Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 16:08:48 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2195) 2195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5701 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 658/850 Matter 290/300 Energy 76/140 System Corruption 2% Temperature Cool (0) Movement Rolling (160) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Trap Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Shock Rifle Lightning Gun Lightning Gun Plasma Cannon Plasma Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Trap Scanner Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Heat Sink Matter Filter Advanced ECM Suite Improved Light Armor Plating Lightning Gun Lightning Gun Improved EM Pulse Cannon Heavy Particle Cannon Plasma Cannon Plasma Flamer [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 62 | 5 5 5 1 16 22 8 Power 9 | 1 . 1 . 2 3 2 Engine 8 | 1 . 1 . 2 2 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . 2 3 . Treads 7 | 2 . 2 . 2 1 . Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 1 1 5 6 4 Device 11 | . 3 . . 1 4 3 Storage 2 | . 1 1 . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 6 | . . . 1 2 2 1 Artifact . | . . . . . . . Weapon 23 | 2 1 1 . 7 10 2 Energy Gun 12 | 2 1 1 . 4 4 . Energy Cannon 7 | . . . . 1 4 2 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 22 | . . . . 9 10 3 Power 6 | . . . . 3 1 2 Propulsion 6 | . . . . 2 3 1 Utility 4 | . . . . 2 2 . Weapon 6 | . . . . 2 4 . Highest Loss Streak 10 | . . . . 5 10 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 87 78 94 94 77 83 Engine 8 | . 14 11 11 13 2 5 Core 1 | . . . . . 2 5 Treads 13 | . 28 22 22 17 9 . Wheel 3 | . . . . . 3 10 Device 16 | . 16 22 22 17 9 19 Storage 7 | . . 1 11 9 7 6 Processor 6 | . . . . 11 10 6 Protection 5 | . . . 6 6 6 6 Energy Gun 15 | . 28 22 22 13 11 11 Energy Cannon 4 | . . . . . 9 7 Peak Build Rating 50 | 5 9 14 18 22 42 50 Average Rating 24 | 3 6 11 15 18 29 46 On Entrance 14 | . 5 9 14 18 12 42 Naked Turns . | . . . . . . . Heaviest Build 84 | 7 11 56 63 66 79 84 Greatest Support 63 | 40 46 46 46 46 63 44 Greatest Overweight (x) 19 | . . 1 1 2 19 5 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 Average Capacity 17 | 5 5 7 20 20 20 20 Most Carried 13 | 2 5 5 13 13 10 13 Average Carried 7 | 1 3 4 7 9 7 10 Final Capacity 20 | 5 5 20 20 20 20 20 Final Carried 13 | 2 5 5 13 5 9 8 Class Distribution -------------------- 52% | Mutant 44% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 993 | 113 27 60 158 85 388 162 Remotely . | . . . . . . . Salvage Created 1850 | . 154 80 . 455 688 473 Parts 82 | . 8 8 . 25 22 19 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 3 1 . 15 15 9 Guns 25 | . 3 1 . 8 7 6 Cannons 5 | . . . . . 3 2 AOE 9 | . . . . 5 4 . Classes Destroyed 13 | . 3 2 . 6 1 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 3 | . 1 . . . 2 . Mechanic 1 | . . . . 1 . . Operator 2 | . . . . 1 . 1 Watcher 3 | . . 1 . . . 2 Swarmer 9 | . 3 . . 3 . 3 Grunt 19 | . . . . 6 10 3 Duelist 2 | . . . . 1 1 . Sentry 6 | . . 1 . 3 2 . Hunter 2 | . . . . 2 . . Programmer 5 | . . . . . 2 3 Best Kill Streak 6 | . 3 2 . 6 6 4 Combat Bots Only 6 | . 3 1 . 5 6 4 Max Kills in Single Turn 4 | . 1 1 . 2 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . 1 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 326 | . 7 8 . 151 98 62 Missed 86 | . 3 3 . 51 13 16 Damage Taken 3659 | . 36 71 . 1555 1153 844 Core 721 | . 8 16 . 190 315 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 96 . 96 65 55 . Volleys Fired 124 | . 6 6 . 54 35 23 Largest 3 | . 2 2 . 2 3 3 Hottest 245 | . 90 105 . 130 245 240 Shots Fired 276 | . 12 12 . 106 77 69 Gun 188 | . 12 12 . 84 38 42 Cannon 62 | . . . . 1 34 27 Launcher 23 | . . . . 21 2 . Special 3 | . . . . . 3 . Kinetic . | . . . . . . . Thermal 237 | . 6 6 . 85 75 65 Explosive 23 | . . . . 21 2 . Electromagnetic 16 | . 6 6 . . . 4 Robot Hit Streak 18 | . 2 6 . 16 12 18 Robot Miss Streak 5 | . 2 1 . 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 160 | . 5 8 . 55 45 47 Core Hits 115 | . 6 3 . 30 39 37 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . . 4 2 . Burn 6 | . 1 . . 4 1 . Meltdown 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5158 | . 76 121 11 1738 1957 1255 Guns 2595 | . 76 121 . 773 718 907 Cannons 769 | . . . . 18 403 348 Explosions 1727 | . . . . 947 780 . Melee . | . . . . . . . Ramming 41 | . . . 11 . 30 . Kinetic . | . . . . . . . Thermal 4051 | . 37 45 . 973 1825 1171 Explosive 867 | . . . . 765 102 . Electromagnetic 199 | . 39 76 . . . 84 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 1 3 Message Errors 3 | . . . . . . 3 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 238 | . . . . 123 83 32 Projectiles 32 | . . . . . . 32 Explosions 206 | . . . . 123 83 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . 98 15 . Shots 2 | . . . . 