Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 15:11:40 Player: Compilatron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (706) 706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2705 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Matter Pod (150) Improved Sensor Array Terrain Scan Processor Targeting Computer EM Pulse Gun Particle Gun Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Improved Datajack > --- INVENTORY -------- Improved Ion Engine Heat Sink Large Matter Pod Improved Sensor Array Terrain Scan Processor Targeting Computer EM Pulse Gun Particle Gun Spread Laser Heavy Assault Rifle Improved Grenade Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 33 | 1 5 13 1 13 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . 3 6 . 7 Treads 3 | . 1 2 . . Leg 4 | . . 1 . 3 Wheel 2 | . 2 . . . Hover 3 | . . 3 . . Flight 4 | . . . . 4 Utility 7 | . 2 2 . 3 Device 4 | . 1 2 . 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 1 . 4 1 2 Energy Gun 3 | . . 3 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . . 4 . 16 Power 2 | . . . . 2 Propulsion 9 | . . 3 . 6 Utility 5 | . . 1 . 4 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Backups 11 | 5 6 12 14 11 Power 2 | 1 1 2 3 1 Propulsion . | 3 1 . . . Utility 5 | . 1 5 7 4 Weapon 3 | 1 1 2 4 4 Tool/Special . | . . . . . Unused Backups 21 | . 8 3 . 10 Power 4 | . 1 1 . 2 Propulsion 4 | . 4 . . . Utility 7 | . 2 . . 5 Weapon 5 | . 1 2 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 97 87 77 77 Engine 11 | . 14 11 11 7 Treads 13 | . 12 20 11 1 Leg 5 | . 2 4 11 3 Wheel 4 | . 12 5 . . Flight 2 | . . . . 18 Device 11 | . 11 12 11 7 Storage 11 | . 14 11 11 9 Hackware 1 | . . . . 8 Energy Gun 3 | . . 7 . 1 Ballistic Gun 14 | . 28 14 11 2 Launcher 3 | . . . 11 6 Peak Build Rating 34 | 6 8 18 17 34 Average Rating 14 | 6 6 12 17 24 On Entrance 10 | 6 6 8 16 17 Avg Prop Armor Cover (%) 8 | . 12 7 7 6 Naked Turns . | . . . . . Heaviest Build 38 | 13 29 35 38 38 Greatest Support 40 | 20 20 40 20 30 Greatest Overweight (x) 7 | . 2 3 1 7 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 11 | 5 6 12 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 10 14 15 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 876 | 185 69 322 169 131 Remotely . | . . . . . Salvage Created 642 | . 114 363 . 165 Parts 44 | . 11 22 . 11 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 2 10 . 6 Guns 13 | . 2 9 . 2 AOE 4 | . . . . 4 Classes Destroyed 6 | . 3 2 . 1 Hauler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 5 | . 3 2 . . Swarmer 6 | . 1 5 . . Grunt 7 | . 1 2 . 4 Sentry 5 | . . 3 . 2 Best Kill Streak 5 | . 2 5 . 4 Combat Bots Only 5 | . 1 5 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 214 | . 20 83 4 107 Missed 59 | . 7 16 2 34 Hits 155 | . 13 67 2 73 Projectile 155 | . 13 67 2 73 AOE 1 | . . 1 . . Critical Strikes 5 | . . 1 . 4 Damage Taken 2561 | . 239 841 33 1448 Core 868 | . 144 170 . 554 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Core Remaining (%) 66 | 100 42 . 57 . Volleys Fired 87 | . 17 42 . 28 Largest 2 | . 2 2 . 1 Hottest 130 | . 40 130 . 65 Shots Fired 146 | . 34 84 . 28 Gun 136 | . 34 84 . 18 Cannon . | . . . . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 94 | . 34 57 . 3 Thermal 42 | . . 27 . 15 Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 3 14 . 7 Robot Miss Streak 8 | . 4 8 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 101 | . 18 59 . 24 Core Hits 65 | . 6 31 . 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . 2 . 1 Burn 2 | . . 2 . . Destroy 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1685 | . 193 743 . 749 Guns 1187 | . 193 737 . 257 Cannons . | . . . . . Explosions 492 | . . . . 492 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 647 | . 193 420 . 34 Thermal 540 | . . 317 . 223 Explosive 492 | . . . . 492 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots 1 | . . . . 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | . 6 180 . 210 Average Temperature 66 | . 6 59 . 82 Received Heat Transfer 552 | . 