Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 19:26:17 Player: fran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (819) 819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3045 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 159/160 System Corruption 0% Temperature Warm (133) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit Signal Interpreter Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Terrain Scan Processor > --- WEAPON ----------- Field Laser High-powered Shotgun > --- INVENTORY -------- Aerolev Unit Aerolev Unit Signal Interpreter Light Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 6 7 1 1 . 23 Power 5 | 1 . . . . 4 Engine 2 | 1 . . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 12 | 2 2 . . . 8 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel 2 | . 2 . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 9 | 1 3 . . . 5 Device 2 | . . . . . 2 Storage 5 | 1 3 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 2 1 1 . 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 2 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . . . . 20 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Backups 10 | 2 9 15 15 15 6 Power . | . 1 1 1 1 . Propulsion 2 | 1 2 3 3 3 . Utility 4 | . 3 6 6 6 2 Weapon 3 | . 3 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 10 | . 3 . . 1 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . 2 . . . 3 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 94 100 100 100 67 Engine 11 | . 14 14 14 14 2 Leg 5 | . 10 . . . 10 Wheel 18 | . 17 28 28 28 2 Hover 1 | . . . . . 5 Device 2 | . . . . . 11 Storage 22 | . 23 28 28 28 9 Energy Gun 4 | . 10 . . . 3 Ballistic Gun 15 | . 17 28 24 14 7 Launcher 5 | . . . 3 14 3 Peak Build Rating 21 | 6 10 10 11 11 21 Average Rating 10 | 4 7 10 10 11 14 On Entrance 8 | . 6 10 10 11 11 Avg Prop Armor Cover (%) 2 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 42 | 14 39 39 42 42 25 Greatest Support 45 | 20 26 26 26 26 45 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 9 Most Carried 15 | 4 15 15 15 15 14 Average Carried 10 | 2 10 15 15 15 5 Final Capacity 15 | 8 15 15 15 15 10 Final Carried 15 | 4 15 15 15 15 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 722 | 219 102 35 . 104 262 Remotely . | . . . . . . Salvage Created 836 | . 102 35 . 69 630 Parts 46 | . 9 2 . . 35 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 4 2 . . 19 Guns 12 | . 4 2 . . 6 Cannons 3 | . . . . . 3 AOE 10 | . . . . . 10 Classes Destroyed 8 | . 3 . . 1 4 Hauler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 2 . . 5 Grunt 11 | . 1 . . . 10 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 2 2 . 1 8 Combat Bots Only 8 | . 2 2 . . 8 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 223 | . 13 9 . . 201 Missed 63 | . 6 1 . . 56 Hits 160 | . 7 8 . . 145 Projectile 160 | . 7 8 . . 145 Critical Strikes 2 | . . . . . 2 Part Disruptions 1 | . 1 . . . . Damage Taken 2178 | . 98 69 . . 2011 Core 590 | . . 26 . . 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 94 | 100 . . . 89 . Volleys Fired 57 | . 9 6 3 4 35 Largest 2 | . 2 2 2 1 2 Hottest 138 | . 60 43 43 23 138 Shots Fired 93 | . 13 12 4 4 60 Gun 73 | . 13 12 2 4 42 Cannon 12 | . . . . . 12 Launcher 8 | . . . 2 . 6 Special . | . . . . . . Kinetic 53 | . 5 12 2 4 30 Thermal 24 | . . . . . 24 Explosive 8 | . . . 2 . 6 Electromagnetic 8 | . 8 . . . . Robot Hit Streak 13 | . 2 3 . 1 13 Robot Miss Streak 3 | . 2 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 53 | . 6 6 . 1 40 Core Hits 43 | . 5 2 . 1 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1602 | . 88 65 . 15 1434 Guns 684 | . 88 65 . 15 516 Cannons 200 | . . . . . 200 Explosions 715 | . . . . . 715 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 459 | . 17 65 . 15 362 Thermal 354 | . . . . . 354 Explosive 715 | . . . . . 715 Electromagnetic 71 | . 71 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 5 1 . 7 . Message Errors 5 | . 3 . . 2 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 3 | . 2 1 . . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 44 | . . . . . 44 Projectiles . | . . . . . . Explosions 44 | . . . . . 44 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . . . . . 119 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 245 | . 233 217 2 3 245 Average Temperature 59 | . 119 91 1 3 44 Received Heat Transfer 765 | . . . . . 765 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . . . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 86 | 100 100 100 . 100 44 Level 1 13 | . . . . . 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | . 95 85 . 44 291 Initial 10 | . . . . . 10 Average 55 | . 27 21 . 3 183 Influence Increases 931 | . 146 95 . 69 621 Destroy 0b10 Robot/C 580 | . 80 40 . 40 420 Destroy 0b10 Robot/NC 15 | . 5 . . 5 5 Destroy Leader 114 | . 12 10 . 10 82 Allied During Kill 47 | . . . . 14 33 Successful Hack 4 | . 4 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 66 | . . . . . 66 Lose Combat Pursuer 90 | . 45 45 . . . Influence Decreases 720 | . 146 20 75 41 438 Entered New Map 93 | . . . 