Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:11:51 Player: Null_error Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1735) 1735 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 6378 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Battery (200) Particle Charger Advanced ECM Suite Skeleton Box Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Titanium Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Analyzer Skeleton Box > --- WEAPON ----------- Phase Cannon Scythe > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Coolant Injector Large Battery Particle Charger Advanced ECM Suite Hardened Medium Armor Plating Advanced Beam Rifle Minigun Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 63 | 7 . . 1 . 29 13 13 Power 10 | 1 . . . . 4 3 2 Engine 6 | 1 . . . . 3 1 1 Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 9 2 4 Treads 4 | . . . . . 2 1 1 Leg 3 | . . . . . 1 . 2 Wheel 6 | 2 . . . . 2 1 1 Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 18 | 2 . . 1 . 5 7 3 Device 7 | 1 . . . . 1 4 1 Storage 4 | 1 . . 1 . 2 . . Processor 4 | . . . . . . 2 2 Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 18 | 2 . . . . 11 1 4 Energy Gun 8 | . . . . . 8 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 2 . . . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 17 | . . . . . 5 1 11 Power 3 | . . . . . 1 . 2 Propulsion 8 | . . . . . 2 . 6 Utility 3 | . . . . . 2 1 . Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . . . . 1 1 10 To Critical Strikes 2 | . . . . . . . 2 Average Backups 9 | 1 3 4 4 9 9 9 8 Power . | . 1 1 1 1 . . . Propulsion 1 | 1 2 2 2 1 1 . . Utility 4 | . . 1 1 4 4 5 5 Weapon 2 | . . . . . 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . . . 2 5 4 6 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 13 | . . . . 2 3 3 5 Weapon 3 | . . . . . 2 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 100 76 95 78 Engine 10 | . 14 14 14 14 11 9 4 Core 2 | . . . . . . 5 4 Treads 6 | . . . . . 7 7 7 Wheel 13 | . 28 28 28 28 11 12 6 Flight 2 | . . . . . 2 4 2 Device 15 | . 14 14 14 14 11 22 14 Storage 11 | . 14 14 14 14 12 13 4 Processor 1 | . . . . . . . 12 Protection 1 | . . . . . 1 1 . Energy Gun 5 | . . . . . 6 10 . Ballistic Gun 8 | . 28 28 28 28 9 . . Slashing Weapon 1 | . . . . . . 4 5 Peak Build Rating 62 | 7 7 7 8 8 29 45 62 Average Rating 23 | 5 7 7 7 8 16 36 45 On Entrance 13 | . 7 7 7 8 8 25 45 Avg Prop Armor Cover (%) 10 | . . . . . 4 11 16 Naked Turns 59 | . . . . . . . 59 Heaviest Build 52 | 15 15 15 20 20 49 52 44 Greatest Support 58 | 20 20 20 20 20 40 20 58 Greatest Overweight (x) 7 | 1 . . . . 4 7 2 Average Overweight (x) . | . . . . . . 2 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 9 Most Carried 10 | 3 4 4 7 10 10 10 10 Average Carried 9 | 1 3 4 4 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 3 4 4 7 10 10 10 5 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1350 | 236 . . . 110 650 175 179 Remotely . | . . . . . . . . Salvage Created 2167 | 79 . . . 60 1633 203 192 Parts 101 | 7 . . . 6 64 9 15 Haulers Intercepted 3 | . . . . . 2 1 . Recyclers Shooed 4 | . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 37 | . . . . 2 29 3 3 Melee 1 | . . . . . . 1 . Guns 24 | . . . . 2 19 2 1 Cannons 6 | . . . . . 5 . 1 AOE 4 | . . . . . 3 . 1 Classes Destroyed 12 | 2 . . . 2 6 1 1 Worker 3 | . . . . . 3 . . Builder 4 | . . . . . 1 . 3 Tunneler 2 | 1 . . . . . . 1 Hauler 3 | . . . . . 2 1 . Recycler 3 | 1 . . . . 2 . . Mechanic 1 | . . . . . 1 . . Swarmer 4 | . . . . 1 3 . . Grunt 26 | . . . . 1 23 2 . Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 6 | 2 . . . 1 6 1 6 Combat Bots Only 5 | . . . . 1 5 1 2 Max Kills in Single Turn 2 | 1 . . . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 396 | . . . . 8 142 36 210 Missed 139 | . . . . 1 46 16 76 Hits 257 | . . . . 7 96 20 134 Projectile 257 | . . . . 7 96 20 134 AOE 2 | . . . . . . . 2 Critical Strikes 8 | . . . . . 2 1 5 Part Disruptions 3 | . . . . . . . 3 Damage Taken 4398 | . . . . 62 1586 241 2509 Core 1253 | . . . . 8 350 30 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 96 36 95 . Volleys Fired 145 | 5 . . . 6 97 11 26 Largest 2 | 2 . . . 2 2 1 2 Hottest 126 | 40 . . . 40 126 55 110 Shots Fired 249 | 10 . . . 12 178 11 38 Gun 194 | 10 . . . 12 144 11 17 Cannon 43 | . . . . . 28 . 15 Launcher 12 | . . . . . 6 . 6 Special . | . . . . . . . . Kinetic 117 | 10 . . . 12 81 . 14 Thermal 106 | . . . . . 77 11 18 Explosive 6 | . . . . . . . 6 Electromagnetic 20 | . . . . . 