Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 12:31:49 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Antisys Drone with Antisys Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (544) 2720 Value Destroyed (21960) 21960 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (7392) 7392 TOTAL SCORE: 38692 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6030 Follower Combat Kills 234 Met Data Miner 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/1200 Matter 300/300 Energy 545/545 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor Improved Quantum Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Core Analyzer Weapon Cycler Bomb Factory No. 2 > --- WEAPON (4) ------- Autobeam Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY (4) ---- Advanced Quantum Shading Machine Centrium Medium Armor Plating Graphene Brace Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Fusion Reactor Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Core Analyzer Weapon Cycler Bomb Factory No. 2 > --- WEAPON ----------- Autobeam Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Advanced Quantum Shading Machine Centrium Medium Armor Plating Graphene Brace [Rating: 129] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Improved Hover Unit Treads High-density Centrium Heavy Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Improved Salvage Targeting Computer Device Weapon Cycler Processor Improved Salvage Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Special Weapon Enhanced Flamer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 13 | 4 2 1 3 2 . 1 . . . . . . . . . . Power 1 | 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 1 . . . . . . . . . . . . . . Utility 6 | 1 1 . 2 1 . 1 . . . . . . . . . . Weapon 3 | 1 . . 1 1 . . . . . . . . . . . . Parts Attached 119 | 9 9 15 19 27 2 4 . 4 12 . 1 6 1 1 . 9 Power 11 | 2 . 1 3 1 . 1 . . 2 . . . . . . 1 Engine 7 | 2 . 1 1 1 . 1 . . 1 . . . . . . . Core 2 | . . . 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . . . 1 Propulsion 25 | 3 3 1 2 7 1 1 . . 3 . . . 1 1 . 2 Treads 3 | . . . . 1 . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 3 . . . . 1 . . . . . . . . . . . Hover 18 | . 3 1 2 6 . 1 . . 3 . . . 1 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 44 | 1 2 5 9 10 . 1 . 2 2 . 1 5 . . . 6 Device 19 | 1 . 1 3 6 . 1 . 1 1 . 1 1 . . . 3 Storage . | . . . . . . . . . . . . . . . . . Processor 15 | . 1 1 2 3 . . . 1 . . . 4 . . . 3 Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection 9 | . 1 3 3 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 3 4 8 5 9 1 1 . 2 5 . . 1 . . . . Energy Gun 23 | 1 4 6 2 5 1 . . . 3 . . 1 . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 3 2 . 1 . 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 3 12 . . . . 5 . . 4 . . . 6 Parts Lost 15 | . . 2 6 5 1 1 . . . . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 2 2 1 . . . . . . . . . . . Utility 7 | . . 2 3 2 . . . . . . . . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 2 2 1 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 1 1 2 2 2 1 2 2 2 2 3 3 3 3 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . 1 1 1 1 2 3 3 3 2 Weapon . | . . 1 1 . 1 1 1 1 . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 2 | . 2 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 87 77 93 80 81 75 93 97 100 100 99 100 100 100 92 Engine 9 | . 23 17 9 6 6 9 11 11 9 5 5 5 5 5 5 2 Core 2 | . . . 3 6 6 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 5 5 5 5 5 5 7 Wheel 2 | . 18 . . . 2 5 5 5 1 . . . . . . . Hover 20 | . 6 34 24 25 9 11 11 11 20 23 23 23 23 23 23 13 Device 13 | . 11 8 4 7 18 19 23 18 16 17 17 17 17 17 17 16 Processor 15 | . . . 7 21 18 17 17 21 21 17 17 17 17 17 17 16 Protection 4 | . 9 7 7 3 . . . . 1 5 5 4 5 5 5 2 Energy Gun 15 | . 16 16 10 14 12 11 3 11 15 17 17 20 23 23 23 23 Ballistic Gun 3 | . 6 . 3 4 . 1 1 10 5 5 5 2 . . . . Peak Build Rating 129 | 7 16 35 46 82 72 81 81 86 98 98 98 100 101 102 102 129 Average Rating 68 | 5 9 22 41 65 69 74 66 83 87 98 97 97 100 101 102 114 On Entrance 69 | . 7 14 35 46 67 72 81 81 83 98 98 96 100 101 102 102 Avg Prop Armor Cover (%) 10 | . . . . 12 12 11 12 8 8 . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 14 20 38 45 48 32 39 39 43 50 50 53 53 52 52 52 86 Greatest Support 195 | 26 26 38 44 56 43 44 44 44 70 56 56 61 57 57 56 195 Greatest Overweight (x) 2 | 1 . . 1 1 . . . . 