Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 03:02:52 Player: Skrub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2500) 2500 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 7402 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 7 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 70/290 System Corruption 13% Temperature Cool (2) Movement Flying (280) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Kinecellerator > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Microactuators Advanced ECM Suite Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Backup Laser I Greatsword > --- INVENTORY -------- Micro Nuclear Core Hacking Suite Flak Cannon Advanced Assault Cannon Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Backup Plating I Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 91 | 6 10 . . 3 16 10 4 30 5 7 Power 11 | 1 . . . 1 1 1 . 4 1 2 Engine 9 | 1 . . . . 1 1 . 3 1 2 Core 2 | . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 3 . . 1 5 5 3 8 . 1 Treads 13 | . . . . . 5 4 3 1 . . Leg 10 | 2 3 . . 1 . 1 . 3 . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . Flight 2 | . . . . . . . . 1 . 1 Utility 20 | 1 2 . . . 4 3 . 9 . 1 Device 10 | . . . . . 3 1 . 5 . 1 Storage 2 | 1 . . . . . . . 1 . . Processor 2 | . 1 . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 5 | . 1 . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 5 . . 1 6 1 1 9 4 3 Energy Gun 5 | . 2 . . . . . . 1 1 1 Energy Cannon 3 | . . . . . 2 . . 1 . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . Ballistic Cannon 10 | . . . . . 1 1 1 4 1 2 Launcher 4 | . 1 . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . 1 2 . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 36 | . . . . 1 12 . 6 11 6 . Power 3 | . . . . . 2 . . . 1 . Propulsion 12 | . . . . . 3 . 4 4 1 . Utility 8 | . . . . . 2 . 1 3 2 . Weapon 13 | . . . . 1 5 . 1 4 2 . Highest Loss Streak 6 | . . . . 1 6 . 6 5 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 100 100 97 83 46 55 59 62 8 Engine 7 | . 14 14 14 5 2 1 5 4 1 . Core 1 | . . . . 8 4 . . 2 1 . Treads 4 | . . . . . 23 9 13 1 . . Leg 15 | . 28 28 28 28 . 2 . 6 22 . Hover 1 | . . . . . . . . 6 . . Device 6 | . . . . . 11 10 9 13 1 2 Storage 7 | . 14 14 14 14 9 7 3 . . . Processor 7 | . 7 14 14 14 9 7 5 2 6 . Hackware 1 | . . . . . . . . 1 6 . Protection 2 | . 2 . . . 1 2 9 3 . . Energy Gun 7 | . 11 14 14 1 . . . 8 6 . Ballistic Gun 6 | . 15 14 14 14 8 . . . . . Ballistic Cannon 2 | . . . . . 3 4 5 4 8 1 Launcher 1 | . . . . 9 4 . . . . . Naked Turns 118 | . . . . . . . 21 11 22 64 Heaviest Build 32 | 14 18 15 15 15 32 25 25 31 30 4 Greatest Support 69 | 20 20 20 20 30 69 60 60 40 40 6 Greatest Overweight (x) 9 | . . . . . 6 1 4 9 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 5 5 5 Average Carried 5 | . 5 7 7 7 6 5 6 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 8 8 7 7 5 8 4 5 4 2 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Mutant 13% | Scavenger-Skirmisher 9% | Skirmisher 4% | Gladiator 3% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Matter Collected 2552 | 175 453 195 . 172 595 162 . 468 332 . Remotely . | . . . . . . . . . . . Salvage Created 2242 | . 527 9 . 121 776 111 . 581 117 . Parts 131 | . 31 1 . 7 44 4 . 40 4 . Haulers Intercepted 6 | . 2 . . . 3 1 . . . . Recyclers Shooed 5 | . 1 . . . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 51 | . 8 1 . 10 20 . . 10 2 . Guns 19 | . 8 1 . 3 1 . . 4 2 . Cannons 10 | . . . . . 5 . . 5 . . AOE 21 | . . . . 7 14 . . . . . Classes Destroyed 15 | . 4 1 . 2 5 . . 3 . . Worker 5 | . . . . 1 2 . . 2 . . Builder 3 | . . . . . 3 . . . . . Tunneler 1 | . . . . . . . . 1 . . Hauler 6 | . 2 . . . 3 1 . . . . Recycler 3 | . . . . . 2 1 . . . . Operator 2 | . 1 . . . . . . 1 . . Watcher 7 | . 3 . . . 3 . . 1 . . Swarmer 3 | . . 1 . 2 . . . . . . Grunt 34 | . 8 . . 2 17 . . 5 2 . Brawler 1 | . . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . 1 . . 1 . . Programmer 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . 1 . . . . . Assembled 6 | . . . . 6 . . . . . . Best Kill Streak 9 | . 2 1 . 6 9 1 . 3 1 . Combat Bots Only 7 | . 2 1 . 6 7 . . 3 1 . Max Kills in Single Turn 3 | . 