal intel 1571 | -10/Subcaves | Discovered new exit (range 9) 1582 | -10/Subcaves | Core integrity fell below 50% 1602 | -10/Subcaves | Identified exit to Recycling 1699 | -10/Subcaves | A Subdweller sparked back to life 1699 | -10/Subcaves | A Subdweller sparked back to life 1715 | -10/Subcaves | Core integrity fell below 20% 1769 | -10/Subcaves | Found Prototype Processor 1770 | -10/Subcaves | Identified Rainbow Chip 1771 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1876 | -10/Subcaves | Entered Recycling 2055 | -9/Recycling | Build established: Scavenger-Tank 2374 | -9/Recycling | Discovered new exit (range 14) 2414 | -9/Recycling | Entered Factory 2414 | -7/Factory | Accompanied by 7 allies 2414 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2415 | -7/Factory | Loaded intel: 6 fabricator locations 2490 | -7/Factory | Sucked down chute 2490 | -7/Factory | Entered Waste 2496 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | EMP discharged 2505 | -7/Waste | System corruption reached 10% 2550 | -7/Waste | Spotted C-40 Crusher 2554 | -7/Waste | Spotted C-40 Crusher 2570 | -7/Waste | Spotted C-40 Crusher 2589 | -7/Waste | Spotted C-40 Crusher 2603 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | EMP discharged 2607 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2615 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2629 | -7/Waste | Lost 4 allies 2640 | -7/Waste | 7 allies followed down the chute 2646 | -7/Waste | Lost 4 parts (1p1n1u1w) 2653 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2676 | -7/Waste | Discovered new exit (range 11) 2689 | -7/Waste | Entered Factory 3018 | -7/Factory | Lost 3 parts (2n1w) 3159 | -7/Factory | Build established: Gunner 3811 | -7/Factory | Garrison activated, responded to threat 3972 | -7/Factory | Lost 4 parts (2u2w) 4044 | -7/Factory | Found Powered Armor 4271 | -7/Factory | Core integrity fell below 50% 4289 | -7/Factory | First assault squad dispatched 4348 | -7/Factory | Build established: Tank 4426 | -7/Factory | Discovered new exit (range 16) 4443 | -7/Factory | Identified exit to Factory 4443 | -7/Factory | Entered another Factory area 4443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5036 | -6/Factory | Discovered new exit (range 15) 5132 | -6/Factory | Identified exit to Lower Caves 5147 | -6/Factory | Entered Lower Caves 5186 | -6/Lower Caves | Learned location of 1 exit from Factory 5543 | -6/Lower Caves | Learned Factory security intel 6625 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6826 | -6/Lower Caves | Discovered new exit (range 10) 6932 | -6/Lower Caves | Build established: Pyromaniac-Tank 6943 | -6/Lower Caves | Encountered a Warlord checkpoint 7381 | -6/Lower Caves | Entered another Lower Caves area 7431 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7570 | -6/Lower Caves | Discovered new exit (range 15) 7762 | -6/Lower Caves | Build established: Tank 8281 | -6/Lower Caves | Discovered new exit (range 16) 8853 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8921 | -6/Lower Caves | System corruption reached 10% 8944 | -6/Lower Caves | Destroyed 8 combat bots 8952 | -6/Lower Caves | Lost 9 parts (3n2u4w) 8997 | -6/Lower Caves | Core integrity fell below 50% 9002 | -6/Lower Caves | Released all parts (1) 9025 | -6/Lower Caves | Core integrity fell below 20% 9029 | -6/Lower Caves | Lost 5 parts (4u1w) 9151 | -6/Lower Caves | 12-ASH showed up to help 9280 | -6/Lower Caves | Build established: Mutant 9471 | -6/Lower Caves | 12-ASH revealed a hidden path 9476 | -6/Lower Caves | Entered Factory 9476 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9477 | -5/Factory | Identified exit to Extension 9478 | -5/Factory | Identified exit to Factory 9657 | -5/Factory | Sucked down chute 9657 | -5/Factory | Entered Waste 9667 | -5/Waste | Spotted C-40 Crusher 9672 | -5/Waste | EMP discharged 9690 | -5/Waste | Spotted C-40 Crusher 9693 | -5/Waste | Spotted C-40 Crusher 9701 | -5/Waste | Spotted C-40 Crusher 9701 | -5/Waste | Found Prototype Launcher 9704 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9704 | -5/Waste | Released all parts (3) 9705 | -5/Waste | Spotted C-40 Crusher 9707 | -5/Waste | Spotted C-40 Crusher 9708 | -5/Waste | Discovered new exit (range 15) 9716 | -5/Waste | Found Adv. Force Booster 9718 | -5/Waste | Entered Factory 9808 | -5/Factory | Identified exit to DSF 9808 | -5/Factory | Entered DSF 9828 | -5/DSF | Additional patrols routed to DSF 9938 | -5/DSF | Discovered exit to Factory (range 15) 9939 | -5/DSF | Core integrity fell below 50% 9941 | -5/DSF | Entered Factory 9941 | -4/Factory | Evolved 2 slots: Weapon x2 9980 | -4/Factory | Discovered new exit (range 5) 9987 | -4/Factory | Identified exit to Upper Caves 9987 | -4/Factory | Identified exit to Research 10126 | -4/Factory | Found Prototype Hackware 10598 | -4/Factory | Repaired Mass Driver? 10789 | -4/Factory | Identified Exp. System Shield 10929 | -4/Factory | Entered Upper Caves 10939 | -4/Upper Caves | Lost 7 parts (1p2n1u3w) 12069 | -4/Upper Caves | Build established: Gunner 12081 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12104 | -4/Upper Caves | Core integrity fell below 50% 12125 | -4/Upper Caves | Lost 3 parts (1p1u1w) 12182 | -4/Upper Caves | Encountered a Warlord checkpoint 12191 | -4/Upper Caves | Identified exit to Upper Caves 12194 | -4/Upper Caves | Released all parts (9) 12200 | -4/Upper Caves | Lost 4 parts (1n1u2w) 12215 | -4/Upper Caves | Learned location of Testing (-3) 12228 | -4/Upper Caves | Entered another Upper Caves area 12259 | -4/Upper Caves | Released all parts (1) 12261 | -4/Upper Caves | Core integrity fell below 20% 12279 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 12219_ Dropped Adv. Transmission Jammer. 12220_ Acquired Unknown Device. 12221_ Identified Adv. Reaction Control System. 12222_ Dropped Remote Force Field. 12223_ Acquired Quantum Rifle. LOCATION=UPPER CAVES GOAL=ESCAPE 12239_ System corrupted: Heat flow error (+121). 12255_ System corrupted: Heat flow error (+198). 12257_ Adv. Reaction Control System destroyed. 12258_ Dropped Quantum Rifle. 12258_ Imp. Surge Thruster destroyed. 12259_ Released Matter Neutralizer. 12259_ Slammed into S-27 Virus. 12275_ S4ZB EFJ6ZGK0RNZPAZ X6