Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 05:00:44 Player: Morgweiler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3044) 3044 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 7694 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Relay Coupler [NC] (27) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Particle Gun Autogun Improved Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon 2 | . . 2 . . . . Parts Attached 90 | 7 10 20 26 12 7 8 Power 11 | 1 2 2 4 1 . 1 Engine 7 | 1 2 1 2 . . 1 Core 4 | . . 1 2 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 2 4 4 3 2 . Treads 4 | 2 . . . 2 . . Leg 13 | . 2 4 4 1 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 4 2 7 1 4 1 Device 6 | . 1 . 3 1 1 . Storage 5 | 2 1 . 2 . . . Processor 4 | . 2 1 1 . . . Hackware 2 | . . 1 . . 1 . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 41 | 2 2 12 11 7 1 6 Energy Gun 14 | . . 4 6 1 1 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 24 | 2 2 8 3 6 . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 20 | . 1 2 1 2 . 14 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . 1 . . . . 4 Weapon 11 | . . 2 1 1 . 7 Highest Loss Streak 13 | . 1 1 1 1 . 13 Average Slot Usage (%) 98 | . 98 98 99 99 100 93 Engine 5 | . 14 7 2 . . 5 Core 4 | . . 3 6 8 7 . Treads 7 | . 23 . . 7 9 . Leg 12 | . 4 22 18 10 5 13 Device 7 | . 1 . 11 9 14 13 Storage 7 | . 15 5 2 9 7 7 Processor 9 | . 9 11 9 9 7 7 Hackware 6 | . . 5 9 9 7 7 Protection 2 | . . . 3 . 7 6 Energy Gun 8 | . . 8 18 7 5 6 Ballistic Gun 24 | . 28 33 15 28 24 21 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 13 13 35 37 36 44 Greatest Support 40 | 40 40 20 36 40 40 36 Greatest Overweight (x) 5 | 1 . . . 1 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 6 10 10 10 10 Average Capacity 7 | 7 6 4 5 10 10 10 Most Carried 10 | 8 8 6 8 10 10 10 Average Carried 6 | 5 6 4 4 9 9 9 Final Capacity 10 | 8 6 4 10 10 10 10 Final Carried 10 | 8 6 4 8 10 9 6 Class Distribution -------------------- 63% | Scavenger-Gunner 26% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Matter Collected 2223 | 396 337 457 413 310 178 132 Remotely . | . . . . . . . Salvage Created 3706 | 212 655 883 820 681 181 274 Parts 231 | 19 42 50 48 46 6 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | . 5 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 72 | . 9 16 16 18 4 9 Guns 72 | . 9 16 16 18 4 9 Classes Destroyed 12 | 3 4 2 . 2 1 . Worker 11 | 2 1 5 3 . . . Builder 4 | . 1 . 3 . . . Tunneler 6 | 4 . 1 1 . . . Recycler 9 | 1 4 1 3 . . . Watcher 3 | . 1 1 1 . . . Swarmer 31 | . 3 3 11 7 . 7 Grunt 21 | . 6 8 2 2 3 . Brawler 1 | . . 1 . . . . Duelist 3 | . . . . 3 . . Sentry 13 | . . 4 3 5 . 1 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 10 | 2 4 10 6 5 3 4 Combat Bots Only 9 | . 3 9 4 5 3 4 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 Gunslinging 1 | . 1 . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Damage Taken 4716 | . 575 685 580 520 267 2089 Core 1137 | . 111 133 97 86 53 657 Absorbed by Shields 432 | . . . 245 187 . . Core Remaining (%) 71 | 100 55 66 . 66 . . Volleys Fired 267 | 35 69 51 44 33 14 21 Largest 4 | 2 2 4 4 4 4 4 Hottest 210 | 40 40 139 210 171 122 138 Shots Fired 820 | 70 138 194 152 130 56 80 Gun 812 | 70 138 194 144 130 56 80 Cannon 8 | . . . 8 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 656 | 70 138 163 70 100 52 63 Thermal 164 | . . 31 82 30 4 17 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 6 26 10 10 13 11 10 Robot Miss Streak 6 | 6 2 6 4 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 17 | . 1 3 1 5 2 5 Max Gunslinging Chain 2 | . 1 1 1 2 1 1 Shots Hit Robots 508 | 39 106 121 73 81 42 46 Core Hits 199 | 13 35 48 36 36 15 16 Critical Hits 3 | . 2 . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5526 | 274 1060 1142 1043 1033 440 534 Guns 5501 | 274 1060 1142 1018 1033 440 534 Cannons 25 | . . . 