Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 19:41:32 Player: Bace Troncons Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (2279) 2279 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3842) 3842 TOTAL SCORE: 14451 Bonus ------- High Alert Combat Kills 42 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1544/1600 Matter 230/300 Energy 123/150 System Corruption 0% Temperature Cool (58) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Structural Scanner Machine Analyzer Advanced Signal Interpreter Terrain Scan Processor Improved Core Shielding Improved Core Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Kinetic Spear Force Lance > --- INVENTORY (5) ---- Light Deuterium Engine Field Propulsion Array Machine Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Signal Interpreter Terrain Scan Processor Improved Core Shielding Improved Core Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Kinetic Spear Force Lance > --- INVENTORY -------- Light Deuterium Engine Field Propulsion Array Machine Analyzer [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . 2 . 1 . . . . 2 Utility 12 | . . . . . 4 . . 1 2 1 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 136 | 8 12 4 . 4 18 6 6 33 10 10 16 5 4 Power 15 | 1 1 . . 1 1 . . 3 1 2 4 . 1 Engine 6 | 1 1 . . . 1 . . 2 . . . . 1 Core 4 | . . . . 1 . . . 1 1 1 . . . Reactor 5 | . . . . . . . . . . 1 4 . . Propulsion 41 | 2 2 . . . 2 5 2 13 3 2 5 3 2 Treads 10 | 2 2 . . . . 5 1 . . . . . . Leg 9 | . . . . . 2 . 1 6 . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . . . . . . . 7 3 2 5 3 2 Utility 46 | 1 6 1 . . 8 . 1 13 4 3 6 2 1 Device 15 | . 1 1 . . 5 . . 4 2 1 1 . . Storage 4 | 1 3 . . . . . . . . . . . . Processor 7 | . . . . . 2 . . 2 1 1 . . 1 Hackware 9 | . . . . . . . . 3 1 1 3 1 . Protection 11 | . 2 . . . 1 . 1 4 . . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 4 3 3 . 3 7 1 3 4 2 3 1 . . Energy Gun 3 | 1 . 1 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 3 3 1 . 1 3 . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 2 . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . Slashing Weapon 4 | . . . . . . 1 2 1 . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 2 2 . 1 1 . Parts Lost 41 | . 1 2 . . 2 . 13 3 6 9 . 2 3 Power 7 | . . . . . 1 . 1 . 1 2 . 1 1 Propulsion 12 | . . . . . . . 5 1 2 3 . 1 . Utility 12 | . 1 . . . . . 4 1 2 2 . . 2 Weapon 10 | . . 2 . . 1 . 3 1 1 2 . . . Highest Loss Streak 12 | . 1 1 . . 2 . 12 2 3 9 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 98 71 96 98 96 73 93 87 82 81 96 92 Engine 7 | . 14 14 14 2 3 7 5 5 2 . . . 2 Core 1 | . . . . 11 5 . . . 2 6 2 . . Treads 14 | . 28 28 28 28 1 19 20 . . . . . . Leg 4 | . . . . . 16 6 . 19 . . . . . Flight 5 | . . . . . . . . 7 21 18 12 19 23 Device 11 | . 6 14 14 14 22 15 9 17 12 8 4 4 4 Storage 7 | . 13 14 14 14 9 7 7 . . . . . . Processor 7 | . . . . . 18 15 9 13 15 17 14 13 12 Hackware 8 | . . . . . . . . 10 23 23 28 33 29 Protection 3 | . 5 . . . 4 7 8 2 . . 5 7 8 Energy Gun 1 | . . 1 . 14 2 . . . . . . . . Ballistic Gun 10 | . 28 15 . 8 5 7 2 5 . 2 . . . Launcher 1 | . . 9 . 2 5 . . . . . . . . Slashing Weapon 1 | . . . . . . 2 4 5 2 . . . . Piercing Weapon 1 | . . . . . . . . . 