75 . 18 Time Decay 337 | . 146 20 . 21 150 Lost Part 190 | . . . . . 190 Lost Ally 100 | . . . . 20 80 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 13 4 . 2 27 Peak Tracking Total 10 | . 4 3 9 2 10 Tactical Retreats 4 | . 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 4 Highest-Rated Group 82 | . . . . 82 66 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 7 19 Total Damage 310 | . . . . 116 194 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 8 | . . . . . 8 ECM 8 | . . . . . 8 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1471 | 75 424 136 78 425 333 Spaces Moved 1082 | 54 331 114 67 354 162 Core 26 | 3 . . . . 23 Treads . | . . . . . . Legs 218 | 51 103 . . . 64 Wheels 769 | . 228 114 67 354 6 Hover 69 | . . . . . 69 Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 105 57 Average Speed 106 | 116 109 105 105 105 104 Slowest Speed 350 | 120 120 105 105 105 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 51 19 9 74 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . . 19 . 69 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 84 | . . . 19 . 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1303 | 63 381 121 70 404 264 Wait 77 | . 8 . . 45 24 Move 1077 | 53 330 113 66 353 162 Hop . | . . . . . . Pick Up 27 | 4 18 . . 1 4 Fast Attach 20 | 6 3 . . . 11 Attach 14 | . 2 . . . 12 Detach . | . . . . . . Swap 12 | . 2 1 1 . 8 Drop 18 | . 9 1 . 1 7 Fire 57 | . 9 6 3 4 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 389 | -10/Materials | Discovered new exit (range 10) 500 | -10/Materials | Entered Mines 501 | -10/Mines | Learned location of Storage (-7) 516 | -10/Mines | Learned location of 1 exit from Materials 540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 541 | -10/Mines | Discovered new exit (range 5) 636 | -10/Mines | Entered Exiles 655 | -10/Exiles | Discovered new exit (range 14) 699 | -10/Exiles | Attacked by the Exiles 714 | -10/Exiles | Entered Mines 800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 936 | -9/Mines | Discovered new exit (range 12) 1062 | -9/Mines | Identified exit to Materials 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Accompanied by 4 allies 1139 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1140 | -8/Materials | Identified exit to Factory 1144 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1239 | -8/Materials | Destroyed 8 combat bots 1248 | -8/Materials | Lost 4 allies 1270 | -8/Materials | Core integrity fell below 50% 1304 | -8/Materials | Lost 12 parts (3p4n2u3w) 1333 | -8/Materials | Core integrity fell below 20% 1401 | -8/Materials | Lost 4 parts (1p1n2w) 1472 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01418_ U-05 Engineer lays Concrete. 01421_ Acquired Prototype Hover Unit. 01421_ K-01 Serf collects debris. 01422_ U-05 Engineer builds a Wall. 01422_ U-05 Engineer lays Concrete. 01424_ Acquired Prototype Hover Unit. 01425_ K-01 Serf collects debris. 01426_ U-05 Engineer builds a Wall. 01430_ Aluminum Leg destroyed. 01432_ U-05 Engineer lays Concrete. 01434_ U-05 Engineer builds a Wall. 01434_ U-05 Engineer lays Concrete. 01456_ Acquired Prototype Ballistic Gun. 01457_ Identified Enh. Autogun. 01457_ Faulty integration triggers heat surge (+269). 01460_ Dropped Faulty Enh. Autogun. 01464_ Field Laser destroyed. 01468_ Carbon-fiber Leg destroyed. 01470_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# % #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????????######## t#??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# """ # #??????????????????? | | ???????????????????# """ g #??????????????????? | | ???????????????????# """@# #????###???????????? | | ???????????????????# # ##########?######??? | | ???????????????????# [ # ## # #??? | | ???????????????????######## # # #??? | | ????????????????????????### #= # ???? | | ???????????????##########*# #[= # """ ???? | | ????????????#### ##### %+ # """ ???? | | ????????????# =% [= !% % [#% # """ ???? | | ???????????## % [ [ = #% [[####??????? | | ???? "%" * ! #=[ [[[##????????? | | ?????#### ####+##### # [[ #?????????? | | ???????#T "T" # # #! #?????????? | | ???????## #### % # # ########?????????? | | ????????# ! ??# # ###????????????????? | | ????????# ??# "!#??????????????????? | | ????????# """ ???## # #??????????????????? | | ????????# """ ???# %" #??????????????????? | | ????????# """ ???# # #??????????????????? | | ????????#??? ? #[#??????????????????? | | ???????????? #### # #??????????????????? | | ????????????#??????# ######## #??????????????????? | | ???????????????????##??##???# #??????????????????? | | ??????????????????########### ############+### ??? | | ??????????????????# """ """ # ?? | | ??????????????????# """ """ # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra I Have A Map? The More The Merrier Challenges ------------ None Game ------ Seed AntigravZioniteSlayer Manual? 0 Play Time 00:31:17 Cumulative 18.2 hours Start 2026.07.27 @ 18:56:32 End 2026.07.27 @ 19:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f6c5874-b02f-4585-8a78-f3720334bf1c