Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 23:40:57 // Halloween2019/Abominations Player: Udabudha Result: Destroyed by Minor Abomination with Heavy Ion Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (1352) 1352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3122 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 72/100 System Corruption 0% Temperature Cool (58) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Ion Cannon Enhanced Autogun > --- INVENTORY (8) ---- Disposable Heat Sink Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Disposable Heat Sink Ion Cannon Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 32 | 6 7 9 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 5 6 5 Treads 4 | 1 . . 3 Leg 9 | . 3 4 2 Wheel 5 | 1 2 2 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 3 | 2 1 . . Energy Cannon 3 | . . . 3 Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . 4 5 8 Power 2 | . . . 2 Propulsion 11 | . 3 3 5 Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 3 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 80 78 47 Engine 10 | . 14 11 5 Treads 2 | . . . 6 Leg 14 | . 23 10 6 Wheel 6 | . . 22 . Storage 11 | . 14 11 9 Protection 1 | . . 2 1 Energy Gun 14 | . 27 16 . Energy Cannon 2 | . . . 6 Ballistic Gun 5 | . . 5 10 Peak Build Rating 16 | 6 6 15 16 Average Rating 8 | 3 5 8 11 On Entrance 6 | . 6 6 15 Naked Turns . | . . . . Heaviest Build 20 | 13 13 19 20 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 5 | 1 4 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 5 | 4 6 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 5 4 6 2 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 180 120 135 283 Remotely . | . . . . Salvage Created 1284 | . 603 265 416 Parts 71 | . 24 19 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 13 6 7 Guns 22 | . 13 6 3 Cannons 4 | . . . 4 Classes Destroyed 3 | . 2 1 . Grunt 11 | . 7 4 . Sentry 1 | . . 1 . Abomination 14 | . 6 1 7 Best Kill Streak 4 | . 4 4 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 362 | . 87 63 212 Missed 97 | . 27 12 58 Damage Taken 4180 | . 834 679 2667 Core 943 | . 162 213 568 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 35 46 . Volleys Fired 122 | . 47 25 50 Largest 2 | . 2 2 2 Hottest 128 | . 90 90 128 Shots Fired 231 | . 85 51 95 Gun 189 | . 85 51 53 Cannon 42 | . . . 42 Launcher . | . . . . Special . | . . . . Kinetic 60 | . . 7 53 Thermal 171 | . 85 44 42 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | . 14 13 30 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 171 | . 63 31 77 Core Hits 65 | . 30 13 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2892 | . 855 403 1634 Guns 1886 | . 855 403 628 Cannons 998 | . . . 998 Explosions . | . . . . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 713 | . . 85 628 Thermal 2171 | . 855 318 998 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles 11 | . . . 11 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 312 | . 312 305 198 Average Temperature 92 | . 118 85 57 Received Heat Transfer 1506 | . 315 255 936 Effects 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 2657 | . 1568 747 342 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 185 | . 185 156 65 Initial 65 | . . 16 65 Average 52 | . 67 81 21 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 5 6 4 Investigation 7 | . 2 5 . Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 14 | . 3 8 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 21 10 13 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 3 21 . Successful 17 | . 3 14 . Failed 7 | . . 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 24 | . 3 21 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 3 14 . Record 1 | . 1 . . Robot Analysis 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 4 | . . 4 . Dispatch Records 2 | . . 2 . Maintenance Status 1 | . . 1 . Security Status 2 | . . 2 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 5 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1341 | 54 498 334 455 Spaces Moved 709 | 53 274 235 147 Core 55 | 21 1 . 33 Treads 38 | 3 . . 35 Legs 398 | . 261 58 79 Wheels 218 | 29 12 177 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 122 | 73 128 90 180 Slowest Speed 300 | 160 250 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 58 41 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 903 | 67 335 277 224 Wait 10 | . . 1 9 Move 705 | 52 272 234 147 Hop . | . . . . Pick Up 26 | 9 5 7 5 Fast Attach 6 | 2 . 3 1 Attach 24 | 4 6 5 9 Detach 2 | . 2 . . Swap 2 | . 1 1 . Drop 3 | . 2 1 . Fire 122 | . 47 25 50 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Core integrity fell below 50% 452 | -10/Materials | Lost 3 parts (2n1w) 519 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Identified exit to Mines 600 | -9/Materials | Identified exit to Storage 807 | -9/Materials | Core integrity fell below 50% 836 | -9/Materials | Lost 5 parts (3n2w) 882 | -9/Materials | Discovered new exit (range 5) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Utility x2 1005 | -8/Materials | Lost 4 parts (3n1u) 1273 | -8/Materials | Core integrity fell below 50% 1308 | -8/Materials | Garrison activated, responded to threat 1327 | -8/Materials | Core integrity fell below 20% 1342 | -8/Materials | Destroyed by Minor Abomination with Heavy Ion Cannon Last Messages --------------- Cannon. Minor Abomination absorbs Imp. Hover Unit. Critical hit (Burn: +37). Minor Abomination absorbs Visual Processing Unit, Structural Scanner. Minor Abomination absorbs Structural Scanner. Parts repaired by Paradox Anomaly. Frozen by Ice Anomaly. Hit by a wave of energy. Lgt. Treads ripped off. Ion Cannon ripped off. Adv. Beam Cannon ripped off. Ion Engine destroyed. Acquired 10 matter. Minor Abomination absorbs Ion Cannon. Acquired 4 matter. Minor Abomination spits out Ion Cannon. Minor Abomination absorbs Adv. Beam Cannon. Acquired Ion Cannon. Aluminum Leg destroyed. 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" =% #?????# % | | ??????????????????#" = #?????# = % | | ???????????????????#= %####### =% % | | ???????????????????# + %=#####" T""####?? | | ???????????????????# # #####+####????"""#????? | | ???????????????????# / # # = %![ #??????#?????? | | ???????????????????# # /% !"""[ #????????????? | | ???????????????????# # ## """ +????????????? | | ???????????????????# # ## """ #????????????? | | ???????????????????###### ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatOvertunedComputer Manual? 0 Play Time 00:22:18 Cumulative 11.7 hours Start 2024.10.31 @ 23:01:30 End 2024.11.04 @ 23:40:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 29 Rogue 26 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49c22d3e-c044-431d-835b-a2887aa93a78