Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 04:16:47 // Halloween2019/Abominations Player: Trione Result: Destroyed by Minor Abomination with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (1287) 1287 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3022 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ Transport Network Coupler Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Disposable Heat Sink Compact Battery (200) Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Heavy Laser Heavy Laser Assault Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Cooling System Disposable Heat Sink Small Storage Unit Transmission Jammer Transmission Jammer Heavy Laser Heavy Laser Light Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Transport Network Coupler Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 42 | 6 7 16 13 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 6 7 Treads 7 | . 1 1 5 Leg 2 | . . 1 1 Wheel 8 | 2 2 4 . Hover 1 | . . . 1 Flight . | . . . . Utility 8 | 1 2 3 2 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 8 | 2 2 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 26 | . 4 7 15 Power 2 | . . 2 . Propulsion 13 | . 2 4 7 Utility 2 | . . . 2 Weapon 9 | . 2 1 6 Highest Loss Streak 13 | . 3 3 13 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 95 95 52 Engine 8 | . 14 9 . Treads 3 | . 1 . 9 Wheel 18 | . 26 20 6 Device 2 | . . 5 2 Storage 10 | . 14 11 5 Processor 10 | . 9 11 9 Protection 2 | . . 5 1 Energy Gun 16 | . 28 12 5 Ballistic Gun 2 | . . 4 4 Ballistic Cannon 3 | . . 9 . Launcher 2 | . . 5 3 Peak Build Rating 20 | 6 8 12 20 Average Rating 9 | 4 7 10 13 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 52 | 11 48 52 52 Greatest Support 28 | 26 26 26 28 Greatest Overweight (x) 4 | . 4 4 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 6 16 20 14 Most Carried 15 | 4 6 10 15 Average Carried 7 | 2 5 7 9 Final Capacity 20 | 8 20 20 5 Final Carried 7 | 4 6 7 4 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Tank 12% | Skirmisher 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1126 | 215 150 399 362 Remotely 121 | . . 117 4 Salvage Created 755 | . 336 251 168 Parts 56 | . 26 25 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 9 6 Guns 10 | . 6 1 3 Cannons 2 | . . 2 . AOE 9 | . . 6 3 Classes Destroyed 4 | . 2 1 1 Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Grunt 4 | . . . 4 Abomination 17 | . 6 9 2 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 349 | . 47 119 183 Missed 110 | . 10 35 65 Damage Taken 4713 | . 553 1713 2447 Core 1026 | . 79 380 567 Absorbed by Shields . | . . . . Redirected to Shielding 77 | . . 24 53 Regen/Repaired (Parts) 51 | . . 51 . Core Remaining (%) 57 | 100 68 5 . Volleys Fired 127 | . 34 56 37 Largest 3 | . 2 3 3 Hottest 150 | . 115 150 138 Shots Fired 230 | . 56 124 50 Gun 151 | . 56 60 35 Cannon 53 | . . 44 9 Launcher 26 | . . 20 6 Special . | . . . . Kinetic 79 | . . 68 11 Thermal 125 | . 56 36 33 Explosive 26 | . . 20 6 Electromagnetic . | . . . . Robot Hit Streak 12 | . 11 12 9 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 146 | . 39 68 39 Core Hits 92 | . 13 63 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 4 4 2 Burn 7 | . 4 1 2 Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4754 | . 606 2739 1409 Guns 1739 | . 606 522 611 Cannons 683 | . . 538 145 Explosions 2330 | . . 1679 651 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 877 | . . 710 167 Thermal 1545 | . 606 350 589 Explosive 2330 | . . 1679 651 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 12 1 Average Corruption 9 | . . 9 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 1 | . . 1 . Matter Fused 4 | . . 4 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 57 | . . 25 32 Projectiles . | . . . . Explosions 57 | . . 25 32 Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage 174 | . . 173 1 Shots 4 | . . 4 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . 341 302 188 Average Temperature 110 | . 155 109 48 Received Heat Transfer 1260 | . 135 648 477 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1252 | . 523 291 438 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 157 | . 22 83 157 Initial 33 | . . . 33 Average 31 | . 8 29 74 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 2 6 8 Investigation 7 | . 1 4 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . 1 1 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 2 7 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 12 19 Peak Tracking Total 10 | . 3 10 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 10 . Successful 6 | . 1 5 . Failed 8 | . 3 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 4 6 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 1 | . 