Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 11:37:38 Player: Happytimes Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3569) 3569 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 9981 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Antigrav System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating Recalibrator Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Axe Makeshift Sword Makeshift Sword Power Sword Vibroblade > --- INVENTORY -------- Makeshift System Restoration Module Mini Drone Bay Mini Drone Bay Mini Drone Bay Mass Driver Improved Datajack Enhanced Flamer [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Makeshift Sword Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 7 | . . . 1 1 1 . . 1 2 . 1 Weapon 3 | . . . 1 . . . . 1 . . 1 Parts Attached 130 | 6 . 3 19 6 11 . 10 24 8 25 18 Power 17 | 1 . . 3 3 2 . 1 1 2 2 2 Engine 4 | 1 . . 1 . . . . . 2 . . Core 10 | . . . 2 3 2 . 1 1 . 1 . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 28 | 2 . 2 1 1 1 . . 1 3 7 10 Treads . | . . . . . . . . . . . . Leg 8 | 2 . . . . . . . . . . 6 Wheel 4 | . . . . . . . . . . 4 . Hover 16 | . . 2 1 1 1 . . 1 3 3 4 Flight . | . . . . . . . . . . . . Utility 44 | 1 . 1 6 2 6 . 4 11 2 9 2 Device 23 | . . . 3 . 2 . 1 8 1 6 2 Storage 2 | 1 . . 1 . . . . . . . . Processor 5 | . . . . 1 1 . 1 1 1 . . Hackware . | . . . . . . . . . . . . Protection 14 | . . 1 2 1 3 . 2 2 . 3 . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . . 9 . 2 . 5 11 1 7 4 Energy Gun 6 | 1 . . 4 . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 4 | 1 . . 1 . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 24 | . . . 3 . 1 . 5 6 1 6 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 4 . 1 . Unidentified Prototypes 10 | . . . 3 . 2 . . 4 . 1 . Parts Lost 51 | . . . . 3 3 . 3 3 3 11 25 Power 10 | . . . . 1 1 . . . 2 2 4 Propulsion 11 | . . . . 1 . . . 1 1 1 7 Utility 17 | . . . . 1 2 . 2 . . 5 7 Weapon 13 | . . . . . . . 1 2 . 3 7 Highest Loss Streak 13 | . . . . 3 3 . 2 1 1 7 13 Average Slot Usage (%) 87 | . 85 85 97 94 83 92 92 93 95 77 60 Engine 1 | . 14 14 1 . . . . . 1 4 . Core 8 | . . . 9 8 10 15 15 13 7 . 2 Leg 2 | . 28 28 . . . . . . . . 4 Hover 16 | . . . 22 23 17 23 23 14 16 11 6 Device 11 | . . . 6 9 12 15 14 13 17 11 8 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 3 Processor 6 | . . . . 9 4 . 1 11 16 14 9 Protection 6 | . . . 13 8 6 7 6 6 5 6 3 Energy Gun 2 | . 14 14 14 . . . . . . . . Ballistic Gun 1 | . 14 14 3 . . . . . . . . Slashing Weapon 19 | . . . 12 27 23 23 22 24 22 17 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 11 11 27 22 48 48 52 43 48 59 59 Greatest Support 75 | 20 20 44 44 56 69 63 63 63 63 64 75 Greatest Overweight (x) 17 | . . . 1 . . . . 1 2 17 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 2 6 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 1 2 6 6 6 6 7 7 7 7 6 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 4 Final Carried 8 | . 2 6 8 8 6 8 7 8 8 7 2 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Gladiator 4% | Scavenger-Gladiator 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 1423 | 202 91 26 245 66 30 70 84 241 75 5 288 Remotely . | . . . . . . . . . . . . Salvage Created 4682 | . 136 16 671 690 75 402 453 772 594 284 589 Parts 223 | . 5 . 36 38 1 21 24 36 19 11 32 Haulers Intercepted 6 | . . . 3 . . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 29 25 . . . . Prevented 4 | . . . . . . 2 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 79 | . 2 1 14 11 1 11 11 11 4 5 8 Melee 65 | . . . 4 11 1 10 11 11 4 5 8 Guns 10 | . 