Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:36:31 Player: Keyes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (701) 701 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 3498 Bonus ------- Follower Combat Kills 362 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ripper Ripper Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Tactical Coordination Suite Makeshift Hacking Suite > --- WEAPON ----------- RU-N14's Throwing Claymores Phasing Sabre > --- INVENTORY -------- Ripper Ripper Self-destruct Interrupter [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Tactical Coordination Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 53 | 4 3 11 6 9 10 10 Power 9 | 1 . 3 1 2 1 1 Engine 9 | 1 . 3 1 2 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 5 1 5 1 4 Treads 4 | . . . . 1 . 3 Leg 3 | . . . . 1 1 1 Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 8 | . . 4 1 3 . . Utility 6 | 1 1 . 1 1 1 1 Device 2 | . . . 1 . . 1 Storage 1 | 1 . . . . . . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | . 2 3 3 1 7 4 Energy Gun 4 | . 1 2 1 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | . . 1 2 . 2 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 1 1 2 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . 4 6 . . 9 Power 6 | . . 2 1 . . 3 Propulsion 8 | . . 1 2 . . 5 Utility 1 | . . . 1 . . . Weapon 4 | . . 1 2 . . 1 Highest Loss Streak 5 | . . 2 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 67 82 65 51 87 91 Engine 13 | . 14 8 10 7 13 20 Treads 2 | . . . . 5 . 10 Leg 8 | . . . . 10 13 13 Wheel 3 | . 28 11 . . . . Flight 15 | . . 14 25 7 19 6 Device 1 | . . . 2 . . 4 Storage 3 | . 14 14 2 . . . Processor 12 | . 6 14 11 16 16 6 Hackware 4 | . . . . . 5 11 Energy Gun 1 | . 2 8 . . . . Ballistic Gun 4 | . . 4 12 . 6 . Launcher 5 | . 2 6 . 4 8 5 Slashing Weapon 4 | . . . . . 3 12 Naked Turns 2 | . . . . . . 2 Heaviest Build 27 | 10 15 15 9 9 15 27 Greatest Support 68 | 26 26 26 12 10 25 68 Greatest Overweight (x) 4 | . . 2 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 Average Carried 4 | 3 7 6 3 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 6 | 6 6 6 2 4 5 3 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 943 | 240 10 147 210 60 86 190 Remotely . | . . . . . . . Salvage Created 724 | . . 99 274 29 . 322 Parts 47 | . . 7 22 3 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 4 16 Prevented 8 | . . . . . . 8 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | . . 5 5 3 . 8 Melee 3 | . . . . . . 3 Guns 6 | . . 2 4 . . . AOE 12 | . . 3 1 3 . 5 Classes Destroyed 5 | . . 3 1 . . 1 Worker 2 | . . 1 1 . . . Swarmer 9 | . . 3 . 3 . 3 Grunt 7 | . . 2 2 . . 3 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 3 . . 1 Best Kill Streak 6 | . . 3 2 3 . 6 Combat Bots Only 6 | . . 3 2 3 . 6 Max Kills in Single Turn 3 | . . 2 1 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 3 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 192 | . . 33 59 3 . 97 Missed 76 | . . 15 30 2 . 29 Damage Taken 2071 | . . 376 355 6 . 1334 Core 484 | . . 83 77 . . 324 Absorbed by Shields 27 | . . . 27 . . . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 57 | . . 14 34 1 . 8 Largest 2 | . . 2 2 1 . 1 Hottest 60 | . . 60 60 30 . 30 Shots Fired 82 | . . 19 54 1 . 8 Gun 67 | . . 13 54 . . . Cannon . | . . . . . . . Launcher 13 | . . 6 . 1 . 6 Special 2 | . . . . . . 2 Kinetic 56 | . . 5 51 . . . Thermal . | . . . . . . . Explosive 15 | . . 6 . 1 . 8 Electromagnetic 11 | . . 8 3 . . . Robot Hit Streak 10 | . . 5 10 . . 7 Robot Miss Streak 3 | . . 1 3 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 55 | . . 10 33 . . 12 Core Hits 49 | . . 11 12 3 . 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . . 1 1 . . 4 Destroy 1 | . . . 1 . . . Corrupt 1 | . . 