Cogmind - Beta 13 --- EXPLORER MODE // 2024.08.05 @ 15:42:34 Player: DeepestRoots Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1340) 1340 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4188 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Medium Armor Plating Shield Generator > --- WEAPON (4) ------- Heavy Assault Rifle Shotgun Enhanced Autogun > --- INVENTORY (5) ---- Improved Treads Medium Armor Plating Reflective Plating Shotgun Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Shotgun Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Treads Improved Heat Sink Medium Matter Pod Structural Scanner Medium Armor Plating Reflective Plating Reflective Plating Long-range Tractor Beam Assault Rifle Shotgun Enhanced Autogun Grenade Launcher Grenade Launcher Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 2 | . 1 . . . 1 Parts Attached 33 | 8 4 3 . 18 . Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 1 . 8 . Treads 11 | 2 . 1 . 8 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 3 1 2 . 2 . Device 1 | . . 1 . . . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | 2 . 1 . 1 . Artifact . | . . . . . . Weapon 12 | 2 3 . . 7 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 3 . . 5 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 92 100 98 78 Engine 9 | . 12 10 10 7 7 Treads 29 | . 25 28 30 32 28 Device 5 | . . 4 10 8 7 Storage 13 | . 12 10 10 15 7 Protection 9 | . 12 9 10 8 7 Energy Gun 1 | . 4 . . . . Ballistic Gun 26 | . 27 30 30 24 21 Naked Turns . | . . . . . . Heaviest Build 68 | 19 32 34 34 68 68 Greatest Support 83 | 40 40 60 60 83 80 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 10 Most Carried 15 | 2 4 10 10 15 15 Average Carried 9 | . 2 6 10 14 10 Final Capacity 15 | 10 15 15 15 15 5 Final Carried 15 | 2 4 10 10 15 5 Class Distribution -------------------- 84% | Hacker-Tank 14% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1449 | 283 79 195 . 871 21 Remotely . | . . . . . . Salvage Created 1934 | 58 323 113 . 1440 . Parts 122 | 4 18 7 . 93 . Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 6 3 . 28 . Guns 30 | . 5 3 . 22 . AOE 7 | . 1 . . 6 . Classes Destroyed 10 | 2 4 1 . 3 . Worker 1 | . 1 . . . . Builder 2 | . . . . 2 . Tunneler 2 | 1 . . . 1 . Hauler 3 | . . . . 3 . Recycler 5 | 1 1 . . 3 . Watcher 4 | . 2 . . 2 . Swarmer 14 | . 2 1 . 11 . Grunt 15 | . 4 1 . 10 . Brawler 1 | . . . . 1 . Sentry 7 | . . 1 . 6 . Best Kill Streak 14 | 2 2 2 . 14 . Combat Bots Only 11 | . 2 2 . 11 . Max Kills in Single Turn 3 | 1 1 1 . 3 . Gunslinging 1 | . . . . 1 . Exploded 3 | . 1 . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 133 | . 26 10 . 97 . Missed 44 | . 10 1 . 33 . Damage Taken 595 | 14 111 69 . 401 . Core 62 | . 6 6 . 50 . Absorbed by Shields 191 | . . 20 . 171 . Ignored by Resistances 488 | 8 75 53 . 352 . Regen/Repaired (Parts) 54 | . . 54 . . . Core Remaining (%) 96 | 100 97 . 98 90 . Volleys Fired 102 | 3 24 7 . 68 . Largest 3 | 2 3 3 . 3 . Hottest 71 | 60 60 60 . 71 . Shots Fired 275 | 6 57 21 . 191 . Gun 270 | 6 57 21 . 186 . Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 252 | 3 42 21 . 186 . Thermal . | . . . . . . Explosive 5 | . . . . 5 . Electromagnetic 18 | 3 15 . . . . Robot Hit Streak 37 | 3 19 21 . 37 . Robot Miss Streak 2 | . 1 1 . 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 222 | 3 43 18 . 158 . Core Hits 99 | 2 13 5 . 79 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3629 | 101 606 235 . 2687 . Guns 2987 | 28 507 235 . 2217 . Cannons . | . . . . . . Explosions 632 | 73 96 . . 463 . Melee . | . . . . . . Ramming 10 | . 3 . . 7 . Kinetic 2789 | 16 321 235 . 2217 . Thermal 169 | 73 96 . . . . Explosive 463 | . . . . 463 . Electromagnetic 198 | 12 186 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 8 | 8 . . . . . Projectiles . | . . . . . . Explosions 8 | 8 . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | 14 11 . . . . Shots 2 | 1 1 . . . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 189 | 28 189 12 . 96 . Average Temperature 31 | 16 51 7 . 21 . Received Heat Transfer 413 | . 75 42 . 296 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | 50 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 483 | 10 138 140 38 483 155 Initial 155 | . 4 18 38 10 155 Average 131 | 7 76 70 38 194 155 Maximum Alert Level 2 | . . . . 2 . Low Security (%) 76 | 100 100 100 100 53 100 Level 1 16 | . . . . 33 . Level 2 6 | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 3 . 7 . Investigation 5 | . 1 2 . 2 . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 2 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 9 6 . 40 . Peak Tracking Total 4 | . 3 3 . 4 . Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 1 . . 4 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 4 3 . 3 . Terminals 8 | . 3 2 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 15 10 . 12 . Successful 19 | . 7 8 . 4 . Failed 18 | . 8 2 . 8 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 11 4 . 6 . Terminals 31 | . 11 8 . 12 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 3 . 4 . Part Schematic 1 | . . . . 1 . Robot Analysis 6 | . 3 . . 3 . Terminal Index 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Track 1 | . . 1 . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 3 . 3 . Full Trace Events 7 | . 2 2 . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 3 | . 3 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 6 | . 3 . . 3 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2046 | 94 559 288 61 1021 23 Spaces Moved 986 | 47 297 139 39 452 12 Core 3 | 3 . . . . . Treads 983 | 44 297 139 39 452 12 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 Average Speed 160 | 152 160 160 160 161 170 Slowest Speed 170 | 160 160 160 160 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 62 16 20 60 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . . 26 . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . . . . 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1244 | 60 332 187 38 612 15 Wait 80 | . 4 33 . 42 1 Move 981 | 46 296 138 38 451 12 Hop . | . . . . . . Pick Up 22 | 2 1 6 . 13 . Fast Attach 19 | 8 3 3 . 5 . Attach . | . . . . . . Detach . | . . . . . . Swap 14 | . 1 . . 13 . Drop 24 | 1 2 . . 19 2 Fire 102 | 3 24 7 . 68 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Weapon x1 107 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Discovered exit to Mines (range 16) 305 | -10/Materials | Build established: Hacker-Mutant 616 | -10/Materials | Build established: Hacker-Tank 624 | -10/Materials | Identified exit to Materials 624 | -10/Materials | Discovered exit to Materials (range 8) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Repaired Lgt. Armor Plating 919 | -9/Materials | Identified exit to Mines 919 | -9/Materials | Discovered exit to Mines (range 13) 942 | -9/Materials | Entered Mines 990 | -9/Mines | Identified exit to Materials 990 | -9/Mines | Discovered exit to Materials (range 9) 1003 | -9/Mines | Entered Materials 1003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1774 | -8/Materials | Garrison activated, responded to threat 1840 | -8/Materials | Destroyed 11 combat bots 2019 | -8/Materials | Identified exit to Factory 2019 | -8/Materials | Discovered exit to Factory (range 4) 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2047 | -7/Factory | Self-destructed Last Messages --------------- 01934_ Acquired 9 matter. 01952_ Dropped Med. Armor Plating. 01952_ Acquired Hrd. Medium Armor Plating. 01953_ W-25 Informer destroyed. 01956_ K-01 Serf collects debris. 01958_ Dropped Reflective Plating. 01958_ Acquired Med. Armor Plating. 01959_ K-01 Serf collects debris. 01959_ K-01 Serf destroyed. 01960_ U-05 Engineer builds a Door. 01965_ Y-45 Defender destroyed. 01969_ Acquired 20 matter. 01974_ Acquired 4 matter. 02019_ EXIT=FOUND: FACTORY 02023_ System corrupted: Matter fused (-7). PARAMETERS=POWER+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 02035_ Acquired 21 matter. 02036_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #??????????????????????????? | | ????????????????????? ####???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ?????????????????#### ##########??????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????####+#############??????????????? | | ?????????????????# [!]!#??????????????????????? | | ?????????????????# [!@#??????????????????????? | | ?????????????????# =]!#??????????????????????? | | ?????????????????# !!!#??????????????????????? | | ?????????????????# "" #??????????????????????? | | ?????????????????# " * #??????????????????????? | | ?????????????????# "F #??????????????????????? | | ?????????????????# "" #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonMetafieldFacilitator Manual? 0 Play Time 00:18:27 Cumulative 321.2 hours Start 2024.08.05 @ 15:23:57 End 2024.08.05 @ 15:42:34 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 8 Adventurer 8 Explorer 5 Win Type - Total 16 Types 12/0/2/1/0/1/0/0/0 Lore% 53 Gallery% 63 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fb057bdc-884b-40bd-be35-3dd92dfad3ad