Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 00:12:03 Player: BlobtheGreat Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2208) 2208 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1383) 1383 TOTAL SCORE: 10086 Bonus ------- Follower Combat Kills 283 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 8/100 System Corruption 41% Temperature Cool (4) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Transmission Jammer > --- WEAPON (3) ------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY (5) ---- Large Storage Unit Advanced Sensor Array Authchip [Propulsion] Authchip [Device] Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Overtuned Treads Overtuned Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Gravity Neutralizer Seismic Detector Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Overtuned Medium Treads Scrap Suit Advanced Visual Processing Unit Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Overtuned Coil Gun Scatter Rocket Array Heavy Flail [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Scatter Rocket Array Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . Utility 6 | . . . . . . . 4 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 83 | 7 4 1 16 10 . 5 8 2 . 1 4 25 Power 8 | 1 1 . . 1 . 1 1 . . . . 3 Engine 6 | 1 1 . . 1 . 1 . . . . . 2 Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . 1 . . . . . Propulsion 36 | 2 . . 10 2 . 3 2 . . . 2 15 Treads 9 | 2 . . 4 . . 1 2 . . . . . Leg 16 | . . . 5 1 . 1 . . . . . 9 Wheel 2 | . . . 1 . . 1 . . . . . . Hover 3 | . . . . . . . . . . . 1 2 Flight 6 | . . . . 1 . . . . . . 1 4 Utility 18 | 2 2 . 2 2 . . 3 1 . 1 2 3 Device 9 | 1 . . 1 1 . . 2 . . 1 . 3 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 2 | . . . . . . . . . . . 2 . Protection 2 | . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 1 1 4 5 . 1 2 1 . . . 4 Energy Gun 4 | . 1 . 2 1 . . . . . . . . Energy Cannon 4 | . . 1 . 1 . . 1 . . . . 1 Ballistic Gun 11 | 2 . . 2 1 . 1 1 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 5 . . 2 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . 20 Parts Lost 30 | . 1 1 . . 1 . 4 1 . 9 . 13 Power 5 | . . . . . . . . . . 2 . 3 Propulsion 9 | . . . . . . . 2 . . 2 . 5 Utility 11 | . . . . . 1 . 1 . . 5 . 4 Weapon 5 | . 1 1 . . . . 1 1 . . . 1 Highest Loss Streak 5 | . 1 1 . . 1 . 2 1 . 3 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 11 | 4 7 10 14 15 15 14 11 8 8 6 4 4 Power . | . 1 1 1 1 1 . . . . . . . Propulsion 1 | 3 3 2 2 1 1 1 . . . . . . Utility 4 | . 1 3 6 7 7 6 4 4 4 3 2 3 Weapon 4 | . 1 4 5 6 6 5 5 4 4 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 3 . 6 1 . 3 . . . 1 1 4 Power 1 | . 1 . . . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . Utility 9 | . . . 1 . . 2 . . . 1 1 4 Weapon 5 | . . . 3 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 96 99 98 88 80 79 80 36 5 37 Engine 9 | . 14 14 11 11 11 10 6 6 6 . . 5 Treads 9 | . 28 28 11 . . 1 11 6 6 . . . Leg 14 | . . . 16 32 33 29 . . . . . 12 Wheel 1 | . . . 3 . . 1 6 6 6 3 . . Device 9 | . 14 14 10 10 9 1 18 20 20 8 . 5 Storage 9 | . 14 14 11 11 11 11 6 6 6 3 . . Energy Gun 2 | . 5 14 8 . . . . . . . . . Energy Cannon 5 | . . 2 11 9 11 11 4 . . . . . Ballistic Gun 16 | . 22 11 12 21 22 22 15 20 20 9 . . Peak Build Rating 66 | 7 10 11 22 28 27 40 66 64 63 63 15 61 Average Rating 26 | 5 7 10 19 25 26 28 61 63 63 30 5 43 On Entrance 26 | . 