1 . . . . Sever 4 | . . . . . . 4 Melee Attacks 17 | . . . . . . 17 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2230 | . . 399 518 108 . 1205 Guns 596 | . . 137 459 . . . Cannons . | . . . . . . . Explosions 1164 | . . 262 59 108 . 735 Melee 386 | . . . . . . 386 Ramming . | . . . . . . . Kinetic 467 | . . 33 434 . . . Thermal 59 | . . . 59 . . . Explosive 1105 | . . 262 . 108 . 735 Electromagnetic 129 | . . 104 25 . . . Impact . | . . . . . . . Slashing 470 | . . . . . . 470 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . 7 . . . 40 Projectiles 14 | . . . . . . 14 Explosions 33 | . . 7 . . . 26 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . 93 . . . . Shots 3 | . . 3 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 27 | . . 10 15 . . 27 Average Temperature 8 | . . 5 9 . . 8 Received Heat Transfer 650 | . . 99 170 . . 381 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 267 | . 15 212 267 137 . . Initial 43 | . . 5 16 43 . . Average 97 | . 2 103 144 78 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 88 | 100 100 99 60 100 . . Level 1 11 | . . . 39 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 1 11 15 3 . 25 Peak Tracking Total 11 | . 1 3 7 3 . 11 Tactical Retreats 5 | . . 2 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . . 7 . . . Successful 2 | . . . 2 . . . Failed 5 | . . . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 5 . 1 . Terminals 7 | . . . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . . 40 Total Damage 1499 | . . . . . . 1499 Kills 13 | . . . . . . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2142 | 62 76 412 268 115 757 452 Spaces Moved 2693 | 56 79 480 487 159 1158 274 Core 55 | 4 . 43 . . . 8 Treads 68 | . . . . . . 68 Legs 336 | . . . . 34 104 198 Wheels 319 | 52 79 188 . . . . Hover . | . . . . . . . Flight 1915 | . . 249 487 125 1054 . Fastest Speed 32 | 50 90 37 32 44 44 50 Average Speed 62 | 87 90 69 34 60 50 132 Slowest Speed 250 | 90 90 150 115 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 22 77 37 43 87 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 3 . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 7 | . . . . 1 5 1 Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 134 | . . 61 6 10 . 57 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 134 | . . 61 6 10 . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3060 | 69 83 541 530 177 1330 330 Wait 179 | . . 23 . . 138 18 Move 2685 | 55 78 479 484 158 1157 274 Hop 1 | . . . 1 . . . Pick Up 39 | 10 2 6 4 4 10 3 Fast Attach 10 | . 1 1 . 1 6 1 Attach 32 | 4 2 6 6 7 3 4 Detach 10 | . . 3 . 5 2 . Swap 11 | . . 4 . 1 1 5 Drop 20 | . . 5 1 . 13 1 Fire 57 | . . 14 34 1 . 8 Melee 16 | . . . . . . 16 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 138 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Entered Mines 170 | -10/Mines | Learned location of Zion (-7) 241 | -10/Mines | Discovered new exit (range 8) 265 | -10/Mines | Identified exit to Materials 338 | -10/Mines | Learned location of Storage (-8) 338 | -10/Mines | Build established: Mutant 408 | -10/Mines | Discovered exit to Materials (range 13) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 796 | -9/Materials | Discovered new exit (range 15) 818 | -9/Materials | Identified exit to Mines 819 | -9/Materials | Entered Mines 820 | -9/Mines | Discovered new exit (range 9) 824 | -9/Mines | Identified exit to Materials 852 | -9/Mines | Learned 2 Materials zone layouts 932 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 934 | -9/Mines | Identified exit to Zion 934 | -9/Mines | Entered Zion 1095 | -7/Zion | Found Prototype Special Weapon 1096 | -7/Zion | Identified RU-N14's Throwing Claymores 1109 | -7/Zion | Received a visual enhancement algorithm 1153 | -7/Zion | Learned