2 1 7 . . . . . . . . AOE 3 | . . . 3 . . . . . . . . Classes Destroyed 13 | . 2 1 3 2 . 1 . 1 2 1 . Worker 4 | . . . . 2 . . . . 1 . 1 Builder 1 | . . . . . . . . . 1 . . Hauler 6 | . . . 3 . . . . 3 . . . Recycler 3 | . 1 . . . . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 23 | . . . 4 . . 8 4 5 . 2 . Grunt 30 | . 2 . 5 5 . 1 6 5 2 . 4 Duelist 1 | . . . . . . . . . . 1 . Sentry 18 | . . . 5 6 1 1 1 . 2 2 . Hunter 3 | . . . . . . 1 . . . . 2 Programmer 3 | . . . . . . . . 1 . . 2 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 2 1 5 4 1 4 6 4 7 3 2 Combat Bots Only 6 | . 2 1 5 4 1 4 6 4 4 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . Melee 1 | . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Damage Taken 8413 | . 62 29 414 545 244 496 439 633 728 1181 3642 Core 2067 | . . 27 56 121 81 13 42 112 124 169 1322 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 89 86 78 . . 80 86 87 85 . Volleys Fired 42 | . 11 2 26 . . . . . . . 3 Largest 3 | . 2 2 3 . . . . . . . 1 Hottest 158 | . 70 70 158 . . . . . . . 80 Shots Fired 84 | . 20 4 56 . . . . . . . 4 Gun 78 | . 20 4 53 . . . . . . . 1 Cannon 3 | . . . 3 . . . . . . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 3 Kinetic 32 | . 11 2 18 . . . . . . . 1 Thermal 25 | . 9 2 11 . . . . . . . 3 Explosive . | . . . . . . . . . . . . Electromagnetic 27 | . . . 27 . . . . . . . . Robot Hit Streak 8 | . 4 3 8 . . . . . . . 3 Robot Miss Streak 3 | . 2 1 3 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 299 | . 13 3 54 31 13 20 19 36 24 35 51 Core Hits 132 | . 7 2 25 16 2 10 11 17 14 10 18 Critical Hits 3 | . . . . . . . . 1 1 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . Melee Attacks 327 | . . . 16 38 15 33 33 55 27 42 68 Impact . | . . . . . . . . . . . . Slashing 323 | . . . 16 38 15 33 33 52 27 41 68 Piercing . | . . . . . . . . . . . . Sneak Attacks 29 | . . . 3 3 . . . 11 8 1 3 Combat Hostiles 3 | . . . . . . . . 3 . . . Follow-up Attacks 78 | . . . 2 8 7 8 4 13 10 9 17 Damage Inflicted 10874 | . 152 28 1182 1136 401 649 664 1802 1550 1208 2102 Guns 716 | . 152 23 529 . . . . . . . 12 Cannons 21 | . . . 21 . . . . . . . . Explosions 85 | . . . 85 . . . . . . . . Melee 10012 | . . . 547 1136 401 649 664 1802 1550 1208 2055 Ramming 7 | . . 5 . . . . . . . . 2 Kinetic 277 | . 88 10 167 . . . . . . . 12 Thermal 254 | . 64 13 144 . . . . . . . 33 Explosive . | . . . . . . . . . . . . Electromagnetic 324 | . . . 324 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 10012 | . . . 547 1136 401 649 664 1802 1550 1208 2055 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . . . 6 6 Average Corruption 4 | . . . . 1 . . . . . 4 5 Corruption Purged . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 7 Message Errors 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 765 | . . . . . 11 21 25 133 330 3 242 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 765 | . . . . . 11 21 25 133 330 3 242 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 2 58 . . . . . . . 1 Shots 2 | . . . 2 . . . . . . . . Rammed 2 | . . 1 . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 87 18 348 . . 8 12 1 . 2 33 Average Temperature 96 | . 32 10 141 . . 3 3 1 . 2 12 Received Heat Transfer 1488 | . 33 . 198 189 72 27 63 48 207 90 561 Effects 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 710 | . 185 37 248 . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 423 | . 60 23 370 423 142 . . 310 331 137 70 Initial 123 | . . 23 8 113 112 . . 76 123 102 15 Average 141 | . 25 23 232 237 127 . . 168 191 99 29 Maximum Alert Level 2 | . . . 1 2 . . . 