3 5 8 8 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 14 52 53 48 52 56 57 59 60 13 19 31 33 30 Greatest Support 112 | 40 40 40 40 40 66 112 112 98 30 34 38 41 57 Greatest Overweight (x) 16 | 1 1 1 1 1 1 1 16 1 1 . 1 . . Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 17 20 20 20 20 20 20 6 5 5 5 5 5 Most Carried 20 | 4 16 17 20 19 19 20 20 19 5 5 5 5 5 Average Carried 11 | 1 11 16 18 18 14 19 19 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 4 16 17 20 19 19 19 20 4 4 5 5 4 4 Class Distribution -------------------- 41% | Mutant 13% | Wizard-Scout 12% | Hacker-Scout 12% | Assassin 9% | Hacker-Assassin 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/DSF Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 2278 | 218 414 117 . 126 263 182 140 161 120 201 179 122 35 Remotely . | . . . . . . . . . . . . . . Salvage Created 2433 | . 505 49 . 234 332 182 71 303 120 374 84 144 35 Parts 145 | . 39 . . 25 18 . 10 17 1 16 3 13 3 Haulers Intercepted 7 | . 2 . . . 1 . . 1 1 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 56 | . 11 7 . 9 12 . 5 8 . 4 . . . Melee 5 | . . . . . . . 1 3 . 1 . . . Guns 14 | . 11 1 . 2 . . . . . . . . . AOE 37 | . . 6 . 7 12 . 4 5 . 3 . . . Classes Destroyed 18 | . 7 2 . 1 3 1 2 2 . . . . . Worker 5 | . 1 . . . . . . 1 . 1 1 1 . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 3 | . . . . 2 . . . . . . . 1 . Hauler 7 | . 2 . . . 1 . . 1 1 2 . . . Recycler 3 | . . . . . . 2 . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 8 | . 1 . . . 1 . . . . 1 1 3 1 Watcher 7 | . 2 . . . 3 . . . . . 1 1 . Swarmer 19 | . 6 . . 4 4 . 2 3 . . . . . Cutter 2 | . . . . . . . 2 . . . . . . Grunt 17 | . 5 . . 5 5 . . 2 . . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 2 | . . . . . 2 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . . 1 . 4 . . . Assembled 6 | . . 6 . . . . . . . . . . . Best Kill Streak 8 | . 4 4 . 4 8 2 4 8 1 6 1 1 1 Combat Bots Only 7 | . 3 4 . 4 5 . 4 7 . 4 . . . Max Kills in Single Turn 3 | . 1 2 . 3 3 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . 1 2 . 1 . . . Melee 1 | . . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 461 | . 77 13 . 15 44 . 88 88 40 54 6 24 12 Missed 161 | . 16 2 . 2 12 . 20 31 21 32 4 15 6 Damage Taken 6471 | . 660 388 . 168 540 . 2067 1071 320 802 43 205 207 Core 1705 | . 134 60 . 35 148 . 649 293 85 211 . 34 56 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 201 | . 4 . . . 9 . 166 . . . . 13 9 Regen/Repaired (Parts) 421 | . 365 . . . 56 . . . . . . . . Core Remaining (%) 71 | 100 . . . 8 73 . 7 65 91 81 100 97 96 Volleys Fired 141 | . 56 9 . 12 45 . 5 6 . 8 . . . Largest 2 | . 2 2 . 2 1 . 1 1 . 1 . . . Hottest 70 | . 40 60 . 70 30 . 36 43 . 49 . . . Shots Fired 210 | . 112 14 . 20 45 . 5 6 . 8 . . . Gun 161 | . 112 9 . 12 27 . . 1 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 49 | . . 5 . 8 18 . 5 5 . 8 . . . Special . | . . . . . . . . . . . . . . Kinetic 152 | . 112 7 . 5 27 . . 1 . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 49 | . . 5 . 8 18 . 5 5 . 8 . . . Electromagnetic 9 | . . 2 . 7 . . . . . . . . . Robot Hit Streak 9 | . 9 4 . 7 4 . 3 3 . 4 . . . Robot Miss Streak 4 | . 4 3 . 2 3 . 1 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 175 | . 72 7 . 12 21 3 4 20 5 12 6 10 3 Core Hits 156 | . 31 14 . 19 39 . 6 17 1 19 4 4 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 1 3 1 1 . 