25 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3913 | 274 1060 905 310 657 376 331 Thermal 1613 | . . 237 733 376 64 203 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 1 | . . . 2 2 1 2 Corruption Purged . | . . . . . . . Effects 11 | . . . 3 5 1 2 Message Errors 4 | . . . 1 2 . 1 Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . Targeting Errors 3 | . . . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 18 396 416 461 27 200 Average Temperature 130 | . 9 126 170 155 9 62 Received Heat Transfer 999 | . 285 249 30 93 126 216 Effects 14 | . . 2 5 7 . . Shutdowns 3 | . . . 1 2 . . Energy Bleed 4 | . . 1 2 1 . . Interference 5 | . . 1 2 2 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . 6 4 1 . Heat Transferred 3827 | . . 583 1801 851 148 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Peak Influence 976 | 35 164 485 511 771 976 855 Initial 683 | . 22 56 163 236 404 683 Average 355 | 15 50 255 362 528 649 770 Maximum Alert Level 3 | . . 2 2 3 3 3 Low Security (%) 38 | 100 100 51 21 . . . Level 1 15 | . . 35 26 28 . . Level 2 29 | . . 13 52 54 56 3 Level 3 15 | . . . . 16 43 96 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 14 20 18 20 6 15 Peak Tracking Total 8 | . 3 8 5 5 3 8 Tactical Retreats 4 | . . 1 . 3 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Traps Triggered 5 | . . . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . 5 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Disabled 6 | . . 2 1 2 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Relay 3 | . . . . 2 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Machines Accessed 11 | . 2 1 6 . 2 . Terminals 4 | . 1 1 2 . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 29 | . 3 6 15 . 5 . Successful 24 | . 2 6 11 . 5 . Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 2 6 9 . . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 13 | . 1 6 6 . . . Branch Access Points 1 | . . 1 . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . . 1 . . . . Transport Status 2 | . 1 . 1 . . . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 3 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 3 | . . . . . 3 . Matter 380 | . . . . . 380 . Time 95 | . . . . . 95 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 10 . 13 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . 8 . 5 Machine Destruction 13 | . . . . 8 . 5 Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 32 | . . . . . 32 32 Highest-Rated Ally 32 | . . . . . 32 32 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 5 8 Total Damage 327 | . . . . . 221 106 Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Turns Passed 3794 | 319 715 504 830 728 363 335 Spaces Moved 1763 | 131 288 224 461 366 148 145 Core 12 | 7 . . . . . 5 Treads 588 | 124 215 . . 187 62 . Legs 1163 | . 73 224 461 179 86 140 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 136 | 155 149 120 120 142 136 152 Slowest Speed 300 | 160 160 120 120 180 160 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 8 40 18 28 49 3 30 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 5 . . . Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Gar Total 2632 | 188 453 357 644 501 277 212 Wait 353 | 4 66 38 73 67 92 13 Move 1757 | 130 287 223 460 365 147 145 Hop . | . . . . . . . Pick Up 64 | 10 10 9 17 11 4 3 Fast Attach 20 | 7 . 3 6 3 1 . Attach 12 | . 1 2 2 . 2 5 Detach 1 | . . . 1 . . . Swap 58 | . 9 15 18 9 4 3 Drop 71 | 2 11 16 23 13 4 2 Fire 267 | 35 69 51 44 33 14 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire 9 | . . . . . 