1 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | 1 2 2 2 3 3 3 1 3 3 3 3 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 2 2 1 2 2 2 2 3 4 4 4 3 Final Capacity 4 | 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | 1 2 1 2 3 3 1 1 3 3 2 3 4 4 4 4 4 Class Distribution -------------------- 58% | Hacker-Gunner 23% | Mutant 12% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 3800 | 302 205 196 435 944 78 101 . 245 836 29 10 90 37 10 . 282 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 23488 | 101 1014 848 2536 5286 1415 954 . 798 4539 500 491 . 1255 856 420 2475 Parts 1349 | 12 74 54 132 370 59 46 . 42 303 11 19 . 31 80 4 112 Haulers Intercepted 14 | . . . 4 6 . . . . 1 . . . 1 . . 2 Recyclers Shooed 8 | . 1 . . 1 . . . . 2 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 230 | . . 22 . . 59 38 . 39 . 14 18 . 40 . . . Prevented 5 | . . 4 . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 435 | . 32 23 50 93 23 13 . 13 76 8 9 . 26 28 . 41 Guns 402 | . 32 22 46 87 23 12 . 13 74 6 8 . 21 26 . 32 AOE 11 | . . . 3 4 . . . . . . . . . . . 4 Classes Destroyed 24 | 1 3 3 11 2 . 1 . 1 1 . . . . . . 1 Worker 24 | . . . 2 11 . . . . 7 . . . . 2 . 2 Builder 25 | . 2 . 2 7 . . . . 9 . . . . 4 . 1 Tunneler 5 | 4 . . . . . . . . 1 . . . . . . . Hauler 14 | . . . 4 6 . . . . 1 . . . 1 . . 2 Recycler 11 | . . . 2 4 . . . . 5 . . . . . . . Operator 10 | . . . 1 3 . . . . 1 . . . . 2 . 3 Drone 6 | . . . . . . . . . . . . . . . . 6 Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 17 | . . . 4 3 . . . . 3 . . . . 1 . 6 Swarmer 82 | . 9 10 4 7 6 1 . 4 11 4 4 . 3 18 . 1 Cutter 4 | . . . 2 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . Grunt 158 | . 23 . 26 34 10 5 . 6 30 2 1 . 13 . . 8 Brawler 13 | . . . 2 2 1 . . 1 4 . . . 2 . . 1 Duelist 21 | . . . 2 6 2 3 . . 2 1 . . 4 . . 1 Protector 7 | . . . 1 3 . 1 . . 1 . . . . . . 1 Sentry 42 | . . 1 10 13 1 1 . . 8 . 1 . 2 3 . 2 Specialist 5 | . . . . 1 . . . . 3 . . . . . . 1 Hunter 36 | . . . 2 8 2 . . 2 6 1 2 . . 2 . 11 Programmer 41 | . . . . 15 1 1 . . 9 . 1 . 2 4 . 8 Heavy 5 | . . . 1 2 . . . . 1 . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 29 | 4 5 6 9 8 5 4 . 6 29 4 4 . 7 10 . 15 Combat Bots Only 14 | . 4 4 4 8 5 4 . 6 14 4 4 . 7 10 . 14 Max Kills in Single Turn 5 | 1 2 2 2 5 2 2 . 1 4 2 2 . 2 3 . 2 Gunslinging 1 | . . 1 . 1 1 1 . . 1 1 1 . . 1 . . Exploded 2 | . . . 1 2 . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1700 | . 92 132 153 548 66 35 . 52 276 15 32 . 28 52 . 219 Missed 741 | . 29 54 61 264 24 12 . 18 140 9 15 . 7 21 . 87 Hits 959 | . 63 78 92 284 42 23 . 34 136 6 17 . 21 31 . 132 Melee 3 | . . . . 2 . . . . . . . . . . . 1 Projectile 956 | . 63 78 92 282 42 23 . 34 136 6 17 . 21 31 . 131 AOE 6 | . . . 1 2 . . . . . . . . . . . 3 Critical Strikes 44 | . . 2 6 7 2 1 . 2 4 . . . 1 . . 19 Actively Blocked 12 | . . . 1 7 2 1 . 1 . . . . . . . . Damage Taken 16055 | . 671 1456 1574 4133 640 428 . 634 2514 102 247 . 396 581 . 2679 Core 11973 | . 494 966 988 3136 507 353 . 512 2032 81 194 . 272 372 . 2066 Absorbed by Shields 69 | . . . . 69 . . . . . . . . . . . . Redirected to Core 9921 | . 385 682 799 2609 453 272 . 428 1643 81 175 . 235 339 . 1820 Regen/Repaired (Parts) 26 | . . . 26 . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 10 53 . . . . 77 . . . . 100 . . . Volleys Fired 983 | 7 72 87 136 224 47 43 . 27 153 9 12 . 35 64 2 65 Largest 4 | 2 2 2 3 3 2 3 . 4 4 2 2 . 3 3 3 3 Hottest 264 | 40 130 140 122 228 168 196 . 225 225 176 176 . 264 264 264 264 Shots Fired 2658 | 14 144 158 278 562 88 90 1 97 547 29 37 . 139 153 6 315 Gun 2653 | 14 144 153 278 562 88 90 1 97 547 29 37 . 139 153 6 315 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . . 5 . . . . . . . . . . . . . . Kinetic 386 | 14 37 13 41 101 . 2 1 43 134 . . . . . . . Thermal 1985 | . 107 88 153 315 88 88 . 54 413 29 37 . 139 153 6 315 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 287 | . . 57 84 146 . . . . . . . . . . . . Robot Hit Streak 75 | 3 17 26 75 47 32 43 . 65 51 21 18 . 29 46 6 46 Robot Miss Streak 6 | 3 4 5 3 3 1 1 . 3 3 1 2 . 2 3 . 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 63 | . 1 4 2 14 7 3 . 4 16 3 2 . . 6 . 1 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . 1 1 1 1 . . 2 . 1 Autonomous 377 | . . . . 29 . . . . 133 11 12 . 34 33 . 125 Shots Hit Robots 2067 | 7 90 118 240 446 70 74 . 77 431 27 26 . 113 88 5 255 Core Hits 1280 | 5 46 47 166 290 27 30 . 