2 . Sever 4 | . . . . . . . 1 3 . . . . . Impale 4 | . . . . . . . . . 1 1 . 2 . Melee Attacks 232 | . . . . . 4 10 8 41 25 27 56 42 19 Impact 11 | . . . . . 2 9 . . . . . . . Slashing 53 | . . . . . . 1 8 41 3 . . . . Piercing 166 | . . . . . . . . . 22 27 56 42 19 Sneak Attacks 17 | . . . . . 2 2 . 2 2 3 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 3 2 . Damage Inflicted 8864 | . 802 407 . 562 1842 238 384 1669 335 1273 419 799 134 Guns 1179 | . 802 56 . 110 211 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 4409 | . . 351 . 452 1565 . 325 949 . 767 . . . Melee 3276 | . . . . . 66 238 59 720 335 506 419 799 134 Ramming . | . . . . . . . . . . . . . . Kinetic 1085 | . 802 33 . 39 211 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 4257 | . . 351 . 452 1413 . 325 949 . 767 . . . Electromagnetic 246 | . . 23 . 71 152 . . . . . . . . Impact 304 | . . . . . 66 238 . . . . . . . Slashing 779 | . . . . . . . 59 720 . . . . . Piercing 2193 | . . . . . . . . . 335 506 419 799 134 Highest Corruption 9 | . 2 2 2 2 . . 9 1 1 6 . . . Average Corruption 2 | . 2 2 2 2 . . 9 1 1 5 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . 11 6 6 6 . . . 1 1 1 . . . Message Errors 17 | . 6 3 3 3 . . . 1 1 . . . . Matter Fused 5 | . 2 1 1 1 . . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . . . Data Loss (major) 3 | . . 1 2 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 783 | . . 18 . 12 62 72 . 69 116 35 51 303 45 Projectiles . | . . . . . . . . . . . . . . Explosions 81 | . . 18 . 12 18 . . 17 . 16 . . . Melee 702 | . . . . . 44 72 . 52 116 19 51 303 45 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . . 98 . 24 70 . 111 142 . . . . . Shots 14 | . . 3 . 2 3 . 3 3 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 392 | . 130 108 . 45 18 . . 392 . 32 7 65 209 Average Temperature 31 | . 13 35 . 23 8 . . 195 . 17 7 10 36 Received Heat Transfer 657 | . 228 . . 57 162 . 99 81 18 . 12 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 1 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Peak Influence 576 | . 167 30 . 148 576 238 93 278 292 288 306 327 347 Initial 203 | . . 2 . . 41 203 26 19 126 37 150 107 192 Average 102 | . 47 13 . 64 233 198 27 49 134 156 182 214 266 Maximum Alert Level 2 | . . . . . 2 1 . 1 1 1 1 1 1 Low Security (%) 80 | 100 100 100 . 100 48 14 100 89 90 79 67 49 1 Level 1 17 | . . . . . 27 85 . 10 9 20 32 50 98 Level 2 1 | . . . . . 24 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 1 . 1 5 5 4 1 4 2 Investigation 8 | . 1 . . . . . . 1 2 3 . 1 . Extermination 4 | . . . . . . . . 1 1 1 . 1 . Reinforcement 12 | . 1 . . . 1 . 1 2 2 . 1 2 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 6 | . . 1 . . 3 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 23 7 . 8 24 . 10 17 15 12 6 15 6 Peak Tracking Total 8 | . 4 4 . 3 6 . 7 4 8 4 4 6 3 Tactical Retreats 21 | . 1 . . . 2 . 2 . 4 4 2 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 7 | . 3 . . . 1 . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . 5 . . . . . 1 . . Max in Single Turn 2 | . . . . . 2 . . . . . 1 . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 59 | . 7 . 1 1 4 5 . 7 9 7 7 7 4 Terminals 35 | . 6 . . . 3 2 . 5 2 5 4 5 3 Fabricators 9 | . . . . . . 2 . 1 3 2 . 