Cogmind - Beta 9.5 X2 @@@ ROGUE MODE // 2020.03.25 @ 04:29:04 // AFD2020/Player2 Player: JSLIN Result: Destroyed by Player 2 with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (362) 362 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-123) -123 TOTAL SCORE: 889 Bonus ------- Follower Combat Kills 297 Friendly Fire -420 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 122/140 System Corruption 0% Temperature Cool (19) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (16) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Signal Interpreter Improved Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Signal Interpreter Improved Light Armor Plating Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon 4 | . 3 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Storage 27 | . 27 28 Energy Cannon 26 | . 26 25 Naked Turns . | . . . Heaviest Build 45 | 11 43 45 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 14 | 1 13 14 Average Carried 9 | . 9 12 Final Capacity 16 | 6 16 16 Final Carried 14 | 1 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 390 | 251 87 52 Remotely . | . . . Salvage Created 785 | 109 564 112 Parts 38 | 8 28 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 7 9 Cannons 11 | . 7 4 AOE 5 | . . 5 Classes Destroyed 8 | 2 5 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 7 | . 4 3 Grunt 4 | . 3 1 Assembled 5 | . . 5 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 485 | . 319 166 Core 60 | . 16 44 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | 6 26 12 Largest 2 | 2 2 2 Hottest 112 | 70 112 112 Shots Fired 85 | 12 52 21 Gun 12 | 12 . . Cannon 71 | . 52 19 Launcher 2 | . . 2 Special . | . . . Kinetic 6 | 6 . . Thermal 6 | 6 . . Explosive 2 | . . 2 Electromagnetic 71 | . 52 19 Robot Hit Streak 13 | 3 13 6 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | 7 28 10 Core Hits 29 | 3 15 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1423 | 84 821 518 Guns 84 | 84 . . Cannons 921 | . 734 187 Explosions 401 | . 74 327 Melee . | . . . Ramming 17 | . 13 4 Kinetic 59 | 59 . . Thermal 193 | 25 74 94 Explosive 233 | . . 233 Electromagnetic 921 | . 734 187 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 80 | . 73 7 Projectiles 51 | . 51 . Explosions 29 | . 22 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 49 . Shots 2 | . 2 . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 108 | 27 82 108 Average Temperature 34 | 14 35 39 Received Heat Transfer 48 | . 48 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 3 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 248 | 74 24 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 364 | 10 363 364 Average Influence 171 | 2 168 214 Maximum Alert Level 1 | . 1 1 Low Security (%) 66 | 100 60 73 Level 1 33 | . 39 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 30 16 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 2 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 4 | . 4 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 67 | . 59 67 Highest-Rated Ally 67 | . 59 67 Total Orders . | . . . Ally Attacks 64 | . 30 34 Total Damage 1436 | . 970 466 Kills 25 | . 17 8 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1937 | 115 1271 551 Spaces Moved 976 | 66 636 274 Core 16 | 16 . . Treads 960 | 50 636 274 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 176 | 133 178 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 94 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 8 30 Melee . | . . . Projectile . | . . . AOE 38 | . 8 30 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1102 | 78 715 309 Wait 41 | . 27 14 Move 974 | 65 635 274 Hop . | . . . Pick Up 18 | 1 14 3 Fast Attach 8 | 6 2 . Attach 1 | . 1 . Detach . | . . . Swap 6 | . 3 3 Drop 7 | . 5 2 Fire 44 | 6 26 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Discovered new exit (range 16) 1182 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Entered Mines 1387 | -10/Mines | Accompanied by 1 ally 1416 | -10/Mines | Learned location of Mines (-9) 1417 | -10/Mines | Learned location of 1 exit from Materials 1428 | -10/Mines | Discovered new exit (range 11) 1742 | -10/Mines | Assembled infested the area 1747 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1788 | -10/Mines | Core integrity fell below 50% 1788 | -10/Mines | Core integrity fell below 20% 1885 | -10/Mines | Discovered new exit (range 8) 1938 | -10/Mines | Destroyed by Player 2 with Rocket Launcher Last Messages --------------- 01870_ Acquired Mni. Grenade Launcher. 01871_ Dropped Rocket Launcher. 01872_ Player 2 attaches Cmb. Airjet. 01875_ Player 2 drops Sml. Storage Unit. 01876_ Acquired 10 matter. 01880_ Player 2 removes Wheel. 01880_ Player 2 attaches Cmb. Airjet. 01880_ R-06 Scavenger collects Flight Unit. 01881_ Acquired 10 matter. 01884_ Player 2 removes Lgt. Assault Rifle. 01884_ Player 2 attaches Rocket Launcher. 01885_ EXIT=FOUND 01888_ R-06 Scavenger collects Shock Absorption System. 01890_ Player 2 drops Ion Engine. 01900_ Player 2 removes Lgt. Ion Engine. 01900_ Player 2 attaches Lgt. Ion Engine. 01902_ Player 2 drops Lgt. Ion Engine. 01918_ Slammed into R-06 Scavenger. 01922_ K-01 Serf collects debris. 01938_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?##########???????????????????????????????? | | ?# """ #???????????????????????????????? | | ?# """ #???????????????????????????????? | | ?# """ #???????????????????????????????? | | ?# %* #???????????????????????????????? | | ?# < % #???????????????????????????????? | | ?# #???????????????????????????????? | | ?# % #???????????????????????????????? | | ?# #???????????????????????????????? | | ?###### ##???????????????????????????????? | | ??????# #???##???????????#???????????????? | | ??????# #???# #######??? # ##????????????? | | ????### #???# # # ### # ###??????????? | | ???## %###?? !% ?????????? | | ???# % %#### ! % ?????????? | | ???# !!!%!% |% ## #????????????? | | ???# ! !%#*#= < #????####????????????? | | ???## !*##%# #????????????????????? | | ????#########!# @ #????????????????????? | | ????????????# ## ##????????????????????? | | ????????????# ## #?????????????????????? | | ??????####??# ### #?????????????????????? | | ?????# ##?# #?# ###########????????????? | | ???## ### #?# $ #???????????? | | ??## ## ######## ###### #???????????? | | ?## #?????# #??????????????????? | | ?# #????# #??????????????????? | | ?? ?? ????# #??????????????????? | | ??# ???? ?????# #??????????????????? | | ??# #????? ??#### #??????????????????? | | ??# #??????# ??# #??????????????????? | | ?## ##?????# #?##%##"#??????????????????? | | ?# ###???# #? # ####??????????????????? | | ?# ##??# #?## #?????????????????????? | | ?## #### ### ##????????????????????? | | ??### #????????????????????? | | ????## ##??????????????????## | | ?????## ####### ##??????????????????# | | ??????####?????## ##??????????????????# | | ????????????????## ##?????????????????# | | ????#######??????## #?????????????????# | | ????# #??????## #?????????????????# | | ????# """ #???#### ##?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationDamperCompactor Manual? 0 Play Time 00:20:45 Cumulative 387.0 hours Start 2020.03.22 @ 01:27:01 End 2020.03.25 @ 04:29:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/1/1/0/0/0/0 Lore% 77 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfd0b9cc-1ccb-4151-9747-e904d956a843