45 289 17 20 . 58 68 1 171 Critical Kills 12 | . 1 . . 2 2 1 . 1 5 . . . . . . . Critical Parts Destroyed 19 | . . . . 2 1 1 . 7 8 . . . . . . . Critical Strikes 123 | . 6 9 23 17 7 6 . 11 20 2 1 . 8 6 . 7 Burn 90 | . 5 9 23 13 4 4 . 1 7 2 1 . 8 6 . 7 Destroy 33 | . 1 . . 4 3 2 . 10 13 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 57990 | 76 1292 2039 4914 12045 2233 2381 . 2132 12672 742 779 . 3991 3536 197 8961 Guns 53386 | 76 1284 1939 4536 10942 2233 2381 . 2132 11695 742 779 . 3991 3101 197 7358 Cannons . | . . . . . . . . . . . . . . . . . Explosions 4473 | . . 53 378 1097 . . . . 977 . . . . 435 . 1533 Melee . | . . . . . . . . . . . . . . . . . Ramming 84 | . 8 . . 6 . . . . . . . . . . . 70 Kinetic 5600 | 76 231 . 807 1523 . 61 . 635 2267 . . . . . . . Thermal 44538 | . 1053 1160 2504 6909 2233 2320 . 1497 9501 742 779 . 3991 3395 197 8257 Explosive 2086 | . . . . 548 . . . . 904 . . . . . . 634 Electromagnetic 5682 | . . 879 1603 3059 . . . . . . . . . 141 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 3 10 2 2 2 2 4 4 4 4 1 . . 3 Average Corruption 2 | . . . 3 3 2 2 2 2 2 4 4 4 1 . . 2 Corruption Purged 13 | . . . . 13 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 143 | . . . 22 42 15 16 2 8 10 6 10 1 6 . . 5 Message Errors 45 | . . . 8 8 6 4 1 2 5 4 6 . 1 . . . Matter Fused 29 | . . . 3 4 3 7 . 2 2 1 . . 4 . . 3 Heat Flow Errors 12 | . . . 1 4 . 1 . 1 1 1 1 1 1 . . . Energy Discharges 17 | . . . 1 9 1 1 . 2 1 . 1 . . . . 1 Parts Rejected 5 | . . . 1 3 . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . 2 5 1 . . 1 . . 1 . . . . . Data Loss (major) 6 | . . . 1 3 2 . . . . . . . . . . . Misfires 10 | . . . 2 2 1 2 1 . . . 1 . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . Weapon Failures 8 | . . . 3 3 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . 52 . . . . 31 . . . . 77 . 8 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 168 | . . . . 52 . . . . 31 . . . . 77 . 8 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . 4 37 82 197 . . . . . . . . . . . . Shots 7 | . . 1 3 3 . . . . . . . . . . . . Rammed 10 | . 1 . . 1 . . . . . . . . . . . 8 Targets Rammed 10 | . 1 . . 1 . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 168 . 175 359 126 116 . 311 189 205 146 121 357 271 38 399 Average Temperature 70 | . 25 . 38 82 33 33 . 99 60 84 61 67 87 102 29 83 Received Heat Transfer 3137 | . 276 156 630 783 117 108 . 108 450 9 12 . 99 24 . 365 Effects 6 | . . . . 3 . . . . . . . . 1 . . 2 Shutdowns 2 | . . . . . . . . . . . . . 1 . . 1 Interference 3 | . . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . 2 . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . 2 . . . . . . . . . . . . Parts Fried 35 | . . 7 4 23 . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . 1 . . 1 . . 2 2 1 . 6 2 . 6 Combat Hostiles 19 | . . . 1 . . 1 . . 2 2 1 . 5 2 . 5 Parts Melted 264 | . 9 2 8 27 10 10 . 7 71 8 8 . 22 25 . 57 Heat Transferred 74319 | . 2865 3308 6550 10366 2849 2939 . 1813 15880 1675 1600 . 6950 5600 250 11674 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 7 4 . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 5 | . 2 . 4 5 . . . . 5 . . . . 3 1 3 Low Security (%) 28 | 100 59 . 24 17 . . . . 23 . . . . 1 60 46 Level 1 10 | . 21 . 10 5 . . . . . . . . . 44 39 2 Level 2 21 | . 18 . 20 24 . . . . 22 . . . . 50 . 4 Level 3 23 | . . . 41 24 . . . . 17 . . . . 3 . 46 Level 4 7 | . . . 3 7 . . . . 30 . . . . . . . Level 5 2 | . . . . 5 . . . . 4 . . . . . . . High Security 5 | . . . . 15 . . . . 2 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Peak Influence 2544 | 10 586 . 1140 2544 . . . . 1803 . . . . 710 216 982 Initial 518 | . 3 . 108 518 . . . . 11 . . . . 214 216 117 Average 640 | 1 199 . 568 902 . . . . 833 . . . . 433 195 467 Influence Increases 14385 | 20 1036 475 1673 3296 545 357 . 350 3011 180 210 . 688 1176 2 1366 Destroy 0b10 Robot/C 8420 | . 640 260 980 1800 460 260 . 280 1580 160 180 . 560 580 . 680 Destroy 0b10 Robot/NC 565 | 20 10 . 80 185 . 15 . . 140 . . . 5 40 . 70 Destroy Leader 1710 | . 160 20 276 428 40 30 . 40 348 20 30 . 50 112 . 156 Allied During Kill 181 | . . . . . . 52 . 30 . . . . 73 26 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 Successful Hack 196 | . 12 . 15 56 . . . . 39 . . . . 47 . 27 Select Force Hacks 270 | . 210 . 60 . . . . . . . . . . . . . Disable Machine 1140 | . . . 90 255 . . . . 465 . . . . 180 . 