1 1 . 3 3 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Hostile Shots Fired 475 | . 41 12 . 33 157 . 7 100 102 23 Missed 159 | . 14 1 . 13 54 . 1 21 37 18 Damage Taken 5486 | . 375 89 . 330 2147 . 260 1216 997 72 Core 1275 | . 55 22 . 99 387 . 81 231 354 46 Absorbed by Shields 64 | . . . . . . . . 64 . . Core Remaining (%) 52 | 100 . . . 29 29 . . . . . Volleys Fired 250 | . 57 7 . 13 69 3 3 73 23 2 Largest 3 | . 2 2 . 2 3 1 2 3 3 1 Hottest 147 | . 95 85 . 85 105 48 96 147 147 48 Shots Fired 414 | . 111 14 . 23 105 3 6 118 32 2 Gun 265 | . 110 14 . 18 18 . . 82 23 . Cannon 119 | . . . . . 63 3 6 36 9 2 Launcher 30 | . 1 . . 5 24 . . . . . Special . | . . . . . . . . . . . Kinetic 198 | . 76 7 . 13 62 3 6 20 9 2 Thermal 136 | . 34 7 . 5 19 . . 71 . . Explosive 30 | . 1 . . 5 24 . . . . . Electromagnetic 50 | . . . . . . . . 27 23 . Robot Hit Streak 15 | . 7 2 . 7 15 2 7 8 6 . Robot Miss Streak 5 | . 5 5 . 2 5 1 . 4 3 2 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 259 | . 64 5 . 16 70 2 6 78 18 . Core Hits 153 | . 26 1 . 17 59 2 . 42 6 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . 3 . . . 7 1 . 1 . . Burn 3 | . 3 . . . . . . . . . Blast 9 | . . . . . 7 1 . 1 . . Melee Attacks 6 | . . . . . . . . 6 . . Impact 4 | . . . . . . . . 4 . . Slashing 2 | . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8248 | . 915 68 . 691 4706 56 170 1331 311 . Guns 2030 | . 899 68 . 201 219 . . 477 166 . Cannons 2976 | . . . . . 1949 56 170 656 145 . Explosions 3014 | . . . . 490 2524 . . . . . Melee 192 | . . . . . . . . 192 . . Ramming 36 | . 16 . . . 14 . . 6 . . Kinetic 3295 | . 587 35 . 134 1849 56 170 319 145 . Thermal 1156 | . 312 33 . 67 319 . . 425 . . Explosive 3014 | . . . . 490 2524 . . . . . Electromagnetic 555 | . . . . . . . . 389 166 . Impact . | . . . . . . . . . . . Slashing 192 | . . . . . . . . 192 . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 5 5 5 5 2 . 13 18 13 13 Average Corruption 8 | . 2 5 5 5 2 . 6 14 13 13 Corruption Purged 5 | . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . Effects 125 | . 9 8 7 5 7 . 3 59 22 5 Message Errors 27 | . 5 2 2 1 2 . 1 7 5 2 Matter Fused 26 | . 1 4 2 1 1 . . 12 3 2 Heat Flow Errors 12 | . 1 2 1 1 . . 1 4 2 . Energy Discharges 17 | . 1 . 1 . 2 . 1 7 5 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . 1 1 . . 13 4 . Data Loss (major) 5 | . 1 . . . . . . 4 . . Misfires 5 | . . . . 1 1 . . 2 1 . Alerts 4 | . . . 1 . . . . 2 1 . Misdirections 3 | . . . . . . . . 1 1 1 Weapon Failures 5 | . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 392 | . . . . 10 297 . . 85 . . Projectiles 285 | . . . . . 260 . . 25 . . Explosions 47 | . . . . 10 37 . . . . . Melee 60 | . . . . . . . . 60 . . Knockbacks 16 | . . . . . 12 . . 2 2 . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . 11 . . 1 2 . Secondary 2 | . . . . . 1 . . 1 . . Self-Inflicted Damage 191 | . . . . 81 108 . . 2 . . Shots 5 | . . . . 2 3 . . . . . Rammed 6 | . . . . . 2 . . 4 . . Targets Rammed 8 | . 2 . . . 2 . . 4 . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 476 | . 264 207 224 165 317 . 192 281 476 2 Average Temperature 102 | . 51 91 122 88 88 . 82 120 225 1 Received Heat Transfer 1668 | . 204 . . 72 711 . . 225 450 6 Effects 7 | . . . . . 4 . . 2 1 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . Interference 5 | . . . . . 4 . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . 3 . . 1 . . . 8 . . Heat Transferred 3330 | . 962 74 . 148 518 . . 1628 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Peak Influence 631 | . 193 75 . 106 631 271 94 99 100 187 Initial 259 | . . 10 . . 40 259 94 44 8 49 Average 80 | . 43 39 . 29 187 261 75 33 73 91 Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 87 | 100 100 100 . 100 62 . 100 100 100 100 Level 1 9 | . . . . . 20 100 . . . . Level 2 2 | . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 2 . . 4 . 1 Investigation 1 | . . . . . . . . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . 1 . . . 2 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Distress Signals 4 | . . . . . 4 . . . . . Communications Jammed 40 | . . . . . 40 . . . . . Distress Signals 40 | . . . . . 