1 . Repair Stations 4 | . 1 . . . 1 . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 1 2 . 1 1 . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . 1 Total Hacks 147 | . 21 . 1 1 11 12 . 18 21 18 16 20 8 Successful 93 | . 12 . 1 1 5 3 . 10 17 17 11 12 4 Failed 54 | . 9 . . . 6 9 . 8 4 1 5 8 4 Catastrophic 8 | . 3 . . . 1 . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 4 . 1 . 6 2 . 6 . 3 4 8 4 Terminals 98 | . 18 . . . 9 6 . 13 3 14 11 17 7 Fabricators 18 | . . . . . . 4 . 3 6 4 . 1 . Repair Stations 9 | . 3 . . . 2 . . . 2 . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 2 9 . 2 2 . Garrison Access 5 | . . . . . . 2 . . 1 . 1 . 1 Terminal Hacks 57 | . 10 . 1 1 3 2 . 5 3 13 7 9 3 Record 10 | . . . . . . . . . . 5 3 2 . Part Schematic 2 | . . . . . . . . 1 . . . 1 . Robot Analysis 3 | . 1 . . . . . . . . 1 1 . . Prototype ID Bank 3 | . 2 . . . . . . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 6 | . . . . . 1 . . 1 1 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . . . . . . . . 1 1 1 1 Unreport Threat 4 | . 1 . . . . . . 1 2 . . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . . 2 . . 1 Hauler Manifests 4 | . . . . . 1 1 . . . 1 . 1 . Zone Layout 4 | . 1 . . . . . . 1 . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 1 . 3 4 4 . 1 . Load Schematic 5 | . . . . . . . . 1 2 2 . . . Build 8 | . . . . . . 1 . 2 2 2 . 1 . Repair Station Hacks 7 | . 2 . . . 2 . . . 2 . 1 . . Scan Component 3 | . 1 . . . 1 . . . 1 . . . . Repair 3 | . 1 . . . 1 . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . 2 7 . 2 2 . Insert Component 8 | . . . . . . . . 1 4 . 2 1 . Analyze 5 | . . . . . . . . 1 3 . . 1 . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . 1 Seal Access 3 | . . . . . . . . . 1 . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . 2 . Used 3 | . . . . . . . . . . 1 . 2 . Hacking Detections 42 | . 4 . . . 2 4 . 7 6 6 5 5 3 Full Trace Events 8 | . 2 . . . . . . 1 2 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 2 3 . . 2 . Parts Built 9 | . . . . . . . . 3 2 2 . 2 . Authchips . | . . . . . . . . . . . . . . Time 692 | . . . . . . . . 244 134 268 . 46 . Total Part Build Rating 53 | . . . . . . . . 19 8 8 . 18 . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . Time 90 | . 26 . . . 26 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 3 . . 1 . Part Schematics Acquired 5 | . . . . . . . . 1 3 . . 1 . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . 3 3 . . . . . . Highest-Rated Group 30 | . . . . . . 30 30 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 10 . . . . . . Total Orders 3 | . . . . . . 2 1 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . Ally Attacks 4 | . . . . . . . 4 . . . . . . Total Damage 50 | . . . . . . . 50 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . . . . . . . . 1 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 8025 | 73 1890 575 521 602 510 466 223 1142 511 394 618 321 179 Spaces Moved 7022 | 39 776 223 217 218 356 319 85 834 1057 908 894 654 442 Core 23 | 3 . . . . . . 4 . 16 . . . . Treads 1710 | 36 776 223 217 218 20 150 70 . . . . . . Legs 1123 | . . . . . 336 169 11 607 . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4166 | . . . . . . . . 