150 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . Destroy Structure 663 | . 4 . 37 122 . . . . 124 . . . . 146 2 228 Partial Spotted 75 | . . . 15 15 . . . . 30 . . . . . . 15 Lose Combat Pursuer 1005 | . . 195 120 435 45 . . . 135 . . . . 45 . 30 Influence Decreases 13444 | 15 471 836 742 1892 1422 785 1239 332 1226 890 407 896 346 900 452 593 Entered New Map 5858 | . 2 274 101 622 942 317 1239 . 7 668 209 896 . 128 402 51 Time Decay 5654 | 15 469 542 571 610 470 458 . 252 567 222 198 . 326 362 50 542 Lost Part 150 | . . 20 60 50 10 10 . . . . . . . . . . Lost Ally 290 | . . . 10 10 . . . 80 60 . . . 20 110 . . Purge Threat 1492 | . . . . 600 . . . . 592 . . . . 300 . . Squads Dispatched 96 | . 13 . 12 33 . 1 . . 27 . . . 1 3 . 6 Investigation 19 | . 12 . 5 2 . . . . . . . . . . . . Extermination 14 | . . . . 7 . . . . 3 . . . . 2 . 2 Reinforcement 22 | . 1 . 5 5 . . . . 8 . . . . 1 . 2 Assault 29 | . . . 1 18 . 1 . . 6 . . . 1 . . 2 Garrison 12 | . . . 1 1 . . . . 10 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . 1 . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 14 | . 2 . 2 4 . . . . 4 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 626 | . 45 31 66 181 20 15 . 14 109 8 8 . 26 34 . 69 Peak Tracking Total 16 | . 5 4 7 14 5 5 . 4 16 4 3 . 7 5 . 14 Tactical Retreats 32 | . . 3 5 14 1 . . . 4 . . . . 3 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 19 | . 2 5 . 6 . . . . 2 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . . . . . . . . 1 Fabricated Traps 3 | . . . . . . . . . . . . . . . . 3 Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 83 | . . 2 6 17 3 1 . . 32 . . . . 12 . 10 Max in Single Turn 10 | . . 1 2 7 1 1 . . 10 . . . . 2 . 3 Garrison Access 7 | . . . 1 3 . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . 3 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 75 | . 10 1 13 14 2 . 2 . 13 1 . . . 13 . 6 Terminals 50 | . 7 . 8 9 1 . . . 10 . . . . 11 . 4 Fabricators 5 | . . . . 1 . . . . 1 . . . . 2 . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . . Garrison Access 7 | . . . 1 3 . . . . 2 . . . . . . 1 Total Hacks 227 | . 22 4 33 36 10 . 22 . 47 1 . . . 35 . 17 Successful 150 | . 12 4 21 17 10 . 22 . 31 1 . . . 23 . 9 Failed 77 | . 10 . 12 19 . . . . 16 . . . . 12 . 8 Catastrophic 14 | . 3 . 1 6 . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 121 | . 14 . 27 17 . . . . 30 . . . . 26 . 7 Terminals 159 | . 17 . 26 31 5 . . . 38 . . . . 31 . 11 Fabricators 15 | . . . . 1 . . . . 6 . . . . 4 . 4 Repair Stations 3 | . 2 . 1 . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . 3 1 . . . . . . . . . . . . Garrison Access 10 | . . . 2 3 . . . . 3 . . . . . . 2 Terminal Hacks 81 | . 3 4 6 7 10 . 22 . 17 1 . . . 8 . 3 Record 14 | . . 4 . . 10 . . . . . . . . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . Robot Analysis 7 | . 2 . 4 . . . . . 1 . . . . . . . Prototype ID Bank 6 | . . . . . . . 3 . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 . 1 1 . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 8 | . . . . 2 . . . . 4 . . . . 1 . 1 Unreport Threat 10 | . . . . 4 . . . . 4 . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 1 . . . . . . . . . . . . Retrieve Study 3 | . . . 2 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 3 . . . . 1 . . . . . . 1 Seal Access 6 | . . . 1 3 . . . . 1 . . . . . . 1 Unauthorized Hacks 59 | . 9 . 12 6 . . . . 13 . . . . 14 . 5 Terminals 43 | . 6 . 9 5 . . . . 9 . . . . 12 . 2 Assimilate 8 | . . . 2 1 . . . . 1 . . . . 3 . 1 Botnet 26 | . . . 6 4 . . . . 7 . . . . 8 . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . 1 . . Sabotage 5 | . 5 . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . Fabricators 10 | . . . . 1 . . . . 4 . . . . 2 . 3 Report 1 | . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 Liberate 3 | . . . . . . . . . 1 . . . . 1 . 1 Haulers 4 | . . . . 1 . . . . 1 . . . . 1 . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . Patch 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . 3 . . . . 1 . . . . 1 . 2 Used 2 | . . . . 1 . . . . 1 . . . . . . . Hacking Detections 40 | . 4 . 7 8 . . . . 9 . . . . 8 . 4 Full Trace Events 6 | . 1 . 4 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . Programmers 2 | . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 1 . 5 . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 19 | . . . 1 1 . 5 . . 3 . . 4 2 2 . 1 Largest Group 5 | . . . 