40 . . . . . Times Spotted 109 | . 15 3 . 18 30 . 6 16 14 7 Peak Tracking Total 11 | . 2 3 . 10 8 . 6 3 11 8 Tactical Retreats 10 | . 1 1 . 2 1 . . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Traps Triggered 10 | . 3 . . . 1 1 . 5 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 25 | . 6 . . . . . . 15 4 . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 7 | . 3 . . . . . . 2 2 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Disabled 7 | . 1 . . . 5 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Accessed 17 | . 8 . 1 . 2 . . 4 . 2 Terminals 8 | . 6 . . . 1 . . 1 . . Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 39 | . 25 . 1 . 3 . . 7 . 3 Successful 22 | . 13 . 1 . 2 . . 3 . 3 Failed 16 | . 11 . . . 1 . . 4 . . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 32 | . 23 . 1 . 3 . . 3 . 2 Terminals 20 | . 16 . . . 2 . . 2 . . Fabricators 5 | . . . . . . . . 2 . 3 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 10 | . 9 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 3 | . 2 . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 14 | . 9 . . . 2 . . 1 . 2 Terminals 6 | . 5 . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 4 | . 4 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . 2 Liberate 3 | . . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . Recyclers 3 | . 2 . . . 1 . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 5 . . . 1 . . 3 . 1 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Total Allies 4 | . . . . 3 1 . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 40 | . . . . 40 10 . . . . . Highest-Rated Ally 16 | . . . . 16 10 . . . . . Total Orders 2 | . . . . 1 1 . . . . . ROAM 1 | . . . . . 1 . . . . . AID 1 | . . . . 1 . . . . . . Ally Attacks 24 | . . . . 24 . . . . . . Total Damage 200 | . . . . 200 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Turns Passed 5413 | 43 1154 381 364 206 736 346 116 1379 570 118 Spaces Moved 3567 | 32 759 298 287 116 323 245 98 891 305 213 Core 512 | 9 . . . . 15 96 56 174 46 116 Treads 490 | . . . . . 294 67 42 87 . . Legs 2131 | 23 759 298 287 116 14 82 . 293 259 . Wheels . | . . . . . . . . . . . Hover 337 | . . . . . . . . 337 . . Flight 97 | . . . . . . . . . . 97 Fastest Speed 40 | 50 120 120 120 120 100 100 50 50 50 40 Average Speed 116 | 100 120 120 120 129 159 128 105 113 109 45 Slowest Speed 500 | 120 120 120 120 130 350 170 250 500 120 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 86 72 61 25 38 6 71 20 31 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 15 | . 5 . . . 7 . . 3 . . Terrain Destroyed 234 | . 5 . . 47 176 . . 4 . 2 Melee 3 | . . . . . . . . 3 . . Projectile 17 | . . . . . 14 . . 1 . 2 AOE 214 | . 5 . . 47 162 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Total 4390 | 43 889 308 308 150 435 274 104 1136 509 234 Wait 327 | . 40 . 17 14 2 . . 81 168 5 Move 3557 | 31 758 297 286 115 322 245 97 891 304 211 Hop 1 | . . . . . . . . . . 1 Pick Up 72 | 6 12 2 2 3 13 12 . 18 2 2 Fast Attach 20 | . . . . . 2 3 . 12 . 3 Attach 51 | 6 2 . . 1 10 7 4 13 4 4 Detach 7 | . 1 . . . 1 . . 1 1 3 Swap 22 | . 8 . . 2 4 . . 5 3 . Drop 38 | . 3 2 3 2 10 4 . 11 . 3 Fire 250 | . 57 7 . 13 69 3 3 73 23 2 Melee 6 | . . . . . . . . 6 . . Ram 5 | . . . . . 1 . . 4 . . Kick 2 | . 2 . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 6 | . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . Trap 25 | . 6 . . . . . . 15 4 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 860 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Build established: Scavenger-Mutant 931 | -10/Materials | Central database locked down 1019 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Entered Mines 1278 | -10/Mines | Discovered new exit (range 10) 1558 | -10/Mines | Discovered new exit (range 7) 1559 | -10/Mines | Learned location of Storage (-7) 1574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1574 | -10/Mines | Discovered new exit (range 5) 1579 | -10/Mines | Entered Exiles 1608 | -10/Exiles | Met 8R-AWN 1629 | -10/Exiles | Met EX-HEX 1665 | -10/Exiles | Met EX-BIN 1683 | -10/Exiles | Aligned with FarCom system 1684 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found