Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 13:50:41 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1317) 1317 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 5813 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 283 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 501/700 Matter 169/300 Energy 244/280 System Corruption 1% Temperature Cool (0) Movement Rolling (93) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Lightpack 2.0 Improved Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Missile Launcher Ripper > --- INVENTORY (40) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Coolant Injector Coolant Injector Large Matter Pod (133) Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Recoil Stabilizer Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Improved Shield Generator Heavy Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Flak Cannon Gauss Cannon Advanced EMP Blaster Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Improved Targeting Computer Advanced ECM Suite Weapon Shielding > --- WEAPON ----------- Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Armored Wheel Armored Wheel Coolant Injector Coolant Injector Coolant Injector Large Matter Pod Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Recoil Stabilizer Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Improved Shield Generator Heavy Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Assault Cannon Flak Cannon Missile Launcher Hammer [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Lightpack 2.0 Device Advanced ECM Suite Storage Lightpack 2.0 Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 57 | 6 7 4 . 1 22 11 2 4 Power 5 | 1 . 1 . . 1 . 1 1 Engine 5 | 1 . 1 . . 1 . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 4 . . . 8 5 . 1 Treads . | . . . . . . . . . Leg 3 | 2 1 . . . . . . . Wheel 17 | . 3 . . . 8 5 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 2 1 . . 4 4 . . Device 3 | . . 1 . . . 2 . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . . 2 . . Hackware 1 | . . . . . 1 . . . Protection 3 | . 1 . . . 2 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 2 . 1 9 2 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . Ballistic Cannon 6 | . . . . . 4 1 1 . Launcher 8 | . . 1 . 1 4 1 . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 Parts Lost 21 | . 2 1 . . 10 4 2 2 Power 4 | . . 1 . . 1 . 1 1 Propulsion 9 | . 1 . . . 5 2 . 1 Utility 3 | . . . . . 2 1 . . Weapon 5 | . 1 . . . 2 1 1 . Highest Loss Streak 3 | . 1 1 . . 3 3 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 92 95 100 100 76 75 61 68 Engine 9 | . 14 12 14 14 9 7 6 7 Leg 1 | . 8 . . . . . . . Wheel 23 | . 18 28 28 28 24 23 23 22 Device 6 | . . 10 14 14 5 7 7 7 Storage 9 | . 13 14 14 14 9 7 7 7 Processor 2 | . . . . . . 3 7 7 Hackware 2 | . . . . . 8 2 . . Protection 3 | . 8 2 . . 3 6 . . Ballistic Gun 7 | . 27 14 14 14 5 . . . Ballistic Cannon 5 | . . . . . 6 9 7 2 Launcher 4 | . . 6 14 14 4 4 . 6 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 13 19 23 23 24 31 30 29 26 Greatest Support 60 | 20 20 20 20 20 42 60 56 56 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 Average Capacity 30 | 6 9 10 10 10 40 40 40 40 Most Carried 36 | 2 10 10 10 10 24 36 35 34 Average Carried 20 | . 7 9 9 10 12 29 34 33 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 Final Carried 35 | 1 10 10 10 10 24 35 34 32 Class Distribution -------------------- 68% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1467 | 248 256 79 . 11 451 110 296 16 Remotely . | . . . . . . . . . Salvage Created 1460 | . 333 . . . 909 120 . 98 Parts 79 | . 23 . . . 40 8 . 8 Haulers Intercepted 4 | . 