1 1 . 5 5 5 3 . . 4 5 5 . 1 Highest-Rated Group 169 | . . . 10 40 . 98 98 98 87 . . 104 169 169 . 26 Highest-Rated Ally 49 | . . . 10 40 . 30 30 30 29 . . 39 49 49 . 26 Total Orders 8 | . . . . . . . . . . . . . . 7 . 1 STAY 5 | . . . . . . . . . . . . . . 4 . 1 FOLLOW 3 | . . . . . . . . . . . . . . 3 . . Ally Attacks 93 | . . . . . . 20 . 21 24 . . . 12 16 . . Total Damage 1334 | . . . . . . 261 . 349 246 . . . 141 337 . . Kills 10 | . . . . . . 2 . 1 4 . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 2846 | 24 1345 1477 . . . . . . . . . . . . . . Seismic 2846 | 24 1345 1477 . . . . . . . . . . . . . . Robot Analysis Total 7 | . 2 . 4 . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 2 . . 1 3 . 2 . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 17725 | 83 1345 1557 1734 3477 1182 1143 64 720 1807 478 408 525 723 838 101 1540 Spaces Moved 23554 | 60 1315 2531 1656 5051 1278 1251 86 958 2167 983 817 915 1045 1564 238 1639 Core 82 | 3 . . . 6 . . . . . . . . . . . 73 Treads 352 | . . . . . 1 . . . . . . . . . . 351 Legs . | . . . . . . . . . . . . . . . . . Wheels 1497 | 57 892 . . . 437 111 . . . . . . . . . . Hover 21623 | . 423 2531 1656 5045 840 1140 86 958 2167 983 817 915 1045 1564 238 1215 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 52 48 48 40 61 61 61 61 40 45 45 40 45 40 40 40 Average Speed 52 | 84 70 48 48 46 80 64 61 61 48 45 45 45 45 40 40 71 Slowest Speed 170 | 95 80 52 108 106 170 100 61 61 116 45 45 102 45 45 40 160 Overloaded Moves 22 | . . . . 2 . . . . 14 . . 6 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 4 . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 78 | 4 95 95 95 84 95 98 68 98 57 95 97 82 98 41 89 36 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . 2 1 1 . . . . . . . 1 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 41 | . . 17 . . 2 3 . 4 . 2 7 2 4 . . . Spaces Dug 44 | . . 2 . 5 . . . . 14 . 2 . 6 14 . 1 Terrain Destroyed 609 | . . 10 34 124 10 8 . 4 161 2 8 . 20 93 1 134 Melee . | . . . . . . . . . . . . . . . . . Projectile 205 | . . 4 . 20 10 8 . 4 45 2 8 . 20 53 1 30 AOE 404 | . . 6 34 104 . . . . 116 . . . . 40 . 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 27057 | 75 1587 2692 2303 5746 1376 1525 97 1047 2676 1005 837 1025 1235 1698 239 1894 Wait 1586 | . 144 20 417 249 20 147 6 4 206 . . 96 117 42 . 118 Move 23538 | 59 1314 2530 1655 5050 1277 1250 85 957 2165 982 816 914 1044 1564 237 1639 Hop . | . . . . . . . . . . . . . . . . . Pick Up 34 | . 8 2 2 5 1 . . 6 6 1 1 1 . . . 1 Fast Attach 77 | 7 3 8 21 17 3 2 3 . 6 . . 4 . . . 3 Attach 13 | . . 1 1 5 . 2 . 2 1 . . . . . . 1 Detach 5 | . . 1 . 3 . . . . . . . . . . . 1 Swap 79 | 2 8 9 2 24 2 1 . 2 14 . 1 5 1 1 . 7 Drop 85 | . 11 9 13 15 4 . 3 4 10 2 . 5 1 1 . 7 Fire 983 | 7 72 87 136 224 47 43 . 27 153 9 12 . 35 64 2 65 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . 8 Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . Rewire 45 | . . . . 1 . 39 . . . 1 . . 4 . . . Trap 2 | . . . . . . . . . . . . . . . . 2 Miscellaneous 599 | . 26 25 56 152 22 41 . 45 114 10 7 . 33 26 . 42 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 34 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 258 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Reached level 2 693 | -10/Materials | Identified exit to Mines 935 | -10/Materials | Reached level 3 954 | -10/Materials | Upgraded with Propulsion slot (x1) 978 | -10/Materials | Upgraded with Utility slot (x1) 1271 | -10/Materials | Reached level 4 1426 | -10/Materials | Discovered new exit (range 7) 1429 | -10/Materials | Entered Subcaves 1431 | -10/Subcaves | Reached level 5 1436 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1577 | -10/Subcaves | Upgraded with Propulsion slot (x1) 1679 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1753 | -10/Subcaves | Disturbed a concealed Subdweller 1812 | -10/Subcaves | Core integrity fell below 50% 1979 | -10/Subcaves | Learned Materials terminal intel 2006 | -10/Subcaves | Visited Clippyterm 2007 | -10/Subcaves | Learned Factory emergency access door positions 2007 | -10/Subcaves | Learned location of Section 7 (-2) 2021 | -10/Subcaves | Discovered new exit (range 7) 2037 | -10/Subcaves | Discovered new exit (range 10) 2080 | -10/Subcaves | Ambushed by Subdweller buried in earth 2080 | -10/Subcaves | Ambushed by Subdweller buried in earth 2118 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2175 | -10/Subcaves | Core integrity fell below 20% 2418 | -10/Subcaves | Discovered new exit (range 9) 2667 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2880 | -10/Subcaves | Learned 2 Materials zone layouts 2900 | -10/Subcaves | Visited 4L-MR0's lab 2907 | -10/Subcaves | Found Prototype Processor 2907 | -10/Subcaves | Identified Rainbow Chip 2908 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2986 | -10/Subcaves | Entered Materials 2987 | -8/Materials | Core integrity fell below 50% 2987 | -8/Materials | Core integrity fell below 20% 2988 | -8/Materials | Loaded intel: 12 terminal locations 2988 | -8/Materials | Reached level 6 2991 | -8/Materials | Upgraded with Utility slot (x1) 3298 | -8/Materials | Reached level 7 3591 | -8/Materials | Reached level 8 3643 | -8/Materials | Discovered new exit (range 11) 3786 | -8/Materials | First assault squad dispatched 3817 | -8/Materials | Reached level 9 3906 | -8/Materials | Garrison activated, responded to threat 4067 | -8/Materials | Discovered new exit (range 13) 4174 | -8/Materials | Reached level 10 4241 | -8/Materials | Discovered new exit (range 10) 4389 | -8/Materials | Upgraded with Utility slot (x1) 4389 | -8/Materials | Upgraded with Weapon slot (x1) 4577 | -8/Materials | Reached level 11 4687 | -8/Materials | Sterilization system engaged 4687 | -8/Materials | Non-combat units ordered to evacuate 4720 | -8/Materials | Entered Factory 4722 | -7/Factory | Reached level 12 4736 | -7/Factory | Build established: Gunner 4829 | -7/Factory | Core integrity fell below 50% 4892 | -7/Factory | Garrison activated, responded to threat 4945 | -7/Factory | Reached level 13 5049 | -7/Factory | Discovered new exit (range 5) 5120 | -7/Factory | First assault squad dispatched 5182 | -7/Factory | Discovered new exit (range 15) 5417 | -7/Factory | Build established: Hacker-Gunner 5607 | -7/Factory | Upgraded with Utility slot (x1) 5607 | -7/Factory | Upgraded with Weapon slot (x1) 5848 | -7/Factory | Reached level 14 6161 | -7/Factory | Cargo convoy interrupted 6316 | -7/Factory | Found Prototype Processor 6316 | -7/Factory | Identified Exp. Signal Interpreter 6317 | -7/Factory | Core integrity fell below 20% 6390 | -7/Factory | Identified exit to Storage 6390 | -7/Factory | Identified exit to Lower Caves 6390 | -7/Factory | Reached level 15 6396 | -7/Factory | System corruption reached 10% 7335 | -7/Factory | Discovered new exit (range 14) 7355 | -7/Factory | Reached level 16 7396 | -7/Factory | Destroyed 7 combat bots 7474 | -7/Factory | Destroyed 7 combat bots 7668 | -7/Factory | High security lockdown imminent 7748 | -7/Factory | High security lockdown engaged 7867 | -7/Factory | Destroyed 8 combat bots 7900 | -7/Factory | Reached level 17 7933 | -7/Factory | Identified exit to Factory 8197 | -7/Factory | Entered Lower Caves 8267 | -7/Lower Caves | Attracted the attention of an 0b10 base 8373 | -7/Lower Caves | Build established: Hacker-Mutant 8422 | -7/Lower Caves | Learned Armory garrison access intel 8458 | -7/Lower Caves | Identified exit to Lower Caves 8458 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8458 | -7/Lower Caves | Learned Research emergency access door positions 8503 | -7/Lower Caves | Encountered a Warlord checkpoint 8593 | -7/Lower Caves | Ambushed by research squad 9379 | -7/Lower Caves | Entered another Lower Caves area 9573 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9800 | -7/Lower Caves | Discovered new exit (range 14) 9810 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9851 | -7/Lower Caves | Learned 8 Factory zone layouts 9888 | -7/Lower Caves | Identified exit to Data Miner 10080 | -7/Lower Caves | Encountered a Warlord checkpoint 10134 | -7/Lower Caves | Reached level 18 10165 | -7/Lower Caves | Learned 12 Factory zone layouts 10208 | -7/Lower Caves | Upgraded with Utility slot (x1) 10266 | -7/Lower Caves | Discovered exit to Factory (range 12) 10496 | -7/Lower Caves | Build established: Hacker-Gunner 10522 | -7/Lower Caves | Entered Data Miner 10522 | -7/Data Miner | Accompanied by 5 allies 10522 | -7/Data Miner | Discovered new exit (range 7) 10536 | -7/Data Miner | Met Data Miner 10555 | -7/Data Miner | Received God Mode back door access code from Data Miner 10580 | -7/Data Miner | Identified exit to Proximity Caves 10586 | -7/Data Miner | Entered Proximity Caves 10586 | -6/Proximity Caves | Accompanied by 5 allies 10591 