location of Warlord (-5) 1165 | -7/Zion | Found GAL Module 1189 | -7/Zion | Imprinted 1191 | -7/Zion | Declared Zion's savior 1231 | -7/Zion | Learned Factory terminal intel 1236 | -7/Zion | Learned Factory emergency access door positions 1272 | -7/Zion | Learned Factory terminal intel 1290 | -7/Zion | Learned Factory terminal intel 1400 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1401 | -7/Zion | Discovered new exit (range 14) 1409 | -7/Zion | Identified exit to Proximity Caves 1691 | -7/Zion | Entered Proximity Caves 1691 | -6/Proximity Caves | Accompanied by 4 allies 1693 | -6/Proximity Caves | Spotter reported a threat 1883 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1932 | -6/Proximity Caves | Learned Factory stockpile data 1998 | -6/Proximity Caves | Lost 3 allies 2003 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 2105 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2109 | -6/Proximity Caves | Core integrity fell below 50% 2137 | -6/Proximity Caves | Core integrity fell below 20% 2141 | -6/Proximity Caves | Released all parts (4) 2143 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02123_ G-50 Soldier Carbon-fiber Leg severed. 02125_ KE Penetrator fries itself beyond repair. 02128_ Arm. Treads destroyed. 02130_ Imp. Treads fries itself beyond repair. 02131_ Destroyed Hvy. Laser. 02134_ Angular Momentum Engine destroyed. 02134_ Critical hit (Burn: +37). 02134_ G-50 Soldier destroyed. 02136_ RU-N14's Throwing Claymores expended. 02136_ Destroyed VTOL Module. 02136_ S-27 Virus destroyed. 02136_ G-50 Soldier destroyed. 02136_ S-27 Virus destroyed. 02136_ Machine disabled. 02138_ Med. Treads destroyed. 02138_ G-50 Soldier Carbon-fiber Leg severed. 02141_ Released Arm. Treads. 02141_ Released Mak. Hacking Suite. 02141_ Released Phasing Sabre. 02141_ Released Tactical Coordination Suite. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????### ## | | ????????????????????????????????????????????###### | | ????????????????????????????????????????#####????? | | ????????????????????????????????????##### ##???? | | ???????????????????????????????????## #???? | | ???????????????????????????????????# ##??? | | ???????????????????????????????????# #### | | ????????????????????????????###??### | | ???????????????????????????## #### | | ??????????????? ????????# ## | | ?????????????????# ###### | | ?????????????????# ## | | ?????????????????# ### | | ???????????????????????##### ########?# | | ??????????????????????????# ## ##????????# | | ??????????????????????##### ## ##?????????# # | | ??????????????????????? ### #??????????# # | | ?????????????????????### #?## ##??????????# # | | ??????# ##########;# #### ##??????????? # | | ??????# [s ![%= ####??????????? # | | ??????# % %%g/ @ #?????????????## # | | ??????# # =g####### #??????????????# # | | ????????? " % ! ?????# #?????????????# # | | ???????? % ?????# #?????????????# ? | | ????????# # ##/#????# #?????????????# ? | | ????????#??# ?? ????# ##??????????????###? | | ???????????#" ??? ????# #??????????????????? | | ?????????? + #??? ""???# #??????????????????? | | ?????????? + ???? ""???# ##??????????????????? | | ????????? + ????? ""???# #???????????????????? | | ????????? + ????? "????# #???????????????????? | | ????????? #" ?????? ????# #???????????????????? | | ????????????"???????? ????# #???????????????????? | | ?????????????????????#????# #???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Hvy. Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Ripper | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ShadingShadeTube Manual? 0 Play Time 01:21:00 Cumulative 6.4 hours Start 2024.04.01 @ 01:29:27 End 2024.04.01 @ 16:36:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81e64e8b-1489-496a-a077-d741bec30a38