Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.13 @ 22:06:28 Player: throbalt Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3927) 3927 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7527 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink System Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Target Analyzer Reflective Plating Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle Gauss Rifle Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Reflective Plating System Shield Drone Bay Medium Laser Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . 2 . Utility 3 | . 1 1 . . 1 Weapon 3 | . . 1 1 . 1 Parts Attached 107 | 8 6 15 17 17 44 Power 13 | 1 1 1 2 4 4 Engine 4 | 1 1 . 2 . . Core 9 | . . 1 . 4 4 Reactor . | . . . . . . Propulsion 30 | 4 . 2 9 4 11 Treads 4 | . . . 1 . 3 Leg 22 | 2 . 2 6 4 8 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 25 | 2 3 9 1 2 8 Device 13 | 1 1 5 1 2 3 Storage 2 | . 1 1 . . . Processor 3 | . . 2 . . 1 Hackware 1 | . . . . . 1 Protection 6 | 1 1 1 . . 3 Artifact . | . . . . . . Weapon 39 | 1 2 3 5 7 21 Energy Gun 13 | 1 1 1 1 2 7 Energy Cannon 1 | . . 1 . . . Ballistic Gun 13 | . 1 . 4 1 7 Ballistic Cannon . | . . . . . . Launcher 9 | . . 1 . 2 6 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 13 | . . . . . 13 System Corruption 52 | . . . . . 52 Parts Lost 34 | . . . . 2 32 Power 6 | . . . . 2 4 Propulsion 8 | . . . . . 8 Utility 6 | . . . . . 6 Weapon 14 | . . . . . 14 Highest Loss Streak 13 | . . . . 2 13 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 97 | . 98 99 99 99 91 Engine 4 | . 12 3 7 3 . Core 8 | . . 6 8 10 10 Leg 20 | . 25 19 15 28 19 Device 12 | . 12 12 16 13 9 Storage 7 | . 10 10 8 7 6 Processor 6 | . . 10 8 7 4 Hackware 1 | . . . . . 4 Protection 4 | . 13 7 . . 4 Energy Gun 7 | . 13 9 5 8 6 Energy Cannon 2 | . . 10 3 . . Ballistic Gun 14 | . 9 10 23 14 11 Launcher 3 | . . . . 3 9 Peak Build Rating 60 | 6 9 19 32 43 60 Average Rating 30 | 3 8 16 26 39 49 On Entrance 17 | . 6 9 18 31 41 Naked Turns . | . . . . . . Heaviest Build 82 | 9 33 55 66 70 82 Greatest Support 75 | 20 20 20 39 64 75 Greatest Overweight (x) 13 | 2 1 3 10 1 13 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 Average Capacity 18 | 5 13 15 20 20 20 Most Carried 20 | 4 10 16 18 20 20 Average Carried 13 | 2 5 13 12 18 14 Final Capacity 20 | 5 15 20 20 20 20 Final Carried 20 | 3 10 16 17 20 10 Class Distribution -------------------- 36% | Hacker-Skirmisher 16% | Scavenger-Tank 13% | Hacker-Mutant 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2654 | 213 199 246 469 535 992 Remotely . | . . . . . . Salvage Created 4519 | 45 343 685 803 1144 1499 Parts 225 | 4 16 49 36 59 61 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 74 | 1 9 9 10 22 23 Guns 51 | 1 9 3 8 20 10 Cannons 8 | . . 6 2 . . AOE 12 | . . . . 2 10 Classes Destroyed 16 | 1 3 2 3 2 5 Worker 7 | . 1 1 2 2 1 Builder 2 | . . . 1 . 1 Hauler 1 | . . . 1 . . Recycler 6 | . . 2 2 . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 12 | . 2 3 4 2 1 Swarmer 10 | . 4 . 2 2 2 Grunt 34 | 1 5 6 5 14 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 9 | . . 3 3 1 2 Specialist 1 | . . . . . 1 Hunter 10 | . . . . . 10 Programmer 7 | . . . . 4 3 Best Kill Streak 10 | 1 5 3 6 5 10 Combat Bots Only 6 | 1 4 2 5 4 6 Max Kills in Single Turn 3 | 1 2 2 2 2 3 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 844 | 2 65 46 40 153 538 Missed 237 | . 15 12 13 46 151 Damage Taken 5892 | 14 358 296 251 968 4005 Core 1102 | . 105 13 34 93 857 Absorbed by Shields 3 | . . . . . 3 Ignored by Resistances 3730 | 9 224 184 156 605 2552 Core Remaining (%) 86 | 100 58 96 93 86 . Volleys Fired 244 | 2 35 37 37 62 71 Largest 5 | 1 2 3 4 4 5 Hottest 219 | 50 90 130 153 165 219 Shots Fired 685 | 2 67 88 141 203 184 Gun 602 | 2 67 63 118 198 154 Cannon 48 | . . 25 23 . . Launcher 34 | . . . . 5 29 Special 1 | . . . . . 1 Kinetic 404 | . 27 37 105 126 109 Thermal 217 | 2 40 51 36 49 39 Explosive 14 | . . . . 5 9 Electromagnetic 49 | . . . . 23 26 Robot Hit Streak 26 | 2 20 19 26 23 22 Robot Miss Streak 5 | . 2 2 5 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . 1 1 . 