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10660 | -6/Proximity Caves | Lost 5 allies 10944 | -6/Proximity Caves | Learned Factory stockpile data 10961 | -6/Proximity Caves | Spotted B-75 Beast 10981 | -6/Proximity Caves | Destroyed B-75 Beast 11107 | -6/Proximity Caves | Learned Factory garrison access intel 11149 | -6/Proximity Caves | Reached level 19 11306 | -6/Proximity Caves | Entered Factory 11307 | -6/Factory | Identified exit to Lower Caves 11308 | -6/Factory | Identified exit to Factory 11310 | -6/Factory | Loaded intel: 4 garrison access locations 11438 | -6/Factory | Discovered exit to Factory (range 9) 11725 | -6/Factory | Reached level 20 11774 | -6/Factory | Garrison activated, responded to threat 11847 | -6/Factory | Destroyed 14 combat bots 12318 | -6/Factory | Garrison activated, responded to threat 12356 | -6/Factory | First assault squad dispatched 12379 | -6/Factory | Cargo convoy interrupted 12403 | -6/Factory | Garrison activated, responded to threat 12442 | -6/Factory | Reached level 21 12448 | -6/Factory | Core integrity fell below 50% 12478 | -6/Factory | Destroyed 12 combat bots 12480 | -6/Factory | Crushed by falling debris 12601 | -6/Factory | Destroyed 7 combat bots 13046 | -6/Factory | Destroyed 7 combat bots 13067 | -6/Factory | High security lockdown imminent 13113 | -6/Factory | Entered Lower Caves 13267 | -6/Lower Caves | Found DCF Scrap (14 items) 13447 | -6/Lower Caves | Discovered new exit (range 15) 13591 | -6/Lower Caves | Identified exit to Lower Caves 13591 | -6/Lower Caves | Entered another Lower Caves area 13603 | -6/Lower Caves | Discovered exit to Factory (range 14) 13610 | -6/Lower Caves | Learned location of Zion (-6) 13814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13947 | -6/Lower Caves | Discovered new exit (range 15) 13953 | -6/Lower Caves | Identified exit to Zion 13999 | -6/Lower Caves | Entered Zion 14013 | -6/Zion | Discovered new exit (range 15) 14022 | -6/Zion | System corruption cleaned by Quarantine Array 14031 | -6/Zion | Given the Hacking Drone Bay 14051 | -6/Zion | Given A8's code to call for help 14135 | -6/Zion | Learned Factory emergency access door positions 14151 | -6/Zion | Learned location of Warlord (-5) 14200 | -6/Zion | Found Exp. Signal Interpreter 14202 | -6/Zion | Found Prototype Processor 14202 | -6/Zion | Identified Exp. Terrain Scan Processor 14205 | -6/Zion | Found Prototype Processor 14205 | -6/Zion | Identified Exp. Targeting Computer 14207 | -6/Zion | Found Prototype Processor 14207 | -6/Zion | Identified Exp. Target Analyzer 14244 | -6/Zion | Found Prototype Device 14244 | -6/Zion | Identified Bomb Factory No. 2 14307 | -6/Zion | Gained Derelict followers 14427 | -6/Zion | Identified exit to Proximity Caves 14524 | -6/Zion | Entered Proximity Caves 14524 | -5/Proximity Caves | Accompanied by 4 allies 14526 | -5/Proximity Caves | Reached level 22 14747 | -5/Proximity Caves | Discovered exit to Factory (range 11) 14806 | -5/Proximity Caves | Learned Factory emergency access door positions 14850 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14899 | -5/Proximity Caves | Destroyed 7 combat bots 15103 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15247 | -5/Proximity Caves | Entered Factory 15247 | -5/Factory | Accompanied by 5 allies 15248 | -5/Factory | Identified exit to Extension 15249 | -5/Factory | Reached level 23 15283 | -5/Factory | Spotted B-75 Beast 15288 | -5/Factory | Destroyed B-75 Beast 15426 | -5/Factory | Identified exit to Upper Caves 15501 | -5/Factory | Discovered new exit (range 4) 15502 | -5/Factory | Identified exit to Factory 15661 | -5/Factory | Destroyed 7 combat bots 15943 | -5/Factory | Destroyed 10 combat bots 16085 | -5/Factory | Sucked down chute 16085 | -5/Factory | Entered Waste 16085 | -5/Waste | The area was eerily silent 16141 | -5/Waste | Discovered new exit (range 12) 16185 | -5/Waste | Identified exit to Factory 16186 | -5/Waste | Entered Factory 16533 | -5/Factory | Reached level 24 16538 | -5/Factory | Allied Derelicts emerged from ambush trap array 16732 | -5/Factory | Discovered exit to Factory (range 7) 16868 | -5/Factory | Lost 3 allies 16900 | -5/Factory | Cargo convoy interrupted 16941 | -5/Factory | Core integrity fell below 50% 16997 | -5/Factory | Core integrity fell below 20% 17050 | -5/Factory | Destroyed 14 combat bots 17072 | -5/Factory | Unchained authorized (QV-33N) 17072 | -5/Factory | Found Prototype Processor 17072 | -5/Factory | Identified Exp. Melee Analysis Suite 17094 | -5/Factory | Found Prototype Processor 17094 | -5/Factory | Identified Exp. Core Analyzer 17686 | -5/Factory | First assault squad dispatched 17726 | -5/Factory | Destroyed by Antisys Drone with Antisys Shotgun Last Messages --------------- 17574_ U-05 Engineer lays Concrete. 