1 . . . 3 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 8 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 37 | . 6 . . . 18 3 . 10 Guns 10 | . 6 . . . 4 . . . Cannons 8 | . . . . . 5 3 . . AOE 19 | . . . . . 9 . . 10 Classes Destroyed 12 | . 3 . . . 6 2 . 1 Worker 1 | . . . . . . 1 . . Builder 1 | . . . . . 1 . . . Hauler 4 | . 1 . . . 3 . . . Recycler 3 | . . . . . 3 . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 15 | . . . . . 7 . . 8 Grunt 17 | . 6 . . . 9 2 . . Brawler 1 | . . . . . 1 . . . Sentry 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Thief 2 | . . . . . . . . 2 Best Kill Streak 6 | . 2 . . . 6 2 . 5 Combat Bots Only 5 | . 2 . . . 5 2 . 5 Max Kills in Single Turn 4 | . 1 . . . 4 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 238 | . 41 6 . . 94 46 27 24 Missed 63 | . 12 1 . . 22 9 10 9 Damage Taken 3057 | . 365 179 . 5 1269 582 261 396 Core 481 | . 93 . . . 189 122 36 41 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 63 | . 17 . . . 24 22 . . Core Remaining (%) 75 | 100 . . . 62 65 . . . Volleys Fired 146 | . 50 4 . 1 68 12 2 9 Largest 2 | . 2 2 . 1 2 2 1 1 Hottest 88 | . 40 50 . 20 88 88 48 36 Shots Fired 232 | . 82 8 . 1 108 22 2 9 Gun 153 | . 82 4 . 1 66 . . . Cannon 60 | . . . . . 36 22 2 . Launcher 19 | . . 4 . . 6 . . 9 Special . | . . . . . . . . . Kinetic 213 | . 82 4 . 1 102 22 2 . Thermal . | . . . . . . . . . Explosive 17 | . . 4 . . 4 . . 9 Electromagnetic 2 | . . . . . 2 . . . Robot Hit Streak 12 | . 11 6 . 7 12 7 4 6 Robot Miss Streak 3 | . 3 2 . . 3 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 161 | . 53 6 . 1 76 16 2 7 Core Hits 94 | . 19 5 . 1 48 7 . 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Blast 1 | . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3901 | . 609 72 . 20 1689 415 59 1037 Guns 1026 | . 600 19 . 9 398 . . . Cannons 967 | . . . . . 535 373 59 . Explosions 1753 | . . 50 . . 699 . . 1004 Melee 33 | . . . . . . . . 33 Ramming 122 | . 9 3 . 11 57 42 . . Kinetic 1993 | . 600 19 . 9 933 373 59 . Thermal 65 | . . . . . 65 . . . Explosive 1570 | . . 50 . . 516 . . 1004 Electromagnetic 118 | . . . . . 118 . . . Impact . | . . . . . . . . . Slashing 33 | . . . . . . . . 33 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 1 Average Corruption 1 | . . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . 2 1 7 1 Message Errors 2 | . . . . . 1 . 1 . Matter Fused 5 | . . . . . 1 1 3 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . . . . 15 . . 54 Projectiles . | . . . . . . . . . Explosions 66 | . . . . . 12 . . 54 Melee 3 | . . . . . 3 . . . Knockbacks 12 | . . . . . 7 5 . . Impact . | . . . . . . . . . Kinetic 11 | . . . . . 6 5 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 366 | . 4 1 . 5 160 20 . 176 Shots 8 | . . . . . 3 . . 5 Rammed 14 | . 1 1 . 2 6 4 . . Targets Rammed 14 | . 1 1 . 2 6 4 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 265 | . 27 10 . . 265 75 223 . Average Temperature 65 | . 8 6 . . 101 30 111 . Received Heat Transfer 939 | . 216 . . . 513 135 12 63 Effects 3 | . . . . . 3 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 646 | . 181 104 . 92 646 354 . . Initial 293 | . . 14 . . 35 293 . . Average 201 | . 65 61 . 48 353 214 . . Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 63 | 100 100 100 . 100 26 58 . . Level 1 21 | . . . . . 28 41 . . Level 2 14 | . . . . . 44 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 1 . . 6 5 . . Investigation 4 | . . 1 . . . 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 . . . 3 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 14 11 . 2 33 21 1 13 Peak Tracking Total 11 | . 4 8 . 