Prototype Device 1728 | -10/Exiles | Found Prototype Device 1731 | -10/Exiles | Identified Skeleton Box 1731 | -10/Exiles | Identified Chronowheel 1755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1766 | -10/Exiles | Exiles lab attacked by MAIN.C 1928 | -10/Exiles | Discovered new exit (range 14) 1943 | -10/Exiles | Left Exiles lab with Skeleton Box 1943 | -10/Exiles | Entered Mines 1944 | -9/Mines | Assembled infested the area 1991 | -9/Mines | Core integrity fell below 50% 2003 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2090 | -9/Mines | Found a hidden stash of uninstalled traps 2116 | -9/Mines | Discovered new exit (range 11) 2149 | -9/Mines | Entered Materials 2149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2439 | -8/Materials | Build established: Skirmisher 2770 | -8/Materials | Core integrity fell below 50% 2804 | -8/Materials | Destroyed 7 combat bots 2868 | -8/Materials | Discovered new exit (range 16) 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Utility x2 2901 | -7/Factory | Lost 6 parts (1p2n1u2w) 3231 | -7/Factory | Sucked down chute 3231 | -7/Factory | Entered Waste 3246 | -7/Waste | EMP discharged 3280 | -7/Waste | Spotted C-40 Crusher 3287 | -7/Waste | Spotted C-40 Crusher 3289 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3292 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3295 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3308 | -7/Waste | Spotted C-40 Crusher 3316 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3319 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3321 | -7/Waste | Spotted C-40 Crusher 3326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3329 | -7/Waste | Spotted C-40 Crusher 3335 | -7/Waste | Discovered new exit (range 16) 3336 | -7/Waste | Spotted C-40 Crusher 3346 | -7/Waste | EMP discharged 3346 | -7/Waste | System corruption reached 10% 3347 | -7/Waste | Entered Factory 3357 | -7/Factory | Lost 6 parts (4n1u1w) 3599 | -7/Factory | Build established: Mutant 3897 | -7/Factory | Lost 5 parts (2n1u2w) 4306 | -7/Factory | Lost 4 parts (1n1u2w) 4579 | -7/Factory | Build established: Scavenger-Skirmisher 4726 | -7/Factory | Identified exit to Garrison 4726 | -7/Factory | Entered Garrison 4758 | -7/Garrison | Triggered checkpoint 4801 | -7/Garrison | Core integrity fell below 50% 4841 | -7/Garrison | Lost 4 parts (1p2u1w) 4854 | -7/Garrison | Triggered checkpoint 4860 | -7/Garrison | Garrison Relay disabled 4928 | -7/Garrison | Triggered checkpoint 5097 | -7/Garrison | Build established: Scavenger-Mutant 5274 | -7/Garrison | Released all parts (6) 5287 | -7/Garrison | Core integrity fell below 20% 5290 | -7/Garrison | Discovered new exit (range 14) 5296 | -7/Garrison | Entered Factory 5414 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05350_ Current location identified: Factory >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! 05359_ K-01 Serf cleans the Nuclear Reactor. 05365_ Acquired Xenon Bombardment Thruster. 05369_ Acquired Kinecellerator. 05370_ Dropped Gatling Laser. 05371_ Dropped Gauss Cannon. 05371_ Acquired Adv. Assault Cannon. 05373_ System corrupted: Matter fused (-10). 05392_ Connecting with Fabricator... >>Build Building Imp. Focal Shield... ETC: 106 >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? "? | | ?????????????????????????????????s???????????? "" | | ?????????????????????????????????????????????? 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"""" #?#! | | ??????????????????????# """ """ # #?# | | ??????????????????????# """ """ + #?# | | ???????????Y??????????# "" "" # #######+###?#### | | ??????????????????????# "" "" # #??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# [ # #??????????????? | | ??????????????????????########### #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: EM 15 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Total Silence Challenges ------------ None Game ------ Seed GyrokineticRemoteNanovents Manual? 0 Play Time 01:55:47 Cumulative 12.2 hours Start 2024.05.15 @ 05:59:04 End 2024.05.17 @ 03:02:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1423488d-8090-4569-bb45-f4687c5e99e3