17575_ U-05 Engineer builds a Door. 17577_ U-05 Engineer builds a Wall. 17580_ Acquired 15 matter. 17580_ U-05 Engineer lays Concrete. 17589_ Slammed into K-01 Serf. 17608_ Kinetic Drone destroyed. 17624_ Slammed into R-10 Processor. 17664_ System corrupted: Energy discharge (-125). 17669_ K-01 Serf cleans the Assembly Bed. 17686_ ALERT: Unidentified disturbance in Zone 9F, multiple assault carriers dispatched. 17716_ System corrupted: FCS attempts to trigger Adv. Plasma Rifle. 17716_ System corrupted: Adv. Plasma Rifle misfires. 17716_ Construction Platform disabled. EX Drone disintegrates. 17725_ Slammed into Antisys Drone. Map ----- +----------------------------------------------------+ | ??????# """""" #??## % #???# ? ????? | | ??????# """""" #??## #???# ? ""???? | | ??????# """""" #???# #???# ""#??? | | ??????# """""" #???# #???# """ """ Y"#??? | | ???##?# #???# #???# """ """ ""#??? | | ###T #######+########## #???# """ """ ""#??? | | % #???# "" "" #??? | | ##### "" "" #??? | | % / #??? | | ##### #??? | | #???# #??? | | #############+### #???# #??? | | ???# # %###########+######### | | ???# # ! | | ???# "" "" # | | ???# "" "" # """ | | ???# """ """ # """ | | ???# """ """ # """ | | ???# """ """ # #########"#########+### | | ???# # #* # ## ^ | | ???# !# # """"# """"""" = ## " " | | ???# # + """# """""" ## "Y" | | ???# + """# """"""" + """ | | ???# # """# """"""" ## | | ???############## """# ] ## | | ????????????????#### n@""""# """"""" #### ## | | ???????????????????# n""""# """"""" !#??# #? | | ???????????????????# + """"""" #??# #? | | ???????????????????#### """"# """"""" #??# #? | | ??????????????????????# """"# #??# #? | | ??????????????????????# """"# #??# #? | | ??????????????????????# """"##############??# #? | | ??????????????????????# """"#????????????????+?? | | ??????????????????????# """"#??????????????????? | | ??????????????????????# ""?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 52 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 950 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 71 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Sml. Matter Pod | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb There's More Where That Came From Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Levels Raised 23 | . 3 1 6 6 . 1 . 1 2 . . . 1 1 . 1 XP Earned 38216 | 3000 5113 1965 8525 8804 691 473 105 1326 3624 224 247 82 1590 1588 46 813 XP Spent 34760 | 2960 2990 1725 7435 10690 . 2000 . . 3520 . . 1000 1705 . . 735 Upgrades 76 | 9 8 3 11 21 . 1 . . 9 . . 1 6 . . 7 Power Slot 1 | 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 1 . . . . . . . . . . . . . . Utility Slot 6 | 1 1 . 2 1 . 1 . . . . . . . . . . Weapon Slot 3 | 1 . . 1 1 . . . . . . . . . . . . Core Integrity 12 | . . 1 3 1 . . . . . . . . . . . 7 Heat Dissipation 16 | 3 3 . . . . . . . 6 . . . 4 . . . Energy Generation 1 | . . . . . . . . . 1 . . . . . . . Mass Support 3 | . 1 1 . 1 . . . . . . . . . . . . Inventory Capacity 4 | 2 . . . 1 . . . . . . . 1 . . . . Sensor Range 8 | . . . . 6 . . . . . . . . 2 . . . Ranged Accuracy 8 | . 2 . 5 . . . . . 1 . . . . . . . Hack Attack % 4 | . . . . 3 . . . . 1 . . . . . . . Hack Defense % 3 | . . . . 3 . . . . . . . . . . . . TH Damage % 4 | . . . . 4 . . . . . . . . . . . . Protomatter Created 6656 | . 290 160 676 1587 133 303 . 186 1571 . 55 . 633 421 . 641 Integrity Restored 12649 | . 539 426 1194 3302 492 904 . 960 2376 213 165 . 699 470 . 909 Core 10769 | . 454 426 1194 3024 492 842 . 335 2087 156 141 . 384 372 . 862 Parts 1880 | . 85 . . 278 . 62 . 625 289 57 24 . 315 98 . 47 Protomatter Decayed 1734 | . 34 52 35 189 17 . . 43 489 50 . . 393 203 84 145 Game ------ Seed ShockXenonJetlance Manual? 0 Play Time 03:01:53 Cumulative 452.4 hours Start 2025.11.12 @ 20:04:39 End 2025.11.14 @ 12:31:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 165 Rogue 11 Adventurer 154 Explorer 0 Win Type - Total 18 Types 3/3/3/3/2/1/0/1/1/1 Lore% 92 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9266c3c9-68e5-4893-a900-c1172c637af7