Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 21:08:38 Player: Duduxx Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1104 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 221/300 Energy 125/125 System Corruption 15% Temperature Cool (0) Movement Hovering (77) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Combat Airjet Targeting Computer Small Laser Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Combat Airjet Targeting Computer Small Laser Particle Gun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 2 21 . Power 7 | 1 . 6 . Engine 6 | 1 . 5 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 11 1 Power 3 | . . 3 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 4 | . . 3 1 Highest Loss Streak 7 | . . 7 1 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 92 86 87 Engine 11 | . 14 10 14 Treads 19 | . 28 20 . Hover 3 | . . 2 28 Storage 14 | . 14 14 14 Processor 5 | . . 6 3 Protection 6 | . 7 6 . Ballistic Gun 23 | . 28 24 12 Launcher 1 | . . . 14 Peak Build Rating 17 | 6 7 17 17 Average Rating 7 | 4 6 6 16 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 32 | 12 30 32 15 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 8 | . . 8 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 10 Average Capacity 13 | 7 13 14 10 Most Carried 7 | 1 2 7 6 Average Carried 3 | . 1 3 5 Final Capacity 15 | 8 15 10 10 Final Carried 5 | 1 2 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 717 | 220 44 453 . Remotely . | . . . . Salvage Created 552 | . 33 451 68 Parts 30 | . 5 17 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 2 13 3 Guns 14 | . 2 12 . AOE 4 | . . 1 3 Classes Destroyed 8 | . 1 6 1 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 5 | . 2 3 . Grunt 2 | . . 2 . Sentry 2 | . . 2 . Subdweller 3 | . . . 3 Assembled 6 | . . 6 . Best Kill Streak 6 | . 2 6 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 160 | . 18 128 14 Missed 54 | . 7 43 4 Damage Taken 1823 | . 86 1452 285 Core 262 | . 18 140 104 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | . 5 75 7 Largest 2 | . 2 2 2 Hottest 50 | . 40 40 50 Shots Fired 129 | . 10 106 13 Gun 121 | . 10 105 6 Cannon . | . . . . Launcher 8 | . . 1 7 Special . | . . . . Kinetic 112 | . 10 96 6 Thermal 9 | . . 9 . Explosive 8 | . . 1 7 Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 7 4 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | . 5 72 10 Core Hits 41 | . 2 33 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1584 | . 79 886 619 Guns 903 | . 65 803 35 Cannons . | . . . . Explosions 642 | . . 58 584 Melee . | . . . . Ramming 39 | . 14 25 . Kinetic 837 | . 65 737 35 Thermal 66 | . . 66 . Explosive 642 | . . 58 584 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . 15 15 Average Corruption 13 | . . 13 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 18 3 Message Errors 2 | . . 1 1 Matter Fused 4 | . . 3 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Misfires 4 | . . 3 1 Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . . 82 Shots 5 | . . . 5 Rammed 3 | . 1 2 . Targets Rammed 4 | . 1 3 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 223 | . . 223 . Average Temperature 36 | . . 36 . Received Heat Transfer 156 | . . 132 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 257 | . 70 257 . Initial 27 | . . 27 . Average 72 | . 34 83 . Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 95 . Level 1 3 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 10 31 6 Peak Tracking Total 16 | . 6 16 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 262 | . . 262 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1460 | 63 197 1097 103 Spaces Moved 763 | 37 110 507 109 Core 42 | 5 . 37 . Treads 516 | 32 110 374 . Legs . | . . . . Wheels . | . . . . Hover 205 | . . 96 109 Flight . | . . . . Fastest Speed 50 | 50 160 77 77 Average Speed 153 | 145 160 169 77 Slowest Speed 450 | 160 160 450 77 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 34 91 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 4 25 Melee . | . . . . Projectile . | . . . . AOE 29 | . . 4 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 932 | 43 121 648 120 Wait 15 | . . 14 1 Move 760 | 36 109 506 109 Hop . | . . . . Pick Up 16 | 1 2 12 1 Fast Attach 18 | 6 1 11 . Attach 7 | . 1 6 . Detach 7 | . 1 5 1 Swap 4 | . . 4 . Drop 13 | . 1 11 1 Fire 87 | . 5 75 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 3 . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Entered Mines 288 | -10/Mines | Met a Derelict bent on vengeance 329 | -10/Mines | Build established: Mutant 457 | -10/Mines | Discovered new exit (range 13) 570 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 855 | -10/Mines | Assembled infested the area 946 | -10/Mines | Core integrity fell below 50% 949 | -10/Mines | System corruption reached 10% 992 | -10/Mines | Lost 7 parts (2p2n1u2w) 1233 | -10/Mines | Identified exit to Subcaves 1347 | -10/Mines | Discovered new exit (range 12) 1358 | -10/Mines | Entered Subcaves 1361 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1445 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1454 | -10/Subcaves | Core integrity fell below 20% 1461 | -10/Subcaves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01383_ Subatomizers dissect the Sub. Power Source. 01388_ Discarded Targeting Computer. 01390_ Acquired Scrap Shield Fragment. 01391_ Dropped Scrap Shield Fragment. 01393_ Subatomizers dissect the Sub. Power Source. 01394_ System corrupted: Matter fused (-8). 01403_ Subatomizers dissect the Sub. Power Source. 01438_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01438_ System corrupted: Lgt. Assault Rifle misfires. 01445_ WA-0S4(R) emerges from the Twisted Machinery. 01459_ Lgt. Assault Rifle destroyed. 01459_ WA-0S4(R) destroyed. 01461_ Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????#"????????????????????????? | | ???????????????????????#"""?""???????????????????? | | ???????????????????????#"""""????????????????????? | | ????????????????######?# """ ??????????????????### | | ????????????##### ## """????###???????????## | | ???????????## " ????#"#?????????### | | ??????????? ?????# #????????## | | ????????????? ????## ##???????# # | | ????????????????# " R #??### #####???# # | | ????????????????# ! @#### ##### | | ????????????????# | | ???????????????# """" | | ???????????????# ## "#### ## #### | | ???????????????#### ??######??#############??#### | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 49 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyDisruptorLink Manual? 0 Play Time 00:13:15 Cumulative 85.0 hours Start 2025.03.24 @ 20:57:57 End 2025.03.24 @ 21:08:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03d22028-a79e-49c1-954a-d3ac4c632212