1 1 . . Low Security (%) 70 | 100 100 100 26 42 100 . . 59 55 100 100 Level 1 27 | . . . 73 44 . . . 40 44 . . Level 2 1 | . . . . 13 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . . 2 1 . 1 4 2 1 5 Investigation 6 | . . . . 1 . . 1 2 2 . . Extermination 3 | . . . . . 1 . . 1 . 1 . Reinforcement 7 | . . . . 1 . . . 1 . . 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 5 | . . . . . . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 2 7 20 17 3 15 13 18 14 7 24 Peak Tracking Total 12 | . 2 5 6 4 2 7 6 5 5 3 12 Tactical Retreats 7 | . . 1 . . . . . 3 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 3 | . . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 21 | . 2 . 4 2 . 1 2 4 5 1 . Terminals 9 | . 1 . 3 . . . 1 2 2 . . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 3 | . . . . 1 . . . 1 1 . . Recycling Units 3 | . 1 . 1 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 4 . 14 4 . 1 4 9 14 2 . Successful 39 | . 3 . 8 4 . 1 4 5 12 2 . Failed 13 | . 1 . 6 . . . . 4 2 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 26 | . 2 . 11 . . . 3 5 5 . . Fabricators 3 | . . . . . . . . 1 . 2 . Repair Stations 9 | . . . . 3 . . . 3 3 . . Recycling Units 6 | . 2 . 3 1 . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 2 . 6 . . 1 4 3 4 . . Record 5 | . . . . . . . 3 1 1 . . Open Door 2 | . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . . 2 . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . 3 . . . 1 2 . . Scan Component 4 | . . . . 2 . . . 1 1 . . Repair 2 | . . . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . 1 . 2 1 . . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . Insert Component 3 | . . . . . . . . . 3 . . Analyze 3 | . . . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 1 . . 1 3 3 . . Full Trace Events 6 | . . . . 1 . . 1 2 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . 2 . Matter 168 | . . . . . . . . . . 168 . Time 84 | . . . . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . . . . 8 . Parts Repaired 2 | . . . . 1 . . . . 1 . . Time 95 | . . . . 70 . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 3 . 1 . Non-combat 4 | . . . . . . . . 3 . 1 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 3 . 1 . no_distress 2 | . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 2 . . . . Highest-Rated Group 46 | . . . . . . 46 46 . . . . Highest-Rated Ally 30 | . . . . . . 30 30 . . . . Total Orders 17 | . . . . . . . . . . 11 6 EXPLORE 14 | . . . . . . . . . . 8 6 RETURN 3 | . . . . . . . . . . 3 . Ally Attacks 25 | . . . . . . . 25 . . . . Total Damage 352 | . . . . . . . 352 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . Drone Launches 20 | . . . . . . . . . . 11 9 Drone Recoveries 9 | . . . . . . . . . . 6 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 5113 | 55 149 242 545 429 316 663 503 727 482 515 487 Spaces Moved 4302 | 49 97 172 434 316 340 849 468 523 591 257 206 Core 81 | 27 . . . . . . . . . 1 53 Treads . | . . . . . . . . . . . . Legs 332 | 22 97 170 . . . . . . . . 43 Wheels 5 | . . . . . . . . . . 5 . Hover 3884 | . . 2 434 316 340 849 468 523 591 251 110 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 76 66 65 53 62 62 52 40 65 50 Average Speed 72 | 81 120 119 78 68 70 62 62 62 58 94 119 Slowest Speed 900 | 120 120 120 150 76 76 62 62 126 170 900 250 Overloaded Moves 30 | . . . . . 2 . . . 28 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 21 50 43 25 10 85 62 18 18 10 15 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . 6 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 11 | . . . 