1 . . Disrupt 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1201 | 59 410 438 294 Spaces Moved 748 | 53 287 217 191 Core 141 | 5 . . 136 Treads 3 | . . . 3 Legs . | . . . . Wheels 604 | 48 287 217 52 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 50 Average Speed 94 | 86 99 106 74 Slowest Speed 240 | 100 140 140 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 60 26 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . . 17 . Terrain Destroyed 214 | . . 195 19 Melee . | . . . . Projectile . | . . . . AOE 214 | . . 195 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 984 | 62 347 312 263 Wait 36 | . 16 12 8 Move 745 | 52 286 216 191 Hop . | . . . . Pick Up 31 | 4 4 11 12 Fast Attach 12 | 6 2 . 4 Attach 22 | . 3 11 8 Detach 1 | . . 1 . Swap 8 | . 2 5 1 Drop 1 | . . . 1 Fire 127 | . 34 56 37 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Lost 3 parts (2n1w) 465 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 541 | -9/Materials | Repaired Med. Laser 713 | -9/Materials | System corruption reached 10% 762 | -9/Materials | Lost 3 parts (1p1n1w) 787 | -9/Materials | Discovered new exit (range 13) 812 | -9/Materials | Core integrity fell below 50% 887 | -9/Materials | Core integrity fell below 20% 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -8/Materials | Core integrity fell below 50% 1105 | -8/Materials | Core integrity fell below 20% 1131 | -8/Materials | Lost 13 parts (5n2u6w) 1172 | -8/Materials | Garrison activated, responded to threat 1202 | -8/Materials | Destroyed by Minor Abomination with Missile Launcher Last Messages --------------- 01164_ Hungry Anomaly eats Wheel. 01165_ Hungry Anomaly eats Lgt. Treads. 01167_ Hungry Anomaly eats Imp. Light Cannon. 01168_ Slammed into Hungry Anomaly. 01169_ Hungry Anomaly destroyed. 01170_ Acquired Lgt. Treads. 01172_ ALERT: Activating Garrison Access M001. 01173_ Unstable Anomaly suddenly flashes brightly. 01173_ Ice Anomaly forced to warp away. 01173_ ALERT: Dispatching additional forces to engage threats. 01177_ Hungry Anomaly eats Heat Sink. 01177_ 17 Matter blinks away. 01178_ Med. Treads destroyed. 01182_ Acquired Melee Analysis Suite. 01183_ Frozen by Ice Anomaly. 01189_ Unstable Anomaly suddenly flashes brightly. 01198_ Knocked back. 01200_ The unstable cave ceiling collapses. 01202_ Minor Abomination spits out Terrain Scan Processor. 01202_ Minor Abomination absorbs Imp. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ????????#####+##?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# % # ????????????????????????????????? | | ?######## % # "???????????????????????????????? | | ?# ! # # """ #??????????????????????????? | | ?# # % # """ ## ????????????????????????? | | ?# # " " ??????????????????????? | | ## """"""""""""""""#?????????????????????? | | ?????????????????????? | | % ?????????????????????? | | % ?????????????????????? | | #####+####""" """""""""""??????????????????????? | | % # " " " ????????????????????????? | | ##" " #?????????????????????????? | | % """ ###" " #?????????#???????????????? | | G" ##" " """ #???????? #???????????????? | | """ ## " " """ #??????? %#???????????????? | | ?? ## " " """ #?????? #???????????????? | | ##### " ;##########??" #???????????????? | | [ #A ! ## " #???????????????? | | """" # # " ????????????????? | | [= ""S A "???????????????????? | | [ # "" " # # #?????????????????????? | | !## # # #?????????????????????? | | =## #A #?????????????????????? | | !## ;A @ #?????????????????????? | | [# ; A #?????????????????????? | | ##"##"##";;; ;;;;; ; ; ????????????????????? | | # ; ;;;;;;;;;;;;;; ??????????????????? | | """"" "; % ?????????????????? | | ; ; ; ;; ;;;;;;;;????????????????? | | #" ; ; ???????????????? | | # # # # # # ######## #??????????????? | | ### ### #????????#??????????????? | | # ### #???????????????????????? | | ## % % #???????????????????????? | | # ## ## #???????????????????????? | | % # ## ##%#???????????????????????? | | # ## #? ????????????????????????? | | % # #### ## ###? ????????????????????????? | | # # ######????????????????????????????? | | # # T #?????????????????????????????????? | | #% #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | # #?????????????????????????????????? | | # #### #?????????????????????????????????? | | ###??# #?????????????????????????????????? | | #????###########?????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMetafiberNanosword Manual? 0 Play Time 00:23:29 Cumulative 1325.3 hours Start 2024.08.24 @ 03:55:54 End 2024.08.24 @ 04:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/2/8/0/0/0/6/0/0 Lore% 74 Gallery% 89 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 938bc3af-1491-432f-9845-a9423e962bb2