227 1041 908 894 654 442 Fastest Speed 16 | 50 160 240 240 240 90 90 160 23 24 20 28 17 16 Average Speed 84 | 152 206 240 240 240 98 122 207 79 28 28 36 25 20 Slowest Speed 850 | 160 240 240 240 240 240 240 850 110 100 37 106 34 24 Overloaded Moves 211 | . . . . . . . . . 19 51 12 55 74 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 3 97 47 62 36 30 9 69 30 28 29 26 22 15 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 140 | . . . . . 9 6 4 18 20 20 32 22 9 Terrain Destroyed 442 | . . 45 . 48 88 6 46 80 20 46 32 22 9 Melee 132 | . . . . . 1 6 4 18 20 20 32 22 9 Projectile . | . . . . . . . . . . . . . . AOE 310 | . . 45 . 48 87 . 42 62 . 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 8501 | 49 962 248 219 279 464 378 116 1235 1224 994 1095 740 498 Wait 860 | . 86 11 . 43 26 33 9 295 124 36 120 42 35 Move 7005 | 38 775 222 216 217 355 318 84 833 1056 904 893 653 441 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 69 | 3 23 2 2 1 8 3 2 5 5 3 7 4 1 Fast Attach 66 | 6 4 . . . 3 5 5 16 7 6 10 2 2 Attach 38 | . 1 1 . 2 6 . . 12 3 3 5 3 2 Detach 18 | . 2 . 1 1 2 1 1 4 1 2 3 . . Swap 32 | 2 7 3 . 2 9 1 1 5 . 1 1 . . Drop 61 | . 8 . . 1 6 7 1 18 3 3 10 3 1 Fire 141 | . 56 9 . 12 45 . 5 6 . 8 . . . Melee 207 | . . . . . 4 10 8 41 25 27 43 33 16 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Discovered new exit (range 5) 1250 | -10/Materials | Repaired Hcp. Storage Unit 1937 | -10/Materials | Discovered new exit (range 11) 1964 | -10/Materials | Entered Mines 2078 | -10/Mines | Assembled infested the area 2297 | -10/Mines | Discovered new exit (range 13) 2529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -10/Mines | Discovered new exit (range 5) 2539 | -10/Mines | Entered Exiles 2598 | -10/Exiles | Met 8R-AWN 2638 | -10/Exiles | Met EX-HEX 2703 | -10/Exiles | Met EX-BIN 2734 | -10/Exiles | Aligned with FarCom system 2737 | -10/Exiles | Given EX-Vault access code 2797 | -10/Exiles | Opened EX-Vault 2816 | -10/Exiles | Found Potential Leg 2819 | -10/Exiles | Found Potential Leg 2868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2952 | -10/Exiles | Met EX-DEC 3034 | -10/Exiles | Discovered new exit (range 14) 3060 | -10/Exiles | Left Exiles lab with Potential Leg 3060 | -10/Exiles | Entered Mines 3172 | -9/Mines | Core integrity fell below 20% 3359 | -9/Mines | Build established: Skirmisher 3519 | -9/Mines | Learned location of Zion (-6) 3556 | -9/Mines | Found the Drone Emporium 3653 | -9/Mines | Discovered new exit (range 5) 3662 | -9/Mines | Entered Materials 3662 | -8/Materials | Evolved 4 slots: Utility x4 3688 | -8/Materials | Discovered new exit (range 18) 3794 | -8/Materials | Repaired Grenade Launcher 4150 | -8/Materials | Identified exit to Factory 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Propulsion x2 4273 | -7/Factory | Identified exit to DSF 4315 | -7/Factory | Build established: Assassin 4348 | -7/Factory | Fabricated B-36 Bruiser? 4638 | -7/Factory | Entered DSF 4638 | -7/DSF | Accompanied by 3 allies 4683 | -7/DSF | Additional patrols routed to DSF 4787 | -7/DSF | Discovered new exit (range 17) 4799 | -7/DSF | Crushed by falling debris 4806 | -7/DSF | Core integrity fell below 50% 4831 | -7/DSF | Core integrity fell below 20% 4856 | -7/DSF | Lost 12 parts (1p4n4u3w) 4861 | -7/DSF | Entered Factory 4861 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5439 | -6/Factory | Build established: Hacker-Assassin 5540 | -6/Factory | Fabricated Quantum Rifle? 