42 186 9 315 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 998 | . . 713 . 285 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 106 | . 37 103 88 106 Initial 28 | . . . 28 24 Average 18 | . 4 18 11 46 Influence Increases 780 | . 83 297 96 304 Destroy 0b10 Robot/C 440 | . 40 200 60 140 Destroy 0b10 Robot/NC 35 | . 15 15 . 5 Destroy Leader 132 | . 16 66 10 40 Allied During Kill 25 | . . . 11 14 Successful Hack 28 | . 12 16 . . Disable Machine 30 | . . . 15 15 Destroy Structure 60 | . . . . 60 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 780 | . 83 224 105 368 Entered New Map 85 | . . . 45 40 Time Decay 454 | . 73 187 60 134 Lost Part 171 | . . 37 . 134 Lost Ally 70 | . 10 . . 60 Squads Dispatched 3 | . . 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 10 19 3 20 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 5 4 . . Terminals 8 | . 4 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 15 12 . . Successful 16 | . 9 7 . . Failed 11 | . 6 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 9 11 . . Terminals 25 | . 13 12 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 6 . . Terminals 11 | . 5 6 . . Track 2 | . 1 1 . . Assimilate 2 | . 1 1 . . Botnet 5 | . 2 3 . . Operators 1 | . 1 . . . Search 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . 1 . 3 . Largest Group 3 | . 1 . 3 3 Highest-Rated Group 40 | . 10 . 40 40 Highest-Rated Ally 16 | . 10 . 16 16 Total Orders . | . . . . . Ally Attacks 19 | . . . 8 11 Total Damage 253 | . . . 102 151 Kills 4 | . . . 3 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2003 | . 353 926 521 203 Sensors 1033 | . . 309 521 203 Terrain 117 | . . 117 . . Seismic 971 | . 353 618 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2215 | 2 429 926 521 337 Spaces Moved 1122 | 1 320 436 217 148 Core 6 | . . . . 6 Treads 590 | . . 364 217 9 Legs 46 | 1 24 . . 21 Wheels 368 | . 296 72 . . Hover . | . . . . . Flight 112 | . . . . 112 Fastest Speed 110 | 120 110 110 240 111 Average Speed 164 | 120 111 164 240 171 Slowest Speed 550 | 120 120 240 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 60 45 46 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug 9 | . . . . 9 Terrain Destroyed 72 | . . . . 72 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . . . . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1351 | 2 361 568 218 202 Wait 54 | . 6 48 . . Move 1118 | . 319 435 216 148 Hop . | . . . . . Pick Up 33 | . 10 16 1 6 Fast Attach 2 | . . . . 2 Attach 16 | . 1 6 . 9 Detach . | . . . . . Swap 20 | 1 4 10 1 4 Drop 18 | 1 4 9 . 4 Fire 87 | . 17 42 . 28 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Discovered new exit (range 14) 996 | -9/Materials | Discovered new exit (range 16) 1358 | -9/Materials | Entered Mines 1387 | -9/Mines | Assembled infested the area 1392 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1523 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -9/Mines | Identified exit to Materials 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Accompanied by 3 allies 1879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2020 | -8/Materials | Discovered new exit (range 15) 2157 | -8/Materials | Lost 6 parts (1p2n1u2w) 2200 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Core integrity fell below 20% 2216 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02193_ Imp. Ion Engine destroyed. 02193_ Knocked back. 02194_ Aluminum Leg destroyed. 02194_ R-06 Scavenger collects Aluminum Leg. 02195_ Knocked back. 02195_ K-01 Serf collects debris. 02197_ Utility Shielding destroyed. 02197_ Knocked back. 02198_ K-01 Serf collects debris. 02201_ Slug penetrates Wall. 02202_ Heat Sink destroyed. 02202_ Xenon Bombardment Thruster destroyed. 02202_ Critical hit (Blast). 02203_ R-06 Scavenger collects Sml. Laser. 02205_ S-10 Pest destroyed. 02207_ K-01 Serf collects debris. 02207_ Knocked back. 02212_ Penetrated by Slug. 02212_ Knocked back. 02216_ R-06 Scavenger collects Lgt. Ion Engine. 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