5 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 510 | 2 54 55 97 155 147 Core Hits 218 | 2 20 24 37 58 77 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 15 | . 2 2 3 3 5 Burn 12 | . 2 2 2 2 4 Meltdown 1 | . . . 1 . . Destroy 2 | . . . . 1 1 Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Follow-up Attacks . | . . . . . . Damage Inflicted 10081 | 25 691 824 1383 2826 4332 Guns 6713 | 25 691 479 1112 2533 1873 Cannons 581 | . . 314 267 . . Explosions 2733 | . . . . 279 2454 Melee . | . . . . . . Ramming 54 | . . 31 4 14 5 Kinetic 4299 | . 272 239 961 1540 1287 Thermal 2796 | 25 419 554 418 847 533 Explosive 1672 | . . . . 191 1481 Electromagnetic 1260 | . . . . 234 1026 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 51 | . . . 1 3 51 Average Corruption 7 | . . . 1 2 15 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 78 | . . . 12 11 55 Message Errors 17 | . . . 1 3 13 Matter Fused 15 | . . . 4 3 8 Heat Flow Errors 9 | . . . 2 2 5 Energy Discharges 8 | . . . 3 . 5 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . . 1 Misfires 7 | . . . 1 2 4 Alerts 2 | . . . 1 . 1 Misdirections 2 | . . . . . 2 Weapon Failures 12 | . . . . . 12 Overload Shots . | . . . . . . Overflow Damage 61 | . . . . 22 39 Projectiles . | . . . . . . Explosions 61 | . . . . 22 39 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . . 27 73 Shots 4 | . . . . 1 3 Rammed 1 | . . . . . 1 Targets Rammed 11 | . . 4 3 2 2 Kicked 10 | . . 4 3 2 1 Crushed . | . . . . . . Highest Temperature 452 | 32 162 326 452 338 378 Average Temperature 113 | 19 55 96 141 125 99 Received Heat Transfer 1605 | 12 279 246 162 444 462 Effects 14 | . . 1 7 4 2 Shutdowns 5 | . . . 3 . 2 Energy Bleed 3 | . . 1 1 1 . Interference 6 | . . . 3 3 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 9 | . . . . . 9 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . 4 2 4 1 5 Heat Transferred 7028 | 74 1322 1517 1036 1654 1425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 333 | 20 146 211 273 277 333 Initial 39 | . 9 39 . 7 . Average 65 | 6 64 62 39 77 86 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 92 | 100 100 95 97 94 83 Level 1 7 | . . 4 2 5 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 1 3 . 12 11 Investigation 2 | . 1 . . . 1 Extermination 7 | . . . . 4 3 Reinforcement 14 | . . 3 . 6 5 Assault 1 | . . . . . 1 Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . . . 2 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | 1 13 18 20 31 36 Peak Tracking Total 6 | 1 4 2 4 4 6 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . 1 . 6 Max in Single Turn 3 | . . . 1 . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 3 4 7 5 3 Terminals 15 | . 2 2 5 4 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . 1 1 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 6 7 17 9 7 Successful 27 | . 5 4 9 4 5 Failed 19 | . 1 3 8 5 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 30 | . 5 2 12 7 4 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units 6 | . 1 3 2 . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . 4 2 5 3 2 Record 4 | . 3 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open DSF 3 | . . . . 2 1 Alert Level 2 | . . . 2 . . Reprogram Traps 1 | . . 1 . . . Surveillance Status 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Recall Extermination 1 | . . . . 1 . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 3 | . . . 1 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 5 | . 1 2 2 . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 2 | . . 1 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 3 3 6 2 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 76 | . . . 38 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 6 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6968 | 96 761 1287 1651 1260 1913 Spaces Moved 3097 | 96 350 556 663 627 805 Core 29 | 28 . . . . 1 Treads 105 | . . . 1 . 104 Legs 2899 | 5 350 556 661 627 700 Wheels 63 | 63 . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Fastest Speed 50 | 50 120 190 190 120 120 Average Speed 188 | 75 176 200 224 162 190 Slowest Speed 840 | 150 190 330 840 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 37 37 37 16 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . . . . 39 76 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 112 | . . . . 39 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3723 | 118 428 654 755 735 1033 Wait 112 | . 26 13 . 1 72 Move 3092 | 95 349 555 662 626 805 Hop . | . . . . . . Pick Up 51 | 8 6 10 9 8 10 Fast Attach 49 | 4 5 9 7 7 17 Attach 56 | 4 1 6 10 9 26 Detach 54 | 2 4 10 15 9 14 Swap 2 | . . . . 1 1 Drop 45 | 3 2 10 12 8 10 Fire 244 | 2 35 37 37 62 71 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 10 | . . 4 3 2 1 Crush 1 | . . . . . 1 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Identified exit to Materials 59 | -11/Scrapyard | Discovered exit to Materials (range 8) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 622 | -10/Materials | Identified exit to Materials 622 | -10/Materials | Discovered exit to Materials (range 10) 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1162 | -9/Materials | Build established: Scavenger-Tank 1198 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Discovered exit to Mines (range 15) 1587 | -9/Materials | Build established: Hacker-Tank 1888 | -9/Materials | Identified exit to Materials 1888 | -9/Materials | Discovered exit to Materials (range 19) 2072 | -9/Materials | Build established: Hacker-Skirmisher 2145 | -9/Materials | Entered another Materials area 2145 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2942 | -8/Materials | Identified exit to Factory 2942 | -8/Materials | Discovered exit to Factory (range 11) 3796 | -8/Materials | Entered Factory 3796 | -7/Factory | Evolved 2 slots: Propulsion x2 4144 | -7/Factory | P-60 Hacker assimilated allied LD-ICL(g) 4649 | -7/Factory | Build established: Scavenger-Skirmisher 4672 | -7/Factory | Identified exit to Factory 4672 | -7/Factory | Discovered exit to Factory (range 9) 4934 | -7/Factory | Garrison activated, responded to threat 4966 | -7/Factory | Identified exit to Garrison 5056 | -7/Factory | Entered another Factory area 5056 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5082 | -6/Factory | Identified exit to DSF 5348 | -6/Factory | Build established: Scavenger-Tank 6239 | -6/Factory | Build established: Scavenger-Gunner 6322 | -6/Factory | System corruption reached 10% 6324 | -6/Factory | Cargo convoy interrupted 6381 | -6/Factory | Lost 5 parts (2n1u2w) 6679 | -6/Factory | Lost 13 parts (2p2n1u8w) 6690 | -6/Factory | System corruption reached 30% 6938 | -6/Factory | Core integrity fell below 50% 6960 | -6/Factory | Core integrity fell below 20% 6969 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Z4ULY0GKWQ HJAB&44AWNRQKI ATB Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Wall collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Target Analyzer destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????# # ## # ### | | ????????# # ! ## # *! #?? | | ????????# # ##+#+#######+########## # % #?? | | ????????## [[ # ???????####+### #?? | | ????????# ! """ # ?????# #?? | | ???????# # = """"" # """ ""???# #?? | | ???????### """" # """ """ ?# %= #?? | | ????????# [ ="""" # """ """?## + | | ???????# " * # # # | | ???# # " """" # """ """?#T # | | ???# # ! % """"" # "?????"?## #? | | ???# # # """"" # "????????# #? | | ???## # """" # ???????## #?? | | ???# # # ?????? # #?? | | ???###############+################ #?? | | ?????????????????? #?# # #?? | | ?????????????????? #?# % # #?? | | ?????????????????? #?# # #?? | | ?????????????????#?#?# # ########?? | | ?????????????????# ### # #????????? | | ?????????????????? u + #????????? | | ????????????????????## # #????????? | | ?????????????????????#%h + #????????? | | ?????????????????????#hh #######????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 60 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Let's See Who's Tougher Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Risk Taker Serviceable Loadout System Compromised Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BraceArmorArchive Manual? 0 Play Time 01:58:35 Cumulative 1.9 hours Start 2024.08.08 @ 20:40:59 End 2024.08.13 @ 22:06:28 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77876f5d-ea95-4045-a2aa-c366eb1fabca