5661 | -6/Factory | Fabricated Imp. VTOL Module? 5761 | -6/Factory | Identified exit to Factory 5915 | -6/Factory | Destroyed 7 combat bots 6003 | -6/Factory | Entered another Factory area 6003 | -5/Factory | Evolved 2 slots: Utility x2 6065 | -5/Factory | Identified exit to Factory 6136 | -5/Factory | Fabricated Cld. VTOL Module? 6209 | -5/Factory | Fabricated Cld. VTOL Module? 6212 | -5/Factory | Build established: Hacker-Scout 6288 | -5/Factory | Lost 3 parts (1p1n1w) 6514 | -5/Factory | Entered another Factory area 6514 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6596 | -4/Factory | Identified exit to Research 6781 | -4/Factory | Fabricated Cld. VTOL Module? 6813 | -4/Factory | Fabricated Cld. VTOL Module? 6882 | -4/Factory | Lost 9 parts (2p3n2u2w) 6908 | -4/Factory | Entered Research 6908 | -3/Research | Evolved 2 slots: Utility x2 7002 | -3/Research | Found Prototype Processor 7020 | -3/Research | Identified Spectral Analyzer 7254 | -3/Research | Build established: Wizard-Scout 7462 | -3/Research | Identified exit to Research 7526 | -3/Research | Entered another Research area 7526 | -2/Research | Evolved 2 slots: Utility x2 7582 | -2/Research | Fabricated Lgt. Quantum Reactor? 7795 | -2/Research | Identified exit to Access 7847 | -2/Research | Entered Access 7847 | -1/Access | Evolved 2 slots: Propulsion x2 8001 | -1/Access | Spotted B-99 Colossus 8025 | -1/Access | Discovered new exit (range 6) 8026 | -1/Access | Identified exit to Surface 8026 | *** | Escaped! Last Messages --------------- results: 08002_ Terminal x1 08002_ Hacking Suite destroyed. 08002_ Penetrated by Slug. 08002_ Slug penetrates Wall. 08002_ >> Machine Analyzer network decryption results: 08002_ Garrison Access x2 08003_ Connecting with Terminal... 08004_ Connecting with Garrison Access... >>Seal Access door sealed. 08006_ ALERT: Security rotation in progress. 08025_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08025_ The Access Shell folds into the floor. 08025_ EXIT=FOUND 08026_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????###+### #### ######## ##?????? | | ????????????? ##?????? | | ?????????????? % ##?????? | | ??????????????????## ######" ##?????? | | ?????????????????? # ""#############?????? | | ?????????????????? # !!! ""##??#########?????? | | ?????????????????? # !! ""##????????????????? | | ?????????????????? # !! 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? # ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Corruption Block 20 Armor Coverage 150 Core Shielding 30 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 73 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Imp. Sensor Array | -5/Factory | Scanalyzed Structural Scanner | -5/Factory | Scanalyzed Imp. Core Shielding | -5/Factory | Scanalyzed Stasis Canceller | -2/Research | Scanalyzed Centrium Leg | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Imp. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed BarrageAerolevBeam Manual? 0 Play Time 02:17:09 Cumulative 62.9 hours Start 2024.05.05 @ 17:17:34 End 2024.05.05 @ 19:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5bc2628-18f5-4f9c-a81e-c9bdf1275c5d