9 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 7) 1011 | -10/Materials | Identified exit to Materials 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Weapon x2 1271 | -9/Materials | Identified exit to Mines 1383 | -9/Materials | Build established: Scavenger-Gunner 1399 | -9/Materials | Destroyed 9 combat bots 1461 | -9/Materials | Discovered new exit (range 3) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1854 | -8/Materials | Garrison activated, responded to threat 1886 | -8/Materials | Discovered new exit (range 7) 2367 | -8/Materials | Identified exit to Garrison 2369 | -8/Materials | Entered Garrison 2375 | -8/Garrison | Installed Relay Interface Framework 2412 | -8/Garrison | Triggered checkpoint 2459 | -8/Garrison | Garrison Relay disabled 2579 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Discovered new exit (range 12) 2958 | -8/Garrison | Triggered checkpoint 3037 | -8/Garrison | Garrison Relay disabled 3097 | -8/Garrison | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Utility x2 3276 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3301 | -7/Factory | Local fabrication network quarantined 3327 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 3437 | -7/Factory | Garrison activated, responded to threat 3458 | -7/Factory | Identified exit to Garrison 3460 | -7/Factory | Entered Garrison 3460 | -7/Garrison | Accompanied by 1 ally 3550 | -7/Garrison | Triggered checkpoint 3681 | -7/Garrison | Garrison Relay disabled 3748 | -7/Garrison | Triggered checkpoint 3763 | -7/Garrison | Triggered checkpoint 3782 | -7/Garrison | Core integrity fell below 50% 3791 | -7/Garrison | Core integrity fell below 20% 3795 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03762_ Hvy. Laser destroyed. 03763_ Beams of light sweep through the air. An alarm sounds. 03765_ Imp. Carbon-fiber Leg destroyed. 03765_ Destroyed Lgt. Nuclear Core. 03765_ S-27 Virus destroyed. 03765_ Switching to secondary target: G-47 Trooper. 03769_ Critical hit. 03769_ Imp. Carbon-fiber Leg destroyed. 03769_ Imp. Deuterium Engine destroyed. 03769_ Slug penetrates S-27 Virus. 03772_ Slug penetrates Reinforced Barrier. 03772_ Hvy. Assault Rifle destroyed. 03772_ Lgt. Armor Plating destroyed. 03772_ Autogun destroyed. 03776_ Slug penetrates S-27 Virus. 03776_ S-27 Virus destroyed. 03776_ Switching to secondary target: G-47 Trooper. 03778_ Particle Gun destroyed. 03778_ Gauss Rifle destroyed. 03794_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????####### ## #????????????????????????????? | | ?????????????# ## #????????????????????????????? | | ?????????????###### #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??###?????????????#=#????????????????????????????? | | ### ###############[##########???????????????????? | | !%! [% %= #???????????????????? | | !% ==* #???????????????????? | | %* #???????????????????? | | ###################[###### #???????????????????? | | ??????????????????# #????# #???????????????????? | | ??????????????????# #????# #???????????????????? | | ??????????????????# ###### #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????######## #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #?????#?????????????? | | ?????????????????????????# #??##%#?????????????? | | ?????????????????????????#^ #?=%=%#???#?????????? | | ?????????????????????????# ##%[*=## ##????????? | | ?????????????????????????# s [ #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# *%= #????????? | | ?????????????????????????# s ## ## #????????? | | ???????????????????????###s ## #??? #????????? | | ???????????????????????# @ "????????? | | ???????????????????????#gg "????????? | | ???????????????????????# "????????? | | ???????????????????????# "????????? | | ???????????????????????### ## ## #????????? | | ?????????????????????????# #? #? #????????? | | ????????????????????????? ?? ? ????????? | | ????????????????????????? ? ? ????????? | | ????????????????????????## ??????????? | | ?????????????????????????## ##"?""####??????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded Imp. Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionHeatTreads Manual? 0 Play Time 00:48:43 Cumulative 37.2 hours Start 2020.09.21 @ 04:12:06 End 2020.09.21 @ 05:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 31 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8593e702-ba5b-4233-a00b-9d3825948ad3