7 10 11 22 27 24 40 56 63 63 2 13 Naked Turns 132 | . . . . . . . . . . 11 121 . Heaviest Build 68 | 15 32 33 40 43 39 39 68 56 56 56 . 20 Greatest Support 125 | 40 40 40 40 38 38 46 62 37 32 37 11 125 Greatest Overweight (x) 11 | 2 . . 3 1 1 2 3 1 1 11 . 4 Average Overweight (x) . | . . . 1 . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 7 10 14 15 15 15 15 13 11 9 11 5 5 Average Carried 11 | 4 7 10 14 15 15 14 12 9 9 6 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 10 14 15 15 15 15 12 9 9 5 5 4 Class Distribution -------------------- 33% | Mutant 19% | Gunner 15% | Scrapper 13% | Commander-Gunner 8% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Gunner | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Data Miner Scrapper | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Matter Collected 1974 | 348 325 38 371 323 16 10 118 2 . 233 . 190 Remotely . | . . . . . . . . . . . . . Salvage Created 2839 | 217 400 194 683 421 59 . 388 28 . 110 38 301 Parts 195 | 18 36 18 46 20 5 . 23 3 . 6 4 16 Haulers Intercepted 6 | . 1 . 3 2 . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 6 . 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 68 | . 16 10 12 5 1 . 12 1 . 4 4 3 Melee 4 | . . . . . . . 4 . . . . . Guns 46 | . 16 9 8 3 1 . 2 1 . 4 . 2 Cannons 9 | . . 1 4 2 . . 2 . . . . . AOE 8 | . . . . . . . 4 . . . 4 . Classes Destroyed 14 | 3 4 . 3 1 . . 2 . . . . 1 Worker 8 | 2 1 . 1 . . . 3 . . . . 1 Builder 4 | . . . . 1 . . . . . . . 3 Tunneler 7 | 5 1 . 1 . . . . . . . . . Hauler 6 | . 1 . 3 2 . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 4 | . 1 . 2 1 . . . . . . . . Swarmer 45 | . 12 9 7 . . . 8 1 . 4 4 . Grunt 12 | . 4 1 1 4 . . 2 . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . . 3 2 1 . 1 . . . . 1 Hunter 1 | . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . 3 . . Best Kill Streak 8 | 5 4 4 5 4 1 . 8 1 . 2 4 3 Combat Bots Only 5 | . 3 4 5 4 1 . 4 1 . 2 4 1 Max Kills in Single Turn 6 | 1 1 1 2 2 1 . 6 1 . 1 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . 4 . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Hostile Shots Fired 737 | . 72 39 29 22 4 . 164 9 . 160 24 214 Missed 219 | . 18 8 9 6 . . 50 2 . 46 5 75 Hits 518 | . 54 31 20 16 4 . 114 7 . 114 19 139 Projectile 518 | . 54 31 20 16 4 . 114 7 . 114 19 139 AOE 5 | . . . . 1 . . . . . . . 4 Critical Strikes 21 | . . . . 1 . . 3 . . 4 . 13 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8431 | . 460 263 303 280 55 . 1649 137 . 1761 335 3188 Core 2104 | . 84 41 59 16 . . 120 21 . 375 226 1162 Absorbed by Shields 22 | . . . . . . . . . . . . 22 Regen/Repaired (Parts) 14 | . . . . . . . . 4 . 10 . . Core Remaining (%) 69 | 100 . 50 . . . 81 . . . 39 77 . Volleys Fired 197 | 13 55 16 35 21 3 . 26 5 . 8 1 14 Largest 3 | 2 2 2 3 3 3 . 3 3 . 3 1 2 Hottest 175 | 40 60 100 175 116 116 . 140 82 . 82 50 60 Shots Fired 459 | 26 108 32 100 52 10 . 68 11 . 23 1 28 Gun 374 | 26 108 26 65 35 6 . 46 11 . 23 . 28 Cannon 83 | . . 6 35 17 4 . 21 . . . . . Launcher 2 | . . . . . . . 1 . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 333 | 26 98 10 50 35 6 . 46 11 . 23 . 28 Thermal 124 | . 10 22 50 17 4 . 21 . . . . . Explosive 2 | . . . . . . . 1 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 6 5 6 11 8 4 . 14 4 . 6 . 6 Robot Miss Streak 9 | 3 4 2 9 2 2 . 3 1 . 2 . 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 5 | . 1 2 . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . 1 Shots Hit Robots 257 | 15 60 16 47 28 6 . 39 8 . 17 . 21 Core Hits 155 | 9 29 10 26 13 2 . 34 1 . 9 10 12 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . 1 . 2 Critical Strikes 5 | . 1 . 1 . . . . . . 1 . 2 Burn 1 | . . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . 2 Melee Attacks 29 | . . . . 12 . . . . . 6 . 11 Impact 29 | . . . . 12 . . . . . 6 . 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6457 | 190 778 245 881 614 100 . 1313 179 . 606 537 1014 Guns 3672 | 190 756 186 505 385 80 . 422 179 . 320 . 649 Cannons 973 | . . 55 372 148 20 . 378 . . . . . Explosions 1006 | . . . . . . . 422 . . . 537 47 Melee 591 | . . . . 81 . . . . . 249 . 261 Ramming 215 | . 22 4 4 . . . 91 . . 37 . 57 Kinetic 3317 | 190 711 42 339 385 80 . 422 179 . 320 . 649 Thermal 1352 | . 45 199 538 148 20 . 378 . . . . 24 Explosive 858 | . . . . . . . 321 . . . 537 . Electromagnetic 124 | . . . . . . . 101 . . . . 23 Impact 591 | . . . . 81 . . . . . 249 . 261 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 41 | . . . . 1 1 . . . . 6 . 41 Average Corruption 2 | . . . . 1 1 . . . . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . 3 8 . . . . 7 . 18 Message Errors 10 | . . . . 2 1 . . . . 4 . 3 Matter Fused 6 | . . . . . . . . . . 1 . 5 Heat Flow Errors 5 | . . . . . 3 . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . 2 . . . . . . . Misfires 3 | . . . . 1 1 . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 397 | . . . . 68 . . 10 . . 234 19 66 Projectiles 7 | . . . . 7 . . . . . . . . Explosions 29 | . . . . . . . 10 . . . 19 . Melee 361 | . . . . 61 . . . . . 234 . 66 Knockbacks 3 | . . . . 1 . . . . . . . 2 Impact 3 | . . . . 1 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . 75 . . . . 41 Shots 5 | . . . . . . . 3 . . . . 2 Rammed 35 | . 3 2 . . . . 13 . . 17 . . Targets Rammed 73 | . 4 2 1 . . . 17 . . 17 . 32 Kicked 33 | . . . 1 . . . . . . . . 32 Crushed 5 | . 1 . . . . . 4 . . . . . Highest Temperature 520 | . 15 184 288 279 231 . 520 51 . 295 . 306 Average Temperature 98 | . 5 51 84 118 86 . 162 22 . 77 . 143 Received Heat Transfer 1611 | . 90 12 60 102 18 . 279 27 . 434 9 580 Effects 11 | . . . . 3 . . 7 . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 9 | . . . . 3 . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 7 | . . . . 2 . . . . . 1 . 4 Impact Corruptions 15 | . . . . 3 . . . . . 8 . 4 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . Heat Transferred 2603 | . 100 411 1174 259 37 . 622 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 95 | 100 100 100 91 100 100 . 66 . . . 100 100 Level 1 4 | . . . 8 . . . 33 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 386 | 15 165 148 267 196 88 . 386 . . . 158 135 Initial 109 | . . 10 35 109 60 . . . . . . 67 Average 62 | 3 68 37 73 111 5 . 108 . . . 85 33 Influence Increases 3349 | 40 500 305 537 421 89 . 597 50 . 225 208 377 Destroy 0b10 Robot/C 1540 | . 320 220 320 160 40 . 240 20 . 80 80 60 Destroy 0b10 Robot/NC 175 | 40 20 . 45 25 . . 20 . . . . 25 Destroy Leader 342 | . 64 40 90 68 . . 40 . . 10 10 20 Allied During Kill 127 | . . 30 21 66 9 . 1 . . . . . Successful Hack 117 | . 20 . 14 36 25 . 8 . . . 14 . Select Force Hacks 110 | . 60 . . . . . . . . . . 50 Disable Machine 285 | . . . 30 60 15 . 150 . . . . 30 Destroy Structure 113 | . 1 . 2 6 . . 18 . . . 44 42 Partial Spotted 45 | . . . . . . . . . . . . 45 Lose Combat Pursuer 495 | . 