20 . . Robot Hit Streak 12 | 3 . . . 4 12 5 6 Robot Miss Streak 9 | 1 . . . 5 9 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 174 | 6 . . . 5 125 12 26 Core Hits 127 | 3 . . . 2 99 6 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 2 . 1 Burn 3 | . . . . . 2 . 1 Melee Attacks 13 | . . . . . . 11 2 Impact . | . . . . . . . . Slashing 13 | . . . . . . 11 2 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4353 | 74 . . . 79 2504 328 1368 Guns 2217 | 74 . . . 79 1662 175 227 Cannons 802 | . . . . . 417 . 385 Explosions 1134 | . . . . . 378 . 756 Melee 153 | . . . . . . 153 . Ramming 47 | . . . . . 47 . . Kinetic 1219 | 74 . . . 79 859 . 207 Thermal 1518 | . . . . . 938 175 405 Explosive 756 | . . . . . . . 756 Electromagnetic 660 | . . . . . 660 . . Impact . | . . . . . . . . Slashing 153 | . . . . . . 153 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 4 4 5 Message Errors 3 | . . . . . 1 1 1 Matter Fused 5 | . . . . . 1 3 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . . . . . . 74 Projectiles 34 | . . . . . . . 34 Explosions 40 | . . . . . . . 40 Melee . | . . . . . . . . Knockbacks 15 | . . . . . 15 . . Impact . | . . . . . . . . Kinetic 13 | . . . . . 13 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 218 | . . . . . 72 . 146 Shots 6 | . . . . . 3 . 3 Rammed 5 | . . . . . 5 . . Targets Rammed 6 | . . . . . 6 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 269 | . . . . . 269 17 194 Average Temperature 61 | . . . . . 69 9 28 Received Heat Transfer 1212 | . . . . 18 828 105 261 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 11 | . . . . . 9 . 2 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 1 . Heat Transferred 2757 | . . . . . 1869 333 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 76 | 100 100 100 . 100 57 91 100 Level 1 13 | . . . . . 22 8 . Level 2 10 | . . . . . 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 599 | 5 6 . . 96 599 264 151 Initial 264 | . 3 . . . 37 264 21 Average 117 | 1 1 . . 19 201 45 24 Influence Increases 1357 | 10 6 . . 126 816 121 278 Destroy 0b10 Robot/C 760 | . . . . 60 580 60 60 Destroy 0b10 Robot/NC 85 | 10 . . . 5 45 5 20 Destroy Leader 146 | . . . . 20 84 22 20 Allied During Kill 5 | . . . . 5 . . . Successful Hack 12 | . 6 . . 6 . . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 19 | . . . . . 2 4 13 Lose Combat Pursuer 315 | . . . . 30 90 30 165 Influence Decreases 1223 | 5 11 . . 30 330 659 188 Entered New Map 402 | . 2 . . . 59 318 23 Time Decay 724 | 5 9 . . 30 221 335 124 Lost Part 97 | . . . . . 50 6 41 Squads Dispatched 10 | . . . . 1 3 4 2 Investigation 3 | . . . . 1 1 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . . . . . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . . . . 5 48 5 20 Peak Tracking Total 8 | . . . . 3 5 2 8 Tactical Retreats 11 | . . . . 1 3 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . 1 . 2 1 1 . . Terminals 3 | . 1 . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 3 . 2 3 2 . . Successful 4 | . 1 . 2 1 . . . Failed 5 | . 1 . . 2 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . Manual 14 | . 7 . 1 4 2 . . Terminals 8 | . 3 . . 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 1 . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 2 1 1 . . Highest-Rated Group 46 | . . 46 46 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 42 | . . . . 42 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5796 | 9 132 173 239 235 2861 1667 480 Optics 59 | . . . . . . . 59 Sensors 421 | . . . . . . . 421 Seismic 5316 | 9 132 173 239 235 2861 1667 . Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6594 | 79 132 173 239 235 3192 1736 808 Spaces Moved 3166 | 62 164 129 295 261 864 763 628 Core 269 | 2 . . . . . . 267 Treads 563 | . . . . . 420 . 143 Legs 47 | . . . . . . . 47 Wheels 2286 | 60 164 129 295 261 444 762 171 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Fastest Speed 50 | 50 80 80 80 80 80 95 50 Average Speed 111 | 79 80 80 80 80 142 115 109 Slowest Speed 555 | 100 80 80 80 80 320 555 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 33 31 63 62 48 25 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 9 | . . . . . . 7 2 Terrain Destroyed 21 | . . . . . . 7 14 Melee 9 | . . . . . . 7 2 Projectile 2 | . . . . . . . 2 AOE 10 | . . . . . . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5945 | 77 164 198 297 276 2645 1587 701 Wait 2477 | 1 . 70 . 1 1610 772 23 Move 3159 | 61 163 128 294 260 863 762 628 Hop . | . . . . . . . . Pick Up 33 | 3 1 . 