2 6 11 1 5 Tactical Retreats 11 | . 1 . . . 5 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 1 . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . . . . . 4 . . . Max in Single Turn 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 3 2 1 . 6 4 . . Terminals 11 | . 2 . . . 5 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 31 | . 7 2 1 . 12 9 . . Successful 13 | . 4 2 1 . 6 . . . Failed 18 | . 3 . . . 6 9 . . Catastrophic 9 | . 1 . . . 4 4 . . Database Lockouts . | . . . . . . . . . Manual 19 | . 6 . 1 . 9 3 . . Terminals 26 | . 6 . . . 11 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 11 | . 3 2 1 . 5 . . . Open Door 2 | . . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . 5 4 . . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 2 1 . . . Highest-Rated Group 40 | . . 40 24 24 8 . . . Highest-Rated Ally 16 | . . 16 16 16 8 . . . Total Orders 4 | . . . . 4 . . . . EXPLORE 3 | . . . . 3 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 142 | . . 33 . 39 70 . . . Total Damage 882 | . . 307 . 266 309 . . . Kills 16 | . . 4 . 6 6 . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . 1 . Drone Launches 12 | . . . . 3 9 . . . Drone Recoveries 10 | . . . . 2 8 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 4360 | 67 532 334 219 214 999 955 871 169 Spaces Moved 3567 | 51 348 314 215 176 651 777 899 136 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 128 | 45 83 . . . . . . . Wheels 3433 | . 265 314 215 176 651 777 899 136 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 80 92 96 95 Average Speed 93 | 111 89 88 95 95 86 98 96 95 Slowest Speed 120 | 120 120 95 95 95 100 100 96 96 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 58 59 61 53 51 22 92 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 2 . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 178 | . . 20 . . 69 . . 89 Melee . | . . . . . . . . . Projectile 6 | . . . . . 6 . . . AOE 172 | . . 20 . . 63 . . 89 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4361 | 58 492 360 231 221 991 944 904 160 Wait 501 | . 71 34 13 41 214 120 1 7 Move 3559 | 50 347 313 214 175 650 776 898 136 Hop . | . . . . . . . . . Pick Up 57 | 2 10 2 1 . 24 16 1 1 Fast Attach 20 | 5 6 2 . 1 2 2 1 1 Attach 27 | 1 1 1 . . 14 6 1 3 Detach 13 | . 3 . . . 4 5 . 1 Swap 10 | . . 1 . . 6 3 . . Drop 12 | . 3 2 3 1 3 . . . Fire 146 | . 50 4 . 1 68 12 2 9 Melee 2 | . . . . . . . . 2 Ram 14 | . 1 1 . 2 6 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Entered Mines 604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -10/Mines | Found the Drone Emporium 680 | -10/Mines | Found Prototype Device 680 | -10/Mines | Identified Thief Drone Bay 738 | -10/Mines | Assembled infested the area 763 | -10/Mines | Met a Derelict shopkeep closing up shop 806 | -10/Mines | Met 8R-AWN 893 | -10/Mines | Discovered new exit (range 6) 929 | -10/Mines | Discovered new exit (range 5) 934 | -10/Mines | Entered Exiles 934 | -10/Exiles | Accompanied by 2 allies 957 | -10/Exiles | Welcomed by 8R-AWN 973 | -10/Exiles | Met EX-HEX 1001 | -10/Exiles | Met EX-BIN 1012 | -10/Exiles | Aligned with FarCom system 1013 | -10/Exiles | Given EX-Vault access code 1036 | -10/Exiles | Opened EX-Vault 1042 | -10/Exiles | Found Lightpack 2.0 1062 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1088 | -10/Exiles | Met EX-DEC 1129 | -10/Exiles | Discovered new exit (range 12) 1153 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1153 | -10/Exiles | Entered Mines 1153 | -9/Mines | Accompanied by 2 allies 1176 | -9/Mines | Met a Derelict bent on vengeance 1209 | -9/Mines | Learned 2 Materials zone layouts 1307 | -9/Mines | Discovered new exit (range 12) 1330 | -9/Mines | Learned location of 1 exit from Materials 1331 | -9/Mines | Learned location of Zion (-7) 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Accompanied by 1 ally 1367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1368 | -8/Materials | Identified exit to Factory 1555 | -8/Materials | Garrison activated, responded to threat 1684 | -8/Materials | Build established: Hauler-Mutant 1730 | -8/Materials | Lost 3 parts (2n1w) 2366 | -8/Materials | Entered Factory 2366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3061 | -7/Factory | Discovered new exit (range 4) 3180 | -7/Factory | Discovered new exit (range 13) 3205 | -7/Factory | Discovered new exit (range 5) 3286 | -7/Factory | Cargo convoy interrupted 3321 | -7/Factory | Entered Lower Caves 3340 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3569 | -7/Lower Caves | Spotted B-75 Beast 3752 | -7/Lower Caves | Encountered a Warlord checkpoint 3863 | -7/Lower Caves | Discovered new exit (range 7) 4192 | -7/Lower Caves | Entered another Lower Caves area 4361 | -7/Lower Caves | Self-destructed Last Messages --------------- 04207_ S-27 Virus destroyed. 04216_ Autogun fries itself beyond repair. 04227_ 9G-G1Z(f) destroyed. 04232_ W7-E21(f) destroyed. 04241_ System corrupted: Component data lost. 04242_ Acquired Adv. Targeting Computer. Arm. Wheel swallowed by quantum anomaly within Lightpack 2.0. 04246_ Acquired Ripper. 04286_ Acquired 16 matter. 04307_ Destroyed VTOL Module. 04309_ S-27 Virus destroyed. 04320_ The unstable cave ceiling collapses. 04322_ VTOL Module fries itself beyond repair. 04339_ Com. Wheel destroyed. 04339_ S-27 Virus destroyed. 04341_ Destroyed VTOL Module. 04341_ S-27 Virus destroyed. 04345_ Lgt. Deuterium Engine destroyed. 04346_ Autogun fries itself beyond repair. 04347_ Identified Cld. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###???????????????### | | ???????????????????????????## ##??????????##### | | ??????????????????????????? ## ?????## | | ??????????????????????????? ### | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????????????????????????# ? ## | | ???????????????????????????# ?????## | | ??????????????????????????## ????????## | | ?????????????????????????## ???????######### | | ?????????????????????##### ????????? ##????# | | ?????????????????????# #?????????? ?????## | | ?????????????????????# ##????????? #??????? | | ?????????????????????##g @ #######?## #??????? | | ?????????????????????# gg#### ### ##?????? | | ?????????????????????# #?## ####??? | | ?????????????????????# #?## #### | | ????????????????????# % #?# ## | | ????????????????????# #?## ### #### | | ????????????????????## ??#### ## #??# | | ?????????????????????# #?## ##? #??? | | ?????????????????????# ?# % # #??? #??? | | ????????????????????? =[ ### ###????#??? | | ????????????????????? = ##?## #?????###? | | ?????????????????????# ???# #????## ## | | ?????????????????????# ####### ##?#### | | ?????????????????????## # ## ## ###?## # | | ???????????????????????# ### #?## # # | | ???????????????????????# ### # | | ???????????????????????##### ## ## # | | ???????????????????????????## ###### | | ????????????????????????????## #????## | | ?????????????????????????????## #?????### | | ??????????????????????????????## ##???????# | | ???????????????????????????????### ###????????? | | ?????????????????????????????????## ##??????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ChargeWeldingShifter Manual? 0 Play Time 01:00:30 Cumulative 29.0 hours Start 2024.04.04 @ 07:37:00 End 2024.04.04 @ 13:50:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2d8882a-6203-4558-9da3-9e561892241d