15 15 15 . . . 120 30 . 135 60 105 Influence Decreases 3224 | 40 472 243 368 524 245 . 247 260 140 225 70 390 Entered New Map 660 | . . 18 55 150 96 . . 130 140 . . 71 Time Decay 2189 | 40 400 195 293 374 67 . 207 120 . 174 70 249 Lost Part 191 | . 10 10 . . . . 40 10 . 51 . 70 Lost Ally 40 | . . 20 20 . . . . . . . . . Purge Threat 144 | . 62 . . . 82 . . . . . . . Squads Dispatched 20 | . 5 . 1 . . . 5 . . . 3 6 Investigation 10 | . 4 . . . . . 2 . . . 2 2 Extermination 3 | . . . . . . . 1 . . . . 2 Reinforcement 7 | . 1 . 1 . . . 2 . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Distress Signals 5 | . 1 . 2 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 28 12 24 11 1 . 26 6 . 17 11 17 Peak Tracking Total 7 | . 5 5 5 3 . . 6 7 . 4 5 6 Tactical Retreats 24 | . 1 1 1 . . . 6 2 . 5 2 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Traps Triggered 9 | . 2 . 2 2 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Machines Disabled 19 | . . . 2 4 1 . 10 . . . . 2 Max in Single Turn 6 | . . . 1 1 1 . 6 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Machines Accessed 51 | . 8 . 2 10 12 4 5 . 4 . 4 2 Terminals 27 | . 6 . 2 8 5 . 3 . . . 3 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 1 7 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 162 | . 19 . 4 36 35 23 8 . 26 . 7 4 Successful 106 | . 12 . 1 20 18 23 3 . 26 . 2 1 Failed 56 | . 7 . 3 16 17 . 5 . . . 5 3 Catastrophic 12 | . 2 . . 2 1 . 3 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 67 | . 16 . 4 22 6 . 8 . . . 7 4 Terminals 82 | . 17 . 4 31 20 . 4 . . . 6 . Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units 24 | . 2 . . 2 15 . 4 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 75 | . 5 . . 11 9 23 1 . 26 . . . Record 27 | . . . . . . 16 . . 11 . . . Part Schematic 8 | . . . . . . . . . 8 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 9 | . 2 . . . . 7 . . . . . . Prototype ID Bank 9 | . 1 . . 2 3 . . . 3 . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 3 | . . . . 2 . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Dispatch Records 2 | . . . . 1 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . . . . . . . Retrieve Components 6 | . . . . . 6 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 25 | . 7 . 1 9 3 . 2 . . . 2 1 Terminals 20 | . 5 . 1 9 3 . 1 . . . 1 . Track 3 | . . . . 2 1 . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . Botnet 6 | . . . . 2 2 . 1 . . . 1 . Operators 1 | . . . . 1 . . . . . . . . Skim 8 | . 5 . 1 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . Fedlink 2 | . . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 2 8 11 . 5 . . . 3 1 Full Trace Events 3 | . . . . . . . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 11 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Total Allies 14 | . . 3 . 11 . . . . . . . . Largest Group 10 | . . 3 1 10 9 1 1 . . . . . Highest-Rated Group 88 | . . 76 31 88 81 8 8 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 8 8 . . . . . Total Orders 1 | . . . . . 1 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . Ally Attacks 63 | . . 11 22 26 2 . 2 . . . . . Total Damage 688 | . . 211 214 223 28 . 12 . . . . . Kills 10 | . . 1 4 4 1 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Active Infowar (turns) 5164 | 87 1364 827 755 280 . 263 757 243 63 490 . 35 Optics 795 | . . . . . . . . 242 63 490 . . Seismic 4820 | 87 1364 827 755 280 . 