2 6 13 7 1 Fast Attach 23 | 7 . . . . 8 3 5 Attach 7 | . . . . . 3 2 2 Detach 3 | . . . . . 3 . . Swap 43 | . . . 1 . 23 9 10 Drop 36 | . . . . 3 19 10 4 Fire 145 | 5 . . . 6 97 11 26 Melee 13 | . . . . . . 11 2 Ram 4 | . . . . . 4 . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Central database locked down 162 | -10/Materials | Discovered new exit (range 9) 212 | -10/Materials | Entered Mines 213 | -10/Mines | Learned location of Storage (-8) 301 | -10/Mines | Build established: Mutant 301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 301 | -10/Mines | Discovered new exit (range 5) 385 | -10/Mines | Entered Exiles 385 | -10/Exiles | Accompanied by 2 allies 406 | -10/Exiles | Met 8R-AWN 415 | -10/Exiles | Led the pair of lost Derelicts to a safe place 419 | -10/Exiles | Met EX-HEX 450 | -10/Exiles | Met EX-DEC 454 | -10/Exiles | Learned location of Zion (-6) 477 | -10/Exiles | Met EX-BIN 489 | -10/Exiles | Aligned with FarCom system 490 | -10/Exiles | Given EX-Vault access code 510 | -10/Exiles | Opened EX-Vault 516 | -10/Exiles | Found Skeleton Box 533 | -10/Exiles | Warned to stay clear of 0b10 Research branches 615 | -10/Exiles | Discovered new exit (range 14) 624 | -10/Exiles | Left Exiles lab with Skeleton Box 624 | -10/Exiles | Entered Mines 633 | -9/Mines | Learned Materials stockpile data 648 | -9/Mines | Received a Mining Laser from a helpful Derelict 777 | -9/Mines | Identified exit to Materials 859 | -9/Mines | Entered Materials 859 | -8/Materials | Accompanied by 1 ally 859 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3615 | -8/Materials | Core integrity fell below 50% 3759 | -8/Materials | Discovered new exit (range 9) 3849 | -8/Materials | Build established: Scavenger-Mutant 4051 | -8/Materials | Entered Factory 4051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4923 | -7/Factory | Build established: Mutant 5729 | -7/Factory | Discovered new exit (range 13) 5786 | -7/Factory | Identified exit to Factory 5787 | -7/Factory | Entered another Factory area 5787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6077 | -6/Factory | Build established: Assassin 6441 | -6/Factory | Released all parts (7) 6464 | -6/Factory | Core integrity fell below 50% 6468 | -6/Factory | Lost 10 parts (2p5n3w) 6529 | -6/Factory | Build established: Mutant 6562 | -6/Factory | Core integrity fell below 20% 6567 | -6/Factory | Spotted B-75 Beast 6595 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06549_ Knocked back. 06561_ W-25 Informer sends out distress signal. 06563_ System corrupted: Matter fused (-6). 06568_ Fusion Modulator explodes. 06568_ Arm. Wheel destroyed. 06568_ Fusion Modulator explodes. 06568_ U-05 Engineer destroyed. 06568_ W-25 Informer destroyed. 06568_ Fusion Modulator explodes. 06568_ P-60 Hacker destroyed. 06573_ Subcomponent Replicator disabled. 06583_ System corrupted: Heat flow error (+231). 06586_ U-05 Engineer builds a Wall. 06590_ U-05 Engineer lays Concrete. 06593_ U-05 Engineer builds a Wall. 06594_ Subcomponent Replicator disabled. 06594_ U-05 Engineer lays Concrete. 06594_ U-05 Engineer builds a Wall. 06595_ U-05 Engineer lays Concrete. 06595_ Penetrated by Slug. 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R ;#####????????????????? | | +????????????????? | | ;#????????????????????? | | ### = ;;;;#????????????????????? | | #####+#+###;;;; ;@ #????????????????????? | | # ####????????????????????? | | = """""" # BB"" #???????????????????????? | | """""" # BB #???????????????????????? | | """""" # """ "" #???????????????????????? | | """""" # """ """ #???????????????????????? | | # """ """ #???????????????????????? | | # #???????????????????????? | | !! # #???????????????????????? | | ! # #???????????????????????? | | # #???????????????????????? | | [ # #???????????????????????? | | ? # #???????????????????????? | | ????##############################???????????????? | | ??????????????????????? ???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????####+############+#+#??????####???????? | | ???????????# #???? #?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deductive Reasoning For Emergencies Only I Have A Map? Live, Flee, And Rebuild Sixth Sense Spot Them First Challenges ------------ None Game ------ Seed SpacefoldNavigationSuite Manual? 0 Play Time 00:52:21 Cumulative 76.5 hours Start 2025.10.22 @ 21:43:11 End 2026.01.25 @ 18:11:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: e099c6d0-b324-4a98-81d8-4e86bd6b0656