2 . . Rammed 3 | . . . 1 . 2 . Targets Rammed 3 | . . . 1 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 798 | . 60 . . 225 798 387 Average Temperature 165 | . 27 . . 72 264 122 Received Heat Transfer 1230 | . . 27 . 459 513 231 Effects 28 | . . . . . 28 . Shutdowns 2 | . . . . . 2 . Energy Bleed 4 | . . . . . 4 . Interference 3 | . . . . . 3 . Matter Decay 6 | . . . . . 6 . Short Circuit 4 | . . . . . 4 . Damage (minor) 2 | . . . . . 2 . Damage (major) 7 | . . . . . 7 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 2 1 1 Combat Hostiles 4 | . . . . 2 1 1 Parts Melted 32 | . 1 . . 6 15 10 Heat Transferred 8134 | . 185 111 . 2320 3130 2388 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 442 | . 118 116 45 442 380 262 Initial 182 | . . 49 45 5 182 130 Average 148 | . 83 70 29 169 236 154 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 64 | 100 100 100 100 63 22 76 Level 1 33 | . . . . 27 77 23 Level 2 1 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 2 . . 4 2 Investigation . | . . . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 5 | . 1 2 . . 1 1 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . . 2 . 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 4 5 3 22 21 22 Peak Tracking Total 8 | . 4 2 2 7 6 8 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . . . . 7 4 . Max in Single Turn 4 | . . . . 3 4 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . 1 2 . 1 1 2 Terminals 6 | . 1 2 . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 2 6 . 1 2 2 Successful 3 | . 1 1 . . . 1 Failed 10 | . 1 5 . 1 2 1 Catastrophic 3 | . . . . 1 1 1 Database Lockouts . | . . . . . . . Manual 9 | . . 6 . 1 2 . Terminals 12 | . 2 6 . 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 . . . 1 Open DSF 1 | . . . . . . 1 Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . 1 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3952 | 60 279 237 709 750 1234 683 Spaces Moved 1413 | 36 120 104 284 172 429 268 Core 15 | 5 . . . . 10 . Treads 847 | 31 120 104 284 172 136 . Legs . | . . . . . . . Wheels 551 | . . . . . 283 268 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 240 115 115 Average Speed 184 | 144 160 174 240 241 170 129 Slowest Speed 1000 | 160 160 240 240 320 1000 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 26 15 61 29 16 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 184 | . . . . 170 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 184 | . . . . 170 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2495 | 42 196 150 310 399 856 542 Wait 831 | . 59 30 17 154 336 235 Move 1407 | 35 119 103 283 171 428 268 Hop . | . . . . . . . Pick Up 34 | 2 3 1 8 1 16 3 Fast Attach 21 | 5 4 2 1 1 7 1 Attach 17 | . . . . 7 9 1 Detach 1 | . 1 . . . . . Swap 24 | . 1 3 . 8 6 6 Drop 21 | . 3 5 . 3 5 5 Fire 124 | . 6 6 . 54 35 23 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . . . 12 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 558 | -9/Materials | Discovered new exit (range 5) 563 | -9/Materials | Met 8R-AWN 565 | -9/Materials | Discovered new exit (range 11) 577 | -9/Materials | Entered Mines 578 | -9/Mines | Followed 8R-AWN into the Mines 816 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1094 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1256 | -9/Mines | Discovered new exit (range 12) 1286 | -9/Mines | Entered Materials 1286 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1816 | -8/Materials | Lost 4 parts (2p1n1u) 1967 | -8/Materials | Discovered new exit (range 11) 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2061 | -7/Factory | Lost 5 parts (1p1n1u2w) 2335 | -7/Factory | Build established: Gunner 2607 | -7/Factory | Garrison activated, responded to threat 2655 | -7/Factory | Lost 10 parts (1p3n2u4w) 3218 | -7/Factory | Discovered new exit (range 11) 3270 | -7/Factory | Entered another Factory area 3270 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -6/Factory | Cargo convoy interrupted 3953 | -6/Factory | Self-destructed Last Messages --------------- 03842_ Dropped Plasma Cannon. 03851_ Structural Scanner fried. 03851_ U-05 Engineer destroyed. 03852_ K-01 Serf cleans the Power Conduit. 03862_ Acquired 27 matter. 03865_ Acquired 13 matter. 03867_ K-01 Serf cleans the Power Conduit. 03872_ KQ O4 03953_ ALERT: Cargo convoy interrupted, initiating access lockdown. 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""" """ # #??????????????????????? | | ???????# """ """ # #####??????????????????????? | | ???????# """ """ # #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????############## #??????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBlastLegs Manual? 0 Play Time 00:30:49 Cumulative 40.0 hours Start 2024.09.15 @ 15:37:43 End 2024.09.15 @ 16:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 50 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05e387b6-67a0-4bf5-8598-3dddeb90c674