263 757 243 63 181 . . Jamming 35 | . . . . . . . . . . . . 35 Robot Analysis Total 9 | . 2 . . . . 7 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Turns Passed 9186 | 178 1364 827 766 879 714 1736 757 243 63 610 202 847 Spaces Moved 6828 | 78 733 480 432 446 409 1479 650 286 79 606 372 778 Core 647 | 6 . . . . . . . . . 238 240 163 Treads 1475 | 72 733 480 68 . . 10 106 1 . 5 . . Legs 2680 | . . . 216 446 409 1296 . . . . . 313 Wheels 1592 | . . . 148 . . 173 544 285 79 363 . . Hover 168 | . . . . . . . . . . . 78 90 Flight 266 | . . . . . . . . . . . 54 212 Fastest Speed 29 | 50 160 160 120 120 120 80 80 80 80 50 40 29 Average Speed 119 | 156 160 160 140 164 172 115 98 80 80 88 50 85 Slowest Speed 600 | 160 160 160 240 190 190 260 180 160 80 600 60 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 5 97 91 43 57 87 91 21 35 72 84 13 29 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 7 | . 3 1 . . . . . . 1 1 1 . Known Exits Taken 3 | . . . 1 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 4 . . . 3 . . Spaces Dug 11 | . . . . 5 . . 3 . . 3 . . Terrain Destroyed 93 | . . . . 5 . . 27 6 . 11 22 22 Melee 8 | . . . . 5 . . . . . 3 . . Projectile 39 | . . . . . . . 3 6 . 8 . 22 AOE 46 | . . . . . . . 24 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Fac Total 7426 | 104 816 506 529 536 411 1508 720 293 78 651 381 893 Wait 72 | . 8 3 5 25 . 7 13 . . . . 11 Move 6811 | 77 732 479 431 445 408 1478 650 285 78 605 371 772 Hop 3 | . . . . . . . . . . . . 3 Pick Up 41 | 7 7 5 12 . . 5 2 . . 1 1 1 Fast Attach 61 | 7 . . 9 11 . 3 2 . . . 4 25 Attach 21 | . 1 1 4 . . 2 5 3 . 2 1 2 Detach 10 | . . . 1 1 . 1 1 . . 4 1 1 Swap 26 | . 3 . 7 9 . 1 5 . . 1 . . Drop 72 | . 6 . 24 12 . 11 . . . 7 2 10 Fire 197 | 13 55 16 35 21 3 . 26 5 . 8 1 14 Melee 29 | . . . . 12 . . . . . 6 . 11 Ram 1 | . . . . . . . . . . 1 . . Kick 33 | . . . 1 . . . . . . . . 32 Crush 38 | . 4 2 . . . . 16 . . 16 . . Escape Stasis 11 | . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Discovered new exit (range 5) 1329 | -10/Materials | Discovered new exit (range 7) 1489 | -10/Materials | Discovered new exit (range 11) 1533 | -10/Materials | Learned location of 2 exits from Subcaves 1543 | -10/Materials | Entered Mines 1609 | -10/Mines | Discovered new exit (range 14) 1922 | -10/Mines | Learned location of Storage (-9) 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -10/Mines | Discovered new exit (range 5) 2107 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2126 | -10/Mines | Escorted by a lone wolf Derelict 2251 | -10/Mines | Learned Materials stockpile data 2351 | -10/Mines | Discovered new exit (range 5) 2370 | -10/Mines | Entered Materials 2370 | -9/Materials | Accompanied by 1 ally 2370 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2371 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Identified exit to Storage 2375 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2727 | -9/Materials | Discovered new exit (range 15) 3136 | -9/Materials | Entered Storage 3221 | -9/Storage | Build established: Scavenger-Gunner 3228 | -9/Storage | Identified exit to Recycling 3524 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3679 | -9/Storage | Found Prototype Launcher 3679 | -9/Storage | Identified Scatter Rocket Array 3805 | -9/Storage | Used back door to open Recycling access 3818 | -9/Storage | Build established: Commander-Gunner 4015 | -9/Storage | Entered Recycling 4015 | -9/Recycling | Accompanied by 9 allies 4559 | -9/Recycling | Discovered new exit (range 16) 4688 | -9/Recycling | Scanned before Scraplab entrance 4706 | -9/Recycling | Entered Scraplab 4716 | -9/Recycling | Discovered new exit (range 2) 4729 | -9/Recycling | Entered Scraptown 4729 | -9/Scraptown | Accompanied by 1 ally 4729 | -9/Scraptown | System corruption cleaned by C-Scrubber 4931 | -9/Scraptown | Visited CPS Storage 4949 | -9/Scraptown | Visited Shadow of the Wyrm 5153 | -9/Scraptown | Build established: Gunner 5187 | -9/Scraptown | Discovered new exit (range 11) 5285 | -9/Scraptown | Visited CR-KLE's Repair Center 5312 | -9/Scraptown | Visited Cave Peace 5377 | -9/Scraptown | Visited Spacefarers 5464 | -9/Scraptown | Visited TADAMA 5499 | -9/Scraptown | Visited Awakened 5575 | -9/Scraptown | Visited UFD Registry 5575 | -9/Scraptown | Registered with UFD as "Fluxchip" 5623 | -9/Scraptown | Visited Modified Component R&D 5689 | -9/Scraptown | Visited Research Penetration Think Tank 5715 | -9/Scraptown | Visited Science Testing Area 5732 | -9/Scraptown | Visited Observation Area 5780 | -9/Scraptown | Visited Curators Association 5965 | -9/Scraptown | Visited Supply Room 5984 | -9/Scraptown | Visited Analyses Database 6004 | -9/Scraptown | Visited Scrap Suit Storage 6039 | -9/Scraptown | Visited Abandonware Association 6053 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 6205 | -9/Scraptown | Found Scrap Suit 6371 | -9/Scraptown | Met Optimus 6371 | -9/Scraptown | Accepted into 0bPrime 6423 | -9/Scraptown | Found Scrap Suit 6436 | -9/Scraptown | Discovered new exit (range 3) 6465 | -9/Scraptown | Entered Factory 6465 | -6/Factory | Accompanied by 1 ally 6465 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 6583 | -6/Factory | Identified exit to Lower Caves 6752 | -6/Factory | Build established: Scrapper 6868 | -6/Factory | Spotted B-75 Beast 7212 | -6/Factory | Loaded intel: 8 recycling unit locations 7222 | -6/Factory | Entered Lower Caves 7294 | -6/Lower Caves | Encountered a Warlord checkpoint 7301 | -6/Lower Caves | Learned 12 Factory zone layouts 7393 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7463 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7465 | -6/Lower Caves | Entered Data Miner 7465 | -6/Data Miner | Discovered new exit (range 6) 7478 | -6/Data Miner | Met Data Miner 7495 | -6/Data Miner | Learned location of Section 7 (-2) 7495 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7508 | -6/Data Miner | Received God Mode back door access code from Data Miner 7528 | -6/Data Miner | Entered Proximity Caves 7609 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 7613 | -5/Proximity Caves | Learned 8 Factory zone layouts 7708 | -5/Proximity Caves | Spotted B-75 Beast 8018 | -5/Proximity Caves | Crushed by falling debris 8128 | -5/Proximity Caves | Core integrity fell below 50% 8133 | -5/Proximity Caves | Discovered new exit (range 10) 8138 | -5/Proximity Caves | Entered Factory 8138 | -5/Factory | Evolved 2 slots: Propulsion x2 8139 | -5/Factory | Identified exit to Upper Caves 8182 | -5/Factory | Incoming investigation squad redirected 8190 | -5/Factory | Build established: Mutant 8265 | -5/Factory | Loaded intel: 8 recycling unit locations 8265 | -5/Factory | Learned location of Protoforge (-2) 8284 | -5/Factory | Incoming investigation squad redirected 8332 | -5/Factory | Discovered new exit (range 16) 8340 | -5/Factory | Entered another Factory area 8340 | -4/Factory | Evolved 2 slots: Utility x2 8408 | -4/Factory | Spotted B-86 Titan 8608 | -4/Factory | Build established: Hacker-Mutant 8970 | -4/Factory | Core integrity fell below 50% 8985 | -4/Factory | System corruption reached 10% 9001 | -4/Factory | Lost 5 parts (3n1u1w) 9072 | -4/Factory | Core integrity fell below 20% 9171 | -4/Factory | System corruption reached 30% 9187 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09179_ U-05 Engineer lays Concrete. 