11 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 11 | . . . 11 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Total 5927 | 63 109 203 574 488 404 962 661 896 702 491 374 Wait 1058 | 5 . 19 56 133 20 70 145 275 87 164 84 Move 4292 | 48 96 172 433 315 339 848 467 522 590 256 206 Hop . | . . . . . . . . . . . . Pick Up 72 | 4 2 5 10 7 8 4 5 15 1 3 8 Fast Attach 45 | 2 . 2 10 . . . 3 2 5 16 5 Attach 45 | 4 . . 1 4 8 . 5 9 1 3 10 Detach 2 | . . . . . 1 . . 1 . . . Swap 41 | . . 1 8 2 3 . 2 14 2 6 3 Drop 64 | . . 2 19 2 4 2 6 11 1 13 4 Fire 42 | . 11 2 26 . . . . . . . 3 Melee 227 | . . . 11 25 8 21 28 39 15 30 50 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 21 | . . . . . 13 . . 8 . . . Rewire 17 | . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 13) 182 | -10/Materials | Discovered new exit (range 18) 205 | -10/Materials | Entered Mines 223 | -10/Mines | Met a Derelict bent on vengeance 247 | -10/Mines | Learned Materials terminal intel 304 | -10/Mines | Build established: Mutant 386 | -10/Mines | Found a hidden stash of uninstalled traps 408 | -10/Mines | Assembled infested the area 413 | -10/Mines | Assisted by a Guerilla fighting off Assembled 422 | -10/Mines | Discovered new exit (range 8) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 448 | -9/Materials | Loaded intel: 11 terminal locations 575 | -9/Materials | Discovered new exit (range 6) 822 | -9/Materials | Discovered new exit (range 3) 865 | -9/Materials | Discovered new exit (range 16) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Repaired Broken Cmb. Airjet 1106 | -8/Materials | Build established: Scavenger-Mutant 1365 | -8/Materials | Lost 3 parts (1p1n1u) 1419 | -8/Materials | Discovered new exit (range 3) 1421 | -8/Materials | Entered Factory 1421 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1492 | -7/Factory | Lost 3 parts (1p2u) 1677 | -7/Factory | Discovered new exit (range 5) 1737 | -7/Factory | Entered Lower Caves 1840 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1853 | -7/Lower Caves | Build established: Mutant 2190 | -7/Lower Caves | Encountered a Warlord checkpoint 2198 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2381 | -7/Lower Caves | Discovered new exit (range 15) 2400 | -7/Lower Caves | Entered another Lower Caves area 2400 | -7/Lower Caves | Accompanied by 2 allies 2670 | -7/Lower Caves | Attracted the attention of an 0b10 base 2701 | -7/Lower Caves | Learned location of Armory (-4) 2701 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 2855 | -7/Lower Caves | Discovered new exit (range 9) 2903 | -7/Lower Caves | Entered Factory 2903 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2987 | -6/Factory | Identified exit to Lower Caves 3006 | -6/Factory | Build established: Scavenger-Mutant 3104 | -6/Factory | Found Prototype Device 3104 | -6/Factory | Identified Exp. Sensor Array 3607 | -6/Factory | Discovered new exit (range 15) 3630 | -6/Factory | Entered another Factory area 3630 | -5/Factory | Evolved 2 slots: Utility x2 3775 | -5/Factory | Build established: Mutant 3873 | -5/Factory | Discovered new exit (range 7) 3917 | -5/Factory | Repaired Cmb. Airjet 3977 | -5/Factory | Discovered new exit (range 14) 4098 | -5/Factory | Identified exit to Factory 4112 | -5/Factory | Entered another Factory area 4112 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4247 | -4/Factory | Fabricated Mak. Sword (x2) 4399 | -4/Factory | Lost 7 parts (2p1n2u2w) 4416 | -4/Factory | Discovered new exit (range 26) 4551 | -4/Factory | Lost 3 parts (2u1w) 4612 | -4/Factory | Found Prototype Slashing Weapon 4612 | -4/Factory | Identified Vibroblade 4626 | -4/Factory | Identified exit to Research 4627 | -4/Factory | Entered Research 4627 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5013 | -3/Research | Lost 13 parts (2p4n4u3w) 5056 | -3/Research | Spotted B-86 Titan 5068 | -3/Research | Core integrity fell below 50% 5104 | -3/Research | Core integrity fell below 20% 5114 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05093_ X0TCTS0IESRKZ0SPD%S7ULCFZ 05093_ G-67 Veteran heat damages Lgt. Antimatter Reactor, Adv. Heat Sink, Plasma Rifle. 