09179_ K-01 Serf collects debris. 09179_ U-05 Engineer lays Concrete. 09182_ K-01 Serf collects debris. 09182_ U-05 Engineer lays Concrete. 09183_ R-10 Processor collects Corrupted Imp. Target Analyzer. 09183_ U-05 Engineer lays Concrete. 09184_ System corrupted: FCS attempts to trigger Enh. Coil Gun. 09184_ System corrupted: Enh. Coil Gun misfires. 09184_ Slug penetrates U-05 Engineer. 09184_ U-05 Engineer destroyed. 09184_ R-10 Processor collects Imp. Remote Datajack. 09185_ Acquired 8 matter. 09185_ K-01 Serf collects debris. 09186_ Weapon Mount destroyed. 09186_ R-10 Processor collects Terrain Scanner. 09186_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ######+####### #########+#"#"" % | | # # #???# " | | # # #???# """" " / | | # # #???# "F ! " | | # # ##### # | | # # + # ! | | # ] # ######## ! !! %# | | # # #??????# ! # ############ | | # # #??????# ! # #??????# | | " [ # ??????#"""######## #??????# | | # # ????? ??? + #??????# | | # # ##!!! ?? # ##?????# | | # ! # ##!!! ?? # "#?????# | | #####/"####"## ## ???%# "#??##?# | | ## ??? " "#?# ??# | | % % ## """"" """??" # "##"#### | | "" != "# """""" ??"""" # # | | "" != ##?????""???"""" # ##### | | "" %= "#??????"????""" # " ??? | | ##???????????? # #???? | | % "#????????????#"## #???? | | ### ######+##+##??????#######;#;;;;#;;; #???? | | ??# #?????? ???####### = [ # #???? | | ??####??????? ?? / ; #???? | | ??????????????? #??????# u |p p/ +???? | | ????????????????#??????# @ R=%= # #???? | | ???????????????????????# =%* % # #???? | | ???????????????????????# u k # " ?? | | ???????????????????????# R # # | | ???????????????????????# # #? | | ???????????????????????# # #??## | | ???????????????????????# u # ##### | | ???????????????????????##########/###### # | | ????????????????????????????????# #????# # | | ????????????????????????????????# #????# # | | ????????????????????????????????# ?????# # """ | | ????????????????????????????????# ###### # """ | | ????????????????????????????????# # """ | | ????????????????????????????????# / """ | | ????????????????????????????????+ # """ | | ????????????????????????????????# # """ | | ????????????????????????????????# # """ | | ????????????????????????????????##### """ # | | ????????????????????????????????????# """ ##+## | | ????????????????????????????????????# """ | | ????????????????????????????????????# "" | | ????????????????????????????????????# "" ^ | | ????????????????????????????????????# | | ????????????????????????????????????# """ | | ????????????????????????????????????# """ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 2 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning \\IAMDERELICT Challenges ------------ None Game ------ Seed MakeshiftHeatBasin Manual? 0 Play Time 01:14:06 Cumulative 91.3 hours Start 2025.07.25 @ 23:00:08 End 2025.07.26 @ 00:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a360136-d83a-4f3d-860c-8bfe92092857