05093_ Slammed into G-67 Veteran. 05098_ G-67 Veteran heat short circuits Adv. Heat Sink. 05099_ K-01 Serf cleans the Mason Extractor. 05103_ Lgt. Particle Reactor destroyed. 05104_ K-01 Serf cleans the Mason Extractor. 05107_ Mason Extractor disabled. 05107_ K-01 Serf collects debris. 05108_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 05108_ Penetrated by Slug. 05109_ K-01 Serf collects debris. 05109_ U-05 Engineer lays Concrete. 05113_ Penetrated by Slug. 05113_ Slug penetrates U-05 Engineer. 05113_ U-05 Engineer destroyed. 05113_ Slug penetrates Wall. 05113_ K-01 Serf collects debris. 05114_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # #??# ""#??# # | | # # """ """ """ #??# ""#??# # | | ######## """ """ """ #??# ""#??# # | | ######## "" """ """ #??# T#??# # | | % #??# ""#??# | | #??# ""#??# | | #??# ""#??# | | #??? #??##### | | #??? ???????? | | ##################% #???######???????? | | ????????# # #????????????????? | | ????????# #=![ #????????????????? | | ????????# "" #% [= #????????????????? | | ????????# """ !#!%% #/########?????????? | | ????????# "R !=+=!* k # #?????????? | | ????????# """ [#%!%% % hh # ! #?????????? | | ????????# """ #]%[=!= # #?????????? | | ????????# #!=%* # #?????????? | | ????????# #[! ! #############??????? | | ????????##########!=* # #??????? | | ?????????????????#= # #??????? | | ?????????????????# + #??????? | | ?????????????????# # #??????? | | ?????????????????### #### # #??????? | | ????????????????####/#### #############??????? | | ????????????????# #@ #????##????????????? | | ????????????????# ! % # #???? #????????????? | | ????????????????# # #??? #????????????? | | ????????????????# + #??? #????????????? | | ????????????????# #k #?? #????????????? | | ????????????????# "T" # #?? #????????????? | | ????????????????#] """ # k #? #????????????? | | ????????????????######### k#? #????????????? | | ????????????????#???????#!%= # #????????????? | | ????????????????# ????# ! # #????????????? | | ????????????????# "????# R + #????????????? | | ????????????????# ""???# u # #????????????? | | ????????????????# ""???# t# #????????????? | | ????????????????# S ?## ###########????????? | | ????????????????# "" ?# ^ ^ #????????? | | ????????????????# "" # #????????? | | ????????????????# "" # #????????? | | ????????????????# / ^ !! #????????? | | ????????????????# # !! ^""" #??????? | | ????????????????# # ! """ #????? | | ????????????????# ?# "" #### | | ????????????????########## | | ?????????????????# """ # % // | | ?????????????????# """ # %%% // | | ?????????????????# """ + ###### // | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 8 Core Analysis 6 Item Schematics ----------------- Mak. Sword | -5/Factory | Scanalyzed Prc. Assault Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mak. Sword | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTachyonLance Manual? 0 Play Time 01:14:44 Cumulative 26.1 hours Start 2021.12.09 @ 10:09:21 End 2021.12.09 @ 11:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bebe4519-aba0-4813-97c2-e539c61b9652